Apache-ASP

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ASP.pm  view on Meta::CPAN

embedded perl solution) allows the HTML jockeys to use a variety of HTML
tools that understand ASP, which reduces the amount of code they break
when editing the HTML.  Using Apache::ASP instead of M$ ASP allows us to
use perl (far superior to VBScript) and Apache (far superior to IIS).

We've been very pleased with Apache::ASP and its support.

=item Planet of Music

Apache::ASP has been a great tool.  Just a little
background.... the whole site had been in cgi flat files when I started
here.  I was looking for a technology that would allow me to write the
objects and NEVER invoke CGI.pm... I found it and hopefuly I will be able to
implement this every site I go to.

When I got here there was a huge argument about needing a game engine
and I belive this has been the key... Games are approx. 10 time faster than
before. The games don't break anylonger. All in all a great tool for
advancement.

  -- JC Fant IV

README  view on Meta::CPAN

        coders, Apache::ASP makes it easy for the HTML folks to change the look
        of the page without knowing perl. Using Apache::ASP (instead of another
        embedded perl solution) allows the HTML jockeys to use a variety of HTML
        tools that understand ASP, which reduces the amount of code they break
        when editing the HTML. Using Apache::ASP instead of M$ ASP allows us to
        use perl (far superior to VBScript) and Apache (far superior to IIS).

        We've been very pleased with Apache::ASP and its support.

    Planet of Music
        Apache::ASP has been a great tool. Just a little background.... the
        whole site had been in cgi flat files when I started here. I was looking
        for a technology that would allow me to write the objects and NEVER
        invoke CGI.pm... I found it and hopefuly I will be able to implement
        this every site I go to.

        When I got here there was a huge argument about needing a game engine
        and I belive this has been the key... Games are approx. 10 time faster
        than before. The games don't break anylonger. All in all a great tool
        for advancement.

editors/mmm-asp-perl.el  view on Meta::CPAN

			    :match-face (("<%" . mmm-code-submode-face)
					 ("<%=" . mmm-output-submode_face))
			    :front "<%=?"
			    :back "%>"
			    )))

; .asp, .htm, .inc files will be parsed with mmm-mode
(add-to-list 'mmm-mode-ext-classes-alist '(nil "\\.\\(asp\\|htm\\|inc\\)" asp-perl))
(add-hook 'mmm-major-mode-hook 'turn-on-auto-fill)

; turn off background color for code blocks, may set it if you like
(set-face-background 'mmm-default-submode-face nil)
;(set-face-background 'mmm-default-submode-face "gray")

; set major mode for these files to HTML mode, except global.asa which you 
; want to treat as a pure perl file
(setq auto-mode-alist (append '(
				("\\.pm$" . cperl-mode)
				("\\.asa$" . cperl-mode)
				("\\.inc$" . html-mode)
				("\\.htm" . html-mode)
				("\\.asp$" . html-mode)
				) auto-mode-alist))

site/testimonials.html  view on Meta::CPAN

when editing the HTML.  Using Apache::ASP instead of M$ ASP allows us to
use perl (far superior to VBScript) and Apache (far superior to IIS).
<font face="courier new" size=3><pre>
</pre></font>We&#39;ve been very pleased with Apache::ASP and its support.</font>
	
	<p>
	<a name=Planet%20of%20Mu475a7246></a>
	<font face=verdana><font class=title size=+0 color=#555555><b>Planet of Music</b></font>
<font face="courier new" size=3><pre>
</pre></font>Apache::ASP has been a great tool.  Just a little
background.... the whole site had been in cgi flat files when I started
here.  I was looking for a technology that would allow me to write the
objects and NEVER invoke <a href=http://stein.cshl.org/WWW/software/CGI/cgi_docs.html><font size=-1 face=verdana><b>CGI.pm</b></font></a>... I found it and hopefuly I will be able to
implement this every site I go to.
<font face="courier new" size=3><pre>
</pre></font>When I got here there was a huge argument about needing a game engine
and I belive this has been the key... Games are approx. 10 time faster than
before. The games don&#39;t break anylonger. All in all a great tool for
advancement.
<font face="courier new" size=3><pre>
  -- JC Fant IV



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