App-MHFS

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lib/MHFS/Plugin/GetVideo.pm  view on Meta::CPAN

        }, 'ext' => 'm3u8', 'desired_audio' => 'aac',
        'player_html' => $settings->{'DOCUMENTROOT'} . '/static/hls_player.html'},

        'jsmpeg' => {'lock' => 0, 'create_cmd' => sub {
            my ($video) = @_;
            return ['ffmpeg', '-i', $video->{"src_file"}{"filepath"}, '-f', 'mpegts', '-codec:v', 'mpeg1video', '-codec:a', 'mp2', '-b', '0',  $video->{"out_filepath"}];
        }, 'ext' => 'ts', 'player_html' => $settings->{'DOCUMENTROOT'} . '/static/jsmpeg_player.html', 'minsize' => '1048576'},

        'mp4' => {'lock' => 1, 'create_cmd' => sub {
            my ($video) = @_;
            return ['ffmpeg', '-i', $video->{"src_file"}{"filepath"}, '-c:v', 'copy', '-c:a', 'aac', '-f', 'mp4', '-movflags', 'frag_keyframe+empty_moov', $video->{"out_filepath"}];
        }, 'ext' => 'mp4', 'player_html' => $settings->{'DOCUMENTROOT'} . '/static/mp4_player.html', 'minsize' => '1048576'},

        'noconv' => {'lock' => 0, 'ext' => '', 'player_html' => $settings->{'DOCUMENTROOT'} . '/static/noconv_player.html', },

        'mkvinfo' => {'lock' => 0, 'ext' => ''},
        'fmp4' => {'lock' => 0, 'ext' => ''},
    };

    $self->{'routes'} = [
        [

lib/MHFS/Plugin/GetVideo.pm  view on Meta::CPAN

    $request->SendAsJSON($obj);
}

sub get_video_fmp4 {
    my ($request, $fileabspath) = @_;
    my @command = ('ffmpeg', '-loglevel', 'fatal');
    if($request->{'qs'}{'fmp4_time'}) {
        my $formattedtime = hls_audio_formattime($request->{'qs'}{'fmp4_time'});
        push @command, ('-ss', $formattedtime);
    }
    push @command, ('-i', $fileabspath, '-c:v', 'copy', '-c:a', 'aac', '-f', 'mp4', '-movflags', 'frag_keyframe+empty_moov', '-');
    my $evp = $request->{'client'}{'server'}{'evp'};
    my $sent;
    print "$_ " foreach @command;
    $request->{'outheaders'}{'Accept-Ranges'} = 'none';

    # avoid bookkeeping, have ffmpeg output straight to the socket
    $request->{'outheaders'}{'Connection'} = 'close';
    $request->{'outheaders'}{'Content-Type'} = 'video/mp4';
    my $sock = $request->{'client'}{'sock'};
    print  $sock  "HTTP/1.0 200 OK\r\n";

share/public_html/static/hls.js  view on Meta::CPAN

  // fired when a level switch is requested - data: { level : id of new level }
  LEVEL_SWITCHING: 'hlsLevelSwitching',
  // fired when a level switch is effective - data: { level : id of new level }
  LEVEL_SWITCHED: 'hlsLevelSwitched',
  // fired when a level playlist loading starts - data: { url : level URL, level : id of level being loaded}
  LEVEL_LOADING: 'hlsLevelLoading',
  // fired when a level playlist loading finishes - data: { details : levelDetails object, level : id of loaded level, stats : { trequest, tfirst, tload, mtime} }
  LEVEL_LOADED: 'hlsLevelLoaded',
  // fired when a level's details have been updated based on previous details, after it has been loaded - data: { details : levelDetails object, level : id of updated level }
  LEVEL_UPDATED: 'hlsLevelUpdated',
  // fired when a level's PTS information has been updated after parsing a fragment - data: { details : levelDetails object, level : id of updated level, drift: PTS drift observed when parsing last fragment }
  LEVEL_PTS_UPDATED: 'hlsLevelPtsUpdated',
  // fired to notify that audio track lists has been updated - data: { audioTracks : audioTracks }
  AUDIO_TRACKS_UPDATED: 'hlsAudioTracksUpdated',
  // fired when an audio track switching is requested - data: { id : audio track id }
  AUDIO_TRACK_SWITCHING: 'hlsAudioTrackSwitching',
  // fired when an audio track switch actually occurs - data: { id : audio track id }
  AUDIO_TRACK_SWITCHED: 'hlsAudioTrackSwitched',
  // fired when an audio track loading starts - data: { url : audio track URL, id : audio track id }
  AUDIO_TRACK_LOADING: 'hlsAudioTrackLoading',
  // fired when an audio track loading finishes - data: { details : levelDetails object, id : audio track id, stats : { trequest, tfirst, tload, mtime } }
  AUDIO_TRACK_LOADED: 'hlsAudioTrackLoaded',
  // fired to notify that subtitle track lists has been updated - data: { subtitleTracks : subtitleTracks }
  SUBTITLE_TRACKS_UPDATED: 'hlsSubtitleTracksUpdated',
  // fired when an subtitle track switch occurs - data: { id : subtitle track id }
  SUBTITLE_TRACK_SWITCH: 'hlsSubtitleTrackSwitch',
  // fired when a subtitle track loading starts - data: { url : subtitle track URL, id : subtitle track id }
  SUBTITLE_TRACK_LOADING: 'hlsSubtitleTrackLoading',
  // fired when a subtitle track loading finishes - data: { details : levelDetails object, id : subtitle track id, stats : { trequest, tfirst, tload, mtime } }
  SUBTITLE_TRACK_LOADED: 'hlsSubtitleTrackLoaded',
  // fired when a subtitle fragment has been processed - data: { success : boolean, frag : the processed frag }
  SUBTITLE_FRAG_PROCESSED: 'hlsSubtitleFragProcessed',
  // fired when the first timestamp is found - data: { id : demuxer id, initPTS: initPTS, frag : fragment object }
  INIT_PTS_FOUND: 'hlsInitPtsFound',
  // fired when a fragment loading starts - data: { frag : fragment object }
  FRAG_LOADING: 'hlsFragLoading',
  // fired when a fragment loading is progressing - data: { frag : fragment object, { trequest, tfirst, loaded } }
  FRAG_LOAD_PROGRESS: 'hlsFragLoadProgress',
  // Identifier for fragment load aborting for emergency switch down - data: { frag : fragment object }
  FRAG_LOAD_EMERGENCY_ABORTED: 'hlsFragLoadEmergencyAborted',
  // fired when a fragment loading is completed - data: { frag : fragment object, payload : fragment payload, stats : { trequest, tfirst, tload, length } }
  FRAG_LOADED: 'hlsFragLoaded',
  // fired when a fragment has finished decrypting - data: { id : demuxer id, frag: fragment object, payload : fragment payload, stats : { tstart, tdecrypt } }
  FRAG_DECRYPTED: 'hlsFragDecrypted',
  // fired when Init Segment has been extracted from fragment - data: { id : demuxer id, frag: fragment object, moov : moov MP4 box, codecs : codecs found while parsing fragment }
  FRAG_PARSING_INIT_SEGMENT: 'hlsFragParsingInitSegment',
  // fired when parsing sei text is completed - data: { id : demuxer id, frag: fragment object, samples : [ sei samples pes ] }
  FRAG_PARSING_USERDATA: 'hlsFragParsingUserdata',
  // fired when parsing id3 is completed - data: { id : demuxer id, frag: fragment object, samples : [ id3 samples pes ] }
  FRAG_PARSING_METADATA: 'hlsFragParsingMetadata',
  // fired when data have been extracted from fragment - data: { id : demuxer id, frag: fragment object, data1 : moof MP4 box or TS fragments, data2 : mdat MP4 box or null}
  FRAG_PARSING_DATA: 'hlsFragParsingData',
  // fired when fragment parsing is completed - data: { id : demuxer id, frag: fragment object }
  FRAG_PARSED: 'hlsFragParsed',
  // fired when fragment remuxed MP4 boxes have all been appended into SourceBuffer - data: { id : demuxer id, frag : fragment object, stats : { trequest, tfirst, tload, tparsed, tbuffered, length, bwEstimate } }
  FRAG_BUFFERED: 'hlsFragBuffered',
  // fired when fragment matching with current media position is changing - data : { id : demuxer id, frag : fragment object }
  FRAG_CHANGED: 'hlsFragChanged',
  // Identifier for a FPS drop event - data: { curentDropped, currentDecoded, totalDroppedFrames }
  FPS_DROP: 'hlsFpsDrop',
  // triggered when FPS drop triggers auto level capping - data: { level, droppedlevel }
  FPS_DROP_LEVEL_CAPPING: 'hlsFpsDropLevelCapping',
  // Identifier for an error event - data: { type : error type, details : error details, fatal : if true, hls.js cannot/will not try to recover, if false, hls.js will try to recover,other error specific data }
  ERROR: 'hlsError',
  // fired when hls.js instance starts destroying. Different from MEDIA_DETACHED as one could want to detach and reattach a media to the instance of hls.js to handle mid-rolls for example - data: { }
  DESTROYING: 'hlsDestroying',
  // fired when a decrypt key loading starts - data: { frag : fragment object }
  KEY_LOADING: 'hlsKeyLoading',
  // fired when a decrypt key loading is completed - data: { frag : fragment object, payload : key payload, stats : { trequest, tfirst, tload, length } }
  KEY_LOADED: 'hlsKeyLoaded',
  // fired upon stream controller state transitions - data: { previousState, nextState }
  STREAM_STATE_TRANSITION: 'hlsStreamStateTransition'
};

/* harmony default export */ __webpack_exports__["a"] = (HlsEvents);

/***/ }),
/* 2 */
/***/ (function(module, __webpack_exports__, __webpack_require__) {

share/public_html/static/hls.js  view on Meta::CPAN

  // Identifier for a level load error - data: { url : faulty URL, response : { code: error code, text: error text }}
  LEVEL_LOAD_ERROR: 'levelLoadError',
  // Identifier for a level load timeout - data: { url : faulty URL, response : { code: error code, text: error text }}
  LEVEL_LOAD_TIMEOUT: 'levelLoadTimeOut',
  // Identifier for a level switch error - data: { level : faulty level Id, event : error description}
  LEVEL_SWITCH_ERROR: 'levelSwitchError',
  // Identifier for an audio track load error - data: { url : faulty URL, response : { code: error code, text: error text }}
  AUDIO_TRACK_LOAD_ERROR: 'audioTrackLoadError',
  // Identifier for an audio track load timeout - data: { url : faulty URL, response : { code: error code, text: error text }}
  AUDIO_TRACK_LOAD_TIMEOUT: 'audioTrackLoadTimeOut',
  // Identifier for fragment load error - data: { frag : fragment object, response : { code: error code, text: error text }}
  FRAG_LOAD_ERROR: 'fragLoadError',
  // Identifier for fragment load timeout error - data: { frag : fragment object}
  FRAG_LOAD_TIMEOUT: 'fragLoadTimeOut',
  // Identifier for a fragment decryption error event - data: {id : demuxer Id,frag: fragment object, reason : parsing error description }
  FRAG_DECRYPT_ERROR: 'fragDecryptError',
  // Identifier for a fragment parsing error event - data: { id : demuxer Id, reason : parsing error description }
  // will be renamed DEMUX_PARSING_ERROR and switched to MUX_ERROR in the next major release
  FRAG_PARSING_ERROR: 'fragParsingError',
  // Identifier for a remux alloc error event - data: { id : demuxer Id, frag : fragment object, bytes : nb of bytes on which allocation failed , reason : error text }
  REMUX_ALLOC_ERROR: 'remuxAllocError',
  // Identifier for decrypt key load error - data: { frag : fragment object, response : { code: error code, text: error text }}
  KEY_LOAD_ERROR: 'keyLoadError',
  // Identifier for decrypt key load timeout error - data: { frag : fragment object}
  KEY_LOAD_TIMEOUT: 'keyLoadTimeOut',
  // Triggered when an exception occurs while adding a sourceBuffer to MediaSource - data : {  err : exception , mimeType : mimeType }
  BUFFER_ADD_CODEC_ERROR: 'bufferAddCodecError',
  // Identifier for a buffer append error - data: append error description
  BUFFER_APPEND_ERROR: 'bufferAppendError',
  // Identifier for a buffer appending error event - data: appending error description
  BUFFER_APPENDING_ERROR: 'bufferAppendingError',
  // Identifier for a buffer stalled error event
  BUFFER_STALLED_ERROR: 'bufferStalledError',
  // Identifier for a buffer full event

share/public_html/static/hls.js  view on Meta::CPAN

        baseParts.path = '/';
      }
      var builtParts = {
        // 2c) Otherwise, the embedded URL inherits the scheme of
        // the base URL.
        scheme: baseParts.scheme,
        netLoc: relativeParts.netLoc,
        path: null,
        params: relativeParts.params,
        query: relativeParts.query,
        fragment: relativeParts.fragment
      };
      if (!relativeParts.netLoc) {
        // 3) If the embedded URL's <net_loc> is non-empty, we skip to
        // Step 7.  Otherwise, the embedded URL inherits the <net_loc>
        // (if any) of the base URL.
        builtParts.netLoc = baseParts.netLoc;
        // 4) If the embedded URL path is preceded by a slash "/", the
        // path is not relative and we skip to Step 7.
        if (relativeParts.path[0] !== '/') {
          if (!relativeParts.path) {

share/public_html/static/hls.js  view on Meta::CPAN

      var parts = URL_REGEX.exec(url);
      if (!parts) {
        return null;
      }
      return {
        scheme: parts[1] || '',
        netLoc: parts[2] || '',
        path: parts[3] || '',
        params: parts[4] || '',
        query: parts[5] || '',
        fragment: parts[6] || ''
      };
    },
    normalizePath: function(path) {
      // The following operations are
      // then applied, in order, to the new path:
      // 6a) All occurrences of "./", where "." is a complete path
      // segment, are removed.
      // 6b) If the path ends with "." as a complete path segment,
      // that "." is removed.
      path = path.split('').reverse().join('').replace(SLASH_DOT_REGEX, '');

share/public_html/static/hls.js  view on Meta::CPAN

      // Removal of these path segments is performed iteratively,
      // removing the leftmost matching pattern on each iteration,
      // until no matching pattern remains.
      // 6d) If the path ends with "<segment>/..", where <segment> is a
      // complete path segment not equal to "..", that
      // "<segment>/.." is removed.
      while (path.length !== (path = path.replace(SLASH_DOT_DOT_REGEX, '')).length) {} // jshint ignore:line
      return path.split('').reverse().join('');
    },
    buildURLFromParts: function(parts) {
      return parts.scheme + parts.netLoc + parts.path + parts.params + parts.query + parts.fragment;
    }
  };

/* jshint ignore:start */
  if(true)
    module.exports = URLToolkit;
  else if(typeof define === 'function' && define.amd)
    define([], function() { return URLToolkit; });
  else if(typeof exports === 'object')
    exports["URLToolkit"] = URLToolkit;

share/public_html/static/hls.js  view on Meta::CPAN

            }
          }
        }
      }
    });
    return result;
  };

  /**
  * Determine the base media decode start time, in seconds, for an MP4
  * fragment. If multiple fragments are specified, the earliest time is
  * returned.
  *
  * The base media decode time can be parsed from track fragment
  * metadata:
  * ```
  * moof > traf > tfdt.baseMediaDecodeTime
  * ```
  * It requires the timescale value from the mdhd to interpret.
  *
  * @param timescale {object} a hash of track ids to timescale values.
  * @return {number} the earliest base media decode start time for the
  * fragment, in seconds
  */


  MP4Demuxer.getStartDTS = function getStartDTS(initData, fragment) {
    var trafs = void 0,
        baseTimes = void 0,
        result = void 0;

    // we need info from two childrend of each track fragment box
    trafs = MP4Demuxer.findBox(fragment, ['moof', 'traf']);

    // determine the start times for each track
    baseTimes = [].concat.apply([], trafs.map(function (traf) {
      return MP4Demuxer.findBox(traf, ['tfhd']).map(function (tfhd) {
        var id = void 0,
            scale = void 0,
            baseTime = void 0;

        // get the track id from the tfhd
        id = MP4Demuxer.readUint32(tfhd, 4);

share/public_html/static/hls.js  view on Meta::CPAN

        // convert base time to seconds
        return baseTime / scale;
      });
    }));

    // return the minimum
    result = Math.min.apply(null, baseTimes);
    return isFinite(result) ? result : 0;
  };

  MP4Demuxer.offsetStartDTS = function offsetStartDTS(initData, fragment, timeOffset) {
    MP4Demuxer.findBox(fragment, ['moof', 'traf']).map(function (traf) {
      return MP4Demuxer.findBox(traf, ['tfhd']).map(function (tfhd) {
        // get the track id from the tfhd
        var id = MP4Demuxer.readUint32(tfhd, 4);
        // assume a 90kHz clock if no timescale was specified
        var timescale = initData[id].timescale || 90e3;

        // get the base media decode time from the tfdt
        MP4Demuxer.findBox(traf, ['tfdt']).map(function (tfdt) {
          var version = tfdt.data[tfdt.start];
          var baseMediaDecodeTime = MP4Demuxer.readUint32(tfdt, 4);

share/public_html/static/hls.js  view on Meta::CPAN


      return true;
    }
  };

  TSDemuxer._syncOffset = function _syncOffset(data) {
    // scan 1000 first bytes
    var scanwindow = Math.min(1000, data.length - 3 * 188);
    var i = 0;
    while (i < scanwindow) {
      // a TS fragment should contain at least 3 TS packets, a PAT, a PMT, and one PID, each starting with 0x47
      if (data[i] === 0x47 && data[i + 188] === 0x47 && data[i + 2 * 188] === 0x47) {
        return i;
      } else {
        i++;
      }
    }
    return -1;
  };

  /**

share/public_html/static/hls.js  view on Meta::CPAN

        }
      } else {
        this.observer.trigger(events["a" /* default */].ERROR, { type: errors["b" /* ErrorTypes */].MEDIA_ERROR, details: errors["a" /* ErrorDetails */].FRAG_PARSING_ERROR, fatal: false, reason: 'TS packet did not start with 0x47' });
      }
    }
    // try to parse last PES packets
    if (avcData && (pes = parsePES(avcData)) && pes.pts !== undefined) {
      parseAVCPES(pes, true);
      avcTrack.pesData = null;
    } else {
      // either avcData null or PES truncated, keep it for next frag parsing
      avcTrack.pesData = avcData;
    }

    if (audioData && (pes = parsePES(audioData)) && pes.pts !== undefined) {
      if (audioTrack.isAAC) {
        parseAACPES(pes);
      } else {
        parseMPEGPES(pes);
      }

      audioTrack.pesData = null;
    } else {
      if (audioData && audioData.size) {
        logger["b" /* logger */].log('last AAC PES packet truncated,might overlap between fragments');
      }

      // either audioData null or PES truncated, keep it for next frag parsing
      audioTrack.pesData = audioData;
    }

    if (id3Data && (pes = parsePES(id3Data)) && pes.pts !== undefined) {
      parseID3PES(pes);
      id3Track.pesData = null;
    } else {
      // either id3Data null or PES truncated, keep it for next frag parsing
      id3Track.pesData = id3Data;
    }

    if (this.sampleAes == null) {
      this.remuxer.remux(audioTrack, avcTrack, id3Track, this._txtTrack, timeOffset, contiguous, accurateTimeOffset);
    } else {
      this.decryptAndRemux(audioTrack, avcTrack, id3Track, this._txtTrack, timeOffset, contiguous, accurateTimeOffset);
    }
  };

share/public_html/static/hls.js  view on Meta::CPAN

      }
      // move to the next table entry
      // skip past the elementary stream descriptors, if present
      offset += ((data[offset + 3] & 0x0F) << 8 | data[offset + 4]) + 5;
    }
    return result;
  };

  TSDemuxer.prototype._parsePES = function _parsePES(stream) {
    var i = 0,
        frag = void 0,
        pesFlags = void 0,
        pesPrefix = void 0,
        pesLen = void 0,
        pesHdrLen = void 0,
        pesData = void 0,
        pesPts = void 0,
        pesDts = void 0,
        payloadStartOffset = void 0,
        data = stream.data;
    // safety check

share/public_html/static/hls.js  view on Meta::CPAN

    // we might need up to 19 bytes to read PES header
    // if first chunk of data is less than 19 bytes, let's merge it with following ones until we get 19 bytes
    // usually only one merge is needed (and this is rare ...)
    while (data[0].length < 19 && data.length > 1) {
      var newData = new Uint8Array(data[0].length + data[1].length);
      newData.set(data[0]);
      newData.set(data[1], data[0].length);
      data[0] = newData;
      data.splice(1, 1);
    }
    // retrieve PTS/DTS from first fragment
    frag = data[0];
    pesPrefix = (frag[0] << 16) + (frag[1] << 8) + frag[2];
    if (pesPrefix === 1) {
      pesLen = (frag[4] << 8) + frag[5];
      // if PES parsed length is not zero and greater than total received length, stop parsing. PES might be truncated
      // minus 6 : PES header size
      if (pesLen && pesLen > stream.size - 6) {
        return null;
      }

      pesFlags = frag[7];
      if (pesFlags & 0xC0) {
        /* PES header described here : http://dvd.sourceforge.net/dvdinfo/pes-hdr.html
            as PTS / DTS is 33 bit we cannot use bitwise operator in JS,
            as Bitwise operators treat their operands as a sequence of 32 bits */
        pesPts = (frag[9] & 0x0E) * 536870912 + // 1 << 29
        (frag[10] & 0xFF) * 4194304 + // 1 << 22
        (frag[11] & 0xFE) * 16384 + // 1 << 14
        (frag[12] & 0xFF) * 128 + // 1 << 7
        (frag[13] & 0xFE) / 2;
        // check if greater than 2^32 -1
        if (pesPts > 4294967295) {
          // decrement 2^33
          pesPts -= 8589934592;
        }
        if (pesFlags & 0x40) {
          pesDts = (frag[14] & 0x0E) * 536870912 + // 1 << 29
          (frag[15] & 0xFF) * 4194304 + // 1 << 22
          (frag[16] & 0xFE) * 16384 + // 1 << 14
          (frag[17] & 0xFF) * 128 + // 1 << 7
          (frag[18] & 0xFE) / 2;
          // check if greater than 2^32 -1
          if (pesDts > 4294967295) {
            // decrement 2^33
            pesDts -= 8589934592;
          }
          if (pesPts - pesDts > 60 * 90000) {
            logger["b" /* logger */].warn(Math.round((pesPts - pesDts) / 90000) + 's delta between PTS and DTS, align them');
            pesPts = pesDts;
          }
        } else {
          pesDts = pesPts;
        }
      }
      pesHdrLen = frag[8];
      // 9 bytes : 6 bytes for PES header + 3 bytes for PES extension
      payloadStartOffset = pesHdrLen + 9;

      stream.size -= payloadStartOffset;
      // reassemble PES packet
      pesData = new Uint8Array(stream.size);
      for (var j = 0, dataLen = data.length; j < dataLen; j++) {
        frag = data[j];
        var len = frag.byteLength;
        if (payloadStartOffset) {
          if (payloadStartOffset > len) {
            // trim full frag if PES header bigger than frag
            payloadStartOffset -= len;
            continue;
          } else {
            // trim partial frag if PES header smaller than frag
            frag = frag.subarray(payloadStartOffset);
            len -= payloadStartOffset;
            payloadStartOffset = 0;
          }
        }
        pesData.set(frag, i);
        i += len;
      }
      if (pesLen) {
        // payload size : remove PES header + PES extension
        pesLen -= pesHdrLen + 3;
      }
      return { data: pesData, pts: pesPts, dts: pesDts, len: pesLen };
    } else {
      return null;
    }
  };

  TSDemuxer.prototype.pushAccesUnit = function pushAccesUnit(avcSample, avcTrack) {
    if (avcSample.units.length && avcSample.frame) {
      var samples = avcTrack.samples;
      var nbSamples = samples.length;
      // only push AVC sample if starting with a keyframe is not mandatory OR
      //    if keyframe already found in this fragment OR
      //       keyframe found in last fragment (track.sps) AND
      //          samples already appended (we already found a keyframe in this fragment) OR fragment is contiguous
      if (!this.config.forceKeyFrameOnDiscontinuity || avcSample.key === true || avcTrack.sps && (nbSamples || this.contiguous)) {
        avcSample.id = nbSamples;
        samples.push(avcSample);
      } else {
        // dropped samples, track it
        avcTrack.dropped++;
      }
    }
    if (avcSample.debug.length) {
      logger["b" /* logger */].log(avcSample.pts + '/' + avcSample.dts + ':' + avcSample.debug);

share/public_html/static/hls.js  view on Meta::CPAN

    if (!this.ISGenerated) {
      this.generateIS(audioTrack, videoTrack, timeOffset);
    }

    if (this.ISGenerated) {
      var nbAudioSamples = audioTrack.samples.length;
      var nbVideoSamples = videoTrack.samples.length;
      var audioTimeOffset = timeOffset;
      var videoTimeOffset = timeOffset;
      if (nbAudioSamples && nbVideoSamples) {
        // timeOffset is expected to be the offset of the first timestamp of this fragment (first DTS)
        // if first audio DTS is not aligned with first video DTS then we need to take that into account
        // when providing timeOffset to remuxAudio / remuxVideo. if we don't do that, there might be a permanent / small
        // drift between audio and video streams
        var audiovideoDeltaDts = (audioTrack.samples[0].dts - videoTrack.samples[0].dts) / videoTrack.inputTimeScale;
        audioTimeOffset += Math.max(0, audiovideoDeltaDts);
        videoTimeOffset += Math.max(0, -audiovideoDeltaDts);
      }
      // Purposefully remuxing audio before video, so that remuxVideo can use nextAudioPts, which is
      // calculated in remuxAudio.
      // logger.log('nb AAC samples:' + audioTrack.samples.length);

share/public_html/static/hls.js  view on Meta::CPAN

    //   let unitsString = '';
    //   for (let j = 0; j < units.length ; j++) {
    //     unitsString += units[j].type + ',';
    //     if (units[j].data.length < 500) {
    //       unitsString += Hex.hexDump(units[j].data);
    //     }
    //   }
    //   logger.log(avcSample.pts + '/' + avcSample.dts + ',' + unitsString + avcSample.units.length);
    // }

    // if parsed fragment is contiguous with last one, let's use last DTS value as reference
    var nextAvcDts = this.nextAvcDts;

    var isSafari = this.isSafari;

    if (nbSamples === 0) {
      return;
    }

    // Safari does not like overlapping DTS on consecutive fragments. let's use nextAvcDts to overcome this if fragments are consecutive
    if (isSafari) {
      // also consider consecutive fragments as being contiguous (even if a level switch occurs),
      // for sake of clarity:
      // consecutive fragments are frags with
      //  - less than 100ms gaps between new time offset (if accurate) and next expected PTS OR
      //  - less than 200 ms PTS gaps (timeScale/5)
      contiguous |= inputSamples.length && nextAvcDts && (accurateTimeOffset && Math.abs(timeOffset - nextAvcDts / timeScale) < 0.1 || Math.abs(inputSamples[0].pts - nextAvcDts - initDTS) < timeScale / 5);
    }

    if (!contiguous) {
      // if not contiguous, let's use target timeOffset
      nextAvcDts = timeOffset * timeScale;
    }

share/public_html/static/hls.js  view on Meta::CPAN

      for (var i = 0; i < inputSamples.length; i++) {
        inputSamples[i].dts += PTSDTSshift;
      }
    }

    // compute first DTS and last DTS, normalize them against reference value
    var sample = inputSamples[0];
    firstDTS = Math.max(sample.dts, 0);
    firstPTS = Math.max(sample.pts, 0);

    // check timestamp continuity accross consecutive fragments (this is to remove inter-fragment gap/hole)
    var delta = Math.round((firstDTS - nextAvcDts) / 90);
    // if fragment are contiguous, detect hole/overlapping between fragments
    if (contiguous) {
      if (delta) {
        if (delta > 1) {
          logger["b" /* logger */].log('AVC:' + delta + ' ms hole between fragments detected,filling it');
        } else if (delta < -1) {
          logger["b" /* logger */].log('AVC:' + -delta + ' ms overlapping between fragments detected');
        }

        // remove hole/gap : set DTS to next expected DTS
        firstDTS = nextAvcDts;
        inputSamples[0].dts = firstDTS;
        // offset PTS as well, ensure that PTS is smaller or equal than new DTS
        firstPTS = Math.max(firstPTS - delta, nextAvcDts);
        inputSamples[0].pts = firstPTS;
        logger["b" /* logger */].log('Video/PTS/DTS adjusted: ' + Math.round(firstPTS / 90) + '/' + Math.round(firstDTS / 90) + ',delta:' + delta + ' ms');
      }

share/public_html/static/hls.js  view on Meta::CPAN

        mp4Sample = void 0,
        fillFrame = void 0,
        mdat = void 0,
        moof = void 0,
        firstPTS = void 0,
        lastPTS = void 0,
        inputSamples = track.samples,
        outputSamples = [],
        nextAudioPts = this.nextAudioPts;

    // for audio samples, also consider consecutive fragments as being contiguous (even if a level switch occurs),
    // for sake of clarity:
    // consecutive fragments are frags with
    //  - less than 100ms gaps between new time offset (if accurate) and next expected PTS OR
    //  - less than 20 audio frames distance
    // contiguous fragments are consecutive fragments from same quality level (same level, new SN = old SN + 1)
    // this helps ensuring audio continuity
    // and this also avoids audio glitches/cut when switching quality, or reporting wrong duration on first audio frame
    contiguous |= inputSamples.length && nextAudioPts && (accurateTimeOffset && Math.abs(timeOffset - nextAudioPts / inputTimeScale) < 0.1 || Math.abs(inputSamples[0].pts - nextAudioPts - initDTS) < 20 * inputSampleDuration);

    // compute normalized PTS
    inputSamples.forEach(function (sample) {
      sample.pts = sample.dts = ptsNormalize(sample.pts - initDTS, timeOffset * inputTimeScale);
    });

    // filter out sample with negative PTS that are not playable anyway
    // if we don't remove these negative samples, they will shift all audio samples forward.
    // leading to audio overlap between current / next fragment
    inputSamples = inputSamples.filter(function (sample) {
      return sample.pts >= 0;
    });

    // in case all samples have negative PTS, and have been filtered out, return now
    if (inputSamples.length === 0) {
      return;
    }

    if (!contiguous) {
      if (!accurateTimeOffset) {
        // if frag are mot contiguous and if we cant trust time offset, let's use first sample PTS as next audio PTS
        nextAudioPts = inputSamples[0].pts;
      } else {
        // if timeOffset is accurate, let's use it as predicted next audio PTS
        nextAudioPts = timeOffset * inputTimeScale;
      }
    }

    // If the audio track is missing samples, the frames seem to get "left-shifted" within the
    // resulting mp4 segment, causing sync issues and leaving gaps at the end of the audio segment.
    // In an effort to prevent this from happening, we inject frames here where there are gaps.

share/public_html/static/hls.js  view on Meta::CPAN

      var audioSample = inputSamples[_j2];
      var unit = audioSample.unit;
      var _pts = audioSample.pts;
      // logger.log(`Audio/PTS:${Math.round(pts/90)}`);
      // if not first sample
      if (lastPTS !== undefined) {
        mp4Sample.duration = Math.round((_pts - lastPTS) / scaleFactor);
      } else {
        var _delta = Math.round(1000 * (_pts - nextAudioPts) / inputTimeScale),
            numMissingFrames = 0;
        // if fragment are contiguous, detect hole/overlapping between fragments
        // contiguous fragments are consecutive fragments from same quality level (same level, new SN = old SN + 1)
        if (contiguous && track.isAAC) {
          // log delta
          if (_delta) {
            if (_delta > 0 && _delta < MAX_SILENT_FRAME_DURATION) {
              numMissingFrames = Math.round((_pts - nextAudioPts) / inputSampleDuration);
              logger["b" /* logger */].log(_delta + ' ms hole between AAC samples detected,filling it');
              if (numMissingFrames > 0) {
                fillFrame = aac_helper.getSilentFrame(track.manifestCodec || track.codec, track.channelCount);
                if (!fillFrame) {
                  fillFrame = unit.subarray();

share/public_html/static/hls.js  view on Meta::CPAN


  return PassThroughRemuxer;
}();

/* harmony default export */ var passthrough_remuxer = (passthrough_remuxer_PassThroughRemuxer);
// CONCATENATED MODULE: ./src/demux/demuxer-inline.js
function demuxer_inline__classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }

/**
 *
 * inline demuxer: probe fragments and instantiate
 * appropriate demuxer depending on content type (TSDemuxer, AACDemuxer, ...)
 *
 */







share/public_html/static/hls.js  view on Meta::CPAN

      }

      return this._uri;
    }
  }]);

  return LevelKey;
}();

/* harmony default export */ var level_key = (level_key_LevelKey);
// CONCATENATED MODULE: ./src/loader/fragment.js
var fragment__createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("valu...

function fragment__classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }





var fragment_Fragment = function () {
  function Fragment() {
    var _elementaryStreams;

    fragment__classCallCheck(this, Fragment);

    this._url = null;
    this._byteRange = null;
    this._decryptdata = null;
    this.tagList = [];

    // Holds the types of data this fragment supports
    this._elementaryStreams = (_elementaryStreams = {}, _elementaryStreams[Fragment.ElementaryStreamTypes.AUDIO] = false, _elementaryStreams[Fragment.ElementaryStreamTypes.VIDEO] = false, _elementaryStreams);
  }

  /**
   * `type` property for this._elementaryStreams
   *
   * @enum
   */


share/public_html/static/hls.js  view on Meta::CPAN

    var uint8View = new Uint8Array(16);

    for (var i = 12; i < 16; i++) {
      uint8View[i] = segmentNumber >> 8 * (15 - i) & 0xff;
    }

    return uint8View;
  };

  /**
   * Utility method for parseLevelPlaylist to get a fragment's decryption data from the currently parsed encryption key data
   * @param levelkey - a playlist's encryption info
   * @param segmentNumber - the fragment's segment number
   * @returns {*} - an object to be applied as a fragment's decryptdata
   */


  Fragment.prototype.fragmentDecryptdataFromLevelkey = function fragmentDecryptdataFromLevelkey(levelkey, segmentNumber) {
    var decryptdata = levelkey;

    if (levelkey && levelkey.method && levelkey.uri && !levelkey.iv) {
      decryptdata = new level_key();
      decryptdata.method = levelkey.method;
      decryptdata.baseuri = levelkey.baseuri;
      decryptdata.reluri = levelkey.reluri;
      decryptdata.iv = this.createInitializationVector(segmentNumber);
    }

    return decryptdata;
  };

  fragment__createClass(Fragment, [{
    key: 'url',
    get: function get() {
      if (!this._url && this.relurl) {
        this._url = url_toolkit_default.a.buildAbsoluteURL(this.baseurl, this.relurl, { alwaysNormalize: true });
      }

      return this._url;
    },
    set: function set(value) {
      this._url = value;

share/public_html/static/hls.js  view on Meta::CPAN

    }
  }, {
    key: 'byteRangeEndOffset',
    get: function get() {
      return this.byteRange[1];
    }
  }, {
    key: 'decryptdata',
    get: function get() {
      if (!this._decryptdata) {
        this._decryptdata = this.fragmentDecryptdataFromLevelkey(this.levelkey, this.sn);
      }

      return this._decryptdata;
    }
  }, {
    key: 'encrypted',
    get: function get() {
      return !!(this.decryptdata && this.decryptdata.uri !== null && this.decryptdata.key === null);
    }
  }], [{

share/public_html/static/hls.js  view on Meta::CPAN

      return {
        AUDIO: 'audio',
        VIDEO: 'video'
      };
    }
  }]);

  return Fragment;
}();

/* harmony default export */ var loader_fragment = (fragment_Fragment);
// CONCATENATED MODULE: ./src/utils/attr-list.js
function attr_list__classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }

var DECIMAL_RESOLUTION_REGEX = /^(\d+)x(\d+)$/; // eslint-disable-line no-useless-escape
var ATTR_LIST_REGEX = /\s*(.+?)\s*=((?:\".*?\")|.*?)(?:,|$)/g; // eslint-disable-line no-useless-escape

// adapted from https://github.com/kanongil/node-m3u8parse/blob/master/attrlist.js

var AttrList = function () {
  function AttrList(attrs) {

share/public_html/static/hls.js  view on Meta::CPAN

        media.id = id++;
        medias.push(media);
      }
    }
    return medias;
  };

  M3U8Parser.parseLevelPlaylist = function parseLevelPlaylist(string, baseurl, id, type, levelUrlId) {
    var currentSN = 0,
        totalduration = 0,
        level = { type: null, version: null, url: baseurl, fragments: [], live: true, startSN: 0 },
        levelkey = new level_key(),
        cc = 0,
        prevFrag = null,
        frag = new loader_fragment(),
        result = void 0,
        i = void 0;

    LEVEL_PLAYLIST_REGEX_FAST.lastIndex = 0;

    while ((result = LEVEL_PLAYLIST_REGEX_FAST.exec(string)) !== null) {
      var duration = result[1];
      if (duration) {
        // INF
        frag.duration = parseFloat(duration);
        // avoid sliced strings    https://github.com/video-dev/hls.js/issues/939
        var title = (' ' + result[2]).slice(1);
        frag.title = title || null;
        frag.tagList.push(title ? ['INF', duration, title] : ['INF', duration]);
      } else if (result[3]) {
        // url
        if (!isNaN(frag.duration)) {
          var sn = currentSN++;
          frag.type = type;
          frag.start = totalduration;
          frag.levelkey = levelkey;
          frag.sn = sn;
          frag.level = id;
          frag.cc = cc;
          frag.urlId = levelUrlId;
          frag.baseurl = baseurl;
          // avoid sliced strings    https://github.com/video-dev/hls.js/issues/939
          frag.relurl = (' ' + result[3]).slice(1);

          if (level.programDateTime) {
            if (prevFrag) {
              if (frag.rawProgramDateTime) {
                // PDT discontinuity found
                frag.pdt = Date.parse(frag.rawProgramDateTime);
              } else {
                // Contiguous fragment
                frag.pdt = prevFrag.pdt + prevFrag.duration * 1000;
              }
            } else {
              // First fragment
              frag.pdt = Date.parse(level.programDateTime);
            }
            frag.endPdt = frag.pdt + frag.duration * 1000;
          }

          level.fragments.push(frag);
          prevFrag = frag;
          totalduration += frag.duration;

          frag = new loader_fragment();
        }
      } else if (result[4]) {
        // X-BYTERANGE
        frag.rawByteRange = (' ' + result[4]).slice(1);
        if (prevFrag) {
          var lastByteRangeEndOffset = prevFrag.byteRangeEndOffset;
          if (lastByteRangeEndOffset) {
            frag.lastByteRangeEndOffset = lastByteRangeEndOffset;
          }
        }
      } else if (result[5]) {
        // PROGRAM-DATE-TIME
        // avoid sliced strings    https://github.com/video-dev/hls.js/issues/939
        frag.rawProgramDateTime = (' ' + result[5]).slice(1);
        frag.tagList.push(['PROGRAM-DATE-TIME', frag.rawProgramDateTime]);
        if (level.programDateTime === undefined) {
          level.programDateTime = new Date(new Date(Date.parse(result[5])) - 1000 * totalduration);
        }
      } else {
        result = result[0].match(LEVEL_PLAYLIST_REGEX_SLOW);
        for (i = 1; i < result.length; i++) {
          if (result[i] !== undefined) {
            break;
          }
        }

        // avoid sliced strings    https://github.com/video-dev/hls.js/issues/939
        var value1 = (' ' + result[i + 1]).slice(1);
        var value2 = (' ' + result[i + 2]).slice(1);

        switch (result[i]) {
          case '#':
            frag.tagList.push(value2 ? [value1, value2] : [value1]);
            break;
          case 'PLAYLIST-TYPE':
            level.type = value1.toUpperCase();
            break;
          case 'MEDIA-SEQUENCE':
            currentSN = level.startSN = parseInt(value1);
            break;
          case 'TARGETDURATION':
            level.targetduration = parseFloat(value1);
            break;
          case 'VERSION':
            level.version = parseInt(value1);
            break;
          case 'EXTM3U':
            break;
          case 'ENDLIST':
            level.live = false;
            break;
          case 'DIS':
            cc++;
            frag.tagList.push(['DIS']);
            break;
          case 'DISCONTINUITY-SEQ':
            cc = parseInt(value1);
            break;
          case 'KEY':
            // https://tools.ietf.org/html/draft-pantos-http-live-streaming-08#section-3.4.4
            var decryptparams = value1;
            var keyAttrs = new attr_list(decryptparams);
            var decryptmethod = keyAttrs.enumeratedString('METHOD'),
                decrypturi = keyAttrs.URI,

share/public_html/static/hls.js  view on Meta::CPAN

            var startAttrs = new attr_list(startParams);
            var startTimeOffset = startAttrs.decimalFloatingPoint('TIME-OFFSET');
            // TIME-OFFSET can be 0
            if (!isNaN(startTimeOffset)) {
              level.startTimeOffset = startTimeOffset;
            }

            break;
          case 'MAP':
            var mapAttrs = new attr_list(value1);
            frag.relurl = mapAttrs.URI;
            frag.rawByteRange = mapAttrs.BYTERANGE;
            frag.baseurl = baseurl;
            frag.level = id;
            frag.type = type;
            frag.sn = 'initSegment';
            level.initSegment = frag;
            frag = new loader_fragment();
            break;
          default:
            logger["b" /* logger */].warn('line parsed but not handled: ' + result);
            break;
        }
      }
    }
    frag = prevFrag;
    // logger.log('found ' + level.fragments.length + ' fragments');
    if (frag && !frag.relurl) {
      level.fragments.pop();
      totalduration -= frag.duration;
    }
    level.totalduration = totalduration;
    level.averagetargetduration = totalduration / level.fragments.length;
    level.endSN = currentSN - 1;
    level.startCC = level.fragments[0] ? level.fragments[0].cc : 0;
    level.endCC = cc;

    if (!level.initSegment && level.fragments.length) {
      // this is a bit lurky but HLS really has no other way to tell us
      // if the fragments are TS or MP4, except if we download them :/
      // but this is to be able to handle SIDX.
      if (level.fragments.every(function (frag) {
        return MP4_REGEX_SUFFIX.test(frag.relurl);
      })) {
        logger["b" /* logger */].warn('MP4 fragments found but no init segment (probably no MAP, incomplete M3U8), trying to fetch SIDX');

        frag = new loader_fragment();
        frag.relurl = level.fragments[0].relurl;
        frag.baseurl = baseurl;
        frag.level = id;
        frag.type = type;
        frag.sn = 'initSegment';

        level.initSegment = frag;
        level.needSidxRanges = true;
      }
    }

    return level;
  };

  return M3U8Parser;
}();

share/public_html/static/hls.js  view on Meta::CPAN

    // extend the context with the new levelDetails property
    context.levelDetails = levelDetails;

    this._handlePlaylistLoaded(response, stats, context, networkDetails);
  };

  PlaylistLoader.prototype._handleSidxRequest = function _handleSidxRequest(response, context) {
    var sidxInfo = mp4demuxer["a" /* default */].parseSegmentIndex(new Uint8Array(response.data));
    sidxInfo.references.forEach(function (segmentRef, index) {
      var segRefInfo = segmentRef.info;
      var frag = context.levelDetails.fragments[index];

      if (frag.byteRange.length === 0) {
        frag.rawByteRange = String(1 + segRefInfo.end - segRefInfo.start) + '@' + String(segRefInfo.start);
      }
    });

    context.levelDetails.initSegment.rawByteRange = String(sidxInfo.moovEndOffset) + '@0';
  };

  PlaylistLoader.prototype._handleManifestParsingError = function _handleManifestParsingError(response, context, reason, networkDetails) {
    this.hls.trigger(events["a" /* default */].ERROR, {
      type: errors["b" /* ErrorTypes */].NETWORK_ERROR,
      details: errors["a" /* ErrorDetails */].MANIFEST_PARSING_ERROR,

share/public_html/static/hls.js  view on Meta::CPAN

    key: 'LevelType',
    get: function get() {
      return LevelType;
    }
  }]);

  return PlaylistLoader;
}(event_handler);

/* harmony default export */ var playlist_loader = (playlist_loader_PlaylistLoader);
// CONCATENATED MODULE: ./src/loader/fragment-loader.js
function fragment_loader__classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }

function fragment_loader__possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : s...

function fragment_loader__inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Obje...

/*
 * Fragment Loader
*/






var fragment_loader_FragmentLoader = function (_EventHandler) {
  fragment_loader__inherits(FragmentLoader, _EventHandler);

  function FragmentLoader(hls) {
    fragment_loader__classCallCheck(this, FragmentLoader);

    var _this = fragment_loader__possibleConstructorReturn(this, _EventHandler.call(this, hls, events["a" /* default */].FRAG_LOADING));

    _this.loaders = {};
    return _this;
  }

  FragmentLoader.prototype.destroy = function destroy() {
    var loaders = this.loaders;
    for (var loaderName in loaders) {
      var loader = loaders[loaderName];
      if (loader) {
        loader.destroy();
      }
    }
    this.loaders = {};

    _EventHandler.prototype.destroy.call(this);
  };

  FragmentLoader.prototype.onFragLoading = function onFragLoading(data) {
    var frag = data.frag,
        type = frag.type,
        loaders = this.loaders,
        config = this.hls.config,
        FragmentILoader = config.fLoader,
        DefaultILoader = config.loader;

    // reset fragment state
    frag.loaded = 0;

    var loader = loaders[type];
    if (loader) {
      logger["b" /* logger */].warn('abort previous fragment loader for type: ' + type);
      loader.abort();
    }

    loader = loaders[type] = frag.loader = config.fLoader ? new FragmentILoader(config) : new DefaultILoader(config);

    var loaderContext = void 0,
        loaderConfig = void 0,
        loaderCallbacks = void 0;

    loaderContext = { url: frag.url, frag: frag, responseType: 'arraybuffer', progressData: false };

    var start = frag.byteRangeStartOffset,
        end = frag.byteRangeEndOffset;

    if (!isNaN(start) && !isNaN(end)) {
      loaderContext.rangeStart = start;
      loaderContext.rangeEnd = end;
    }

    loaderConfig = {
      timeout: config.fragLoadingTimeOut,
      maxRetry: 0,
      retryDelay: 0,
      maxRetryDelay: config.fragLoadingMaxRetryTimeout
    };

    loaderCallbacks = {
      onSuccess: this.loadsuccess.bind(this),
      onError: this.loaderror.bind(this),
      onTimeout: this.loadtimeout.bind(this),
      onProgress: this.loadprogress.bind(this)
    };

    loader.load(loaderContext, loaderConfig, loaderCallbacks);
  };

  FragmentLoader.prototype.loadsuccess = function loadsuccess(response, stats, context) {
    var networkDetails = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;

    var payload = response.data,
        frag = context.frag;
    // detach fragment loader on load success
    frag.loader = undefined;
    this.loaders[frag.type] = undefined;
    this.hls.trigger(events["a" /* default */].FRAG_LOADED, { payload: payload, frag: frag, stats: stats, networkDetails: networkDetails });
  };

  FragmentLoader.prototype.loaderror = function loaderror(response, context) {
    var networkDetails = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;

    var loader = context.loader;
    if (loader) {
      loader.abort();
    }

    this.loaders[context.type] = undefined;
    this.hls.trigger(events["a" /* default */].ERROR, { type: errors["b" /* ErrorTypes */].NETWORK_ERROR, details: errors["a" /* ErrorDetails */].FRAG_LOAD_ERROR, fatal: false, frag: context.frag, response: response, networkDetails: networkDetails })...
  };

  FragmentLoader.prototype.loadtimeout = function loadtimeout(stats, context) {
    var networkDetails = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null;

    var loader = context.loader;
    if (loader) {
      loader.abort();
    }

    this.loaders[context.type] = undefined;
    this.hls.trigger(events["a" /* default */].ERROR, { type: errors["b" /* ErrorTypes */].NETWORK_ERROR, details: errors["a" /* ErrorDetails */].FRAG_LOAD_TIMEOUT, fatal: false, frag: context.frag, networkDetails: networkDetails });
  };

  // data will be used for progressive parsing


  FragmentLoader.prototype.loadprogress = function loadprogress(stats, context, data) {
    var networkDetails = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : null;
    // jshint ignore:line
    var frag = context.frag;
    frag.loaded = stats.loaded;
    this.hls.trigger(events["a" /* default */].FRAG_LOAD_PROGRESS, { frag: frag, stats: stats, networkDetails: networkDetails });
  };

  return FragmentLoader;
}(event_handler);

/* harmony default export */ var fragment_loader = (fragment_loader_FragmentLoader);
// CONCATENATED MODULE: ./src/loader/key-loader.js
function key_loader__classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }

function key_loader__possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; ...

function key_loader__inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.cr...

/*
 * Decrypt key Loader
*/

share/public_html/static/hls.js  view on Meta::CPAN

      var loader = this.loaders[loaderName];
      if (loader) {
        loader.destroy();
      }
    }
    this.loaders = {};
    event_handler.prototype.destroy.call(this);
  };

  KeyLoader.prototype.onKeyLoading = function onKeyLoading(data) {
    var frag = data.frag,
        type = frag.type,
        loader = this.loaders[type],
        decryptdata = frag.decryptdata,
        uri = decryptdata.uri;
    // if uri is different from previous one or if decrypt key not retrieved yet
    if (uri !== this.decrypturl || this.decryptkey === null) {
      var config = this.hls.config;

      if (loader) {
        logger["b" /* logger */].warn('abort previous key loader for type:' + type);
        loader.abort();
      }
      frag.loader = this.loaders[type] = new config.loader(config);
      this.decrypturl = uri;
      this.decryptkey = null;

      var loaderContext = void 0,
          loaderConfig = void 0,
          loaderCallbacks = void 0;
      loaderContext = { url: uri, frag: frag, responseType: 'arraybuffer' };
      loaderConfig = { timeout: config.fragLoadingTimeOut, maxRetry: config.fragLoadingMaxRetry, retryDelay: config.fragLoadingRetryDelay, maxRetryDelay: config.fragLoadingMaxRetryTimeout };
      loaderCallbacks = { onSuccess: this.loadsuccess.bind(this), onError: this.loaderror.bind(this), onTimeout: this.loadtimeout.bind(this) };
      frag.loader.load(loaderContext, loaderConfig, loaderCallbacks);
    } else if (this.decryptkey) {
      // we already loaded this key, return it
      decryptdata.key = this.decryptkey;
      this.hls.trigger(events["a" /* default */].KEY_LOADED, { frag: frag });
    }
  };

  KeyLoader.prototype.loadsuccess = function loadsuccess(response, stats, context) {
    var frag = context.frag;
    this.decryptkey = frag.decryptdata.key = new Uint8Array(response.data);
    // detach fragment loader on load success
    frag.loader = undefined;
    this.loaders[frag.type] = undefined;
    this.hls.trigger(events["a" /* default */].KEY_LOADED, { frag: frag });
  };

  KeyLoader.prototype.loaderror = function loaderror(response, context) {
    var frag = context.frag,
        loader = frag.loader;
    if (loader) {
      loader.abort();
    }

    this.loaders[context.type] = undefined;
    this.hls.trigger(events["a" /* default */].ERROR, { type: errors["b" /* ErrorTypes */].NETWORK_ERROR, details: errors["a" /* ErrorDetails */].KEY_LOAD_ERROR, fatal: false, frag: frag, response: response });
  };

  KeyLoader.prototype.loadtimeout = function loadtimeout(stats, context) {
    var frag = context.frag,
        loader = frag.loader;
    if (loader) {
      loader.abort();
    }

    this.loaders[context.type] = undefined;
    this.hls.trigger(events["a" /* default */].ERROR, { type: errors["b" /* ErrorTypes */].NETWORK_ERROR, details: errors["a" /* ErrorDetails */].KEY_LOAD_TIMEOUT, fatal: false, frag: frag });
  };

  return KeyLoader;
}(event_handler);

/* harmony default export */ var key_loader = (key_loader_KeyLoader);
// CONCATENATED MODULE: ./src/controller/fragment-tracker.js
function fragment_tracker__classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }

function fragment_tracker__possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : ...

function fragment_tracker__inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Obj...




var FragmentState = {
  NOT_LOADED: 'NOT_LOADED',
  APPENDING: 'APPENDING',
  PARTIAL: 'PARTIAL',
  OK: 'OK'
};

var fragment_tracker_FragmentTracker = function (_EventHandler) {
  fragment_tracker__inherits(FragmentTracker, _EventHandler);

  function FragmentTracker(hls) {
    fragment_tracker__classCallCheck(this, FragmentTracker);

    var _this = fragment_tracker__possibleConstructorReturn(this, _EventHandler.call(this, hls, events["a" /* default */].BUFFER_APPENDED, events["a" /* default */].FRAG_BUFFERED, events["a" /* default */].FRAG_LOADED));

    _this.bufferPadding = 0.2;

    _this.fragments = Object.create(null);
    _this.timeRanges = Object.create(null);

    _this.config = hls.config;
    return _this;
  }

  FragmentTracker.prototype.destroy = function destroy() {
    this.fragments = null;
    this.timeRanges = null;
    this.config = null;
    event_handler.prototype.destroy.call(this);
    _EventHandler.prototype.destroy.call(this);
  };

  /**
   * Return a Fragment that match the position and levelType.
   * If not found any Fragment, return null
   * @param {number} position
   * @param {LevelType} levelType
   * @returns {Fragment|null}
   */


  FragmentTracker.prototype.getBufferedFrag = function getBufferedFrag(position, levelType) {
    var fragments = this.fragments;
    var bufferedFrags = Object.keys(fragments).filter(function (key) {
      var fragmentEntity = fragments[key];
      if (fragmentEntity.body.type !== levelType) {
        return false;
      }

      if (!fragmentEntity.buffered) {
        return false;
      }

      var frag = fragmentEntity.body;
      return frag.startPTS <= position && position <= frag.endPTS;
    });
    if (bufferedFrags.length === 0) {
      return null;
    } else {
      // https://github.com/video-dev/hls.js/pull/1545#discussion_r166229566
      var bufferedFragKey = bufferedFrags.pop();
      return fragments[bufferedFragKey].body;
    }
  };

  /**
   * Partial fragments effected by coded frame eviction will be removed
   * The browser will unload parts of the buffer to free up memory for new buffer data
   * Fragments will need to be reloaded when the buffer is freed up, removing partial fragments will allow them to reload(since there might be parts that are still playable)
   * @param {String} elementaryStream The elementaryStream of media this is (eg. video/audio)
   * @param {TimeRanges} timeRange TimeRange object from a sourceBuffer
   */


  FragmentTracker.prototype.detectEvictedFragments = function detectEvictedFragments(elementaryStream, timeRange) {
    var _this2 = this;

    var fragmentTimes = void 0,
        time = void 0;
    // Check if any flagged fragments have been unloaded
    Object.keys(this.fragments).forEach(function (key) {
      var fragmentEntity = _this2.fragments[key];
      if (fragmentEntity.buffered === true) {
        var esData = fragmentEntity.range[elementaryStream];
        if (esData) {
          fragmentTimes = esData.time;
          for (var i = 0; i < fragmentTimes.length; i++) {
            time = fragmentTimes[i];

            if (_this2.isTimeBuffered(time.startPTS, time.endPTS, timeRange) === false) {
              // Unregister partial fragment as it needs to load again to be reused
              _this2.removeFragment(fragmentEntity.body);
              break;
            }
          }
        }
      }
    });
  };

  /**
   * Checks if the fragment passed in is loaded in the buffer properly
   * Partially loaded fragments will be registered as a partial fragment
   * @param {Object} fragment Check the fragment against all sourceBuffers loaded
   */


  FragmentTracker.prototype.detectPartialFragments = function detectPartialFragments(fragment) {
    var _this3 = this;

    var fragKey = this.getFragmentKey(fragment);
    var fragmentEntity = this.fragments[fragKey];
    if (fragmentEntity) {
      fragmentEntity.buffered = true;

      Object.keys(this.timeRanges).forEach(function (elementaryStream) {
        if (fragment.hasElementaryStream(elementaryStream) === true) {
          var timeRange = _this3.timeRanges[elementaryStream];
          // Check for malformed fragments
          // Gaps need to be calculated for each elementaryStream
          fragmentEntity.range[elementaryStream] = _this3.getBufferedTimes(fragment.startPTS, fragment.endPTS, timeRange);
        }
      });
    }
  };

  FragmentTracker.prototype.getBufferedTimes = function getBufferedTimes(startPTS, endPTS, timeRange) {
    var fragmentTimes = [];
    var startTime = void 0,
        endTime = void 0;
    var fragmentPartial = false;
    for (var i = 0; i < timeRange.length; i++) {
      startTime = timeRange.start(i) - this.bufferPadding;
      endTime = timeRange.end(i) + this.bufferPadding;
      if (startPTS >= startTime && endPTS <= endTime) {
        // Fragment is entirely contained in buffer
        // No need to check the other timeRange times since it's completely playable
        fragmentTimes.push({
          startPTS: Math.max(startPTS, timeRange.start(i)),
          endPTS: Math.min(endPTS, timeRange.end(i))
        });
        break;
      } else if (startPTS < endTime && endPTS > startTime) {
        // Check for intersection with buffer
        // Get playable sections of the fragment
        fragmentTimes.push({
          startPTS: Math.max(startPTS, timeRange.start(i)),
          endPTS: Math.min(endPTS, timeRange.end(i))
        });
        fragmentPartial = true;
      } else if (endPTS <= startTime) {
        // No need to check the rest of the timeRange as it is in order
        break;
      }
    }

    return {
      time: fragmentTimes,
      partial: fragmentPartial
    };
  };

  FragmentTracker.prototype.getFragmentKey = function getFragmentKey(fragment) {
    return fragment.type + '_' + fragment.level + '_' + fragment.urlId + '_' + fragment.sn;
  };

  /**
   * Gets the partial fragment for a certain time
   * @param {Number} time
   * @returns {Object} fragment Returns a partial fragment at a time or null if there is no partial fragment
   */


  FragmentTracker.prototype.getPartialFragment = function getPartialFragment(time) {
    var _this4 = this;

    var timePadding = void 0,
        startTime = void 0,
        endTime = void 0;
    var bestFragment = null;
    var bestOverlap = 0;
    Object.keys(this.fragments).forEach(function (key) {
      var fragmentEntity = _this4.fragments[key];
      if (_this4.isPartial(fragmentEntity)) {
        startTime = fragmentEntity.body.startPTS - _this4.bufferPadding;
        endTime = fragmentEntity.body.endPTS + _this4.bufferPadding;
        if (time >= startTime && time <= endTime) {
          // Use the fragment that has the most padding from start and end time
          timePadding = Math.min(time - startTime, endTime - time);
          if (bestOverlap <= timePadding) {
            bestFragment = fragmentEntity.body;
            bestOverlap = timePadding;
          }
        }
      }
    });
    return bestFragment;
  };

  /**
   * @param {Object} fragment The fragment to check
   * @returns {String} Returns the fragment state when a fragment never loaded or if it partially loaded
   */


  FragmentTracker.prototype.getState = function getState(fragment) {
    var fragKey = this.getFragmentKey(fragment);
    var fragmentEntity = this.fragments[fragKey];
    var state = FragmentState.NOT_LOADED;

    if (fragmentEntity !== undefined) {
      if (!fragmentEntity.buffered) {
        state = FragmentState.APPENDING;
      } else if (this.isPartial(fragmentEntity) === true) {
        state = FragmentState.PARTIAL;
      } else {
        state = FragmentState.OK;
      }
    }

    return state;
  };

  FragmentTracker.prototype.isPartial = function isPartial(fragmentEntity) {
    return fragmentEntity.buffered === true && (fragmentEntity.range.video !== undefined && fragmentEntity.range.video.partial === true || fragmentEntity.range.audio !== undefined && fragmentEntity.range.audio.partial === true);
  };

  FragmentTracker.prototype.isTimeBuffered = function isTimeBuffered(startPTS, endPTS, timeRange) {
    var startTime = void 0,
        endTime = void 0;
    for (var i = 0; i < timeRange.length; i++) {
      startTime = timeRange.start(i) - this.bufferPadding;
      endTime = timeRange.end(i) + this.bufferPadding;
      if (startPTS >= startTime && endPTS <= endTime) {
        return true;

share/public_html/static/hls.js  view on Meta::CPAN

      if (endPTS <= startTime) {
        // No need to check the rest of the timeRange as it is in order
        return false;
      }
    }

    return false;
  };

  /**
   * Fires when a fragment loading is completed
   */


  FragmentTracker.prototype.onFragLoaded = function onFragLoaded(e) {
    var fragment = e.frag;
    // don't track initsegment (for which sn is not a number)
    // don't track frags used for bitrateTest, they're irrelevant.
    if (!isNaN(fragment.sn) && !fragment.bitrateTest) {
      var fragKey = this.getFragmentKey(fragment);
      var fragmentEntity = {
        body: fragment,
        range: Object.create(null),
        buffered: false
      };
      this.fragments[fragKey] = fragmentEntity;
    }
  };

  /**
   * Fires when the buffer is updated
   */


  FragmentTracker.prototype.onBufferAppended = function onBufferAppended(e) {
    var _this5 = this;

    // Store the latest timeRanges loaded in the buffer
    this.timeRanges = e.timeRanges;
    Object.keys(this.timeRanges).forEach(function (elementaryStream) {
      var timeRange = _this5.timeRanges[elementaryStream];
      _this5.detectEvictedFragments(elementaryStream, timeRange);
    });
  };

  /**
   * Fires after a fragment has been loaded into the source buffer
   */


  FragmentTracker.prototype.onFragBuffered = function onFragBuffered(e) {
    this.detectPartialFragments(e.frag);
  };

  /**
   * Return true if fragment tracker has the fragment.
   * @param {Object} fragment
   * @returns {boolean}
   */


  FragmentTracker.prototype.hasFragment = function hasFragment(fragment) {
    var fragKey = this.getFragmentKey(fragment);
    return this.fragments[fragKey] !== undefined;
  };

  /**
   * Remove a fragment from fragment tracker until it is loaded again
   * @param {Object} fragment The fragment to remove
   */


  FragmentTracker.prototype.removeFragment = function removeFragment(fragment) {
    var fragKey = this.getFragmentKey(fragment);
    delete this.fragments[fragKey];
  };

  /**
   * Remove all fragments from fragment tracker.
   */


  FragmentTracker.prototype.removeAllFragments = function removeAllFragments() {
    this.fragments = Object.create(null);
  };

  return FragmentTracker;
}(event_handler);
// CONCATENATED MODULE: ./src/utils/binary-search.js
var BinarySearch = {
  /**
     * Searches for an item in an array which matches a certain condition.
     * This requires the condition to only match one item in the array,
     * and for the array to be ordered.

share/public_html/static/hls.js  view on Meta::CPAN

    observer.off = function off(event) {
      for (var _len2 = arguments.length, data = Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {
        data[_key2 - 1] = arguments[_key2];
      }

      observer.removeListener.apply(observer, [event].concat(data));
    };

    var forwardMessage = function (ev, data) {
      data = data || {};
      data.frag = this.frag;
      data.id = this.id;
      hls.trigger(ev, data);
    }.bind(this);

    // forward events to main thread
    observer.on(events["a" /* default */].FRAG_DECRYPTED, forwardMessage);
    observer.on(events["a" /* default */].FRAG_PARSING_INIT_SEGMENT, forwardMessage);
    observer.on(events["a" /* default */].FRAG_PARSING_DATA, forwardMessage);
    observer.on(events["a" /* default */].FRAG_PARSED, forwardMessage);
    observer.on(events["a" /* default */].ERROR, forwardMessage);

share/public_html/static/hls.js  view on Meta::CPAN

        this.demuxer = null;
      }
    }
    var observer = this.observer;
    if (observer) {
      observer.removeAllListeners();
      this.observer = null;
    }
  };

  Demuxer.prototype.push = function push(data, initSegment, audioCodec, videoCodec, frag, duration, accurateTimeOffset, defaultInitPTS) {
    var w = this.w;
    var timeOffset = !isNaN(frag.startDTS) ? frag.startDTS : frag.start;
    var decryptdata = frag.decryptdata;
    var lastFrag = this.frag;
    var discontinuity = !(lastFrag && frag.cc === lastFrag.cc);
    var trackSwitch = !(lastFrag && frag.level === lastFrag.level);
    var nextSN = lastFrag && frag.sn === lastFrag.sn + 1;
    var contiguous = !trackSwitch && nextSN;
    if (discontinuity) {
      logger["b" /* logger */].log(this.id + ':discontinuity detected');
    }

    if (trackSwitch) {
      logger["b" /* logger */].log(this.id + ':switch detected');
    }

    this.frag = frag;
    if (w) {
      // post fragment payload as transferable objects for ArrayBuffer (no copy)
      w.postMessage({ cmd: 'demux', data: data, decryptdata: decryptdata, initSegment: initSegment, audioCodec: audioCodec, videoCodec: videoCodec, timeOffset: timeOffset, discontinuity: discontinuity, trackSwitch: trackSwitch, contiguous: contiguous...
    } else {
      var demuxer = this.demuxer;
      if (demuxer) {
        demuxer.push(data, decryptdata, initSegment, audioCodec, videoCodec, timeOffset, discontinuity, trackSwitch, contiguous, duration, accurateTimeOffset, defaultInitPTS);
      }
    }
  };

  Demuxer.prototype.onWorkerMessage = function onWorkerMessage(ev) {

share/public_html/static/hls.js  view on Meta::CPAN

      // special case for FRAG_PARSING_DATA: data1 and data2 are transferable objects
      case events["a" /* default */].FRAG_PARSING_DATA:
        data.data.data1 = new Uint8Array(data.data1);
        if (data.data2) {
          data.data.data2 = new Uint8Array(data.data2);
        }

      /* falls through */
      default:
        data.data = data.data || {};
        data.data.frag = this.frag;
        data.data.id = this.id;
        hls.trigger(data.event, data.data);
        break;
    }
  };

  return Demuxer;
}();

/* harmony default export */ var demux_demuxer = (demuxer_Demuxer);

share/public_html/static/hls.js  view on Meta::CPAN

      break;
    case 'text':
      if (!level.textGroupIds) {
        level.textGroupIds = [];
      }
      level.textGroupIds.push(id);
      break;
  }
}

function updatePTS(fragments, fromIdx, toIdx) {
  var fragFrom = fragments[fromIdx],
      fragTo = fragments[toIdx],
      fragToPTS = fragTo.startPTS;
  // if we know startPTS[toIdx]
  if (!isNaN(fragToPTS)) {
    // update fragment duration.
    // it helps to fix drifts between playlist reported duration and fragment real duration
    if (toIdx > fromIdx) {
      fragFrom.duration = fragToPTS - fragFrom.start;
      if (fragFrom.duration < 0) {
        logger["b" /* logger */].warn('negative duration computed for frag ' + fragFrom.sn + ',level ' + fragFrom.level + ', there should be some duration drift between playlist and fragment!');
      }
    } else {
      fragTo.duration = fragFrom.start - fragToPTS;
      if (fragTo.duration < 0) {
        logger["b" /* logger */].warn('negative duration computed for frag ' + fragTo.sn + ',level ' + fragTo.level + ', there should be some duration drift between playlist and fragment!');
      }
    }
  } else {
    // we dont know startPTS[toIdx]
    if (toIdx > fromIdx) {
      fragTo.start = fragFrom.start + fragFrom.duration;
    } else {
      fragTo.start = Math.max(fragFrom.start - fragTo.duration, 0);
    }
  }
}

function updateFragPTSDTS(details, frag, startPTS, endPTS, startDTS, endDTS) {
  // update frag PTS/DTS
  var maxStartPTS = startPTS;
  if (!isNaN(frag.startPTS)) {
    // delta PTS between audio and video
    var deltaPTS = Math.abs(frag.startPTS - startPTS);
    if (isNaN(frag.deltaPTS)) {
      frag.deltaPTS = deltaPTS;
    } else {
      frag.deltaPTS = Math.max(deltaPTS, frag.deltaPTS);
    }

    maxStartPTS = Math.max(startPTS, frag.startPTS);
    startPTS = Math.min(startPTS, frag.startPTS);
    endPTS = Math.max(endPTS, frag.endPTS);
    startDTS = Math.min(startDTS, frag.startDTS);
    endDTS = Math.max(endDTS, frag.endDTS);
  }

  var drift = startPTS - frag.start;
  frag.start = frag.startPTS = startPTS;
  frag.maxStartPTS = maxStartPTS;
  frag.endPTS = endPTS;
  frag.startDTS = startDTS;
  frag.endDTS = endDTS;
  frag.duration = endPTS - startPTS;

  var sn = frag.sn;
  // exit if sn out of range
  if (!details || sn < details.startSN || sn > details.endSN) {
    return 0;
  }

  var fragIdx = void 0,
      fragments = void 0,
      i = void 0;
  fragIdx = sn - details.startSN;
  fragments = details.fragments;
  // update frag reference in fragments array
  // rationale is that fragments array might not contain this frag object.
  // this will happpen if playlist has been refreshed between frag loading and call to updateFragPTSDTS()
  // if we don't update frag, we won't be able to propagate PTS info on the playlist
  // resulting in invalid sliding computation
  fragments[fragIdx] = frag;
  // adjust fragment PTS/duration from seqnum-1 to frag 0
  for (i = fragIdx; i > 0; i--) {
    updatePTS(fragments, i, i - 1);
  }

  // adjust fragment PTS/duration from seqnum to last frag
  for (i = fragIdx; i < fragments.length - 1; i++) {
    updatePTS(fragments, i, i + 1);
  }

  details.PTSKnown = true;
  // logger.log(`                                            frag start/end:${startPTS.toFixed(3)}/${endPTS.toFixed(3)}`);

  return drift;
}

function mergeDetails(oldDetails, newDetails) {
  var start = Math.max(oldDetails.startSN, newDetails.startSN) - newDetails.startSN,
      end = Math.min(oldDetails.endSN, newDetails.endSN) - newDetails.startSN,
      delta = newDetails.startSN - oldDetails.startSN,
      oldfragments = oldDetails.fragments,
      newfragments = newDetails.fragments,
      ccOffset = 0,
      PTSFrag = void 0;

  // potentially retrieve cached initsegment
  if (newDetails.initSegment && oldDetails.initSegment) {
    newDetails.initSegment = oldDetails.initSegment;
  }

  // check if old/new playlists have fragments in common
  if (end < start) {
    newDetails.PTSKnown = false;
    return;
  }
  // loop through overlapping SN and update startPTS , cc, and duration if any found
  for (var i = start; i <= end; i++) {
    var oldFrag = oldfragments[delta + i],
        newFrag = newfragments[i];
    if (newFrag && oldFrag) {
      ccOffset = oldFrag.cc - newFrag.cc;
      if (!isNaN(oldFrag.startPTS)) {
        newFrag.start = newFrag.startPTS = oldFrag.startPTS;
        newFrag.endPTS = oldFrag.endPTS;
        newFrag.duration = oldFrag.duration;
        newFrag.backtracked = oldFrag.backtracked;
        newFrag.dropped = oldFrag.dropped;
        PTSFrag = newFrag;
      }
    }
  }

  if (ccOffset) {
    logger["b" /* logger */].log('discontinuity sliding from playlist, take drift into account');
    for (i = 0; i < newfragments.length; i++) {
      newfragments[i].cc += ccOffset;
    }
  }

  // if at least one fragment contains PTS info, recompute PTS information for all fragments
  if (PTSFrag) {
    updateFragPTSDTS(newDetails, PTSFrag, PTSFrag.startPTS, PTSFrag.endPTS, PTSFrag.startDTS, PTSFrag.endDTS);
  } else {
    // ensure that delta is within oldfragments range
    // also adjust sliding in case delta is 0 (we could have old=[50-60] and new=old=[50-61])
    // in that case we also need to adjust start offset of all fragments
    if (delta >= 0 && delta < oldfragments.length) {
      // adjust start by sliding offset
      var sliding = oldfragments[delta].start;
      for (i = 0; i < newfragments.length; i++) {
        newfragments[i].start += sliding;
      }
    }
  }
  // if we are here, it means we have fragments overlapping between
  // old and new level. reliable PTS info is thus relying on old level
  newDetails.PTSKnown = oldDetails.PTSKnown;
}
// CONCATENATED MODULE: ./src/utils/time-ranges.js
/**
 *  TimeRanges to string helper
 */

var TimeRanges = {
  toString: function toString(r) {

share/public_html/static/hls.js  view on Meta::CPAN


    return log;
  }
};

/* harmony default export */ var time_ranges = (TimeRanges);
// CONCATENATED MODULE: ./src/utils/discontinuities.js



function findFirstFragWithCC(fragments, cc) {
  var firstFrag = null;

  for (var i = 0; i < fragments.length; i += 1) {
    var currentFrag = fragments[i];
    if (currentFrag && currentFrag.cc === cc) {
      firstFrag = currentFrag;
      break;
    }
  }

  return firstFrag;
}

function findFragWithCC(fragments, CC) {
  return binary_search.search(fragments, function (candidate) {
    if (candidate.cc < CC) {
      return 1;
    } else if (candidate.cc > CC) {
      return -1;
    } else {
      return 0;
    }
  });
}

function shouldAlignOnDiscontinuities(lastFrag, lastLevel, details) {
  var shouldAlign = false;
  if (lastLevel && lastLevel.details && details) {
    if (details.endCC > details.startCC || lastFrag && lastFrag.cc < details.startCC) {
      shouldAlign = true;
    }
  }
  return shouldAlign;
}

// Find the first frag in the previous level which matches the CC of the first frag of the new level
function findDiscontinuousReferenceFrag(prevDetails, curDetails) {
  var prevFrags = prevDetails.fragments;
  var curFrags = curDetails.fragments;

  if (!curFrags.length || !prevFrags.length) {
    logger["b" /* logger */].log('No fragments to align');
    return;
  }

  var prevStartFrag = findFirstFragWithCC(prevFrags, curFrags[0].cc);

  if (!prevStartFrag || prevStartFrag && !prevStartFrag.startPTS) {
    logger["b" /* logger */].log('No frag in previous level to align on');
    return;
  }

  return prevStartFrag;
}

function adjustPts(sliding, details) {
  details.fragments.forEach(function (frag) {
    if (frag) {
      var start = frag.start + sliding;
      frag.start = frag.startPTS = start;
      frag.endPTS = start + frag.duration;
    }
  });
  details.PTSKnown = true;
}

// If a change in CC is detected, the PTS can no longer be relied upon
// Attempt to align the level by using the last level - find the last frag matching the current CC and use it's PTS
// as a reference
function alignDiscontinuities(lastFrag, lastLevel, details) {
  if (shouldAlignOnDiscontinuities(lastFrag, lastLevel, details)) {
    var referenceFrag = findDiscontinuousReferenceFrag(lastLevel.details, details);
    if (referenceFrag) {
      logger["b" /* logger */].log('Adjusting PTS using last level due to CC increase within current level');
      adjustPts(referenceFrag.start, details);
    }
  }
  // try to align using programDateTime attribute (if available)
  if (details.PTSKnown === false && lastLevel && lastLevel.details && lastLevel.details.fragments && lastLevel.details.fragments.length) {
    // if last level sliding is 1000 and its first frag PROGRAM-DATE-TIME is 2017-08-20 1:10:00 AM
    // and if new details first frag PROGRAM DATE-TIME is 2017-08-20 1:10:08 AM
    // then we can deduce that playlist B sliding is 1000+8 = 1008s
    var lastPDT = lastLevel.details.programDateTime;
    var newPDT = details.programDateTime;
    // date diff is in ms. frag.start is in seconds
    var sliding = (newPDT - lastPDT) / 1000 + lastLevel.details.fragments[0].start;
    if (!isNaN(sliding)) {
      logger["b" /* logger */].log('adjusting PTS using programDateTime delta, sliding:' + sliding.toFixed(3));
      adjustPts(sliding, details);
    }
  }
}
// CONCATENATED MODULE: ./src/task-loop.js
function task_loop__classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }

function task_loop__possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }

share/public_html/static/hls.js  view on Meta::CPAN

   * @abstract
   */


  TaskLoop.prototype.doTick = function doTick() {};

  return TaskLoop;
}(event_handler);

/* harmony default export */ var task_loop = (TaskLoop);
// CONCATENATED MODULE: ./src/controller/fragment-finders.js


/**
 * Calculates the PDT of the next load position.
 * bufferEnd in this function is usually the position of the playhead.
 * @param {number} [start = 0] - The PTS of the first fragment within the level
 * @param {number} [bufferEnd = 0] - The end of the contiguous buffered range the playhead is currently within
 * @param {*} levelDetails - An object containing the parsed and computed properties of the currently playing level
 * @returns {number} nextPdt - The computed PDT
 */
function calculateNextPDT() {
  var start = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0;
  var bufferEnd = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
  var levelDetails = arguments[2];

  var pdt = 0;
  if (levelDetails.programDateTime) {
    var parsedDateInt = Date.parse(levelDetails.programDateTime);
    if (!isNaN(parsedDateInt)) {
      pdt = bufferEnd * 1000 + parsedDateInt - 1000 * start;
    }
  }
  return pdt;
}

/**
 * Finds the first fragment whose endPDT value exceeds the given PDT.
 * @param {Array<Fragment>} fragments - The array of candidate fragments
 * @param {number|null} [PDTValue = null] - The PDT value which must be exceeded
 * @returns {*|null} fragment - The best matching fragment
 */
function findFragmentByPDT(fragments) {
  var PDTValue = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;

  if (!Array.isArray(fragments) || !fragments.length || PDTValue === null) {
    return null;
  }

  // if less than start
  var firstSegment = fragments[0];

  if (PDTValue < firstSegment.pdt) {
    return null;
  }

  var lastSegment = fragments[fragments.length - 1];

  if (PDTValue >= lastSegment.endPdt) {
    return null;
  }

  for (var seg = 0; seg < fragments.length; ++seg) {
    var frag = fragments[seg];
    if (PDTValue < frag.endPdt) {
      return frag;
    }
  }
  return null;
}

/**
 * Finds a fragment based on the SN of the previous fragment; or based on the needs of the current buffer.
 * This method compensates for small buffer gaps by applying a tolerance to the start of any candidate fragment, thus
 * breaking any traps which would cause the same fragment to be continuously selected within a small range.
 * @param {*} fragPrevious - The last frag successfully appended
 * @param {Array<Fragment>} fragments - The array of candidate fragments
 * @param {number} [bufferEnd = 0] - The end of the contiguous buffered range the playhead is currently within
 * @param {number} [end = 0] - The computed end time of the stream
 * @param {number} maxFragLookUpTolerance - The amount of time that a fragment's start can be within in order to be considered contiguous
 * @returns {*} foundFrag - The best matching fragment
 */
function findFragmentBySN(fragPrevious, fragments) {
  var bufferEnd = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
  var end = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0;
  var maxFragLookUpTolerance = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : 0;

  var foundFrag = void 0;
  var fragNext = fragPrevious ? fragments[fragPrevious.sn - fragments[0].sn + 1] : null;
  if (bufferEnd < end) {
    if (bufferEnd > end - maxFragLookUpTolerance) {
      maxFragLookUpTolerance = 0;
    }

    // Prefer the next fragment if it's within tolerance
    if (fragNext && !fragment_finders_fragmentWithinToleranceTest(bufferEnd, maxFragLookUpTolerance, fragNext)) {
      foundFrag = fragNext;
    } else {
      foundFrag = binary_search.search(fragments, fragment_finders_fragmentWithinToleranceTest.bind(null, bufferEnd, maxFragLookUpTolerance));
    }
  }
  return foundFrag;
}

/**
 * The test function used by the findFragmentBySn's BinarySearch to look for the best match to the current buffer conditions.
 * @param {*} candidate - The fragment to test
 * @param {number} [bufferEnd = 0] - The end of the current buffered range the playhead is currently within
 * @param {number} [maxFragLookUpTolerance = 0] - The amount of time that a fragment's start can be within in order to be considered contiguous
 * @returns {number} - 0 if it matches, 1 if too low, -1 if too high
 */
function fragment_finders_fragmentWithinToleranceTest() {
  var bufferEnd = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 0;
  var maxFragLookUpTolerance = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0;
  var candidate = arguments[2];

  // offset should be within fragment boundary - config.maxFragLookUpTolerance
  // this is to cope with situations like
  // bufferEnd = 9.991
  // frag[Ø] : [0,10]
  // frag[1] : [10,20]
  // bufferEnd is within frag[0] range ... although what we are expecting is to return frag[1] here
  //              frag start               frag start+duration
  //                  |-----------------------------|
  //              <--->                         <--->
  //  ...--------><-----------------------------><---------....
  // previous frag         matching fragment         next frag
  //  return -1             return 0                 return 1
  // logger.log(`level/sn/start/end/bufEnd:${level}/${candidate.sn}/${candidate.start}/${(candidate.start+candidate.duration)}/${bufferEnd}`);
  // Set the lookup tolerance to be small enough to detect the current segment - ensures we don't skip over very small segments
  var candidateLookupTolerance = Math.min(maxFragLookUpTolerance, candidate.duration + (candidate.deltaPTS ? candidate.deltaPTS : 0));
  if (candidate.start + candidate.duration - candidateLookupTolerance <= bufferEnd) {
    return 1;
  } else if (candidate.start - candidateLookupTolerance > bufferEnd && candidate.start) {
    // if maxFragLookUpTolerance will have negative value then don't return -1 for first element
    return -1;
  }

share/public_html/static/hls.js  view on Meta::CPAN

  PARSING: 'PARSING',
  PARSED: 'PARSED',
  BUFFER_FLUSHING: 'BUFFER_FLUSHING',
  ENDED: 'ENDED',
  ERROR: 'ERROR'
};

var stream_controller_StreamController = function (_TaskLoop) {
  stream_controller__inherits(StreamController, _TaskLoop);

  function StreamController(hls, fragmentTracker) {
    stream_controller__classCallCheck(this, StreamController);

    var _this = stream_controller__possibleConstructorReturn(this, _TaskLoop.call(this, hls, events["a" /* default */].MEDIA_ATTACHED, events["a" /* default */].MEDIA_DETACHING, events["a" /* default */].MANIFEST_LOADING, events["a" /* default */].MA...

    _this.fragmentTracker = fragmentTracker;
    _this.config = hls.config;
    _this.audioCodecSwap = false;
    _this._state = State.STOPPED;
    _this.stallReported = false;
    return _this;
  }

  StreamController.prototype.onHandlerDestroying = function onHandlerDestroying() {
    this.stopLoad();
    _TaskLoop.prototype.onHandlerDestroying.call(this);
  };

  StreamController.prototype.onHandlerDestroyed = function onHandlerDestroyed() {
    this.state = State.STOPPED;
    this.fragmentTracker = null;
    _TaskLoop.prototype.onHandlerDestroyed.call(this);
  };

  StreamController.prototype.startLoad = function startLoad(startPosition) {
    if (this.levels) {
      var lastCurrentTime = this.lastCurrentTime,
          hls = this.hls;
      this.stopLoad();
      this.setInterval(100);
      this.level = -1;
      this.fragLoadError = 0;
      if (!this.startFragRequested) {
        // determine load level
        var startLevel = hls.startLevel;
        if (startLevel === -1) {
          // -1 : guess start Level by doing a bitrate test by loading first fragment of lowest quality level
          startLevel = 0;
          this.bitrateTest = true;
        }
        // set new level to playlist loader : this will trigger start level load
        // hls.nextLoadLevel remains until it is set to a new value or until a new frag is successfully loaded
        this.level = hls.nextLoadLevel = startLevel;
        this.loadedmetadata = false;
      }
      // if startPosition undefined but lastCurrentTime set, set startPosition to last currentTime
      if (lastCurrentTime > 0 && startPosition === -1) {
        logger["b" /* logger */].log('override startPosition with lastCurrentTime @' + lastCurrentTime.toFixed(3));
        startPosition = lastCurrentTime;
      }
      this.state = State.IDLE;
      this.nextLoadPosition = this.startPosition = this.lastCurrentTime = startPosition;
      this.tick();
    } else {
      this.forceStartLoad = true;
      this.state = State.STOPPED;
    }
  };

  StreamController.prototype.stopLoad = function stopLoad() {
    var frag = this.fragCurrent;
    if (frag) {
      if (frag.loader) {
        frag.loader.abort();
      }

      this.fragmentTracker.removeFragment(frag);
      this.fragCurrent = null;
    }
    this.fragPrevious = null;
    if (this.demuxer) {
      this.demuxer.destroy();
      this.demuxer = null;
    }
    this.clearInterval();
    this.state = State.STOPPED;
    this.forceStartLoad = false;
  };

  StreamController.prototype.doTick = function doTick() {
    switch (this.state) {
      case State.BUFFER_FLUSHING:
        // in buffer flushing state, reset fragLoadError counter
        this.fragLoadError = 0;
        break;
      case State.IDLE:
        this._doTickIdle();
        break;
      case State.WAITING_LEVEL:
        var level = this.levels[this.level];
        // check if playlist is already loaded
        if (level && level.details) {
          this.state = State.IDLE;
        }

share/public_html/static/hls.js  view on Meta::CPAN

      case State.FRAG_LOADING:
      case State.PARSING:
      case State.PARSED:
      case State.ENDED:
        break;
      default:
        break;
    }
    // check buffer
    this._checkBuffer();
    // check/update current fragment
    this._checkFragmentChanged();
  };

  // Ironically the "idle" state is the on we do the most logic in it seems ....
  // NOTE: Maybe we could rather schedule a check for buffer length after half of the currently
  //       played segment, or on pause/play/seek instead of naively checking every 100ms?


  StreamController.prototype._doTickIdle = function _doTickIdle() {
    var hls = this.hls,
        config = hls.config,
        media = this.media;

    // if start level not parsed yet OR
    // if video not attached AND start fragment already requested OR start frag prefetch disable
    // exit loop, as we either need more info (level not parsed) or we need media to be attached to load new fragment
    if (this.levelLastLoaded === undefined || !media && (this.startFragRequested || !config.startFragPrefetch)) {
      return;
    }

    // if we have not yet loaded any fragment, start loading from start position
    var pos = void 0;
    if (this.loadedmetadata) {
      pos = media.currentTime;
    } else {
      pos = this.nextLoadPosition;
    }

    // determine next load level
    var level = hls.nextLoadLevel,
        levelInfo = this.levels[level];

share/public_html/static/hls.js  view on Meta::CPAN


    // compute max Buffer Length that we could get from this load level, based on level bitrate. don't buffer more than 60 MB and more than 30s
    if (levelBitrate) {
      maxBufLen = Math.max(8 * config.maxBufferSize / levelBitrate, config.maxBufferLength);
    } else {
      maxBufLen = config.maxBufferLength;
    }

    maxBufLen = Math.min(maxBufLen, config.maxMaxBufferLength);

    // determine next candidate fragment to be loaded, based on current position and end of buffer position
    // ensure up to `config.maxMaxBufferLength` of buffer upfront

    var bufferInfo = BufferHelper.bufferInfo(this.mediaBuffer ? this.mediaBuffer : media, pos, config.maxBufferHole),
        bufferLen = bufferInfo.len;
    // Stay idle if we are still with buffer margins
    if (bufferLen >= maxBufLen) {
      return;
    }

    // if buffer length is less than maxBufLen try to load a new fragment ...
    logger["b" /* logger */].trace('buffer length of ' + bufferLen.toFixed(3) + ' is below max of ' + maxBufLen.toFixed(3) + '. checking for more payload ...');

    // set next load level : this will trigger a playlist load if needed
    this.level = hls.nextLoadLevel = level;

    var levelDetails = levelInfo.details;
    // if level info not retrieved yet, switch state and wait for level retrieval
    // if live playlist, ensure that new playlist has been refreshed to avoid loading/try to load
    // a useless and outdated fragment (that might even introduce load error if it is already out of the live playlist)
    if (!levelDetails || levelDetails.live && this.levelLastLoaded !== level) {
      this.state = State.WAITING_LEVEL;
      return;
    }

    // we just got done loading the final fragment and there is no other buffered range after ...
    // rationale is that in case there are any buffered ranges after, it means that there are unbuffered portion in between
    // so we should not switch to ENDED in that case, to be able to buffer them
    // dont switch to ENDED if we need to backtrack last fragment
    var fragPrevious = this.fragPrevious;
    if (!levelDetails.live && fragPrevious && !fragPrevious.backtracked && fragPrevious.sn === levelDetails.endSN && !bufferInfo.nextStart) {
      // fragPrevious is last fragment. retrieve level duration using last frag start offset + duration
      // real duration might be lower than initial duration if there are drifts between real frag duration and playlist signaling
      var duration = Math.min(media.duration, fragPrevious.start + fragPrevious.duration);
      // if everything (almost) til the end is buffered, let's signal eos
      // we don't compare exactly media.duration === bufferInfo.end as there could be some subtle media duration difference (audio/video offsets...)
      // tolerate up to one frag duration to cope with these cases.
      // also cope with almost zero last frag duration (max last frag duration with 200ms) refer to https://github.com/video-dev/hls.js/pull/657
      if (duration - Math.max(bufferInfo.end, fragPrevious.start) <= Math.max(0.2, fragPrevious.duration)) {
        // Finalize the media stream
        var data = {};
        if (this.altAudio) {
          data.type = 'video';
        }

        this.hls.trigger(events["a" /* default */].BUFFER_EOS, data);
        this.state = State.ENDED;
        return;
      }
    }

    // if we have the levelDetails for the selected variant, lets continue enrichen our stream (load keys/fragments or trigger EOS, etc..)
    this._fetchPayloadOrEos(pos, bufferInfo, levelDetails);
  };

  StreamController.prototype._fetchPayloadOrEos = function _fetchPayloadOrEos(pos, bufferInfo, levelDetails) {
    var fragPrevious = this.fragPrevious,
        level = this.level,
        fragments = levelDetails.fragments,
        fragLen = fragments.length;

    // empty playlist
    if (fragLen === 0) {
      return;
    }

    // find fragment index, contiguous with end of buffer position
    var start = fragments[0].start,
        end = fragments[fragLen - 1].start + fragments[fragLen - 1].duration,
        bufferEnd = bufferInfo.end,
        frag = void 0;

    if (levelDetails.initSegment && !levelDetails.initSegment.data) {
      frag = levelDetails.initSegment;
    } else {
      // in case of live playlist we need to ensure that requested position is not located before playlist start
      if (levelDetails.live) {
        var initialLiveManifestSize = this.config.initialLiveManifestSize;
        if (fragLen < initialLiveManifestSize) {
          logger["b" /* logger */].warn('Can not start playback of a level, reason: not enough fragments ' + fragLen + ' < ' + initialLiveManifestSize);
          return;
        }

        frag = this._ensureFragmentAtLivePoint(levelDetails, bufferEnd, start, end, fragPrevious, fragments, fragLen);
        // if it explicitely returns null don't load any fragment and exit function now
        if (frag === null) {
          return;
        }
      } else {
        // VoD playlist: if bufferEnd before start of playlist, load first fragment
        if (bufferEnd < start) {
          frag = fragments[0];
        }
      }
    }
    if (!frag) {
      frag = this._findFragment(start, fragPrevious, fragLen, fragments, bufferEnd, end, levelDetails);
    }

    if (frag) {
      if (frag.encrypted) {
        logger["b" /* logger */].log('Loading key for ' + frag.sn + ' of [' + levelDetails.startSN + ' ,' + levelDetails.endSN + '],level ' + level);
        this._loadKey(frag);
      } else {
        logger["b" /* logger */].log('Loading ' + frag.sn + ' of [' + levelDetails.startSN + ' ,' + levelDetails.endSN + '],level ' + level + ', currentTime:' + pos.toFixed(3) + ',bufferEnd:' + bufferEnd.toFixed(3));
        this._loadFragment(frag);
      }
    }
  };

  StreamController.prototype._ensureFragmentAtLivePoint = function _ensureFragmentAtLivePoint(levelDetails, bufferEnd, start, end, fragPrevious, fragments, fragLen) {
    var config = this.hls.config,
        media = this.media;

    var frag = void 0;

    // check if requested position is within seekable boundaries :
    // logger.log(`start/pos/bufEnd/seeking:${start.toFixed(3)}/${pos.toFixed(3)}/${bufferEnd.toFixed(3)}/${this.media.seeking}`);
    var maxLatency = config.liveMaxLatencyDuration !== undefined ? config.liveMaxLatencyDuration : config.liveMaxLatencyDurationCount * levelDetails.targetduration;

    if (bufferEnd < Math.max(start - config.maxFragLookUpTolerance, end - maxLatency)) {
      var liveSyncPosition = this.liveSyncPosition = this.computeLivePosition(start, levelDetails);
      logger["b" /* logger */].log('buffer end: ' + bufferEnd.toFixed(3) + ' is located too far from the end of live sliding playlist, reset currentTime to : ' + liveSyncPosition.toFixed(3));
      bufferEnd = liveSyncPosition;
      if (media && media.readyState && media.duration > liveSyncPosition) {
        media.currentTime = liveSyncPosition;
      }

      this.nextLoadPosition = liveSyncPosition;
    }

    // if end of buffer greater than live edge, don't load any fragment
    // this could happen if live playlist intermittently slides in the past.
    // level 1 loaded [182580161,182580167]
    // level 1 loaded [182580162,182580169]
    // Loading 182580168 of [182580162 ,182580169],level 1 ..
    // Loading 182580169 of [182580162 ,182580169],level 1 ..
    // level 1 loaded [182580162,182580168] <============= here we should have bufferEnd > end. in that case break to avoid reloading 182580168
    // level 1 loaded [182580164,182580171]
    //
    // don't return null in case media not loaded yet (readystate === 0)
    if (levelDetails.PTSKnown && bufferEnd > end && media && media.readyState) {
      return null;
    }

    if (this.startFragRequested && !levelDetails.PTSKnown) {
      /* we are switching level on live playlist, but we don't have any PTS info for that quality level ...
         try to load frag matching with next SN.
         even if SN are not synchronized between playlists, loading this frag will help us
         compute playlist sliding and find the right one after in case it was not the right consecutive one */
      if (fragPrevious) {
        if (!levelDetails.programDateTime) {
          // Uses buffer and sequence number to calculate switch segment (required if using EXT-X-DISCONTINUITY-SEQUENCE)
          var targetSN = fragPrevious.sn + 1;
          if (targetSN >= levelDetails.startSN && targetSN <= levelDetails.endSN) {
            var fragNext = fragments[targetSN - levelDetails.startSN];
            if (fragPrevious.cc === fragNext.cc) {
              frag = fragNext;
              logger["b" /* logger */].log('live playlist, switching playlist, load frag with next SN: ' + frag.sn);
            }
          }
          // next frag SN not available (or not with same continuity counter)
          // look for a frag sharing the same CC
          if (!frag) {
            frag = binary_search.search(fragments, function (frag) {
              return fragPrevious.cc - frag.cc;
            });
            if (frag) {
              logger["b" /* logger */].log('live playlist, switching playlist, load frag with same CC: ' + frag.sn);
            }
          }
        } else {
          // Relies on PDT in order to switch bitrates (Support EXT-X-DISCONTINUITY without EXT-X-DISCONTINUITY-SEQUENCE)
          frag = findFragmentByPDT(fragments, fragPrevious.endPdt + 1);
        }
      }
      if (!frag) {
        /* we have no idea about which fragment should be loaded.
           so let's load mid fragment. it will help computing playlist sliding and find the right one
        */
        frag = fragments[Math.min(fragLen - 1, Math.round(fragLen / 2))];
        logger["b" /* logger */].log('live playlist, switching playlist, unknown, load middle frag : ' + frag.sn);
      }
    }
    return frag;
  };

  StreamController.prototype._findFragment = function _findFragment(start, fragPrevious, fragLen, fragments, bufferEnd, end, levelDetails) {
    var config = this.hls.config;
    var fragBySN = function fragBySN() {
      return findFragmentBySN(fragPrevious, fragments, bufferEnd, end, config.maxFragLookUpTolerance);
    };
    var frag = void 0;
    var foundFrag = void 0;

    if (bufferEnd < end) {
      if (!levelDetails.programDateTime) {
        // Uses buffer and sequence number to calculate switch segment (required if using EXT-X-DISCONTINUITY-SEQUENCE)
        foundFrag = findFragmentBySN(fragPrevious, fragments, bufferEnd, end, config.maxFragLookUpTolerance);
      } else {
        // Relies on PDT in order to switch bitrates (Support EXT-X-DISCONTINUITY without EXT-X-DISCONTINUITY-SEQUENCE)
        foundFrag = findFragmentByPDT(fragments, calculateNextPDT(start, bufferEnd, levelDetails));
        if (!foundFrag || fragment_finders_fragmentWithinToleranceTest(bufferEnd, config.maxFragLookUpTolerance, foundFrag)) {
          // Fall back to SN order if finding by PDT returns a frag which won't fit within the stream
          // fragmentWithToleranceTest returns 0 if the frag is within tolerance; 1 or -1 otherwise
          logger["b" /* logger */].warn('Frag found by PDT search did not fit within tolerance; falling back to finding by SN');
          foundFrag = fragBySN();
        }
      }
    } else {
      // reach end of playlist
      foundFrag = fragments[fragLen - 1];
    }
    if (foundFrag) {
      frag = foundFrag;
      var curSNIdx = frag.sn - levelDetails.startSN;
      var sameLevel = fragPrevious && frag.level === fragPrevious.level;
      var prevFrag = fragments[curSNIdx - 1];
      var nextFrag = fragments[curSNIdx + 1];
      // logger.log('find SN matching with pos:' +  bufferEnd + ':' + frag.sn);
      if (fragPrevious && frag.sn === fragPrevious.sn) {
        if (sameLevel && !frag.backtracked) {
          if (frag.sn < levelDetails.endSN) {
            var deltaPTS = fragPrevious.deltaPTS;
            // if there is a significant delta between audio and video, larger than max allowed hole,
            // and if previous remuxed fragment did not start with a keyframe. (fragPrevious.dropped)
            // let's try to load previous fragment again to get last keyframe
            // then we will reload again current fragment (that way we should be able to fill the buffer hole ...)
            if (deltaPTS && deltaPTS > config.maxBufferHole && fragPrevious.dropped && curSNIdx) {
              frag = prevFrag;
              logger["b" /* logger */].warn('SN just loaded, with large PTS gap between audio and video, maybe frag is not starting with a keyframe ? load previous one to try to overcome this');
            } else {
              frag = nextFrag;
              logger["b" /* logger */].log('SN just loaded, load next one: ' + frag.sn);
            }
          } else {
            frag = null;
          }
        } else if (frag.backtracked) {
          // Only backtrack a max of 1 consecutive fragment to prevent sliding back too far when little or no frags start with keyframes
          if (nextFrag && nextFrag.backtracked) {
            logger["b" /* logger */].warn('Already backtracked from fragment ' + nextFrag.sn + ', will not backtrack to fragment ' + frag.sn + '. Loading fragment ' + nextFrag.sn);
            frag = nextFrag;
          } else {
            // If a fragment has dropped frames and it's in a same level/sequence, load the previous fragment to try and find the keyframe
            // Reset the dropped count now since it won't be reset until we parse the fragment again, which prevents infinite backtracking on the same segment
            logger["b" /* logger */].warn('Loaded fragment with dropped frames, backtracking 1 segment to find a keyframe');
            frag.dropped = 0;
            if (prevFrag) {
              frag = prevFrag;
              frag.backtracked = true;
            } else if (curSNIdx) {
              // can't backtrack on very first fragment
              frag = null;
            }
          }
        }
      }
    }
    return frag;
  };

  StreamController.prototype._loadKey = function _loadKey(frag) {
    this.state = State.KEY_LOADING;
    this.hls.trigger(events["a" /* default */].KEY_LOADING, { frag: frag });
  };

  StreamController.prototype._loadFragment = function _loadFragment(frag) {
    // Check if fragment is not loaded
    var fragState = this.fragmentTracker.getState(frag);

    this.fragCurrent = frag;
    this.startFragRequested = true;
    // Don't update nextLoadPosition for fragments which are not buffered
    if (!isNaN(frag.sn) && !frag.bitrateTest) {
      this.nextLoadPosition = frag.start + frag.duration;
    }

    // Allow backtracked fragments to load
    if (frag.backtracked || fragState === FragmentState.NOT_LOADED || fragState === FragmentState.PARTIAL) {
      frag.autoLevel = this.hls.autoLevelEnabled;
      frag.bitrateTest = this.bitrateTest;

      this.hls.trigger(events["a" /* default */].FRAG_LOADING, { frag: frag });
      // lazy demuxer init, as this could take some time ... do it during frag loading
      if (!this.demuxer) {
        this.demuxer = new demux_demuxer(this.hls, 'main');
      }

      this.state = State.FRAG_LOADING;
    } else if (fragState === FragmentState.APPENDING) {
      // Lower the buffer size and try again
      if (this._reduceMaxBufferLength(frag.duration)) {
        this.fragmentTracker.removeFragment(frag);
      }
    }
  };

  StreamController.prototype.getBufferedFrag = function getBufferedFrag(position) {
    return this.fragmentTracker.getBufferedFrag(position, playlist_loader.LevelType.MAIN);
  };

  StreamController.prototype.followingBufferedFrag = function followingBufferedFrag(frag) {
    if (frag) {
      // try to get range of next fragment (500ms after this range)
      return this.getBufferedFrag(frag.endPTS + 0.5);
    }
    return null;
  };

  StreamController.prototype._checkFragmentChanged = function _checkFragmentChanged() {
    var fragPlayingCurrent = void 0,
        currentTime = void 0,
        video = this.media;
    if (video && video.readyState && video.seeking === false) {
      currentTime = video.currentTime;
      /* if video element is in seeked state, currentTime can only increase.
        (assuming that playback rate is positive ...)
        As sometimes currentTime jumps back to zero after a
        media decode error, check this, to avoid seeking back to
        wrong position after a media decode error
      */
      if (currentTime > this.lastCurrentTime) {
        this.lastCurrentTime = currentTime;
      }

      if (BufferHelper.isBuffered(video, currentTime)) {
        fragPlayingCurrent = this.getBufferedFrag(currentTime);
      } else if (BufferHelper.isBuffered(video, currentTime + 0.1)) {
        /* ensure that FRAG_CHANGED event is triggered at startup,
          when first video frame is displayed and playback is paused.
          add a tolerance of 100ms, in case current position is not buffered,
          check if current pos+100ms is buffered and use that buffer range
          for FRAG_CHANGED event reporting */
        fragPlayingCurrent = this.getBufferedFrag(currentTime + 0.1);
      }
      if (fragPlayingCurrent) {
        var fragPlaying = fragPlayingCurrent;
        if (fragPlaying !== this.fragPlaying) {
          this.hls.trigger(events["a" /* default */].FRAG_CHANGED, { frag: fragPlaying });
          var fragPlayingLevel = fragPlaying.level;
          if (!this.fragPlaying || this.fragPlaying.level !== fragPlayingLevel) {
            this.hls.trigger(events["a" /* default */].LEVEL_SWITCHED, { level: fragPlayingLevel });
          }

          this.fragPlaying = fragPlaying;
        }
      }
    }
  };

  /*
    on immediate level switch :
     - pause playback if playing
     - cancel any pending load request
     - and trigger a buffer flush

share/public_html/static/hls.js  view on Meta::CPAN

          previouslyPaused = void 0;
      if (media) {
        previouslyPaused = media.paused;
        media.pause();
      } else {
        // don't restart playback after instant level switch in case media not attached
        previouslyPaused = true;
      }
      this.previouslyPaused = previouslyPaused;
    }
    var fragCurrent = this.fragCurrent;
    if (fragCurrent && fragCurrent.loader) {
      fragCurrent.loader.abort();
    }

    this.fragCurrent = null;
    // flush everything
    this.flushMainBuffer(0, Number.POSITIVE_INFINITY);
  };

  /**
   * on immediate level switch end, after new fragment has been buffered:
   * - nudge video decoder by slightly adjusting video currentTime (if currentTime buffered)
   * - resume the playback if needed
   */


  StreamController.prototype.immediateLevelSwitchEnd = function immediateLevelSwitchEnd() {
    var media = this.media;
    if (media && media.buffered.length) {
      this.immediateSwitch = false;
      if (BufferHelper.isBuffered(media, media.currentTime)) {

share/public_html/static/hls.js  view on Meta::CPAN

   * we need to find the next flushable buffer range
   * we should take into account new segment fetch time
   */


  StreamController.prototype.nextLevelSwitch = function nextLevelSwitch() {
    var media = this.media;
    // ensure that media is defined and that metadata are available (to retrieve currentTime)
    if (media && media.readyState) {
      var fetchdelay = void 0,
          fragPlayingCurrent = void 0,
          nextBufferedFrag = void 0;
      fragPlayingCurrent = this.getBufferedFrag(media.currentTime);
      if (fragPlayingCurrent && fragPlayingCurrent.startPTS > 1) {
        // flush buffer preceding current fragment (flush until current fragment start offset)
        // minus 1s to avoid video freezing, that could happen if we flush keyframe of current video ...
        this.flushMainBuffer(0, fragPlayingCurrent.startPTS - 1);
      }
      if (!media.paused) {
        // add a safety delay of 1s
        var nextLevelId = this.hls.nextLoadLevel,
            nextLevel = this.levels[nextLevelId],
            fragLastKbps = this.fragLastKbps;
        if (fragLastKbps && this.fragCurrent) {
          fetchdelay = this.fragCurrent.duration * nextLevel.bitrate / (1000 * fragLastKbps) + 1;
        } else {
          fetchdelay = 0;
        }
      } else {
        fetchdelay = 0;
      }
      // logger.log('fetchdelay:'+fetchdelay);
      // find buffer range that will be reached once new fragment will be fetched
      nextBufferedFrag = this.getBufferedFrag(media.currentTime + fetchdelay);
      if (nextBufferedFrag) {
        // we can flush buffer range following this one without stalling playback
        nextBufferedFrag = this.followingBufferedFrag(nextBufferedFrag);
        if (nextBufferedFrag) {
          // if we are here, we can also cancel any loading/demuxing in progress, as they are useless
          var fragCurrent = this.fragCurrent;
          if (fragCurrent && fragCurrent.loader) {
            fragCurrent.loader.abort();
          }

          this.fragCurrent = null;
          // start flush position is the start PTS of next buffered frag.
          // we use frag.naxStartPTS which is max(audio startPTS, video startPTS).
          // in case there is a small PTS Delta between audio and video, using maxStartPTS avoids flushing last samples from current fragment
          this.flushMainBuffer(nextBufferedFrag.maxStartPTS, Number.POSITIVE_INFINITY);
        }
      }
    }
  };

  StreamController.prototype.flushMainBuffer = function flushMainBuffer(startOffset, endOffset) {
    this.state = State.BUFFER_FLUSHING;
    var flushScope = { startOffset: startOffset, endOffset: endOffset };
    // if alternate audio tracks are used, only flush video, otherwise flush everything

share/public_html/static/hls.js  view on Meta::CPAN

    }
  };

  StreamController.prototype.onMediaDetaching = function onMediaDetaching() {
    var media = this.media;
    if (media && media.ended) {
      logger["b" /* logger */].log('MSE detaching and video ended, reset startPosition');
      this.startPosition = this.lastCurrentTime = 0;
    }

    // reset fragment backtracked flag
    var levels = this.levels;
    if (levels) {
      levels.forEach(function (level) {
        if (level.details) {
          level.details.fragments.forEach(function (fragment) {
            fragment.backtracked = undefined;
          });
        }
      });
    }
    // remove video listeners
    if (media) {
      media.removeEventListener('seeking', this.onvseeking);
      media.removeEventListener('seeked', this.onvseeked);
      media.removeEventListener('ended', this.onvended);
      this.onvseeking = this.onvseeked = this.onvended = null;

share/public_html/static/hls.js  view on Meta::CPAN

    var media = this.media,
        currentTime = media ? media.currentTime : undefined,
        config = this.config;
    if (!isNaN(currentTime)) {
      logger["b" /* logger */].log('media seeking to ' + currentTime.toFixed(3));
    }

    var mediaBuffer = this.mediaBuffer ? this.mediaBuffer : media;
    var bufferInfo = BufferHelper.bufferInfo(mediaBuffer, currentTime, this.config.maxBufferHole);
    if (this.state === State.FRAG_LOADING) {
      var fragCurrent = this.fragCurrent;
      // check if we are seeking to a unbuffered area AND if frag loading is in progress
      if (bufferInfo.len === 0 && fragCurrent) {
        var tolerance = config.maxFragLookUpTolerance,
            fragStartOffset = fragCurrent.start - tolerance,
            fragEndOffset = fragCurrent.start + fragCurrent.duration + tolerance;
        // check if we seek position will be out of currently loaded frag range : if out cancel frag load, if in, don't do anything
        if (currentTime < fragStartOffset || currentTime > fragEndOffset) {
          if (fragCurrent.loader) {
            logger["b" /* logger */].log('seeking outside of buffer while fragment load in progress, cancel fragment load');
            fragCurrent.loader.abort();
          }
          this.fragCurrent = null;
          this.fragPrevious = null;
          // switch to IDLE state to load new fragment
          this.state = State.IDLE;
        } else {
          logger["b" /* logger */].log('seeking outside of buffer but within currently loaded fragment range');
        }
      }
    } else if (this.state === State.ENDED) {
      // if seeking to unbuffered area, clean up fragPrevious
      if (bufferInfo.len === 0) {
        this.fragPrevious = 0;
      }

      // switch to IDLE state to check for potential new fragment
      this.state = State.IDLE;
    }
    if (media) {
      this.lastCurrentTime = currentTime;
    }

    // in case seeking occurs although no media buffered, adjust startPosition and nextLoadPosition to seek target
    if (!this.loadedmetadata) {
      this.nextLoadPosition = this.startPosition = currentTime;
    }

share/public_html/static/hls.js  view on Meta::CPAN

  StreamController.prototype.onMediaEnded = function onMediaEnded() {
    logger["b" /* logger */].log('media ended');
    // reset startPosition and lastCurrentTime to restart playback @ stream beginning
    this.startPosition = this.lastCurrentTime = 0;
  };

  StreamController.prototype.onManifestLoading = function onManifestLoading() {
    // reset buffer on manifest loading
    logger["b" /* logger */].log('trigger BUFFER_RESET');
    this.hls.trigger(events["a" /* default */].BUFFER_RESET);
    this.fragmentTracker.removeAllFragments();
    this.stalled = false;
    this.startPosition = this.lastCurrentTime = 0;
  };

  StreamController.prototype.onManifestParsed = function onManifestParsed(data) {
    var aac = false,
        heaac = false,
        codec = void 0;
    data.levels.forEach(function (level) {
      // detect if we have different kind of audio codecs used amongst playlists

share/public_html/static/hls.js  view on Meta::CPAN

    var newLevelId = data.level;
    var lastLevel = this.levels[this.levelLastLoaded];
    var curLevel = this.levels[newLevelId];
    var duration = newDetails.totalduration;
    var sliding = 0;

    logger["b" /* logger */].log('level ' + newLevelId + ' loaded [' + newDetails.startSN + ',' + newDetails.endSN + '],duration:' + duration);

    if (newDetails.live) {
      var curDetails = curLevel.details;
      if (curDetails && newDetails.fragments.length > 0) {
        // we already have details for that level, merge them
        mergeDetails(curDetails, newDetails);
        sliding = newDetails.fragments[0].start;
        this.liveSyncPosition = this.computeLivePosition(sliding, curDetails);
        if (newDetails.PTSKnown && !isNaN(sliding)) {
          logger["b" /* logger */].log('live playlist sliding:' + sliding.toFixed(3));
        } else {
          logger["b" /* logger */].log('live playlist - outdated PTS, unknown sliding');
          alignDiscontinuities(this.fragPrevious, lastLevel, newDetails);
        }
      } else {
        logger["b" /* logger */].log('live playlist - first load, unknown sliding');
        newDetails.PTSKnown = false;
        alignDiscontinuities(this.fragPrevious, lastLevel, newDetails);
      }
    } else {
      newDetails.PTSKnown = false;
    }
    // override level info
    curLevel.details = newDetails;
    this.levelLastLoaded = newLevelId;
    this.hls.trigger(events["a" /* default */].LEVEL_UPDATED, { details: newDetails, level: newLevelId });

    if (this.startFragRequested === false) {
      // compute start position if set to -1. use it straight away if value is defined
      if (this.startPosition === -1 || this.lastCurrentTime === -1) {
        // first, check if start time offset has been set in playlist, if yes, use this value
        var startTimeOffset = newDetails.startTimeOffset;
        if (!isNaN(startTimeOffset)) {
          if (startTimeOffset < 0) {
            logger["b" /* logger */].log('negative start time offset ' + startTimeOffset + ', count from end of last fragment');
            startTimeOffset = sliding + duration + startTimeOffset;
          }
          logger["b" /* logger */].log('start time offset found in playlist, adjust startPosition to ' + startTimeOffset);
          this.startPosition = startTimeOffset;
        } else {
          // if live playlist, set start position to be fragment N-this.config.liveSyncDurationCount (usually 3)
          if (newDetails.live) {
            this.startPosition = this.computeLivePosition(sliding, newDetails);
            logger["b" /* logger */].log('configure startPosition to ' + this.startPosition);
          } else {
            this.startPosition = 0;
          }
        }
        this.lastCurrentTime = this.startPosition;
      }
      this.nextLoadPosition = this.startPosition;
    }
    // only switch batck to IDLE state if we were waiting for level to start downloading a new fragment
    if (this.state === State.WAITING_LEVEL) {
      this.state = State.IDLE;
    }

    // trigger handler right now
    this.tick();
  };

  StreamController.prototype.onKeyLoaded = function onKeyLoaded() {
    if (this.state === State.KEY_LOADING) {
      this.state = State.IDLE;
      this.tick();
    }
  };

  StreamController.prototype.onFragLoaded = function onFragLoaded(data) {
    var fragCurrent = this.fragCurrent,
        fragLoaded = data.frag;
    if (this.state === State.FRAG_LOADING && fragCurrent && fragLoaded.type === 'main' && fragLoaded.level === fragCurrent.level && fragLoaded.sn === fragCurrent.sn) {
      var stats = data.stats;
      var currentLevel = this.levels[fragCurrent.level];
      var details = currentLevel.details;
      logger["b" /* logger */].log('Loaded  ' + fragCurrent.sn + ' of [' + details.startSN + ' ,' + details.endSN + '],level ' + fragCurrent.level);
      // reset frag bitrate test in any case after frag loaded event
      this.bitrateTest = false;
      this.stats = stats;
      // if this frag was loaded to perform a bitrate test AND if hls.nextLoadLevel is greater than 0
      // then this means that we should be able to load a fragment at a higher quality level
      if (fragLoaded.bitrateTest === true && this.hls.nextLoadLevel) {
        // switch back to IDLE state ... we just loaded a fragment to determine adequate start bitrate and initialize autoswitch algo
        this.state = State.IDLE;
        this.startFragRequested = false;
        stats.tparsed = stats.tbuffered = window.performance.now();
        this.hls.trigger(events["a" /* default */].FRAG_BUFFERED, { stats: stats, frag: fragCurrent, id: 'main' });
        this.tick();
      } else if (fragLoaded.sn === 'initSegment') {
        this.state = State.IDLE;
        stats.tparsed = stats.tbuffered = window.performance.now();
        details.initSegment.data = data.payload;
        this.hls.trigger(events["a" /* default */].FRAG_BUFFERED, { stats: stats, frag: fragCurrent, id: 'main' });
        this.tick();
      } else {
        this.state = State.PARSING;
        // transmux the MPEG-TS data to ISO-BMFF segments
        var duration = details.totalduration,
            level = fragCurrent.level,
            sn = fragCurrent.sn,
            audioCodec = this.config.defaultAudioCodec || currentLevel.audioCodec;
        if (this.audioCodecSwap) {
          logger["b" /* logger */].log('swapping playlist audio codec');
          if (audioCodec === undefined) {
            audioCodec = this.lastAudioCodec;
          }

          if (audioCodec) {
            if (audioCodec.indexOf('mp4a.40.5') !== -1) {
              audioCodec = 'mp4a.40.2';
            } else {
              audioCodec = 'mp4a.40.5';
            }
          }
        }
        this.pendingBuffering = true;
        this.appended = false;
        logger["b" /* logger */].log('Parsing ' + sn + ' of [' + details.startSN + ' ,' + details.endSN + '],level ' + level + ', cc ' + fragCurrent.cc);
        var demuxer = this.demuxer;
        if (!demuxer) {
          demuxer = this.demuxer = new demux_demuxer(this.hls, 'main');
        }

        // time Offset is accurate if level PTS is known, or if playlist is not sliding (not live) and if media is not seeking (this is to overcome potential timestamp drifts between playlists and fragments)
        var media = this.media;
        var mediaSeeking = media && media.seeking;
        var accurateTimeOffset = !mediaSeeking && (details.PTSKnown || !details.live);
        var initSegmentData = details.initSegment ? details.initSegment.data : [];
        demuxer.push(data.payload, initSegmentData, audioCodec, currentLevel.videoCodec, fragCurrent, duration, accurateTimeOffset, undefined);
      }
    }
    this.fragLoadError = 0;
  };

  StreamController.prototype.onFragParsingInitSegment = function onFragParsingInitSegment(data) {
    var fragCurrent = this.fragCurrent;
    var fragNew = data.frag;

    if (fragCurrent && data.id === 'main' && fragNew.sn === fragCurrent.sn && fragNew.level === fragCurrent.level && this.state === State.PARSING) {
      var tracks = data.tracks,
          trackName = void 0,
          track = void 0;

      // if audio track is expected to come from audio stream controller, discard any coming from main
      if (tracks.audio && this.altAudio) {
        delete tracks.audio;
      }

      // include levelCodec in audio and video tracks

share/public_html/static/hls.js  view on Meta::CPAN

        }
      }
      // trigger handler right now
      this.tick();
    }
  };

  StreamController.prototype.onFragParsingData = function onFragParsingData(data) {
    var _this2 = this;

    var fragCurrent = this.fragCurrent;
    var fragNew = data.frag;
    if (fragCurrent && data.id === 'main' && fragNew.sn === fragCurrent.sn && fragNew.level === fragCurrent.level && !(data.type === 'audio' && this.altAudio) && // filter out main audio if audio track is loaded through audio stream controller
    this.state === State.PARSING) {
      var level = this.levels[this.level],
          frag = fragCurrent;
      if (isNaN(data.endPTS)) {
        data.endPTS = data.startPTS + fragCurrent.duration;
        data.endDTS = data.startDTS + fragCurrent.duration;
      }

      if (data.hasAudio === true) {
        frag.addElementaryStream(loader_fragment.ElementaryStreamTypes.AUDIO);
      }

      if (data.hasVideo === true) {
        frag.addElementaryStream(loader_fragment.ElementaryStreamTypes.VIDEO);
      }

      logger["b" /* logger */].log('Parsed ' + data.type + ',PTS:[' + data.startPTS.toFixed(3) + ',' + data.endPTS.toFixed(3) + '],DTS:[' + data.startDTS.toFixed(3) + '/' + data.endDTS.toFixed(3) + '],nb:' + data.nb + ',dropped:' + (data.dropped || 0...

      // Detect gaps in a fragment  and try to fix it by finding a keyframe in the previous fragment (see _findFragments)
      if (data.type === 'video') {
        frag.dropped = data.dropped;
        if (frag.dropped) {
          if (!frag.backtracked) {
            var levelDetails = level.details;
            if (levelDetails && frag.sn === levelDetails.startSN) {
              logger["b" /* logger */].warn('missing video frame(s) on first frag, appending with gap', frag.sn);
            } else {
              logger["b" /* logger */].warn('missing video frame(s), backtracking fragment', frag.sn);
              // Return back to the IDLE state without appending to buffer
              // Causes findFragments to backtrack a segment and find the keyframe
              // Audio fragments arriving before video sets the nextLoadPosition, causing _findFragments to skip the backtracked fragment
              this.fragmentTracker.removeFragment(frag);
              frag.backtracked = true;
              this.nextLoadPosition = data.startPTS;
              this.state = State.IDLE;
              this.fragPrevious = frag;
              this.tick();
              return;
            }
          } else {
            logger["b" /* logger */].warn('Already backtracked on this fragment, appending with the gap', frag.sn);
          }
        } else {
          // Only reset the backtracked flag if we've loaded the frag without any dropped frames
          frag.backtracked = false;
        }
      }

      var drift = updateFragPTSDTS(level.details, frag, data.startPTS, data.endPTS, data.startDTS, data.endDTS),
          hls = this.hls;
      hls.trigger(events["a" /* default */].LEVEL_PTS_UPDATED, { details: level.details, level: this.level, drift: drift, type: data.type, start: data.startPTS, end: data.endPTS });
      // has remuxer dropped video frames located before first keyframe ?
      [data.data1, data.data2].forEach(function (buffer) {
        // only append in PARSING state (rationale is that an appending error could happen synchronously on first segment appending)
        // in that case it is useless to append following segments
        if (buffer && buffer.length && _this2.state === State.PARSING) {
          _this2.appended = true;
          // arm pending Buffering flag before appending a segment
          _this2.pendingBuffering = true;
          hls.trigger(events["a" /* default */].BUFFER_APPENDING, { type: data.type, data: buffer, parent: 'main', content: 'data' });
        }
      });
      // trigger handler right now
      this.tick();
    }
  };

  StreamController.prototype.onFragParsed = function onFragParsed(data) {
    var fragCurrent = this.fragCurrent;
    var fragNew = data.frag;
    if (fragCurrent && data.id === 'main' && fragNew.sn === fragCurrent.sn && fragNew.level === fragCurrent.level && this.state === State.PARSING) {
      this.stats.tparsed = window.performance.now();
      this.state = State.PARSED;
      this._checkAppendedParsed();
    }
  };

  StreamController.prototype.onAudioTrackSwitching = function onAudioTrackSwitching(data) {
    // if any URL found on new audio track, it is an alternate audio track
    var altAudio = !!data.url,
        trackId = data.id;
    // if we switch on main audio, ensure that main fragment scheduling is synced with media.buffered
    // don't do anything if we switch to alt audio: audio stream controller is handling it.
    // we will just have to change buffer scheduling on audioTrackSwitched
    if (!altAudio) {
      if (this.mediaBuffer !== this.media) {
        logger["b" /* logger */].log('switching on main audio, use media.buffered to schedule main fragment loading');
        this.mediaBuffer = this.media;
        var fragCurrent = this.fragCurrent;
        // we need to refill audio buffer from main: cancel any frag loading to speed up audio switch
        if (fragCurrent.loader) {
          logger["b" /* logger */].log('switching to main audio track, cancel main fragment load');
          fragCurrent.loader.abort();
        }
        this.fragCurrent = null;
        this.fragPrevious = null;
        // destroy demuxer to force init segment generation (following audio switch)
        if (this.demuxer) {
          this.demuxer.destroy();
          this.demuxer = null;
        }
        // switch to IDLE state to load new fragment
        this.state = State.IDLE;
      }
      var hls = this.hls;
      // switching to main audio, flush all audio and trigger track switched
      hls.trigger(events["a" /* default */].BUFFER_FLUSHING, { startOffset: 0, endOffset: Number.POSITIVE_INFINITY, type: 'audio' });
      hls.trigger(events["a" /* default */].AUDIO_TRACK_SWITCHED, { id: trackId });
      this.altAudio = false;
    }
  };

  StreamController.prototype.onAudioTrackSwitched = function onAudioTrackSwitched(data) {
    var trackId = data.id,
        altAudio = !!this.hls.audioTracks[trackId].url;
    if (altAudio) {
      var videoBuffer = this.videoBuffer;
      // if we switched on alternate audio, ensure that main fragment scheduling is synced with video sourcebuffer buffered
      if (videoBuffer && this.mediaBuffer !== videoBuffer) {
        logger["b" /* logger */].log('switching on alternate audio, use video.buffered to schedule main fragment loading');
        this.mediaBuffer = videoBuffer;
      }
    }
    this.altAudio = altAudio;
    this.tick();
  };

  StreamController.prototype.onBufferCreated = function onBufferCreated(data) {
    var tracks = data.tracks,
        mediaTrack = void 0,

share/public_html/static/hls.js  view on Meta::CPAN

        mediaTrack = track;
        // keep video source buffer reference
        if (type === 'video') {
          this.videoBuffer = tracks[type].buffer;
        }
      } else {
        alternate = true;
      }
    }
    if (alternate && mediaTrack) {
      logger["b" /* logger */].log('alternate track found, use ' + name + '.buffered to schedule main fragment loading');
      this.mediaBuffer = mediaTrack.buffer;
    } else {
      this.mediaBuffer = this.media;
    }
  };

  StreamController.prototype.onBufferAppended = function onBufferAppended(data) {
    if (data.parent === 'main') {
      var state = this.state;
      if (state === State.PARSING || state === State.PARSED) {
        // check if all buffers have been appended
        this.pendingBuffering = data.pending > 0;
        this._checkAppendedParsed();
      }
    }
  };

  StreamController.prototype._checkAppendedParsed = function _checkAppendedParsed() {
    // trigger handler right now
    if (this.state === State.PARSED && (!this.appended || !this.pendingBuffering)) {
      var frag = this.fragCurrent;
      if (frag) {
        var media = this.mediaBuffer ? this.mediaBuffer : this.media;
        logger["b" /* logger */].log('main buffered : ' + time_ranges.toString(media.buffered));
        this.fragPrevious = frag;
        var stats = this.stats;
        stats.tbuffered = window.performance.now();
        // we should get rid of this.fragLastKbps
        this.fragLastKbps = Math.round(8 * stats.total / (stats.tbuffered - stats.tfirst));
        this.hls.trigger(events["a" /* default */].FRAG_BUFFERED, { stats: stats, frag: frag, id: 'main' });
        this.state = State.IDLE;
      }
      this.tick();
    }
  };

  StreamController.prototype.onError = function onError(data) {
    var frag = data.frag || this.fragCurrent;
    // don't handle frag error not related to main fragment
    if (frag && frag.type !== 'main') {
      return;
    }

    // 0.5 : tolerance needed as some browsers stalls playback before reaching buffered end
    var mediaBuffered = !!this.media && BufferHelper.isBuffered(this.media, this.media.currentTime) && BufferHelper.isBuffered(this.media, this.media.currentTime + 0.5);

    switch (data.details) {
      case errors["a" /* ErrorDetails */].FRAG_LOAD_ERROR:
      case errors["a" /* ErrorDetails */].FRAG_LOAD_TIMEOUT:
      case errors["a" /* ErrorDetails */].KEY_LOAD_ERROR:
      case errors["a" /* ErrorDetails */].KEY_LOAD_TIMEOUT:
        if (!data.fatal) {
          // keep retrying until the limit will be reached
          if (this.fragLoadError + 1 <= this.config.fragLoadingMaxRetry) {
            // exponential backoff capped to config.fragLoadingMaxRetryTimeout
            var delay = Math.min(Math.pow(2, this.fragLoadError) * this.config.fragLoadingRetryDelay, this.config.fragLoadingMaxRetryTimeout);
            logger["b" /* logger */].warn('mediaController: frag loading failed, retry in ' + delay + ' ms');
            this.retryDate = window.performance.now() + delay;
            // retry loading state
            // if loadedmetadata is not set, it means that we are emergency switch down on first frag
            // in that case, reset startFragRequested flag
            if (!this.loadedmetadata) {
              this.startFragRequested = false;
              this.nextLoadPosition = this.startPosition;
            }
            this.fragLoadError++;
            this.state = State.FRAG_LOADING_WAITING_RETRY;
          } else {
            logger["b" /* logger */].error('mediaController: ' + data.details + ' reaches max retry, redispatch as fatal ...');
            // switch error to fatal
            data.fatal = true;
            this.state = State.ERROR;
          }
        }
        break;
      case errors["a" /* ErrorDetails */].LEVEL_LOAD_ERROR:

share/public_html/static/hls.js  view on Meta::CPAN

        if (data.parent === 'main' && (this.state === State.PARSING || this.state === State.PARSED)) {
          // reduce max buf len if current position is buffered
          if (mediaBuffered) {
            this._reduceMaxBufferLength(this.config.maxBufferLength);
            this.state = State.IDLE;
          } else {
            // current position is not buffered, but browser is still complaining about buffer full error
            // this happens on IE/Edge, refer to https://github.com/video-dev/hls.js/pull/708
            // in that case flush the whole buffer to recover
            logger["b" /* logger */].warn('buffer full error also media.currentTime is not buffered, flush everything');
            this.fragCurrent = null;
            // flush everything
            this.flushMainBuffer(0, Number.POSITIVE_INFINITY);
          }
        }
        break;
      default:
        break;
    }
  };

share/public_html/static/hls.js  view on Meta::CPAN

          this._reportStall(bufferInfo.len);
        }

        this._tryFixBufferStall(bufferInfo, stalledDuration);
      }
    }
  };

  StreamController.prototype.onFragLoadEmergencyAborted = function onFragLoadEmergencyAborted() {
    this.state = State.IDLE;
    // if loadedmetadata is not set, it means that we are emergency switch down on first frag
    // in that case, reset startFragRequested flag
    if (!this.loadedmetadata) {
      this.startFragRequested = false;
      this.nextLoadPosition = this.startPosition;
    }
    this.tick();
  };

  StreamController.prototype.onBufferFlushed = function onBufferFlushed() {
    /* after successful buffer flushing, filter flushed fragments from bufferedFrags
      use mediaBuffered instead of media (so that we will check against video.buffered ranges in case of alt audio track)
    */
    var media = this.mediaBuffer ? this.mediaBuffer : this.media;
    if (media) {
      // filter fragments potentially evicted from buffer. this is to avoid memleak on live streams
      this.fragmentTracker.detectEvictedFragments(loader_fragment.ElementaryStreamTypes.VIDEO, media.buffered);
    }
    // move to IDLE once flush complete. this should trigger new fragment loading
    this.state = State.IDLE;
    // reset reference to frag
    this.fragPrevious = null;
  };

  StreamController.prototype.swapAudioCodec = function swapAudioCodec() {
    this.audioCodecSwap = !this.audioCodecSwap;
  };

  StreamController.prototype.computeLivePosition = function computeLivePosition(sliding, levelDetails) {
    var targetLatency = this.config.liveSyncDuration !== undefined ? this.config.liveSyncDuration : this.config.liveSyncDurationCount * levelDetails.targetduration;
    return sliding + Math.max(0, levelDetails.totalduration - targetLatency);
  };

share/public_html/static/hls.js  view on Meta::CPAN

   */


  StreamController.prototype._tryFixBufferStall = function _tryFixBufferStall(bufferInfo, stalledDuration) {
    var config = this.config,
        media = this.media;

    var currentTime = media.currentTime;
    var jumpThreshold = 0.5; // tolerance needed as some browsers stalls playback before reaching buffered range end

    var partial = this.fragmentTracker.getPartialFragment(currentTime);
    if (partial) {
      // Try to skip over the buffer hole caused by a partial fragment
      // This method isn't limited by the size of the gap between buffered ranges
      this._trySkipBufferHole(partial);
    }

    if (bufferInfo.len > jumpThreshold && stalledDuration > config.highBufferWatchdogPeriod * 1000) {
      // Try to nudge currentTime over a buffer hole if we've been stalling for the configured amount of seconds
      // We only try to jump the hole if it's under the configured size
      // Reset stalled so to rearm watchdog timer
      this.stalled = null;
      this._tryNudgeBuffer();

share/public_html/static/hls.js  view on Meta::CPAN

      hls.trigger(events["a" /* default */].ERROR, {
        type: errors["b" /* ErrorTypes */].MEDIA_ERROR,
        details: errors["a" /* ErrorDetails */].BUFFER_STALLED_ERROR,
        fatal: false,
        buffer: bufferLen
      });
    }
  };

  /**
   * Attempts to fix buffer stalls by jumping over known gaps caused by partial fragments
   * @param partial - The partial fragment found at the current time (where playback is stalling).
   * @private
   */


  StreamController.prototype._trySkipBufferHole = function _trySkipBufferHole(partial) {
    var hls = this.hls,
        media = this.media;

    var currentTime = media.currentTime;
    var lastEndTime = 0;
    // Check if currentTime is between unbuffered regions of partial fragments
    for (var i = 0; i < media.buffered.length; i++) {
      var startTime = media.buffered.start(i);
      if (currentTime >= lastEndTime && currentTime < startTime) {
        media.currentTime = Math.max(startTime, media.currentTime + 0.1);
        logger["b" /* logger */].warn('skipping hole, adjusting currentTime from ' + currentTime + ' to ' + media.currentTime);
        this.stalled = null;
        hls.trigger(events["a" /* default */].ERROR, {
          type: errors["b" /* ErrorTypes */].MEDIA_ERROR,
          details: errors["a" /* ErrorDetails */].BUFFER_SEEK_OVER_HOLE,
          fatal: false,
          reason: 'fragment loaded with buffer holes, seeking from ' + currentTime + ' to ' + media.currentTime,
          frag: partial
        });
        return;
      }
      lastEndTime = media.buffered.end(i);
    }
  };

  /**
   * Attempts to fix buffer stalls by advancing the mediaElement's current time by a small amount.
   * @private

share/public_html/static/hls.js  view on Meta::CPAN

   * Seeks to the set startPosition if not equal to the mediaElement's current time.
   * @private
   */


  StreamController.prototype._seekToStartPos = function _seekToStartPos() {
    var media = this.media;

    var currentTime = media.currentTime;
    // only adjust currentTime if different from startPosition or if startPosition not buffered
    // at that stage, there should be only one buffered range, as we reach that code after first fragment has been buffered
    var startPosition = media.seeking ? currentTime : this.startPosition;
    // if currentTime not matching with expected startPosition or startPosition not buffered but close to first buffered
    if (currentTime !== startPosition) {
      // if startPosition not buffered, let's seek to buffered.start(0)
      logger["b" /* logger */].log('target start position not buffered, seek to buffered.start(0) ' + startPosition + ' from current time ' + currentTime + ' ');
      media.currentTime = startPosition;
    }
  };

  stream_controller__createClass(StreamController, [{

share/public_html/static/hls.js  view on Meta::CPAN

      }
    },
    get: function get() {
      return this._state;
    }
  }, {
    key: 'currentLevel',
    get: function get() {
      var media = this.media;
      if (media) {
        var frag = this.getBufferedFrag(media.currentTime);
        if (frag) {
          return frag.level;
        }
      }
      return -1;
    }
  }, {
    key: 'nextBufferedFrag',
    get: function get() {
      var media = this.media;
      if (media) {
        // first get end range of current fragment
        return this.followingBufferedFrag(this.getBufferedFrag(media.currentTime));
      } else {
        return null;
      }
    }
  }, {
    key: 'nextLevel',
    get: function get() {
      var frag = this.nextBufferedFrag;
      if (frag) {
        return frag.level;
      } else {
        return -1;
      }
    }
  }, {
    key: 'liveSyncPosition',
    get: function get() {
      return this._liveSyncPosition;
    },
    set: function set(value) {

share/public_html/static/hls.js  view on Meta::CPAN

    var levelSet = {};
    var levelFromSet = null;
    var videoCodecFound = false;
    var audioCodecFound = false;
    var chromeOrFirefox = /chrome|firefox/.test(navigator.userAgent.toLowerCase());
    var audioTracks = [];

    // regroup redundant levels together
    data.levels.forEach(function (level) {
      level.loadError = 0;
      level.fragmentError = false;

      videoCodecFound = videoCodecFound || !!level.videoCodec;
      audioCodecFound = audioCodecFound || !!level.audioCodec || !!(level.attrs && level.attrs.AUDIO);

      // erase audio codec info if browser does not support mp4a.40.34.
      // demuxer will autodetect codec and fallback to mpeg/audio
      if (chromeOrFirefox && level.audioCodec && level.audioCodec.indexOf('mp4a.40.34') !== -1) {
        level.audioCodec = undefined;
      }

share/public_html/static/hls.js  view on Meta::CPAN

  LevelController.prototype.onError = function onError(data) {
    if (data.fatal) {
      if (data.type === errors["b" /* ErrorTypes */].NETWORK_ERROR) {
        this.clearTimer();
      }

      return;
    }

    var levelError = false,
        fragmentError = false;
    var levelIndex = void 0;

    // try to recover not fatal errors
    switch (data.details) {
      case errors["a" /* ErrorDetails */].FRAG_LOAD_ERROR:
      case errors["a" /* ErrorDetails */].FRAG_LOAD_TIMEOUT:
      case errors["a" /* ErrorDetails */].KEY_LOAD_ERROR:
      case errors["a" /* ErrorDetails */].KEY_LOAD_TIMEOUT:
        levelIndex = data.frag.level;
        fragmentError = true;
        break;
      case errors["a" /* ErrorDetails */].LEVEL_LOAD_ERROR:
      case errors["a" /* ErrorDetails */].LEVEL_LOAD_TIMEOUT:
        levelIndex = data.context.level;
        levelError = true;
        break;
      case errors["a" /* ErrorDetails */].REMUX_ALLOC_ERROR:
        levelIndex = data.level;
        levelError = true;
        break;
    }

    if (levelIndex !== undefined) {
      this.recoverLevel(data, levelIndex, levelError, fragmentError);
    }
  };

  /**
   * Switch to a redundant stream if any available.
   * If redundant stream is not available, emergency switch down if ABR mode is enabled.
   *
   * @param {Object} errorEvent
   * @param {Number} levelIndex current level index
   * @param {Boolean} levelError
   * @param {Boolean} fragmentError
   */
  // FIXME Find a better abstraction where fragment/level retry management is well decoupled


  LevelController.prototype.recoverLevel = function recoverLevel(errorEvent, levelIndex, levelError, fragmentError) {
    var _this2 = this;

    var config = this.hls.config;
    var errorDetails = errorEvent.details;

    var level = this._levels[levelIndex];
    var redundantLevels = void 0,
        delay = void 0,
        nextLevel = void 0;

    level.loadError++;
    level.fragmentError = fragmentError;

    if (levelError) {
      if (this.levelRetryCount + 1 <= config.levelLoadingMaxRetry) {
        // exponential backoff capped to max retry timeout
        delay = Math.min(Math.pow(2, this.levelRetryCount) * config.levelLoadingRetryDelay, config.levelLoadingMaxRetryTimeout);
        // Schedule level reload
        this.timer = setTimeout(function () {
          return _this2.loadLevel();
        }, delay);
        // boolean used to inform stream controller not to switch back to IDLE on non fatal error

share/public_html/static/hls.js  view on Meta::CPAN

        logger["b" /* logger */].error('level controller, cannot recover from ' + errorDetails + ' error');
        this.currentLevelIndex = null;
        // stopping live reloading timer if any
        this.clearTimer();
        // switch error to fatal
        errorEvent.fatal = true;
        return;
      }
    }

    // Try any redundant streams if available for both errors: level and fragment
    // If level.loadError reaches redundantLevels it means that we tried them all, no hope  => let's switch down
    if (levelError || fragmentError) {
      redundantLevels = level.url.length;

      if (redundantLevels > 1 && level.loadError < redundantLevels) {
        level.urlId = (level.urlId + 1) % redundantLevels;
        level.details = undefined;

        logger["b" /* logger */].warn('level controller, ' + errorDetails + ' for level ' + levelIndex + ': switching to redundant URL-id ' + level.urlId);

        // console.log('Current audio track group ID:', this.hls.audioTracks[this.hls.audioTrack].groupId);
        // console.log('New video quality level audio group id:', level.attrs.AUDIO);
      } else {
        // Search for available level
        if (this.manualLevelIndex === -1) {
          // When lowest level has been reached, let's start hunt from the top
          nextLevel = levelIndex === 0 ? this._levels.length - 1 : levelIndex - 1;
          logger["b" /* logger */].warn('level controller, ' + errorDetails + ': switch to ' + nextLevel);
          this.hls.nextAutoLevel = this.currentLevelIndex = nextLevel;
        } else if (fragmentError) {
          // Allow fragment retry as long as configuration allows.
          // reset this._level so that another call to set level() will trigger again a frag load
          logger["b" /* logger */].warn('level controller, ' + errorDetails + ': reload a fragment');
          this.currentLevelIndex = null;
        }
      }
    }
  };

  // reset errors on the successful load of a fragment


  LevelController.prototype.onFragLoaded = function onFragLoaded(_ref3) {
    var frag = _ref3.frag;

    if (frag !== undefined && frag.type === 'main') {
      var level = this._levels[frag.level];
      if (level !== undefined) {
        level.fragmentError = false;
        level.loadError = 0;
        this.levelRetryCount = 0;
      }
    }
  };

  LevelController.prototype.onLevelLoaded = function onLevelLoaded(data) {
    var _this3 = this;

    var levelId = data.level;
    // only process level loaded events matching with expected level
    if (levelId !== this.currentLevelIndex) {
      return;
    }

    var curLevel = this._levels[levelId];
    // reset level load error counter on successful level loaded only if there is no issues with fragments
    if (!curLevel.fragmentError) {
      curLevel.loadError = 0;
      this.levelRetryCount = 0;
    }
    var newDetails = data.details;
    // if current playlist is a live playlist, arm a timer to reload it
    if (newDetails.live) {
      var targetdurationMs = 1000 * (newDetails.averagetargetduration ? newDetails.averagetargetduration : newDetails.targetduration);
      var reloadInterval = targetdurationMs,
          curDetails = curLevel.details;
      if (curDetails && newDetails.endSN === curDetails.endSN) {

share/public_html/static/hls.js  view on Meta::CPAN

        // same as what we do for captions
        sendAddTrackEvent(textTrack, this.media);

        return textTrack;
      }
    }
    return this.media.addTextTrack('metadata', 'id3');
  };

  ID3TrackController.prototype.onFragParsingMetadata = function onFragParsingMetadata(data) {
    var fragment = data.frag;
    var samples = data.samples;

    // create track dynamically
    if (!this.id3Track) {
      this.id3Track = this.getID3Track(this.media.textTracks);
      this.id3Track.mode = 'hidden';
    }

    // Attempt to recreate Safari functionality by creating
    // WebKitDataCue objects when available and store the decoded
    // ID3 data in the value property of the cue
    var Cue = window.WebKitDataCue || window.VTTCue || window.TextTrackCue;

    for (var i = 0; i < samples.length; i++) {
      var frames = id3["a" /* default */].getID3Frames(samples[i].data);
      if (frames) {
        var startTime = samples[i].pts;
        var endTime = i < samples.length - 1 ? samples[i + 1].pts : fragment.endPTS;

        // Give a slight bump to the endTime if it's equal to startTime to avoid a SyntaxError in IE
        if (startTime === endTime) {
          endTime += 0.0001;
        }

        for (var j = 0; j < frames.length; j++) {
          var frame = frames[j];
          // Safari doesn't put the timestamp frame in the TextTrack
          if (!id3["a" /* default */].isTimeStampFrame(frame)) {

share/public_html/static/hls.js  view on Meta::CPAN

var abr_controller__createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ...

function abr_controller__classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }

function abr_controller__possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : se...

function abr_controller__inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Objec...

/*
 * simple ABR Controller
 *  - compute next level based on last fragment bw heuristics
 *  - implement an abandon rules triggered if we have less than 2 frag buffered and if computed bw shows that we risk buffer stalling
 */








var abr_controller__window = window,

share/public_html/static/hls.js  view on Meta::CPAN

    _this.onCheck = _this._abandonRulesCheck.bind(_this);
    return _this;
  }

  AbrController.prototype.destroy = function destroy() {
    this.clearTimer();
    event_handler.prototype.destroy.call(this);
  };

  AbrController.prototype.onFragLoading = function onFragLoading(data) {
    var frag = data.frag;
    if (frag.type === 'main') {
      if (!this.timer) {
        this.fragCurrent = frag;
        this.timer = setInterval(this.onCheck, 100);
      }

      // lazy init of BwEstimator, rationale is that we use different params for Live/VoD
      // so we need to wait for stream manifest / playlist type to instantiate it.
      if (!this._bwEstimator) {
        var hls = this.hls;
        var config = hls.config;
        var level = frag.level;
        var isLive = hls.levels[level].details.live;

        var ewmaFast = void 0,
            ewmaSlow = void 0;
        if (isLive) {
          ewmaFast = config.abrEwmaFastLive;
          ewmaSlow = config.abrEwmaSlowLive;
        } else {
          ewmaFast = config.abrEwmaFastVoD;
          ewmaSlow = config.abrEwmaSlowVoD;
        }
        this._bwEstimator = new ewma_bandwidth_estimator(hls, ewmaSlow, ewmaFast, config.abrEwmaDefaultEstimate);
      }
    }
  };

  AbrController.prototype._abandonRulesCheck = function _abandonRulesCheck() {
    /*
      monitor fragment retrieval time...
      we compute expected time of arrival of the complete fragment.
      we compare it to expected time of buffer starvation
    */
    var hls = this.hls;
    var video = hls.media;
    var frag = this.fragCurrent;

    if (!frag) {
      return;
    }

    var loader = frag.loader;
    var minAutoLevel = hls.minAutoLevel;

    // if loader has been destroyed or loading has been aborted, stop timer and return
    if (!loader || loader.stats && loader.stats.aborted) {
      logger["b" /* logger */].warn('frag loader destroy or aborted, disarm abandonRules');
      this.clearTimer();
      // reset forced auto level value so that next level will be selected
      this._nextAutoLevel = -1;
      return;
    }
    var stats = loader.stats;
    /* only monitor frag retrieval time if
    (video not paused OR first fragment being loaded(ready state === HAVE_NOTHING = 0)) AND autoswitching enabled AND not lowest level (=> means that we have several levels) */
    if (video && stats && (!video.paused && video.playbackRate !== 0 || !video.readyState) && frag.autoLevel && frag.level) {
      var requestDelay = abr_controller_performance.now() - stats.trequest,
          playbackRate = Math.abs(video.playbackRate);
      // monitor fragment load progress after half of expected fragment duration,to stabilize bitrate
      if (requestDelay > 500 * frag.duration / playbackRate) {
        var levels = hls.levels,
            loadRate = Math.max(1, stats.bw ? stats.bw / 8 : stats.loaded * 1000 / requestDelay),
            // byte/s; at least 1 byte/s to avoid division by zero
        // compute expected fragment length using frag duration and level bitrate. also ensure that expected len is gte than already loaded size
        level = levels[frag.level],
            levelBitrate = level.realBitrate ? Math.max(level.realBitrate, level.bitrate) : level.bitrate,
            expectedLen = stats.total ? stats.total : Math.max(stats.loaded, Math.round(frag.duration * levelBitrate / 8)),
            pos = video.currentTime,
            fragLoadedDelay = (expectedLen - stats.loaded) / loadRate,
            bufferStarvationDelay = (BufferHelper.bufferInfo(video, pos, hls.config.maxBufferHole).end - pos) / playbackRate;
        // consider emergency switch down only if we have less than 2 frag buffered AND
        // time to finish loading current fragment is bigger than buffer starvation delay
        // ie if we risk buffer starvation if bw does not increase quickly
        if (bufferStarvationDelay < 2 * frag.duration / playbackRate && fragLoadedDelay > bufferStarvationDelay) {
          var fragLevelNextLoadedDelay = void 0,
              nextLoadLevel = void 0;
          // lets iterate through lower level and try to find the biggest one that could avoid rebuffering
          // we start from current level - 1 and we step down , until we find a matching level
          for (nextLoadLevel = frag.level - 1; nextLoadLevel > minAutoLevel; nextLoadLevel--) {
            // compute time to load next fragment at lower level
            // 0.8 : consider only 80% of current bw to be conservative
            // 8 = bits per byte (bps/Bps)
            var levelNextBitrate = levels[nextLoadLevel].realBitrate ? Math.max(levels[nextLoadLevel].realBitrate, levels[nextLoadLevel].bitrate) : levels[nextLoadLevel].bitrate;
            fragLevelNextLoadedDelay = frag.duration * levelNextBitrate / (8 * 0.8 * loadRate);
            if (fragLevelNextLoadedDelay < bufferStarvationDelay) {
              // we found a lower level that be rebuffering free with current estimated bw !
              break;
            }
          }
          // only emergency switch down if it takes less time to load new fragment at lowest level instead
          // of finishing loading current one ...
          if (fragLevelNextLoadedDelay < fragLoadedDelay) {
            logger["b" /* logger */].warn('loading too slow, abort fragment loading and switch to level ' + nextLoadLevel + ':fragLoadedDelay[' + nextLoadLevel + ']<fragLoadedDelay[' + (frag.level - 1) + '];bufferStarvationDelay:' + fragLevelNextLoad...
            // force next load level in auto mode
            hls.nextLoadLevel = nextLoadLevel;
            // update bw estimate for this fragment before cancelling load (this will help reducing the bw)
            this._bwEstimator.sample(requestDelay, stats.loaded);
            // abort fragment loading
            loader.abort();
            // stop abandon rules timer
            this.clearTimer();
            hls.trigger(events["a" /* default */].FRAG_LOAD_EMERGENCY_ABORTED, { frag: frag, stats: stats });
          }
        }
      }
    }
  };

  AbrController.prototype.onFragLoaded = function onFragLoaded(data) {
    var frag = data.frag;
    if (frag.type === 'main' && !isNaN(frag.sn)) {
      // stop monitoring bw once frag loaded
      this.clearTimer();
      // store level id after successful fragment load
      this.lastLoadedFragLevel = frag.level;
      // reset forced auto level value so that next level will be selected
      this._nextAutoLevel = -1;

      // compute level average bitrate
      if (this.hls.config.abrMaxWithRealBitrate) {
        var level = this.hls.levels[frag.level];
        var loadedBytes = (level.loaded ? level.loaded.bytes : 0) + data.stats.loaded;
        var loadedDuration = (level.loaded ? level.loaded.duration : 0) + data.frag.duration;
        level.loaded = { bytes: loadedBytes, duration: loadedDuration };
        level.realBitrate = Math.round(8 * loadedBytes / loadedDuration);
      }
      // if fragment has been loaded to perform a bitrate test,
      if (data.frag.bitrateTest) {
        var stats = data.stats;
        stats.tparsed = stats.tbuffered = stats.tload;
        this.onFragBuffered(data);
      }
    }
  };

  AbrController.prototype.onFragBuffered = function onFragBuffered(data) {
    var stats = data.stats;
    var frag = data.frag;
    // only update stats on first frag buffering
    // if same frag is loaded multiple times, it might be in browser cache, and loaded quickly
    // and leading to wrong bw estimation
    // on bitrate test, also only update stats once (if tload = tbuffered == on FRAG_LOADED)
    if (stats.aborted !== true && frag.type === 'main' && !isNaN(frag.sn) && (!frag.bitrateTest || stats.tload === stats.tbuffered)) {
      // use tparsed-trequest instead of tbuffered-trequest to compute fragLoadingProcessing; rationale is that  buffer appending only happens once media is attached
      // in case we use config.startFragPrefetch while media is not attached yet, fragment might be parsed while media not attached yet, but it will only be buffered on media attached
      // as a consequence it could happen really late in the process. meaning that appending duration might appears huge ... leading to underestimated throughput estimation
      var fragLoadingProcessingMs = stats.tparsed - stats.trequest;
      logger["b" /* logger */].log('latency/loading/parsing/append/kbps:' + Math.round(stats.tfirst - stats.trequest) + '/' + Math.round(stats.tload - stats.tfirst) + '/' + Math.round(stats.tparsed - stats.tload) + '/' + Math.round(stats.tbuffered - ...
      this._bwEstimator.sample(fragLoadingProcessingMs, stats.loaded);
      stats.bwEstimate = this._bwEstimator.getEstimate();
      // if fragment has been loaded to perform a bitrate test, (hls.startLevel = -1), store bitrate test delay duration
      if (frag.bitrateTest) {
        this.bitrateTestDelay = fragLoadingProcessingMs / 1000;
      } else {
        this.bitrateTestDelay = 0;
      }
    }
  };

  AbrController.prototype.onError = function onError(data) {
    // stop timer in case of frag loading error
    switch (data.details) {
      case errors["a" /* ErrorDetails */].FRAG_LOAD_ERROR:
      case errors["a" /* ErrorDetails */].FRAG_LOAD_TIMEOUT:
        this.clearTimer();
        break;
      default:
        break;
    }
  };

share/public_html/static/hls.js  view on Meta::CPAN

    this.timer = null;
  };

  // return next auto level


  AbrController.prototype._findBestLevel = function _findBestLevel(currentLevel, currentFragDuration, currentBw, minAutoLevel, maxAutoLevel, maxFetchDuration, bwFactor, bwUpFactor, levels) {
    for (var i = maxAutoLevel; i >= minAutoLevel; i--) {
      var levelInfo = levels[i],
          levelDetails = levelInfo.details,
          avgDuration = levelDetails ? levelDetails.totalduration / levelDetails.fragments.length : currentFragDuration,
          live = levelDetails ? levelDetails.live : false,
          adjustedbw = void 0;
      // follow algorithm captured from stagefright :
      // https://android.googlesource.com/platform/frameworks/av/+/master/media/libstagefright/httplive/LiveSession.cpp
      // Pick the highest bandwidth stream below or equal to estimated bandwidth.
      // consider only 80% of the available bandwidth, but if we are switching up,
      // be even more conservative (70%) to avoid overestimating and immediately
      // switching back.
      if (i <= currentLevel) {
        adjustedbw = bwFactor * currentBw;
      } else {
        adjustedbw = bwUpFactor * currentBw;
      }

      var bitrate = levels[i].realBitrate ? Math.max(levels[i].realBitrate, levels[i].bitrate) : levels[i].bitrate,
          fetchDuration = bitrate * avgDuration / adjustedbw;

      logger["b" /* logger */].trace('level/adjustedbw/bitrate/avgDuration/maxFetchDuration/fetchDuration: ' + i + '/' + Math.round(adjustedbw) + '/' + bitrate + '/' + avgDuration + '/' + maxFetchDuration + '/' + fetchDuration);
      // if adjusted bw is greater than level bitrate AND
      if (adjustedbw > bitrate && (
      // fragment fetchDuration unknown OR live stream OR fragment fetchDuration less than max allowed fetch duration, then this level matches
      // we don't account for max Fetch Duration for live streams, this is to avoid switching down when near the edge of live sliding window ...
      // special case to support startLevel = -1 (bitrateTest) on live streams : in that case we should not exit loop so that _findBestLevel will return -1
      !fetchDuration || live && !this.bitrateTestDelay || fetchDuration < maxFetchDuration)) {
        // as we are looping from highest to lowest, this will return the best achievable quality level
        return i;
      }
    }
    // not enough time budget even with quality level 0 ... rebuffering might happen
    return -1;
  };

share/public_html/static/hls.js  view on Meta::CPAN

  }, {
    key: '_nextABRAutoLevel',
    get: function get() {
      var hls = this.hls,
          maxAutoLevel = hls.maxAutoLevel,
          levels = hls.levels,
          config = hls.config,
          minAutoLevel = hls.minAutoLevel;
      var video = hls.media,
          currentLevel = this.lastLoadedFragLevel,
          currentFragDuration = this.fragCurrent ? this.fragCurrent.duration : 0,
          pos = video ? video.currentTime : 0,

      // playbackRate is the absolute value of the playback rate; if video.playbackRate is 0, we use 1 to load as
      // if we're playing back at the normal rate.
      playbackRate = video && video.playbackRate !== 0 ? Math.abs(video.playbackRate) : 1.0,
          avgbw = this._bwEstimator ? this._bwEstimator.getEstimate() : config.abrEwmaDefaultEstimate,

      // bufferStarvationDelay is the wall-clock time left until the playback buffer is exhausted.
      bufferStarvationDelay = (BufferHelper.bufferInfo(video, pos, config.maxBufferHole).end - pos) / playbackRate;

share/public_html/static/hls.js  view on Meta::CPAN

      if (bestLevel >= 0) {
        return bestLevel;
      } else {
        logger["b" /* logger */].trace('rebuffering expected to happen, lets try to find a quality level minimizing the rebuffering');
        // not possible to get rid of rebuffering ... let's try to find level that will guarantee less than maxStarvationDelay of rebuffering
        // if no matching level found, logic will return 0
        var maxStarvationDelay = currentFragDuration ? Math.min(currentFragDuration, config.maxStarvationDelay) : config.maxStarvationDelay,
            bwFactor = config.abrBandWidthFactor,
            bwUpFactor = config.abrBandWidthUpFactor;
        if (bufferStarvationDelay === 0) {
          // in case buffer is empty, let's check if previous fragment was loaded to perform a bitrate test
          var bitrateTestDelay = this.bitrateTestDelay;
          if (bitrateTestDelay) {
            // if it is the case, then we need to adjust our max starvation delay using maxLoadingDelay config value
            // max video loading delay used in  automatic start level selection :
            // in that mode ABR controller will ensure that video loading time (ie the time to fetch the first fragment at lowest quality level +
            // the time to fetch the fragment at the appropriate quality level is less than ```maxLoadingDelay``` )
            // cap maxLoadingDelay and ensure it is not bigger 'than bitrate test' frag duration
            var maxLoadingDelay = currentFragDuration ? Math.min(currentFragDuration, config.maxLoadingDelay) : config.maxLoadingDelay;
            maxStarvationDelay = maxLoadingDelay - bitrateTestDelay;
            logger["b" /* logger */].trace('bitrate test took ' + Math.round(1000 * bitrateTestDelay) + 'ms, set first fragment max fetchDuration to ' + Math.round(1000 * maxStarvationDelay) + ' ms');
            // don't use conservative factor on bitrate test
            bwFactor = bwUpFactor = 1;
          }
        }
        bestLevel = this._findBestLevel(currentLevel, currentFragDuration, avgbw, minAutoLevel, maxAutoLevel, bufferStarvationDelay + maxStarvationDelay, bwFactor, bwUpFactor, levels);
        return Math.max(bestLevel, 0);
      }
    }
  }]);

share/public_html/static/hls.js  view on Meta::CPAN

      this.checkEos();
    }

    this.appending = false;
    var parent = this.parent;
    // count nb of pending segments waiting for appending on this sourcebuffer
    var pending = this.segments.reduce(function (counter, segment) {
      return segment.parent === parent ? counter + 1 : counter;
    }, 0);

    // this.sourceBuffer is better to use than media.buffered as it is closer to the PTS data from the fragments
    var timeRanges = {};
    var sourceBuffer = this.sourceBuffer;
    for (var streamType in sourceBuffer) {
      timeRanges[streamType] = sourceBuffer[streamType].buffered;
    }

    this.hls.trigger(events["a" /* default */].BUFFER_APPENDED, { parent: parent, pending: pending, timeRanges: timeRanges });
    // don't append in flushing mode
    if (!this._needsFlush) {
      this.doAppending();

share/public_html/static/hls.js  view on Meta::CPAN

      var sbobj = sb[type];
      if (!sbobj.ended) {
        return;
      }

      if (sbobj.updating) {
        this._needsEos = true;
        return;
      }
    }
    logger["b" /* logger */].log('all media data available, signal endOfStream() to MediaSource and stop loading fragment');
    // Notify the media element that it now has all of the media data
    try {
      mediaSource.endOfStream();
    } catch (e) {
      logger["b" /* logger */].warn('exception while calling mediaSource.endOfStream()');
    }
    this._needsEos = false;
  };

  BufferController.prototype.onBufferFlushing = function onBufferFlushing(data) {
    this.flushRange.push({ start: data.startOffset, end: data.endOffset, type: data.type });
    // attempt flush immediately
    this.flushBufferCounter = 0;
    this.doFlush();
  };

  BufferController.prototype.onLevelUpdated = function onLevelUpdated(_ref) {
    var details = _ref.details;

    if (details.fragments.length > 0) {
      this._levelDuration = details.totalduration + details.fragments[0].start;
      this._live = details.live;
      this.updateMediaElementDuration();
    }
  };

  /**
   * Update Media Source duration to current level duration or override to Infinity if configuration parameter
   * 'liveDurationInfinity` is set to `true`
   * More details: https://github.com/video-dev/hls.js/issues/355
   */

share/public_html/static/hls.js  view on Meta::CPAN

  PARSED: 'PARSED',
  BUFFER_FLUSHING: 'BUFFER_FLUSHING',
  ENDED: 'ENDED',
  ERROR: 'ERROR',
  WAITING_INIT_PTS: 'WAITING_INIT_PTS'
};

var audio_stream_controller_AudioStreamController = function (_TaskLoop) {
  audio_stream_controller__inherits(AudioStreamController, _TaskLoop);

  function AudioStreamController(hls, fragmentTracker) {
    audio_stream_controller__classCallCheck(this, AudioStreamController);

    var _this = audio_stream_controller__possibleConstructorReturn(this, _TaskLoop.call(this, hls, events["a" /* default */].MEDIA_ATTACHED, events["a" /* default */].MEDIA_DETACHING, events["a" /* default */].AUDIO_TRACKS_UPDATED, events["a" /* defa...

    _this.fragmentTracker = fragmentTracker;
    _this.config = hls.config;
    _this.audioCodecSwap = false;
    _this._state = audio_stream_controller_State.STOPPED;
    _this.initPTS = [];
    _this.waitingFragment = null;
    _this.videoTrackCC = null;
    return _this;
  }

  AudioStreamController.prototype.onHandlerDestroying = function onHandlerDestroying() {
    this.stopLoad();
    _TaskLoop.prototype.onHandlerDestroying.call(this);
  };

  AudioStreamController.prototype.onHandlerDestroyed = function onHandlerDestroyed() {
    this.state = audio_stream_controller_State.STOPPED;
    this.fragmentTracker = null;
    _TaskLoop.prototype.onHandlerDestroyed.call(this);
  };

  // Signal that video PTS was found


  AudioStreamController.prototype.onInitPtsFound = function onInitPtsFound(data) {
    var demuxerId = data.id,
        cc = data.frag.cc,
        initPTS = data.initPTS;
    if (demuxerId === 'main') {
      // Always update the new INIT PTS
      // Can change due level switch
      this.initPTS[cc] = initPTS;
      this.videoTrackCC = cc;
      logger["b" /* logger */].log('InitPTS for cc: ' + cc + ' found from video track: ' + initPTS);

      // If we are waiting we need to demux/remux the waiting frag
      // With the new initPTS
      if (this.state === audio_stream_controller_State.WAITING_INIT_PTS) {
        this.tick();
      }
    }
  };

  AudioStreamController.prototype.startLoad = function startLoad(startPosition) {
    if (this.tracks) {
      var lastCurrentTime = this.lastCurrentTime;
      this.stopLoad();
      this.setInterval(100);
      this.fragLoadError = 0;
      if (lastCurrentTime > 0 && startPosition === -1) {
        logger["b" /* logger */].log('audio:override startPosition with lastCurrentTime @' + lastCurrentTime.toFixed(3));
        this.state = audio_stream_controller_State.IDLE;
      } else {
        this.lastCurrentTime = this.startPosition ? this.startPosition : startPosition;
        this.state = audio_stream_controller_State.STARTING;
      }
      this.nextLoadPosition = this.startPosition = this.lastCurrentTime;
      this.tick();
    } else {
      this.startPosition = startPosition;
      this.state = audio_stream_controller_State.STOPPED;
    }
  };

  AudioStreamController.prototype.stopLoad = function stopLoad() {
    var frag = this.fragCurrent;
    if (frag) {
      if (frag.loader) {
        frag.loader.abort();
      }

      this.fragmentTracker.removeFragment(frag);
      this.fragCurrent = null;
    }
    this.fragPrevious = null;
    if (this.demuxer) {
      this.demuxer.destroy();
      this.demuxer = null;
    }
    this.state = audio_stream_controller_State.STOPPED;
  };

  AudioStreamController.prototype.doTick = function doTick() {
    var pos = void 0,
        track = void 0,

share/public_html/static/hls.js  view on Meta::CPAN

        this.loadedmetadata = false;
        break;
      case audio_stream_controller_State.IDLE:
        var tracks = this.tracks;
        // audio tracks not received => exit loop
        if (!tracks) {
          break;
        }

        // if video not attached AND
        // start fragment already requested OR start frag prefetch disable
        // exit loop
        // => if media not attached but start frag prefetch is enabled and start frag not requested yet, we will not exit loop
        if (!this.media && (this.startFragRequested || !config.startFragPrefetch)) {
          break;
        }

        // determine next candidate fragment to be loaded, based on current position and
        //  end of buffer position
        // if we have not yet loaded any fragment, start loading from start position
        if (this.loadedmetadata) {
          pos = this.media.currentTime;
        } else {
          pos = this.nextLoadPosition;
          if (pos === undefined) {
            break;
          }
        }
        var media = this.mediaBuffer ? this.mediaBuffer : this.media,
            videoBuffer = this.videoBuffer ? this.videoBuffer : this.media,
            bufferInfo = BufferHelper.bufferInfo(media, pos, config.maxBufferHole),
            mainBufferInfo = BufferHelper.bufferInfo(videoBuffer, pos, config.maxBufferHole),
            bufferLen = bufferInfo.len,
            bufferEnd = bufferInfo.end,
            fragPrevious = this.fragPrevious,

        // ensure we buffer at least config.maxBufferLength (default 30s) or config.maxMaxBufferLength (default: 600s)
        // whichever is smaller.
        // once we reach that threshold, don't buffer more than video (mainBufferInfo.len)
        maxConfigBuffer = Math.min(config.maxBufferLength, config.maxMaxBufferLength),
            maxBufLen = Math.max(maxConfigBuffer, mainBufferInfo.len),
            audioSwitch = this.audioSwitch,
            trackId = this.trackId;

        // if buffer length is less than maxBufLen try to load a new fragment
        if ((bufferLen < maxBufLen || audioSwitch) && trackId < tracks.length) {
          trackDetails = tracks[trackId].details;
          // if track info not retrieved yet, switch state and wait for track retrieval
          if (typeof trackDetails === 'undefined') {
            this.state = audio_stream_controller_State.WAITING_TRACK;
            break;
          }

          // check if we need to finalize media stream
          // we just got done loading the final fragment and there is no other buffered range after ...
          // rationale is that in case there are any buffered ranges after, it means that there are unbuffered portion in between
          // so we should not switch to ENDED in that case, to be able to buffer them
          if (!audioSwitch && !trackDetails.live && fragPrevious && fragPrevious.sn === trackDetails.endSN && !bufferInfo.nextStart) {
            // if we are not seeking or if we are seeking but everything (almost) til the end is buffered, let's signal eos
            // we don't compare exactly media.duration === bufferInfo.end as there could be some subtle media duration difference when switching
            // between different renditions. using half frag duration should help cope with these cases.
            if (!this.media.seeking || this.media.duration - bufferEnd < fragPrevious.duration / 2) {
              // Finalize the media stream
              this.hls.trigger(events["a" /* default */].BUFFER_EOS, { type: 'audio' });
              this.state = audio_stream_controller_State.ENDED;
              break;
            }
          }

          // find fragment index, contiguous with end of buffer position
          var fragments = trackDetails.fragments,
              fragLen = fragments.length,
              start = fragments[0].start,
              end = fragments[fragLen - 1].start + fragments[fragLen - 1].duration,
              frag = void 0;

          // When switching audio track, reload audio as close as possible to currentTime
          if (audioSwitch) {
            if (trackDetails.live && !trackDetails.PTSKnown) {
              logger["b" /* logger */].log('switching audiotrack, live stream, unknown PTS,load first fragment');
              bufferEnd = 0;
            } else {
              bufferEnd = pos;
              // if currentTime (pos) is less than alt audio playlist start time, it means that alt audio is ahead of currentTime
              if (trackDetails.PTSKnown && pos < start) {
                // if everything is buffered from pos to start or if audio buffer upfront, let's seek to start
                if (bufferInfo.end > start || bufferInfo.nextStart) {
                  logger["b" /* logger */].log('alt audio track ahead of main track, seek to start of alt audio track');
                  this.media.currentTime = start + 0.05;
                } else {
                  return;
                }
              }
            }
          }
          if (trackDetails.initSegment && !trackDetails.initSegment.data) {
            frag = trackDetails.initSegment;
          } // eslint-disable-line brace-style
          // if bufferEnd before start of playlist, load first fragment
          else if (bufferEnd <= start) {
              frag = fragments[0];
              if (this.videoTrackCC !== null && frag.cc !== this.videoTrackCC) {
                // Ensure we find a fragment which matches the continuity of the video track
                frag = findFragWithCC(fragments, this.videoTrackCC);
              }
              if (trackDetails.live && frag.loadIdx && frag.loadIdx === this.fragLoadIdx) {
                // we just loaded this first fragment, and we are still lagging behind the start of the live playlist
                // let's force seek to start
                var nextBuffered = bufferInfo.nextStart ? bufferInfo.nextStart : start;
                logger["b" /* logger */].log('no alt audio available @currentTime:' + this.media.currentTime + ', seeking @' + (nextBuffered + 0.05));
                this.media.currentTime = nextBuffered + 0.05;
                return;
              }
            } else {
              var foundFrag = void 0;
              var maxFragLookUpTolerance = config.maxFragLookUpTolerance;
              var fragNext = fragPrevious ? fragments[fragPrevious.sn - fragments[0].sn + 1] : undefined;
              var fragmentWithinToleranceTest = function fragmentWithinToleranceTest(candidate) {
                // offset should be within fragment boundary - config.maxFragLookUpTolerance
                // this is to cope with situations like
                // bufferEnd = 9.991
                // frag[Ø] : [0,10]
                // frag[1] : [10,20]
                // bufferEnd is within frag[0] range ... although what we are expecting is to return frag[1] here
                //              frag start               frag start+duration
                //                  |-----------------------------|
                //              <--->                         <--->
                //  ...--------><-----------------------------><---------....
                // previous frag         matching fragment         next frag
                //  return -1             return 0                 return 1
                // logger.log(`level/sn/start/end/bufEnd:${level}/${candidate.sn}/${candidate.start}/${(candidate.start+candidate.duration)}/${bufferEnd}`);
                // Set the lookup tolerance to be small enough to detect the current segment - ensures we don't skip over very small segments
                var candidateLookupTolerance = Math.min(maxFragLookUpTolerance, candidate.duration);
                if (candidate.start + candidate.duration - candidateLookupTolerance <= bufferEnd) {
                  return 1;
                } else if (candidate.start - candidateLookupTolerance > bufferEnd && candidate.start) {
                  // if maxFragLookUpTolerance will have negative value then don't return -1 for first element
                  return -1;
                }

                return 0;
              };

              if (bufferEnd < end) {
                if (bufferEnd > end - maxFragLookUpTolerance) {
                  maxFragLookUpTolerance = 0;
                }

                // Prefer the next fragment if it's within tolerance
                if (fragNext && !fragmentWithinToleranceTest(fragNext)) {
                  foundFrag = fragNext;
                } else {
                  foundFrag = binary_search.search(fragments, fragmentWithinToleranceTest);
                }
              } else {
                // reach end of playlist
                foundFrag = fragments[fragLen - 1];
              }
              if (foundFrag) {
                frag = foundFrag;
                start = foundFrag.start;
                // logger.log('find SN matching with pos:' +  bufferEnd + ':' + frag.sn);
                if (fragPrevious && frag.level === fragPrevious.level && frag.sn === fragPrevious.sn) {
                  if (frag.sn < trackDetails.endSN) {
                    frag = fragments[frag.sn + 1 - trackDetails.startSN];
                    logger["b" /* logger */].log('SN just loaded, load next one: ' + frag.sn);
                  } else {
                    frag = null;
                  }
                }
              }
            }
          if (frag) {
            // logger.log('      loading frag ' + i +',pos/bufEnd:' + pos.toFixed(3) + '/' + bufferEnd.toFixed(3));
            if (frag.encrypted) {
              logger["b" /* logger */].log('Loading key for ' + frag.sn + ' of [' + trackDetails.startSN + ' ,' + trackDetails.endSN + '],track ' + trackId);
              this.state = audio_stream_controller_State.KEY_LOADING;
              hls.trigger(events["a" /* default */].KEY_LOADING, { frag: frag });
            } else {
              logger["b" /* logger */].log('Loading ' + frag.sn + ', cc: ' + frag.cc + ' of [' + trackDetails.startSN + ' ,' + trackDetails.endSN + '],track ' + trackId + ', currentTime:' + pos + ',bufferEnd:' + bufferEnd.toFixed(3));
              // only load if fragment is not loaded or if in audio switch
              // we force a frag loading in audio switch as fragment tracker might not have evicted previous frags in case of quick audio switch
              if (audioSwitch || this.fragmentTracker.getState(frag) === FragmentState.NOT_LOADED) {
                this.fragCurrent = frag;
                this.startFragRequested = true;
                if (!isNaN(frag.sn)) {
                  this.nextLoadPosition = frag.start + frag.duration;
                }

                hls.trigger(events["a" /* default */].FRAG_LOADING, { frag: frag });
                this.state = audio_stream_controller_State.FRAG_LOADING;
              }
            }
          }
        }
        break;
      case audio_stream_controller_State.WAITING_TRACK:
        track = this.tracks[this.trackId];
        // check if playlist is already loaded
        if (track && track.details) {

share/public_html/static/hls.js  view on Meta::CPAN

          logger["b" /* logger */].log('audioStreamController: retryDate reached, switch back to IDLE state');
          this.state = audio_stream_controller_State.IDLE;
        }
        break;
      case audio_stream_controller_State.WAITING_INIT_PTS:
        var videoTrackCC = this.videoTrackCC;
        if (this.initPTS[videoTrackCC] === undefined) {
          break;
        }

        // Ensure we don't get stuck in the WAITING_INIT_PTS state if the waiting frag CC doesn't match any initPTS
        var waitingFrag = this.waitingFragment;
        if (waitingFrag) {
          var waitingFragCC = waitingFrag.frag.cc;
          if (videoTrackCC !== waitingFragCC) {
            track = this.tracks[this.trackId];
            if (track.details && track.details.live) {
              logger["b" /* logger */].warn('Waiting fragment CC (' + waitingFragCC + ') does not match video track CC (' + videoTrackCC + ')');
              this.waitingFragment = null;
              this.state = audio_stream_controller_State.IDLE;
            }
          } else {
            this.state = audio_stream_controller_State.FRAG_LOADING;
            this.onFragLoaded(this.waitingFragment);
            this.waitingFragment = null;
          }
        } else {
          this.state = audio_stream_controller_State.IDLE;

share/public_html/static/hls.js  view on Meta::CPAN

      media.removeEventListener('ended', this.onvended);
      this.onvseeking = this.onvseeked = this.onvended = null;
    }
    this.media = this.mediaBuffer = this.videoBuffer = null;
    this.loadedmetadata = false;
    this.stopLoad();
  };

  AudioStreamController.prototype.onMediaSeeking = function onMediaSeeking() {
    if (this.state === audio_stream_controller_State.ENDED) {
      // switch to IDLE state to check for potential new fragment
      this.state = audio_stream_controller_State.IDLE;
    }
    if (this.media) {
      this.lastCurrentTime = this.media.currentTime;
    }

    // tick to speed up processing
    this.tick();
  };

share/public_html/static/hls.js  view on Meta::CPAN

  AudioStreamController.prototype.onAudioTracksUpdated = function onAudioTracksUpdated(data) {
    logger["b" /* logger */].log('audio tracks updated');
    this.tracks = data.audioTracks;
  };

  AudioStreamController.prototype.onAudioTrackSwitching = function onAudioTrackSwitching(data) {
    // if any URL found on new audio track, it is an alternate audio track
    var altAudio = !!data.url;
    this.trackId = data.id;

    this.fragCurrent = null;
    this.state = audio_stream_controller_State.PAUSED;
    this.waitingFragment = null;
    // destroy useless demuxer when switching audio to main
    if (!altAudio) {
      if (this.demuxer) {
        this.demuxer.destroy();
        this.demuxer = null;
      }
    } else {
      // switching to audio track, start timer if not already started

share/public_html/static/hls.js  view on Meta::CPAN

    var newDetails = data.details,
        trackId = data.id,
        track = this.tracks[trackId],
        duration = newDetails.totalduration,
        sliding = 0;

    logger["b" /* logger */].log('track ' + trackId + ' loaded [' + newDetails.startSN + ',' + newDetails.endSN + '],duration:' + duration);

    if (newDetails.live) {
      var curDetails = track.details;
      if (curDetails && newDetails.fragments.length > 0) {
        // we already have details for that level, merge them
        mergeDetails(curDetails, newDetails);
        sliding = newDetails.fragments[0].start;
        // TODO
        // this.liveSyncPosition = this.computeLivePosition(sliding, curDetails);
        if (newDetails.PTSKnown) {
          logger["b" /* logger */].log('live audio playlist sliding:' + sliding.toFixed(3));
        } else {
          logger["b" /* logger */].log('live audio playlist - outdated PTS, unknown sliding');
        }
      } else {
        newDetails.PTSKnown = false;
        logger["b" /* logger */].log('live audio playlist - first load, unknown sliding');

share/public_html/static/hls.js  view on Meta::CPAN

        var startTimeOffset = newDetails.startTimeOffset;
        if (!isNaN(startTimeOffset)) {
          logger["b" /* logger */].log('start time offset found in playlist, adjust startPosition to ' + startTimeOffset);
          this.startPosition = startTimeOffset;
        } else {
          this.startPosition = 0;
        }
      }
      this.nextLoadPosition = this.startPosition;
    }
    // only switch batck to IDLE state if we were waiting for track to start downloading a new fragment
    if (this.state === audio_stream_controller_State.WAITING_TRACK) {
      this.state = audio_stream_controller_State.IDLE;
    }

    // trigger handler right now
    this.tick();
  };

  AudioStreamController.prototype.onKeyLoaded = function onKeyLoaded() {
    if (this.state === audio_stream_controller_State.KEY_LOADING) {
      this.state = audio_stream_controller_State.IDLE;
      this.tick();
    }
  };

  AudioStreamController.prototype.onFragLoaded = function onFragLoaded(data) {
    var fragCurrent = this.fragCurrent,
        fragLoaded = data.frag;
    if (this.state === audio_stream_controller_State.FRAG_LOADING && fragCurrent && fragLoaded.type === 'audio' && fragLoaded.level === fragCurrent.level && fragLoaded.sn === fragCurrent.sn) {
      var track = this.tracks[this.trackId],
          details = track.details,
          duration = details.totalduration,
          trackId = fragCurrent.level,
          sn = fragCurrent.sn,
          cc = fragCurrent.cc,
          audioCodec = this.config.defaultAudioCodec || track.audioCodec || 'mp4a.40.2',
          stats = this.stats = data.stats;
      if (sn === 'initSegment') {
        this.state = audio_stream_controller_State.IDLE;

        stats.tparsed = stats.tbuffered = audio_stream_controller_performance.now();
        details.initSegment.data = data.payload;
        this.hls.trigger(events["a" /* default */].FRAG_BUFFERED, { stats: stats, frag: fragCurrent, id: 'audio' });
        this.tick();
      } else {
        this.state = audio_stream_controller_State.PARSING;
        // transmux the MPEG-TS data to ISO-BMFF segments
        this.appended = false;
        if (!this.demuxer) {
          this.demuxer = new demux_demuxer(this.hls, 'audio');
        }

        // Check if we have video initPTS
        // If not we need to wait for it
        var initPTS = this.initPTS[cc];
        var initSegmentData = details.initSegment ? details.initSegment.data : [];
        if (details.initSegment || initPTS !== undefined) {
          this.pendingBuffering = true;
          logger["b" /* logger */].log('Demuxing ' + sn + ' of [' + details.startSN + ' ,' + details.endSN + '],track ' + trackId);
          // time Offset is accurate if level PTS is known, or if playlist is not sliding (not live)
          var accurateTimeOffset = false; // details.PTSKnown || !details.live;
          this.demuxer.push(data.payload, initSegmentData, audioCodec, null, fragCurrent, duration, accurateTimeOffset, initPTS);
        } else {
          logger["b" /* logger */].log('unknown video PTS for continuity counter ' + cc + ', waiting for video PTS before demuxing audio frag ' + sn + ' of [' + details.startSN + ' ,' + details.endSN + '],track ' + trackId);
          this.waitingFragment = data;
          this.state = audio_stream_controller_State.WAITING_INIT_PTS;
        }
      }
    }
    this.fragLoadError = 0;
  };

  AudioStreamController.prototype.onFragParsingInitSegment = function onFragParsingInitSegment(data) {
    var fragCurrent = this.fragCurrent;
    var fragNew = data.frag;
    if (fragCurrent && data.id === 'audio' && fragNew.sn === fragCurrent.sn && fragNew.level === fragCurrent.level && this.state === audio_stream_controller_State.PARSING) {
      var tracks = data.tracks,
          track = void 0;

      // delete any video track found on audio demuxer
      if (tracks.video) {
        delete tracks.video;
      }

      // include levelCodec in audio and video tracks
      track = tracks.audio;

share/public_html/static/hls.js  view on Meta::CPAN

        }
        // trigger handler right now
        this.tick();
      }
    }
  };

  AudioStreamController.prototype.onFragParsingData = function onFragParsingData(data) {
    var _this2 = this;

    var fragCurrent = this.fragCurrent;
    var fragNew = data.frag;
    if (fragCurrent && data.id === 'audio' && data.type === 'audio' && fragNew.sn === fragCurrent.sn && fragNew.level === fragCurrent.level && this.state === audio_stream_controller_State.PARSING) {
      var trackId = this.trackId,
          track = this.tracks[trackId],
          hls = this.hls;

      if (isNaN(data.endPTS)) {
        data.endPTS = data.startPTS + fragCurrent.duration;
        data.endDTS = data.startDTS + fragCurrent.duration;
      }

      fragCurrent.addElementaryStream(loader_fragment.ElementaryStreamTypes.AUDIO);

      logger["b" /* logger */].log('parsed ' + data.type + ',PTS:[' + data.startPTS.toFixed(3) + ',' + data.endPTS.toFixed(3) + '],DTS:[' + data.startDTS.toFixed(3) + '/' + data.endDTS.toFixed(3) + '],nb:' + data.nb);
      updateFragPTSDTS(track.details, fragCurrent, data.startPTS, data.endPTS);

      var audioSwitch = this.audioSwitch,
          media = this.media,
          appendOnBufferFlush = false;
      // Only flush audio from old audio tracks when PTS is known on new audio track
      if (audioSwitch && media) {
        if (media.readyState) {
          var currentTime = media.currentTime;
          logger["b" /* logger */].log('switching audio track : currentTime:' + currentTime);
          if (currentTime >= data.startPTS) {

share/public_html/static/hls.js  view on Meta::CPAN

          this.pendingData = [];
          this.appended = true;
        }
      }
      // trigger handler right now
      this.tick();
    }
  };

  AudioStreamController.prototype.onFragParsed = function onFragParsed(data) {
    var fragCurrent = this.fragCurrent;
    var fragNew = data.frag;
    if (fragCurrent && data.id === 'audio' && fragNew.sn === fragCurrent.sn && fragNew.level === fragCurrent.level && this.state === audio_stream_controller_State.PARSING) {
      this.stats.tparsed = audio_stream_controller_performance.now();
      this.state = audio_stream_controller_State.PARSED;
      this._checkAppendedParsed();
    }
  };

  AudioStreamController.prototype.onBufferReset = function onBufferReset() {
    // reset reference to sourcebuffers
    this.mediaBuffer = this.videoBuffer = null;
    this.loadedmetadata = false;

share/public_html/static/hls.js  view on Meta::CPAN

        // check if all buffers have been appended
        this.pendingBuffering = data.pending > 0;
        this._checkAppendedParsed();
      }
    }
  };

  AudioStreamController.prototype._checkAppendedParsed = function _checkAppendedParsed() {
    // trigger handler right now
    if (this.state === audio_stream_controller_State.PARSED && (!this.appended || !this.pendingBuffering)) {
      var frag = this.fragCurrent,
          stats = this.stats,
          hls = this.hls;
      if (frag) {
        this.fragPrevious = frag;
        stats.tbuffered = audio_stream_controller_performance.now();
        hls.trigger(events["a" /* default */].FRAG_BUFFERED, { stats: stats, frag: frag, id: 'audio' });
        var media = this.mediaBuffer ? this.mediaBuffer : this.media;
        logger["b" /* logger */].log('audio buffered : ' + time_ranges.toString(media.buffered));
        if (this.audioSwitch && this.appended) {
          this.audioSwitch = false;
          hls.trigger(events["a" /* default */].AUDIO_TRACK_SWITCHED, { id: this.trackId });
        }
        this.state = audio_stream_controller_State.IDLE;
      }
      this.tick();
    }
  };

  AudioStreamController.prototype.onError = function onError(data) {
    var frag = data.frag;
    // don't handle frag error not related to audio fragment
    if (frag && frag.type !== 'audio') {
      return;
    }

    switch (data.details) {
      case errors["a" /* ErrorDetails */].FRAG_LOAD_ERROR:
      case errors["a" /* ErrorDetails */].FRAG_LOAD_TIMEOUT:
        var _frag = data.frag;
        // don't handle frag error not related to audio fragment
        if (_frag && _frag.type !== 'audio') {
          break;
        }

        if (!data.fatal) {
          var loadError = this.fragLoadError;
          if (loadError) {
            loadError++;
          } else {
            loadError = 1;
          }

          var config = this.config;
          if (loadError <= config.fragLoadingMaxRetry) {
            this.fragLoadError = loadError;
            // exponential backoff capped to config.fragLoadingMaxRetryTimeout
            var delay = Math.min(Math.pow(2, loadError - 1) * config.fragLoadingRetryDelay, config.fragLoadingMaxRetryTimeout);
            logger["b" /* logger */].warn('AudioStreamController: frag loading failed, retry in ' + delay + ' ms');
            this.retryDate = audio_stream_controller_performance.now() + delay;
            // retry loading state
            this.state = audio_stream_controller_State.FRAG_LOADING_WAITING_RETRY;
          } else {
            logger["b" /* logger */].error('AudioStreamController: ' + data.details + ' reaches max retry, redispatch as fatal ...');
            // switch error to fatal
            data.fatal = true;
            this.state = audio_stream_controller_State.ERROR;
          }
        }
        break;
      case errors["a" /* ErrorDetails */].AUDIO_TRACK_LOAD_ERROR:
      case errors["a" /* ErrorDetails */].AUDIO_TRACK_LOAD_TIMEOUT:
      case errors["a" /* ErrorDetails */].KEY_LOAD_ERROR:
      case errors["a" /* ErrorDetails */].KEY_LOAD_TIMEOUT:
        //  when in ERROR state, don't switch back to IDLE state in case a non-fatal error is received
        if (this.state !== audio_stream_controller_State.ERROR) {
          // if fatal error, stop processing, otherwise move to IDLE to retry loading
          this.state = data.fatal ? audio_stream_controller_State.ERROR : audio_stream_controller_State.IDLE;
          logger["b" /* logger */].warn('AudioStreamController: ' + data.details + ' while loading frag, now switching to ' + this.state + ' state ...');
        }
        break;
      case errors["a" /* ErrorDetails */].BUFFER_FULL_ERROR:
        // if in appending state
        if (data.parent === 'audio' && (this.state === audio_stream_controller_State.PARSING || this.state === audio_stream_controller_State.PARSED)) {
          var media = this.mediaBuffer,
              currentTime = this.media.currentTime,
              mediaBuffered = media && BufferHelper.isBuffered(media, currentTime) && BufferHelper.isBuffered(media, currentTime + 0.5);
          // reduce max buf len if current position is buffered
          if (mediaBuffered) {

share/public_html/static/hls.js  view on Meta::CPAN

              // reduce max buffer length as it might be too high. we do this to avoid loop flushing ...
              _config.maxMaxBufferLength /= 2;
              logger["b" /* logger */].warn('AudioStreamController: reduce max buffer length to ' + _config.maxMaxBufferLength + 's');
            }
            this.state = audio_stream_controller_State.IDLE;
          } else {
            // current position is not buffered, but browser is still complaining about buffer full error
            // this happens on IE/Edge, refer to https://github.com/video-dev/hls.js/pull/708
            // in that case flush the whole audio buffer to recover
            logger["b" /* logger */].warn('AudioStreamController: buffer full error also media.currentTime is not buffered, flush audio buffer');
            this.fragCurrent = null;
            // flush everything
            this.state = audio_stream_controller_State.BUFFER_FLUSHING;
            this.hls.trigger(events["a" /* default */].BUFFER_FLUSHING, { startOffset: 0, endOffset: Number.POSITIVE_INFINITY, type: 'audio' });
          }
        }
        break;
      default:
        break;
    }
  };

share/public_html/static/hls.js  view on Meta::CPAN

    var pendingData = this.pendingData;
    if (pendingData && pendingData.length) {
      logger["b" /* logger */].log('AudioStreamController: appending pending audio data after buffer flushed');
      pendingData.forEach(function (appendObj) {
        _this3.hls.trigger(events["a" /* default */].BUFFER_APPENDING, appendObj);
      });
      this.appended = true;
      this.pendingData = [];
      this.state = audio_stream_controller_State.PARSED;
    } else {
      // move to IDLE once flush complete. this should trigger new fragment loading
      this.state = audio_stream_controller_State.IDLE;
      // reset reference to frag
      this.fragPrevious = null;
      this.tick();
    }
  };

  audio_stream_controller__createClass(AudioStreamController, [{
    key: 'state',
    set: function set(nextState) {
      if (this.state !== nextState) {
        var previousState = this.state;
        this._state = nextState;

share/public_html/static/hls.js  view on Meta::CPAN

  // Triggered when an initial PTS is found; used for synchronisation of WebVTT.


  TimelineController.prototype.onInitPtsFound = function onInitPtsFound(data) {
    var _this2 = this;

    if (typeof this.initPTS === 'undefined') {
      this.initPTS = data.initPTS;
    }

    // Due to asynchrony, initial PTS may arrive later than the first VTT fragments are loaded.
    // Parse any unparsed fragments upon receiving the initial PTS.
    if (this.unparsedVttFrags.length) {
      this.unparsedVttFrags.forEach(function (frag) {
        _this2.onFragLoaded(frag);
      });
      this.unparsedVttFrags = [];
    }
  };

  TimelineController.prototype.getExistingTrack = function getExistingTrack(trackName) {
    var media = this.media;

    if (media) {
      for (var i = 0; i < media.textTracks.length; i++) {

share/public_html/static/hls.js  view on Meta::CPAN

  TimelineController.prototype.onMediaDetaching = function onMediaDetaching() {
    var captionsTracks = this.captionsTracks;

    Object.keys(captionsTracks).forEach(function (trackName) {
      clearCurrentCues(captionsTracks[trackName]);
      delete captionsTracks[trackName];
    });
  };

  TimelineController.prototype.onManifestLoading = function onManifestLoading() {
    this.lastSn = -1; // Detect discontiguity in fragment parsing
    this.prevCC = -1;
    this.vttCCs = { ccOffset: 0, presentationOffset: 0 }; // Detect discontinuity in subtitle manifests
    this._cleanTracks();
  };

  TimelineController.prototype._cleanTracks = function _cleanTracks() {
    // clear outdated subtitles
    var media = this.media;
    if (media) {
      var textTracks = media.textTracks;

share/public_html/static/hls.js  view on Meta::CPAN

        _this3.textTracks.push(textTrack);
      });
    }
  };

  TimelineController.prototype.onLevelSwitching = function onLevelSwitching() {
    this.enabled = this.hls.currentLevel.closedCaptions !== 'NONE';
  };

  TimelineController.prototype.onFragLoaded = function onFragLoaded(data) {
    var frag = data.frag,
        payload = data.payload;
    if (frag.type === 'main') {
      var sn = frag.sn;
      // if this frag isn't contiguous, clear the parser so cues with bad start/end times aren't added to the textTrack
      if (sn !== this.lastSn + 1) {
        var cea608Parser = this.cea608Parser;
        if (cea608Parser) {
          cea608Parser.reset();
        }
      }
      this.lastSn = sn;
    } // eslint-disable-line brace-style
    // If fragment is subtitle type, parse as WebVTT.
    else if (frag.type === 'subtitle') {
        if (payload.byteLength) {
          // We need an initial synchronisation PTS. Store fragments as long as none has arrived.
          if (typeof this.initPTS === 'undefined') {
            this.unparsedVttFrags.push(data);
            return;
          }

          var decryptData = frag.decryptdata;
          // If the subtitles are not encrypted, parse VTTs now. Otherwise, we need to wait.
          if (decryptData == null || decryptData.key == null || decryptData.method !== 'AES-128') {
            this._parseVTTs(frag, payload);
          }
        } else {
          // In case there is no payload, finish unsuccessfully.
          this.hls.trigger(events["a" /* default */].SUBTITLE_FRAG_PROCESSED, { success: false, frag: frag });
        }
      }
  };

  TimelineController.prototype._parseVTTs = function _parseVTTs(frag, payload) {
    var vttCCs = this.vttCCs;
    if (!vttCCs[frag.cc]) {
      vttCCs[frag.cc] = { start: frag.start, prevCC: this.prevCC, new: true };
      this.prevCC = frag.cc;
    }
    var textTracks = this.textTracks,
        hls = this.hls;

    // Parse the WebVTT file contents.
    webvtt_parser.parse(payload, this.initPTS, vttCCs, frag.cc, function (cues) {
      var currentTrack = textTracks[frag.trackId];
      // WebVTTParser.parse is an async method and if the currently selected text track mode is set to "disabled"
      // before parsing is done then don't try to access currentTrack.cues.getCueById as cues will be null
      // and trying to access getCueById method of cues will throw an exception
      if (currentTrack.mode === 'disabled') {
        hls.trigger(events["a" /* default */].SUBTITLE_FRAG_PROCESSED, { success: false, frag: frag });
        return;
      }
      // Add cues and trigger event with success true.
      cues.forEach(function (cue) {
        // Sometimes there are cue overlaps on segmented vtts so the same
        // cue can appear more than once in different vtt files.
        // This avoid showing duplicated cues with same timecode and text.
        if (!currentTrack.cues.getCueById(cue.id)) {
          try {
            currentTrack.addCue(cue);
          } catch (err) {
            var textTrackCue = new window.TextTrackCue(cue.startTime, cue.endTime, cue.text);
            textTrackCue.id = cue.id;
            currentTrack.addCue(textTrackCue);
          }
        }
      });
      hls.trigger(events["a" /* default */].SUBTITLE_FRAG_PROCESSED, { success: true, frag: frag });
    }, function (e) {
      // Something went wrong while parsing. Trigger event with success false.
      logger["b" /* logger */].log('Failed to parse VTT cue: ' + e);
      hls.trigger(events["a" /* default */].SUBTITLE_FRAG_PROCESSED, { success: false, frag: frag });
    });
  };

  TimelineController.prototype.onFragDecrypted = function onFragDecrypted(data) {
    var decryptedData = data.payload,
        frag = data.frag;

    if (frag.type === 'subtitle') {
      if (typeof this.initPTS === 'undefined') {
        this.unparsedVttFrags.push(data);
        return;
      }

      this._parseVTTs(frag, decryptedData);
    }
  };

  TimelineController.prototype.onFragParsingUserdata = function onFragParsingUserdata(data) {
    // push all of the CEA-708 messages into the interpreter
    // immediately. It will create the proper timestamps based on our PTS value
    if (this.enabled && this.config.enableCEA708Captions) {
      for (var i = 0; i < data.samples.length; i++) {
        var ccdatas = this.extractCea608Data(data.samples[i].bytes);
        this.cea608Parser.addData(data.samples[i].pts, ccdatas);

share/public_html/static/hls.js  view on Meta::CPAN


  SubtitleStreamController.prototype.clearVttFragQueues = function clearVttFragQueues() {
    var _this2 = this;

    this.vttFragQueues = {};
    this.tracks.forEach(function (track) {
      _this2.vttFragQueues[track.id] = [];
    });
  };

  // If no frag is being processed and queue isn't empty, initiate processing of next frag in line.


  SubtitleStreamController.prototype.nextFrag = function nextFrag() {
    if (this.currentlyProcessing === null && this.currentTrackId > -1 && this.vttFragQueues[this.currentTrackId].length) {
      var frag = this.currentlyProcessing = this.vttFragQueues[this.currentTrackId].shift();
      this.fragCurrent = frag;
      this.hls.trigger(events["a" /* default */].FRAG_LOADING, { frag: frag });
      this.state = subtitle_stream_controller_State.FRAG_LOADING;
    }
  };

  // When fragment has finished processing, add sn to list of completed if successful.


  SubtitleStreamController.prototype.onSubtitleFragProcessed = function onSubtitleFragProcessed(data) {
    if (data.success) {
      this.vttFragSNsProcessed[data.frag.trackId].push(data.frag.sn);
    }

    this.currentlyProcessing = null;
    this.state = subtitle_stream_controller_State.IDLE;
    this.nextFrag();
  };

  SubtitleStreamController.prototype.onMediaAttached = function onMediaAttached() {
    this.state = subtitle_stream_controller_State.IDLE;
  };

  // If something goes wrong, procede to next frag, if we were processing one.


  SubtitleStreamController.prototype.onError = function onError(data) {
    var frag = data.frag;
    // don't handle frag error not related to subtitle fragment
    if (frag && frag.type !== 'subtitle') {
      return;
    }

    if (this.currentlyProcessing) {
      this.currentlyProcessing = null;
      this.nextFrag();
    }
  };

  SubtitleStreamController.prototype.doTick = function doTick() {
    var _this3 = this;

    switch (this.state) {
      case subtitle_stream_controller_State.IDLE:
        var tracks = this.tracks;
        var trackId = this.currentTrackId;

        var processedFragSNs = this.vttFragSNsProcessed[trackId],
            fragQueue = this.vttFragQueues[trackId],
            currentFragSN = this.currentlyProcessing ? this.currentlyProcessing.sn : -1;

        var alreadyProcessed = function alreadyProcessed(frag) {
          return processedFragSNs.indexOf(frag.sn) > -1;
        };

        var alreadyInQueue = function alreadyInQueue(frag) {
          return fragQueue.some(function (fragInQueue) {
            return fragInQueue.sn === frag.sn;
          });
        };

        // exit if tracks don't exist
        if (!tracks) {
          break;
        }

        var trackDetails;

        if (trackId < tracks.length) {
          trackDetails = tracks[trackId].details;
        }

        if (typeof trackDetails === 'undefined') {
          break;
        }

        // Add all fragments that haven't been, aren't currently being and aren't waiting to be processed, to queue.
        trackDetails.fragments.forEach(function (frag) {
          if (!(alreadyProcessed(frag) || frag.sn === currentFragSN || alreadyInQueue(frag))) {
            // Load key if subtitles are encrypted
            if (frag.encrypted) {
              logger["b" /* logger */].log('Loading key for ' + frag.sn);
              _this3.state = subtitle_stream_controller_State.KEY_LOADING;
              _this3.hls.trigger(events["a" /* default */].KEY_LOADING, { frag: frag });
            } else {
              // Frags don't know their subtitle track ID, so let's just add that...
              frag.trackId = trackId;
              fragQueue.push(frag);
              _this3.nextFrag();
            }
          }
        });
    }
  };

  // Got all new subtitle tracks.


share/public_html/static/hls.js  view on Meta::CPAN

    });
  };

  SubtitleStreamController.prototype.onSubtitleTrackSwitch = function onSubtitleTrackSwitch(data) {
    this.currentTrackId = data.id;
    if (!this.tracks || this.currentTrackId === -1) {
      return;
    }

    // Check if track was already loaded and if so make sure we finish
    // downloading its frags, if not all have been downloaded yet
    var currentTrack = this.tracks[this.currentTrackId];
    if (currentTrack && currentTrack.details) {
      this.tick();
    }
  };

  // Got a new set of subtitle fragments.


  SubtitleStreamController.prototype.onSubtitleTrackLoaded = function onSubtitleTrackLoaded() {
    this.tick();
  };

  SubtitleStreamController.prototype.onKeyLoaded = function onKeyLoaded() {
    if (this.state === subtitle_stream_controller_State.KEY_LOADING) {
      this.state = subtitle_stream_controller_State.IDLE;
      this.tick();
    }
  };

  SubtitleStreamController.prototype.onFragLoaded = function onFragLoaded(data) {
    var fragCurrent = this.fragCurrent,
        decryptData = data.frag.decryptdata;
    var fragLoaded = data.frag,
        hls = this.hls;
    if (this.state === subtitle_stream_controller_State.FRAG_LOADING && fragCurrent && data.frag.type === 'subtitle' && fragCurrent.sn === data.frag.sn) {
      // check to see if the payload needs to be decrypted
      if (data.payload.byteLength > 0 && decryptData != null && decryptData.key != null && decryptData.method === 'AES-128') {
        var startTime = void 0;
        try {
          startTime = subtitle_stream_controller_performance.now();
        } catch (error) {
          startTime = Date.now();
        }
        // decrypt the subtitles
        this.decrypter.decrypt(data.payload, decryptData.key.buffer, decryptData.iv.buffer, function (decryptedData) {
          var endTime = void 0;
          try {
            endTime = subtitle_stream_controller_performance.now();
          } catch (error) {
            endTime = Date.now();
          }
          hls.trigger(events["a" /* default */].FRAG_DECRYPTED, { frag: fragLoaded, payload: decryptedData, stats: { tstart: startTime, tdecrypt: endTime } });
        });
      }
    }
  };

  return SubtitleStreamController;
}(task_loop);

/* harmony default export */ var subtitle_stream_controller = (subtitle_stream_controller_SubtitleStreamController);
// CONCATENATED MODULE: ./src/controller/eme-controller.js

share/public_html/static/hls.js  view on Meta::CPAN

  enableSoftwareAES: true, // used by decrypter
  manifestLoadingTimeOut: 10000, // used by playlist-loader
  manifestLoadingMaxRetry: 1, // used by playlist-loader
  manifestLoadingRetryDelay: 1000, // used by playlist-loader
  manifestLoadingMaxRetryTimeout: 64000, // used by playlist-loader
  startLevel: undefined, // used by level-controller
  levelLoadingTimeOut: 10000, // used by playlist-loader
  levelLoadingMaxRetry: 4, // used by playlist-loader
  levelLoadingRetryDelay: 1000, // used by playlist-loader
  levelLoadingMaxRetryTimeout: 64000, // used by playlist-loader
  fragLoadingTimeOut: 20000, // used by fragment-loader
  fragLoadingMaxRetry: 6, // used by fragment-loader
  fragLoadingRetryDelay: 1000, // used by fragment-loader
  fragLoadingMaxRetryTimeout: 64000, // used by fragment-loader
  startFragPrefetch: false, // used by stream-controller
  fpsDroppedMonitoringPeriod: 5000, // used by fps-controller
  fpsDroppedMonitoringThreshold: 0.2, // used by fps-controller
  appendErrorMaxRetry: 3, // used by buffer-controller
  loader: xhr_loader,
  // loader: FetchLoader,
  fLoader: undefined, // used by fragment-loader
  pLoader: undefined, // used by playlist-loader
  xhrSetup: undefined, // used by xhr-loader
  licenseXhrSetup: undefined, // used by eme-controller
  // fetchSetup: undefined,
  abrController: abr_controller,
  bufferController: buffer_controller,
  capLevelController: cap_level_controller,
  fpsController: fps_controller,
  stretchShortVideoTrack: false, // used by mp4-remuxer
  maxAudioFramesDrift: 1, // used by mp4-remuxer

share/public_html/static/hls.js  view on Meta::CPAN


    /**
     * @member {AbrController} abrController
     */
    var abrController = this.abrController = new config.abrController(this);

    var bufferController = new config.bufferController(this);
    var capLevelController = new config.capLevelController(this);
    var fpsController = new config.fpsController(this);
    var playListLoader = new playlist_loader(this);
    var fragmentLoader = new fragment_loader(this);
    var keyLoader = new key_loader(this);
    var id3TrackController = new id3_track_controller(this);

    // network controllers

    /**
     * @member {LevelController} levelController
     */
    var levelController = this.levelController = new level_controller(this);

    // FIXME: FragmentTracker must be defined before StreamController because the order of event handling is important
    var fragmentTracker = new fragment_tracker_FragmentTracker(this);

    /**
     * @member {StreamController} streamController
     */
    var streamController = this.streamController = new stream_controller(this, fragmentTracker);

    var networkControllers = [levelController, streamController];

    // optional audio stream controller
    /**
     * @var {ICoreComponent | Controller}
     */
    var Controller = config.audioStreamController;
    if (Controller) {
      networkControllers.push(new Controller(this, fragmentTracker));
    }

    /**
     * @member {INetworkController[]} networkControllers
     */
    this.networkControllers = networkControllers;

    /**
     * @var {ICoreComponent[]}
     */
    var coreComponents = [playListLoader, fragmentLoader, keyLoader, abrController, bufferController, capLevelController, fpsController, id3TrackController, fragmentTracker];

    // optional audio track and subtitle controller
    Controller = config.audioTrackController;
    if (Controller) {
      var audioTrackController = new Controller(this);

      /**
       * @member {AudioTrackController} audioTrackController
       */
      this.audioTrackController = audioTrackController;

share/public_html/static/hls.js  view on Meta::CPAN


  }, {
    key: 'nextLevel',
    get: function get() {
      return this.streamController.nextLevel;
    }

    /**
     * Set quality level index for next loaded data.
     * This will switch the video quality asap, without interrupting playback.
     * May abort current loading of data, and flush parts of buffer (outside currently played fragment region).
     * @type {number} -1 for automatic level selection
     */
    ,
    set: function set(newLevel) {
      logger["b" /* logger */].log('set nextLevel:' + newLevel);
      this.levelController.manualLevel = newLevel;
      this.streamController.nextLevelSwitch();
    }

    /**

share/public_html/static/hls.js  view on Meta::CPAN

     * Sets "first-level", see getter.
     * @type {number}
     */
    ,
    set: function set(newLevel) {
      logger["b" /* logger */].log('set firstLevel:' + newLevel);
      this.levelController.firstLevel = newLevel;
    }

    /**
     * Return start level (level of first fragment that will be played back)
     * if not overrided by user, first level appearing in manifest will be used as start level
     * if -1 : automatic start level selection, playback will start from level matching download bandwidth
     * (determined from download of first segment)
     * @type {number}
     */

  }, {
    key: 'startLevel',
    get: function get() {
      return this.levelController.startLevel;
    }

    /**
     * set  start level (level of first fragment that will be played back)
     * if not overrided by user, first level appearing in manifest will be used as start level
     * if -1 : automatic start level selection, playback will start from level matching download bandwidth
     * (determined from download of first segment)
     * @type {number} newLevel
     */
    ,
    set: function set(newLevel) {
      logger["b" /* logger */].log('set startLevel:' + newLevel);
      var hls = this;
      // if not in automatic start level detection, ensure startLevel is greater than minAutoLevel

share/public_html/static/hls.js  view on Meta::CPAN

    get: function get() {
      var hls = this;
      // ensure next auto level is between  min and max auto level
      return Math.min(Math.max(hls.abrController.nextAutoLevel, hls.minAutoLevel), hls.maxAutoLevel);
    }

    /**
     * this setter is used to force next auto level.
     * this is useful to force a switch down in auto mode:
     * in case of load error on level N, hls.js can set nextAutoLevel to N-1 for example)
     * forced value is valid for one fragment. upon succesful frag loading at forced level,
     * this value will be resetted to -1 by ABR controller.
     * @type {number}
     */
    ,
    set: function set(nextLevel) {
      var hls = this;
      hls.abrController.nextAutoLevel = Math.max(hls.minAutoLevel, nextLevel);
    }

    /**

share/public_html/static/music_inc/src/miniaudio.h  view on Meta::CPAN

            /*LPDIRECTSOUNDCAPTUREBUFFER*/ ma_ptr pCaptureBuffer;
        } dsound;
#endif
#ifdef MA_SUPPORT_WINMM
        struct
        {
            /*HWAVEOUT*/ ma_handle hDevicePlayback;
            /*HWAVEIN*/ ma_handle hDeviceCapture;
            /*HANDLE*/ ma_handle hEventPlayback;
            /*HANDLE*/ ma_handle hEventCapture;
            ma_uint32 fragmentSizeInFrames;
            ma_uint32 iNextHeaderPlayback;             /* [0,periods). Used as an index into pWAVEHDRPlayback. */
            ma_uint32 iNextHeaderCapture;              /* [0,periods). Used as an index into pWAVEHDRCapture. */
            ma_uint32 headerFramesConsumedPlayback;    /* The number of PCM frames consumed in the buffer in pWAVEHEADER[iNextHeader]. */
            ma_uint32 headerFramesConsumedCapture;     /* ^^^ */
            /*WAVEHDR**/ ma_uint8* pWAVEHDRPlayback;   /* One instantiation for each period. */
            /*WAVEHDR**/ ma_uint8* pWAVEHDRCapture;    /* One instantiation for each period. */
            ma_uint8* pIntermediaryBufferPlayback;
            ma_uint8* pIntermediaryBufferCapture;
            ma_uint8* _pHeapData;                      /* Used internally and is used for the heap allocated data for the intermediary buffer and the WAVEHDR structures. */
        } winmm;

share/public_html/static/music_inc/src/miniaudio.h  view on Meta::CPAN



Callback Safety
---------------
Unsafe. It is not safe to call this inside any callback. Doing this will result in a deadlock.


Remarks
-------
This API needs to wait on the worker thread to stop the backend device properly before returning. It also waits on a mutex for thread-safety. In addition, some
backends need to wait for the device to finish playback/recording of the current fragment which can take some time (usually proportionate to the buffer size
that was specified at initialization time).

Backends are required to either pause the stream in-place or drain the buffer if pausing is not possible. The reason for this is that stopping the device and
the resuming it with ma_device_start() (which you might do when your program loses focus) may result in a situation where those samples are never output to the
speakers or received from the microphone which can in turn result in de-syncs.

Do not call this in any callback.

This will be called implicitly by `ma_device_uninit()`.

share/public_html/static/music_inc/src/miniaudio.h  view on Meta::CPAN

    if (pConfig->capture.pDeviceID != NULL) {
        winMMDeviceIDCapture = (UINT)pConfig->capture.pDeviceID->winmm;
    }

    /* The capture device needs to be initialized first. */
    if (pConfig->deviceType == ma_device_type_capture || pConfig->deviceType == ma_device_type_duplex) {
        WAVEINCAPSA caps;
        WAVEFORMATEX wf;
        MMRESULT resultMM;

        /* We use an event to know when a new fragment needs to be enqueued. */
        pDevice->winmm.hEventCapture = (ma_handle)CreateEventW(NULL, TRUE, TRUE, NULL);
        if (pDevice->winmm.hEventCapture == NULL) {
            errorMsg = "[WinMM] Failed to create event for fragment enqueing for the capture device.", errorCode = ma_result_from_GetLastError(GetLastError());
            goto on_error;
        }

        /* The format should be based on the device's actual format. */
        if (((MA_PFN_waveInGetDevCapsA)pContext->winmm.waveInGetDevCapsA)(winMMDeviceIDCapture, &caps, sizeof(caps)) != MMSYSERR_NOERROR) {
            errorMsg = "[WinMM] Failed to retrieve internal device caps.", errorCode = MA_FORMAT_NOT_SUPPORTED;
            goto on_error;
        }

        result = ma_formats_flags_to_WAVEFORMATEX__winmm(caps.dwFormats, caps.wChannels, &wf);

share/public_html/static/music_inc/src/miniaudio.h  view on Meta::CPAN

        ma_get_standard_channel_map(ma_standard_channel_map_microsoft, pDevice->capture.internalChannels, pDevice->capture.internalChannelMap);
        pDevice->capture.internalPeriods            = pConfig->periods;
        pDevice->capture.internalPeriodSizeInFrames = ma_calculate_buffer_size_in_frames_from_milliseconds(periodSizeInMilliseconds, pDevice->capture.internalSampleRate);
    }

    if (pConfig->deviceType == ma_device_type_playback || pConfig->deviceType == ma_device_type_duplex) {
        WAVEOUTCAPSA caps;
        WAVEFORMATEX wf;
        MMRESULT resultMM;

        /* We use an event to know when a new fragment needs to be enqueued. */
        pDevice->winmm.hEventPlayback = (ma_handle)CreateEvent(NULL, TRUE, TRUE, NULL);
        if (pDevice->winmm.hEventPlayback == NULL) {
            errorMsg = "[WinMM] Failed to create event for fragment enqueing for the playback device.", errorCode = ma_result_from_GetLastError(GetLastError());
            goto on_error;
        }

        /* The format should be based on the device's actual format. */
        if (((MA_PFN_waveOutGetDevCapsA)pContext->winmm.waveOutGetDevCapsA)(winMMDeviceIDPlayback, &caps, sizeof(caps)) != MMSYSERR_NOERROR) {
            errorMsg = "[WinMM] Failed to retrieve internal device caps.", errorCode = MA_FORMAT_NOT_SUPPORTED;
            goto on_error;
        }

        result = ma_formats_flags_to_WAVEFORMATEX__winmm(caps.dwFormats, caps.wChannels, &wf);

share/public_html/static/music_inc/src/miniaudio.h  view on Meta::CPAN

typedef struct ma_pa_operation    ma_pa_operation;
typedef struct ma_pa_stream       ma_pa_stream;
typedef struct ma_pa_spawn_api    ma_pa_spawn_api;

typedef struct
{
    ma_uint32 maxlength;
    ma_uint32 tlength;
    ma_uint32 prebuf;
    ma_uint32 minreq;
    ma_uint32 fragsize;
} ma_pa_buffer_attr;

typedef struct
{
    ma_uint8 channels;
    ma_pa_channel_position_t map[MA_PA_CHANNELS_MAX];
} ma_pa_channel_map;

typedef struct
{

share/public_html/static/music_inc/src/miniaudio.h  view on Meta::CPAN

    ((ma_pa_mainloop_free_proc)pContext->pulse.pa_mainloop_free)((ma_pa_mainloop*)pDevice->pulse.pMainLoop);
}

static ma_pa_buffer_attr ma_device__pa_buffer_attr_new(ma_uint32 periodSizeInFrames, ma_uint32 periods, const ma_pa_sample_spec* ss)
{
    ma_pa_buffer_attr attr;
    attr.maxlength = periodSizeInFrames * periods * ma_get_bytes_per_frame(ma_format_from_pulse(ss->format), ss->channels);
    attr.tlength   = attr.maxlength / periods;
    attr.prebuf    = (ma_uint32)-1;
    attr.minreq    = (ma_uint32)-1;
    attr.fragsize  = attr.maxlength / periods;

    return attr;
}

static ma_pa_stream* ma_device__pa_stream_new__pulse(ma_device* pDevice, const char* pStreamName, const ma_pa_sample_spec* ss, const ma_pa_channel_map* cmap)
{
    static int g_StreamCounter = 0;
    char actualStreamName[256];

    if (pStreamName != NULL) {

share/public_html/static/music_inc/src/miniaudio.h  view on Meta::CPAN

        }

        ss = sourceInfo.sample_spec;
        cmap = sourceInfo.channel_map;

        pDevice->capture.internalPeriodSizeInFrames = ma_calculate_buffer_size_in_frames_from_milliseconds(periodSizeInMilliseconds, ss.rate);
        pDevice->capture.internalPeriods            = pConfig->periods;

        attr = ma_device__pa_buffer_attr_new(pDevice->capture.internalPeriodSizeInFrames, pConfig->periods, &ss);
    #ifdef MA_DEBUG_OUTPUT
        printf("[PulseAudio] Capture attr: maxlength=%d, tlength=%d, prebuf=%d, minreq=%d, fragsize=%d; internalPeriodSizeInFrames=%d\n", attr.maxlength, attr.tlength, attr.prebuf, attr.minreq, attr.fragsize, pDevice->capture.internalPeriodSizeInFram...
    #endif

        pDevice->pulse.pStreamCapture = ma_device__pa_stream_new__pulse(pDevice, pConfig->pulse.pStreamNameCapture, &ss, &cmap);
        if (pDevice->pulse.pStreamCapture == NULL) {
            result = ma_post_error(pDevice, MA_LOG_LEVEL_ERROR, "[PulseAudio] Failed to create PulseAudio capture stream.", MA_FAILED_TO_OPEN_BACKEND_DEVICE);
            goto on_error3;
        }

        streamFlags = MA_PA_STREAM_START_CORKED | MA_PA_STREAM_FIX_FORMAT | MA_PA_STREAM_FIX_RATE | MA_PA_STREAM_FIX_CHANNELS;
        if (devCapture != NULL) {

share/public_html/static/music_inc/src/miniaudio.h  view on Meta::CPAN

        }
        for (iChannel = 0; iChannel < pDevice->capture.internalChannels; ++iChannel) {
            pDevice->capture.internalChannelMap[iChannel] = ma_channel_position_from_pulse(cmap.map[iChannel]);
        }

        /* Buffer. */
        pActualAttr = ((ma_pa_stream_get_buffer_attr_proc)pContext->pulse.pa_stream_get_buffer_attr)((ma_pa_stream*)pDevice->pulse.pStreamCapture);
        if (pActualAttr != NULL) {
            attr = *pActualAttr;
        }
        pDevice->capture.internalPeriods            = attr.maxlength / attr.fragsize;
        pDevice->capture.internalPeriodSizeInFrames = attr.maxlength / ma_get_bytes_per_frame(pDevice->capture.internalFormat, pDevice->capture.internalChannels) / pDevice->capture.internalPeriods;
    #ifdef MA_DEBUG_OUTPUT
        printf("[PulseAudio] Capture actual attr: maxlength=%d, tlength=%d, prebuf=%d, minreq=%d, fragsize=%d; internalPeriodSizeInFrames=%d\n", attr.maxlength, attr.tlength, attr.prebuf, attr.minreq, attr.fragsize, pDevice->capture.internalPeriodSiz...
    #endif

        /* Name. */
        devCapture = ((ma_pa_stream_get_device_name_proc)pContext->pulse.pa_stream_get_device_name)((ma_pa_stream*)pDevice->pulse.pStreamCapture);
        if (devCapture != NULL) {
            ma_pa_operation* pOP = ((ma_pa_context_get_source_info_by_name_proc)pContext->pulse.pa_context_get_source_info_by_name)((ma_pa_context*)pDevice->pulse.pPulseContext, devCapture, ma_device_source_name_callback, pDevice);
            if (pOP != NULL) {
                ma_device__wait_for_operation__pulse(pDevice, pOP);
                ((ma_pa_operation_unref_proc)pContext->pulse.pa_operation_unref)(pOP);
            }

share/public_html/static/music_inc/src/miniaudio.h  view on Meta::CPAN

        }

        ss = sinkInfo.sample_spec;
        cmap = sinkInfo.channel_map;

        pDevice->playback.internalPeriodSizeInFrames = ma_calculate_buffer_size_in_frames_from_milliseconds(periodSizeInMilliseconds, ss.rate);
        pDevice->playback.internalPeriods            = pConfig->periods;

        attr = ma_device__pa_buffer_attr_new(pDevice->playback.internalPeriodSizeInFrames, pConfig->periods, &ss);
    #ifdef MA_DEBUG_OUTPUT
        printf("[PulseAudio] Playback attr: maxlength=%d, tlength=%d, prebuf=%d, minreq=%d, fragsize=%d; internalPeriodSizeInFrames=%d\n", attr.maxlength, attr.tlength, attr.prebuf, attr.minreq, attr.fragsize, pDevice->playback.internalPeriodSizeInFr...
    #endif

        pDevice->pulse.pStreamPlayback = ma_device__pa_stream_new__pulse(pDevice, pConfig->pulse.pStreamNamePlayback, &ss, &cmap);
        if (pDevice->pulse.pStreamPlayback == NULL) {
            result = ma_post_error(pDevice, MA_LOG_LEVEL_ERROR, "[PulseAudio] Failed to create PulseAudio playback stream.", MA_FAILED_TO_OPEN_BACKEND_DEVICE);
            goto on_error3;
        }

        streamFlags = MA_PA_STREAM_START_CORKED | MA_PA_STREAM_FIX_FORMAT | MA_PA_STREAM_FIX_RATE | MA_PA_STREAM_FIX_CHANNELS;
        if (devPlayback != NULL) {

share/public_html/static/music_inc/src/miniaudio.h  view on Meta::CPAN

        }

        /* Buffer. */
        pActualAttr = ((ma_pa_stream_get_buffer_attr_proc)pContext->pulse.pa_stream_get_buffer_attr)((ma_pa_stream*)pDevice->pulse.pStreamPlayback);
        if (pActualAttr != NULL) {
            attr = *pActualAttr;
        }
        pDevice->playback.internalPeriods            = attr.maxlength / attr.tlength;
        pDevice->playback.internalPeriodSizeInFrames = attr.maxlength / ma_get_bytes_per_frame(pDevice->playback.internalFormat, pDevice->playback.internalChannels) / pDevice->playback.internalPeriods;
    #ifdef MA_DEBUG_OUTPUT
        printf("[PulseAudio] Playback actual attr: maxlength=%d, tlength=%d, prebuf=%d, minreq=%d, fragsize=%d; internalPeriodSizeInFrames=%d\n", attr.maxlength, attr.tlength, attr.prebuf, attr.minreq, attr.fragsize, pDevice->playback.internalPeriodS...
    #endif

        /* Name. */
        devPlayback = ((ma_pa_stream_get_device_name_proc)pContext->pulse.pa_stream_get_device_name)((ma_pa_stream*)pDevice->pulse.pStreamPlayback);
        if (devPlayback != NULL) {
            ma_pa_operation* pOP = ((ma_pa_context_get_sink_info_by_name_proc)pContext->pulse.pa_context_get_sink_info_by_name)((ma_pa_context*)pDevice->pulse.pPulseContext, devPlayback, ma_device_sink_name_callback, pDevice);
            if (pOP != NULL) {
                ma_device__wait_for_operation__pulse(pDevice, pOP);
                ((ma_pa_operation_unref_proc)pContext->pulse.pa_operation_unref)(pOP);
            }

share/public_html/static/music_inc/src/miniaudio.h  view on Meta::CPAN

        */
        if (pDevice->pulse.mappedBufferFramesRemainingCapture > 0) {
            ma_uint32 bpf = ma_get_bytes_per_frame(pDevice->capture.internalFormat, pDevice->capture.internalChannels);
            ma_uint32 mappedBufferFramesConsumed = pDevice->pulse.mappedBufferFramesCapacityCapture - pDevice->pulse.mappedBufferFramesRemainingCapture;

            ma_uint32  framesToCopy = ma_min(pDevice->pulse.mappedBufferFramesRemainingCapture, (frameCount - totalFramesRead));
            void* pDst = (ma_uint8*)pPCMFrames + (totalFramesRead * bpf);

            /*
            This little bit of logic here is specifically for PulseAudio and it's hole management. The buffer pointer will be set to NULL
            when the current fragment is a hole. For a hole we just output silence.
            */
            if (pDevice->pulse.pMappedBufferCapture != NULL) {
                const void* pSrc = (const ma_uint8*)pDevice->pulse.pMappedBufferCapture + (mappedBufferFramesConsumed * bpf);
                MA_COPY_MEMORY(pDst, pSrc, framesToCopy * bpf);
            } else {
                MA_ZERO_MEMORY(pDst, framesToCopy * bpf);
            #if defined(MA_DEBUG_OUTPUT)
                printf("[PulseAudio] ma_device_read__pulse: Filling hole with silence.\n");
            #endif
            }

share/public_html/static/music_inc/src/miniaudio.h  view on Meta::CPAN

        */
        if (pDevice->pulse.mappedBufferFramesCapacityCapture > 0 && pDevice->pulse.mappedBufferFramesRemainingCapture == 0) {
            int error;

        #if defined(MA_DEBUG_OUTPUT)
            printf("[PulseAudio] ma_device_read__pulse: Call pa_stream_drop()\n");
        #endif

            error = ((ma_pa_stream_drop_proc)pDevice->pContext->pulse.pa_stream_drop)((ma_pa_stream*)pDevice->pulse.pStreamCapture);
            if (error != 0) {
                return ma_post_error(pDevice, MA_LOG_LEVEL_ERROR, "[PulseAudio] Failed to drop fragment.", ma_result_from_pulse(error));
            }

            pDevice->pulse.pMappedBufferCapture = NULL;
            pDevice->pulse.mappedBufferFramesRemainingCapture = 0;
            pDevice->pulse.mappedBufferFramesCapacityCapture = 0;
        }

        MA_ASSERT(totalFramesRead <= frameCount);
        if (totalFramesRead == frameCount) {
            break;

share/public_html/static/music_inc/src/miniaudio.h  view on Meta::CPAN

    /* Sample Rate. */
    ossResult = ioctl(fd, SNDCTL_DSP_SPEED, &ossSampleRate);
    if (ossResult == -1) {
        close(fd);
        return ma_post_error(pDevice, MA_LOG_LEVEL_ERROR, "[OSS] Failed to set sample rate.", MA_FORMAT_NOT_SUPPORTED);
    }

    /*
    Buffer.

    The documentation says that the fragment settings should be set as soon as possible, but I'm not sure if
    it should be done before or after format/channels/rate.
    
    OSS wants the fragment size in bytes and a power of 2. When setting, we specify the power, not the actual
    value.
    */
    {
        ma_uint32 periodSizeInFrames;
        ma_uint32 periodSizeInBytes;
        ma_uint32 ossFragmentSizePower;
        
        periodSizeInFrames = pConfig->periodSizeInFrames;
        if (periodSizeInFrames == 0) {
            periodSizeInFrames = ma_calculate_buffer_size_in_frames_from_milliseconds(pConfig->periodSizeInMilliseconds, (ma_uint32)ossSampleRate);

share/public_html/static/music_inc/src/miniaudio.h  view on Meta::CPAN

        ossFragmentSizePower = 4;
        periodSizeInBytes >>= 4;
        while (periodSizeInBytes >>= 1) {
            ossFragmentSizePower += 1;
        }

        ossFragment = (int)((pConfig->periods << 16) | ossFragmentSizePower);
        ossResult = ioctl(fd, SNDCTL_DSP_SETFRAGMENT, &ossFragment);
        if (ossResult == -1) {
            close(fd);
            return ma_post_error(pDevice, MA_LOG_LEVEL_ERROR, "[OSS] Failed to set fragment size and period count.", MA_FORMAT_NOT_SUPPORTED);
        }
    }

    /* Internal settings. */
    if (deviceType == ma_device_type_capture) {
        pDevice->oss.fdCapture                       = fd;
        pDevice->capture.internalFormat              = ma_format_from_oss(ossFormat);
        pDevice->capture.internalChannels            = ossChannels;
        pDevice->capture.internalSampleRate          = ossSampleRate;
        ma_get_standard_channel_map(ma_standard_channel_map_sound4, pDevice->capture.internalChannels, pDevice->capture.internalChannelMap);

share/public_html/static/music_worklet_inprogress/decoder/deps/miniaudio/miniaudio.h  view on Meta::CPAN

            /*LPDIRECTSOUNDCAPTUREBUFFER*/ ma_ptr pCaptureBuffer;
        } dsound;
#endif
#ifdef MA_SUPPORT_WINMM
        struct
        {
            /*HWAVEOUT*/ ma_handle hDevicePlayback;
            /*HWAVEIN*/ ma_handle hDeviceCapture;
            /*HANDLE*/ ma_handle hEventPlayback;
            /*HANDLE*/ ma_handle hEventCapture;
            ma_uint32 fragmentSizeInFrames;
            ma_uint32 iNextHeaderPlayback;             /* [0,periods). Used as an index into pWAVEHDRPlayback. */
            ma_uint32 iNextHeaderCapture;              /* [0,periods). Used as an index into pWAVEHDRCapture. */
            ma_uint32 headerFramesConsumedPlayback;    /* The number of PCM frames consumed in the buffer in pWAVEHEADER[iNextHeader]. */
            ma_uint32 headerFramesConsumedCapture;     /* ^^^ */
            /*WAVEHDR**/ ma_uint8* pWAVEHDRPlayback;   /* One instantiation for each period. */
            /*WAVEHDR**/ ma_uint8* pWAVEHDRCapture;    /* One instantiation for each period. */
            ma_uint8* pIntermediaryBufferPlayback;
            ma_uint8* pIntermediaryBufferCapture;
            ma_uint8* _pHeapData;                      /* Used internally and is used for the heap allocated data for the intermediary buffer and the WAVEHDR structures. */
        } winmm;

share/public_html/static/music_worklet_inprogress/decoder/deps/miniaudio/miniaudio.h  view on Meta::CPAN



Callback Safety
---------------
Unsafe. It is not safe to call this inside any callback. Doing this will result in a deadlock.


Remarks
-------
This API needs to wait on the worker thread to stop the backend device properly before returning. It also waits on a mutex for thread-safety. In addition, some
backends need to wait for the device to finish playback/recording of the current fragment which can take some time (usually proportionate to the buffer size
that was specified at initialization time).

Backends are required to either pause the stream in-place or drain the buffer if pausing is not possible. The reason for this is that stopping the device and
the resuming it with ma_device_start() (which you might do when your program loses focus) may result in a situation where those samples are never output to the
speakers or received from the microphone which can in turn result in de-syncs.

Do not call this in any callback.

This will be called implicitly by `ma_device_uninit()`.

share/public_html/static/music_worklet_inprogress/decoder/deps/miniaudio/miniaudio.h  view on Meta::CPAN

    if (pDescriptorCapture->pDeviceID != NULL) {
        winMMDeviceIDCapture = (UINT)pDescriptorCapture->pDeviceID->winmm;
    }

    /* The capture device needs to be initialized first. */
    if (pConfig->deviceType == ma_device_type_capture || pConfig->deviceType == ma_device_type_duplex) {
        WAVEINCAPSA caps;
        WAVEFORMATEX wf;
        MMRESULT resultMM;

        /* We use an event to know when a new fragment needs to be enqueued. */
        pDevice->winmm.hEventCapture = (ma_handle)CreateEventW(NULL, TRUE, TRUE, NULL);
        if (pDevice->winmm.hEventCapture == NULL) {
            errorMsg = "[WinMM] Failed to create event for fragment enqueing for the capture device.", errorCode = ma_result_from_GetLastError(GetLastError());
            goto on_error;
        }

        /* The format should be based on the device's actual format. */
        if (((MA_PFN_waveInGetDevCapsA)pDevice->pContext->winmm.waveInGetDevCapsA)(winMMDeviceIDCapture, &caps, sizeof(caps)) != MMSYSERR_NOERROR) {
            errorMsg = "[WinMM] Failed to retrieve internal device caps.", errorCode = MA_FORMAT_NOT_SUPPORTED;
            goto on_error;
        }

        result = ma_formats_flags_to_WAVEFORMATEX__winmm(caps.dwFormats, caps.wChannels, &wf);

share/public_html/static/music_worklet_inprogress/decoder/deps/miniaudio/miniaudio.h  view on Meta::CPAN

        ma_channel_map_init_standard(ma_standard_channel_map_microsoft, pDescriptorCapture->channelMap, ma_countof(pDescriptorCapture->channelMap), pDescriptorCapture->channels);
        pDescriptorCapture->periodCount        = pDescriptorCapture->periodCount;
        pDescriptorCapture->periodSizeInFrames = ma_calculate_period_size_in_frames_from_descriptor__winmm(pDescriptorCapture, pDescriptorCapture->sampleRate, pConfig->performanceProfile);
    }

    if (pConfig->deviceType == ma_device_type_playback || pConfig->deviceType == ma_device_type_duplex) {
        WAVEOUTCAPSA caps;
        WAVEFORMATEX wf;
        MMRESULT resultMM;

        /* We use an event to know when a new fragment needs to be enqueued. */
        pDevice->winmm.hEventPlayback = (ma_handle)CreateEventW(NULL, TRUE, TRUE, NULL);
        if (pDevice->winmm.hEventPlayback == NULL) {
            errorMsg = "[WinMM] Failed to create event for fragment enqueing for the playback device.", errorCode = ma_result_from_GetLastError(GetLastError());
            goto on_error;
        }

        /* The format should be based on the device's actual format. */
        if (((MA_PFN_waveOutGetDevCapsA)pDevice->pContext->winmm.waveOutGetDevCapsA)(winMMDeviceIDPlayback, &caps, sizeof(caps)) != MMSYSERR_NOERROR) {
            errorMsg = "[WinMM] Failed to retrieve internal device caps.", errorCode = MA_FORMAT_NOT_SUPPORTED;
            goto on_error;
        }

        result = ma_formats_flags_to_WAVEFORMATEX__winmm(caps.dwFormats, caps.wChannels, &wf);

share/public_html/static/music_worklet_inprogress/decoder/deps/miniaudio/miniaudio.h  view on Meta::CPAN

typedef struct ma_pa_operation          ma_pa_operation;
typedef struct ma_pa_stream             ma_pa_stream;
typedef struct ma_pa_spawn_api          ma_pa_spawn_api;

typedef struct
{
    ma_uint32 maxlength;
    ma_uint32 tlength;
    ma_uint32 prebuf;
    ma_uint32 minreq;
    ma_uint32 fragsize;
} ma_pa_buffer_attr;

typedef struct
{
    ma_uint8 channels;
    ma_pa_channel_position_t map[MA_PA_CHANNELS_MAX];
} ma_pa_channel_map;

typedef struct
{

share/public_html/static/music_worklet_inprogress/decoder/deps/miniaudio/miniaudio.h  view on Meta::CPAN

    return MA_SUCCESS;
}

static ma_pa_buffer_attr ma_device__pa_buffer_attr_new(ma_uint32 periodSizeInFrames, ma_uint32 periods, const ma_pa_sample_spec* ss)
{
    ma_pa_buffer_attr attr;
    attr.maxlength = periodSizeInFrames * periods * ma_get_bytes_per_frame(ma_format_from_pulse(ss->format), ss->channels);
    attr.tlength   = attr.maxlength / periods;
    attr.prebuf    = (ma_uint32)-1;
    attr.minreq    = (ma_uint32)-1;
    attr.fragsize  = attr.maxlength / periods;

    return attr;
}

static ma_pa_stream* ma_device__pa_stream_new__pulse(ma_device* pDevice, const char* pStreamName, const ma_pa_sample_spec* ss, const ma_pa_channel_map* cmap)
{
    static int g_StreamCounter = 0;
    char actualStreamName[256];

    if (pStreamName != NULL) {

share/public_html/static/music_worklet_inprogress/decoder/deps/miniaudio/miniaudio.h  view on Meta::CPAN

        }
        if (ss.channels == 0) {
            ss.channels = MA_DEFAULT_CHANNELS;
            ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_INFO, "[PulseAudio] sample_spec.channels = 0. Defaulting to %d.\n", ss.channels);
        }

        /* We now have enough information to calculate our actual period size in frames. */
        pDescriptorCapture->periodSizeInFrames = ma_calculate_period_size_in_frames_from_descriptor__pulse(pDescriptorCapture, ss.rate, pConfig->performanceProfile);

        attr = ma_device__pa_buffer_attr_new(pDescriptorCapture->periodSizeInFrames, pDescriptorCapture->periodCount, &ss);
        ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_INFO, "[PulseAudio] Capture attr: maxlength=%d, tlength=%d, prebuf=%d, minreq=%d, fragsize=%d; periodSizeInFrames=%d\n", attr.maxlength, attr.tlength, attr.prebuf, attr.minreq, attr.fragsi...

        pDevice->pulse.pStreamCapture = ma_device__pa_stream_new__pulse(pDevice, pConfig->pulse.pStreamNameCapture, &ss, &cmap);
        if (pDevice->pulse.pStreamCapture == NULL) {
            ma_log_post(ma_device_get_log(pDevice), MA_LOG_LEVEL_ERROR, "[PulseAudio] Failed to create PulseAudio capture stream.\n");
            result = MA_ERROR;
            goto on_error0;
        }


        /* The callback needs to be set before connecting the stream. */

share/public_html/static/music_worklet_inprogress/decoder/deps/miniaudio/miniaudio.h  view on Meta::CPAN

            }
        }


        /* Buffer. */
        pActualAttr = ((ma_pa_stream_get_buffer_attr_proc)pDevice->pContext->pulse.pa_stream_get_buffer_attr)((ma_pa_stream*)pDevice->pulse.pStreamCapture);
        if (pActualAttr != NULL) {
            attr = *pActualAttr;
        }

        if (attr.fragsize > 0) {
            pDescriptorCapture->periodCount = ma_max(attr.maxlength / attr.fragsize, 1);
        } else {
            pDescriptorCapture->periodCount = 1;
        }

        pDescriptorCapture->periodSizeInFrames = attr.maxlength / ma_get_bytes_per_frame(pDescriptorCapture->format, pDescriptorCapture->channels) / pDescriptorCapture->periodCount;
        ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_INFO, "[PulseAudio] Capture actual attr: maxlength=%d, tlength=%d, prebuf=%d, minreq=%d, fragsize=%d; periodSizeInFrames=%d\n", attr.maxlength, attr.tlength, attr.prebuf, attr.minreq, attr...
    }

    if (pConfig->deviceType == ma_device_type_playback || pConfig->deviceType == ma_device_type_duplex) {
        result = ma_context_get_sink_info__pulse(pDevice->pContext, devPlayback, &sinkInfo);
        if (result != MA_SUCCESS) {
            ma_log_post(ma_device_get_log(pDevice), MA_LOG_LEVEL_ERROR, "[PulseAudio] Failed to retrieve sink info for playback device.\n");
            goto on_error2;
        }

        ss   = sinkInfo.sample_spec;

share/public_html/static/music_worklet_inprogress/decoder/deps/miniaudio/miniaudio.h  view on Meta::CPAN

        if (ss.channels == 0) {
            ss.channels = MA_DEFAULT_CHANNELS;
            ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_INFO, "[PulseAudio] sample_spec.channels = 0. Defaulting to %d.\n", ss.channels);
        }

        /* We now have enough information to calculate the actual buffer size in frames. */
        pDescriptorPlayback->periodSizeInFrames = ma_calculate_period_size_in_frames_from_descriptor__pulse(pDescriptorPlayback, ss.rate, pConfig->performanceProfile);

        attr = ma_device__pa_buffer_attr_new(pDescriptorPlayback->periodSizeInFrames, pDescriptorPlayback->periodCount, &ss);

        ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_INFO, "[PulseAudio] Playback attr: maxlength=%d, tlength=%d, prebuf=%d, minreq=%d, fragsize=%d; periodSizeInFrames=%d\n", attr.maxlength, attr.tlength, attr.prebuf, attr.minreq, attr.frags...

        pDevice->pulse.pStreamPlayback = ma_device__pa_stream_new__pulse(pDevice, pConfig->pulse.pStreamNamePlayback, &ss, &cmap);
        if (pDevice->pulse.pStreamPlayback == NULL) {
            ma_log_post(ma_device_get_log(pDevice), MA_LOG_LEVEL_ERROR, "[PulseAudio] Failed to create PulseAudio playback stream.\n");
            result = MA_ERROR;
            goto on_error2;
        }


        /*

share/public_html/static/music_worklet_inprogress/decoder/deps/miniaudio/miniaudio.h  view on Meta::CPAN

            attr = *pActualAttr;
        }

        if (attr.tlength > 0) {
            pDescriptorPlayback->periodCount = ma_max(attr.maxlength / attr.tlength, 1);
        } else {
            pDescriptorPlayback->periodCount = 1;
        }

        pDescriptorPlayback->periodSizeInFrames = attr.maxlength / ma_get_bytes_per_frame(pDescriptorPlayback->format, pDescriptorPlayback->channels) / pDescriptorPlayback->periodCount;
        ma_log_postf(ma_device_get_log(pDevice), MA_LOG_LEVEL_INFO, "[PulseAudio] Playback actual attr: maxlength=%d, tlength=%d, prebuf=%d, minreq=%d, fragsize=%d; internalPeriodSizeInFrames=%d\n", attr.maxlength, attr.tlength, attr.prebuf, attr.min...
    }


    /*
    We need a ring buffer for handling duplex mode. We can use the main duplex ring buffer in the main
    part of the ma_device struct. We cannot, however, depend on ma_device_init() initializing this for
    us later on because that will only do it if it's a fully asynchronous backend - i.e. the
    onDeviceDataLoop callback is NULL, which is not the case for PulseAudio.
    */
    if (pConfig->deviceType == ma_device_type_duplex) {

share/public_html/static/music_worklet_inprogress/decoder/deps/miniaudio/miniaudio.h  view on Meta::CPAN

    ossResult = ioctl(fd, SNDCTL_DSP_SPEED, &ossSampleRate);
    if (ossResult == -1) {
        close(fd);
        ma_log_post(ma_device_get_log(pDevice), MA_LOG_LEVEL_ERROR, "[OSS] Failed to set sample rate.");
        return ma_result_from_errno(errno);
    }

    /*
    Buffer.

    The documentation says that the fragment settings should be set as soon as possible, but I'm not sure if
    it should be done before or after format/channels/rate.

    OSS wants the fragment size in bytes and a power of 2. When setting, we specify the power, not the actual
    value.
    */
    {
        ma_uint32 periodSizeInFrames;
        ma_uint32 periodSizeInBytes;
        ma_uint32 ossFragmentSizePower;

        periodSizeInFrames = ma_calculate_buffer_size_in_frames_from_descriptor(pDescriptor, (ma_uint32)ossSampleRate, pConfig->performanceProfile);

        periodSizeInBytes = ma_round_to_power_of_2(periodSizeInFrames * ma_get_bytes_per_frame(ma_format_from_oss(ossFormat), ossChannels));

share/public_html/static/music_worklet_inprogress/decoder/deps/miniaudio/miniaudio.h  view on Meta::CPAN

        ossFragmentSizePower = 4;
        periodSizeInBytes >>= 4;
        while (periodSizeInBytes >>= 1) {
            ossFragmentSizePower += 1;
        }

        ossFragment = (int)((pConfig->periods << 16) | ossFragmentSizePower);
        ossResult = ioctl(fd, SNDCTL_DSP_SETFRAGMENT, &ossFragment);
        if (ossResult == -1) {
            close(fd);
            ma_log_post(ma_device_get_log(pDevice), MA_LOG_LEVEL_ERROR, "[OSS] Failed to set fragment size and period count.");
            return ma_result_from_errno(errno);
        }
    }

    /* Internal settings. */
    if (deviceType == ma_device_type_capture) {
        pDevice->oss.fdCapture  = fd;
    } else {
        pDevice->oss.fdPlayback = fd;
    }



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