AI-NNEasy
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lib/AI/NNEasy.hploo view on Meta::CPAN
==> run (@INPUT)
Run a input and return the output calculated by the NN based in what the NN already have learned.
==> run_get_winner (@INPUT)
Same of I<run()>, but the output will return the nearest output value based in the
I<@OUTPUT_TYPES> defined at I<new()>.
For example an input I<[0,1]> learned that have
the output I<[1]>, actually will return something like 0.98324 as output and
not 1, since the error never should be 0. So, with I<run_get_winner()>
we get the output of I<run()>, let's say that is 0.98324, and find what output
is near of this number, that in this case should be 1. An output [0], will return
by I<run()> something like 0.078964, and I<run_get_winner()> return 0.
=> Samples
Inside the release sources you can find the directory ./samples where you have some
examples of code using this module.
=> INLINE C
lib/AI/NNEasy.hploo view on Meta::CPAN
For example, here we have a NN with 2 inputs, 1 hidden layer, and 2 outputs:
Input Hidden Output
input1 ---->n1\ /---->n4---> output1
\ /
n3
/ \
input2 ---->n2/ \---->n5---> output2
Basically, when we have an input, let's say [0,1], it will active I<n2>, that will
active I<n3> and I<n3> will active I<n4> and I<n5>, but the link between I<n3> and I<n4> has a I<weight>, and
between I<n3> and I<n5> another I<weight>. The idea is to find the I<weights> between the
nodes that can give to us an output near the real output. So, if the output of [0,1]
is [1,1], the nodes I<output1> and I<output2> should give to us a number near 1,
let's say 0.98654. And if the output for [0,0] is [0,0], I<output1> and I<output2> should give to us a number near 0,
let's say 0.078875.
What is hard in a NN is to find this I<weights>. By default L<AI::NNEasy> uses
I<backprop> as learning algorithm. With I<backprop> it pastes the inputs through
the Neural Network and adjust the I<weights> using random numbers until we find
a set of I<weights> that give to us the right output.
The secret of a NN is the number of hidden layers and nodes/neurons for each layer.
Basically the best way to define the hidden layers is 1 layer of (INPUT_NODES+OUTPUT_NODES).
So, a layer of 2 input nodes and 1 output node, should have 3 nodes in the hidden layer.
This definition exists because the number of inputs define the maximal variability of
lib/AI/NNEasy.pm view on Meta::CPAN
Run a input and return the output calculated by the NN based in what the NN already have learned.
=head2 run_get_winner (@INPUT)
Same of I<run()>, but the output will return the nearest output value based in the
I<@OUTPUT_TYPES> defined at I<new()>.
For example an input I<[0,1]> learned that have
the output I<[1]>, actually will return something like 0.98324 as output and
not 1, since the error never should be 0. So, with I<run_get_winner()>
we get the output of I<run()>, let's say that is 0.98324, and find what output
is near of this number, that in this case should be 1. An output [0], will return
by I<run()> something like 0.078964, and I<run_get_winner()> return 0.
=head1 Samples
Inside the release sources you can find the directory ./samples where you have some
examples of code using this module.
=head1 INLINE C
lib/AI/NNEasy.pm view on Meta::CPAN
For example, here we have a NN with 2 inputs, 1 hidden layer, and 2 outputs:
Input Hidden Output
input1 ---->n1\ /---->n4---> output1
\ /
n3
/ \
input2 ---->n2/ \---->n5---> output2
Basically, when we have an input, let's say [0,1], it will active I<n2>, that will
active I<n3> and I<n3> will active I<n4> and I<n5>, but the link between I<n3> and I<n4> has a I<weight>, and
between I<n3> and I<n5> another I<weight>. The idea is to find the I<weights> between the
nodes that can give to us an output near the real output. So, if the output of [0,1]
is [1,1], the nodes I<output1> and I<output2> should give to us a number near 1,
let's say 0.98654. And if the output for [0,0] is [0,0], I<output1> and I<output2> should give to us a number near 0,
let's say 0.078875.
What is hard in a NN is to find this I<weights>. By default L<AI::NNEasy> uses
I<backprop> as learning algorithm. With I<backprop> it pastes the inputs through
the Neural Network and adjust the I<weights> using random numbers until we find
a set of I<weights> that give to us the right output.
The secret of a NN is the number of hidden layers and nodes/neurons for each layer.
Basically the best way to define the hidden layers is 1 layer of (INPUT_NODES+OUTPUT_NODES).
So, a layer of 2 input nodes and 1 output node, should have 3 nodes in the hidden layer.
This definition exists because the number of inputs define the maximal variability of
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