Algorithm-Evolve
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Gladitorial selection/replacement chooses random pairs of critters and
C<compare>s them. If the result is not a tie, the winner receives reproduction
rights, and the loser is chosen for replacement. This happens until the
desired number of parents have been selected, or until a timeout occurs.
=head2 Adding Selection/Replacement Methods
To add your own selection and replacement methods, simply declare them in
the C<Algorithm::Evolve::selection> or C<Algorithm::Evolve::replacement>
namespaces, respectively. The first argument will be the population object,
and the second will be the number of critters to choose for
selection/replacement. You should return a list of the I<indices> you chose.
use Algorithm::Evolve;
sub Algorithm::Evolve::selection::reverse_absolute {
my ($p, $num) = @_;
## Select the indices of the $num lowest-fitness critters.
## Remember that they are sorted by increasing fitness.
return (0 .. $num-1);
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