Async-Interrupt

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Interrupt.pm  view on Meta::CPAN

=head1 SYNOPSIS

 use Async::Interrupt;

=head1 DESCRIPTION

This module implements a single feature only of interest to advanced perl
modules, namely asynchronous interruptions (think "UNIX signals", which
are very similar).

Sometimes, modules wish to run code asynchronously (in another thread,
or from a signal handler), and then signal the perl interpreter on
certain events. One common way is to write some data to a pipe and use an
event handling toolkit to watch for I/O events. Another way is to send
a signal. Those methods are slow, and in the case of a pipe, also not
asynchronous - it won't interrupt a running perl interpreter.

This module implements asynchronous notifications that enable you to
signal running perl code from another thread, asynchronously, and
sometimes even without using a single syscall.

=head2 USAGE SCENARIOS

=over 4

=item Race-free signal handling

There seems to be no way to do race-free signal handling in perl: to
catch a signal, you have to execute Perl code, and between entering the

Interrupt.pm  view on Meta::CPAN

will be queued, but perl signal handlers will not be executed and the
blocking syscall will not be interrupted.

You can use this module to bind a signal to a callback while at the same
time activating an event pipe that you can C<select> on, fixing the race
completely.

This can be used to implement the signal handling in event loops,
e.g. L<AnyEvent>, L<POE>, L<IO::Async::Loop> and so on.

=item Background threads want speedy reporting

Assume you want very exact timing, and you can spare an extra cpu core
for that. Then you can run an extra thread that signals your perl
interpreter. This means you can get a very exact timing source while your
perl code is number crunching, without even using a syscall to communicate
between your threads.

For example the deliantra game server uses a variant of this technique
to interrupt background processes regularly to send map updates to game
clients.

Or L<EV::Loop::Async> uses an interrupt object to wake up perl when new
events have arrived.

L<IO::AIO> and L<BDB> could also use this to speed up result reporting.

=item Speedy event loop invocation

One could use this module e.g. in L<Coro> to interrupt a running coro-thread
and cause it to enter the event loop.

Or one could bind to C<SIGIO> and tell some important sockets to send this
signal, causing the event loop to be entered to reduce network latency.

=back

=head2 HOW TO USE

You can use this module by creating an C<Async::Interrupt> object for each

Interrupt.pm  view on Meta::CPAN


      # two loops, just to be sure
      while (%SIGNAL_RECEIVED) {
         for (keys %SIGNAL_RECEIVED) {
            delete $SIGNAL_RECEIVED{$_};
            warn "signal $_ received\n";
         }
      }
   }

=head2 Interrupt perl from another thread

This example interrupts the Perl interpreter from another thread, via the
XS API. This is used by e.g. the L<EV::Loop::Async> module.

On the Perl level, a new loop object (which contains the thread)
is created, by first calling some XS constructor, querying the
C-level callback function and feeding that as the C<c_cb> into the
Async::Interrupt constructor:

   my $self = XS_thread_constructor;
   my ($c_func, $c_arg) = _c_func $self; # return the c callback
   my $asy = new Async::Interrupt c_cb => [$c_func, $c_arg];

Then the newly created Interrupt object is queried for the signaling
function that the newly created thread should call, and this is in turn
told to the thread object:

   _attach $self, $asy->signal_func;

So to repeat: first the XS object is created, then it is queried for the
callback that should be called when the Interrupt object gets signalled.

Then the interrupt object is queried for the callback function that the
thread should call to signal the Interrupt object, and this callback is
then attached to the thread.

You have to be careful that your new thread is not signalling before the
signal function was configured, for example by starting the background
thread only within C<_attach>.

That concludes the Perl part.

The XS part consists of the actual constructor which creates a thread,
which is not relevant for this example, and two functions, C<_c_func>,
which returns the Perl-side callback, and C<_attach>, which configures
the signalling functioon that is safe toc all from another thread. For
simplicity, we will use global variables to store the functions, normally
you would somehow attach them to C<$self>.

The C<c_func> simply returns the address of a static function and arranges
for the object pointed to by C<$self> to be passed to it, as an integer:

   void
   _c_func (SV *loop)
           PPCODE:
           EXTEND (SP, 2);

Interrupt.pm  view on Meta::CPAN

   static void (*my_sig_func) (void *signal_arg, int value);
   static void *my_sig_arg;

   void
   _attach (SV *loop_, IV sig_func, void *sig_arg)
           CODE:
   {
           my_sig_func = sig_func;
           my_sig_arg  = sig_arg;

           /* now run the thread */
           thread_create (&u->tid, l_run, 0);
   }

And C<l_run> (the background thread) would eventually call the signaling
function:

   my_sig_func (my_sig_arg, 0);

You can have a look at L<EV::Loop::Async> for an actual example using
intra-thread communication, locking and so on.


=head1 THE Async::Interrupt CLASS

=over 4

=cut

package Async::Interrupt;

Interrupt.pm  view on Meta::CPAN

Returns the address of a function to call asynchronously. The function
has the following prototype and needs to be passed the specified
C<$signal_arg>, which is a C<void *> cast to C<IV>:

   void (*signal_func) (void *signal_arg, int value)

An example call would look like:

   signal_func (signal_arg, 0);

The function is safe to call from within signal and thread contexts, at
any time. The specified C<value> is passed to both C and Perl callback.

C<$value> must be in the valid range for a C<sig_atomic_t>, except C<0>
(1..127 is portable).

If the function is called while the Async::Interrupt object is already
signaled but before the callbacks are being executed, then the stored
C<value> is either the old or the new one. Due to the asynchronous
nature of the code, the C<value> can even be passed to two consecutive
invocations of the callback.

Interrupt.pm  view on Meta::CPAN

=item $async->unblock

Sometimes you need a "critical section" of code that will not be
interrupted by an Async::Interrupt. This can be implemented by calling C<<
$async->block >> before the critical section, and C<< $async->unblock >>
afterwards.

Note that there must be exactly one call of C<unblock> for every previous
call to C<block> (i.e. calls can nest).

Since ensuring this in the presence of exceptions and threads is
usually more difficult than you imagine, I recommend using C<<
$async->scoped_block >> instead.

=item $async->scope_block

This call C<< $async->block >> and installs a handler that is called when
the current scope is exited (via an exception, by canceling the Coro
thread, by calling last/goto etc.).

This is the recommended (and fastest) way to implement critical sections.

=item ($block_func, $block_arg) = $async->scope_block_func

Returns the address of a function that implements the C<scope_block>
functionality.

It has the following prototype and needs to be passed the specified
C<$block_arg>, which is a C<void *> cast to C<IV>:

README  view on Meta::CPAN

    Async::Interrupt - allow C/XS libraries to interrupt perl asynchronously

SYNOPSIS
     use Async::Interrupt;

DESCRIPTION
    This module implements a single feature only of interest to advanced
    perl modules, namely asynchronous interruptions (think "UNIX signals",
    which are very similar).

    Sometimes, modules wish to run code asynchronously (in another thread,
    or from a signal handler), and then signal the perl interpreter on
    certain events. One common way is to write some data to a pipe and use
    an event handling toolkit to watch for I/O events. Another way is to
    send a signal. Those methods are slow, and in the case of a pipe, also
    not asynchronous - it won't interrupt a running perl interpreter.

    This module implements asynchronous notifications that enable you to
    signal running perl code from another thread, asynchronously, and
    sometimes even without using a single syscall.

  USAGE SCENARIOS
    Race-free signal handling
        There seems to be no way to do race-free signal handling in perl: to
        catch a signal, you have to execute Perl code, and between entering
        the interpreter "select" function (or other blocking functions) and
        executing the select syscall is a small but relevant timespan during
        which signals will be queued, but perl signal handlers will not be
        executed and the blocking syscall will not be interrupted.

        You can use this module to bind a signal to a callback while at the
        same time activating an event pipe that you can "select" on, fixing
        the race completely.

        This can be used to implement the signal handling in event loops,
        e.g. AnyEvent, POE, IO::Async::Loop and so on.

    Background threads want speedy reporting
        Assume you want very exact timing, and you can spare an extra cpu
        core for that. Then you can run an extra thread that signals your
        perl interpreter. This means you can get a very exact timing source
        while your perl code is number crunching, without even using a
        syscall to communicate between your threads.

        For example the deliantra game server uses a variant of this
        technique to interrupt background processes regularly to send map
        updates to game clients.

        Or EV::Loop::Async uses an interrupt object to wake up perl when new
        events have arrived.

        IO::AIO and BDB could also use this to speed up result reporting.

    Speedy event loop invocation
        One could use this module e.g. in Coro to interrupt a running
        coro-thread and cause it to enter the event loop.

        Or one could bind to "SIGIO" and tell some important sockets to send
        this signal, causing the event loop to be entered to reduce network
        latency.

  HOW TO USE
    You can use this module by creating an "Async::Interrupt" object for
    each such event source. This object stores a perl and/or a C-level
    callback that is invoked when the "Async::Interrupt" object gets
    signalled. It is executed at the next time the perl interpreter is

README  view on Meta::CPAN


          # two loops, just to be sure
          while (%SIGNAL_RECEIVED) {
             for (keys %SIGNAL_RECEIVED) {
                delete $SIGNAL_RECEIVED{$_};
                warn "signal $_ received\n";
             }
          }
       }

  Interrupt perl from another thread
    This example interrupts the Perl interpreter from another thread, via
    the XS API. This is used by e.g. the EV::Loop::Async module.

    On the Perl level, a new loop object (which contains the thread) is
    created, by first calling some XS constructor, querying the C-level
    callback function and feeding that as the "c_cb" into the
    Async::Interrupt constructor:

       my $self = XS_thread_constructor;
       my ($c_func, $c_arg) = _c_func $self; # return the c callback
       my $asy = new Async::Interrupt c_cb => [$c_func, $c_arg];

    Then the newly created Interrupt object is queried for the signaling
    function that the newly created thread should call, and this is in turn
    told to the thread object:

       _attach $self, $asy->signal_func;

    So to repeat: first the XS object is created, then it is queried for the
    callback that should be called when the Interrupt object gets signalled.

    Then the interrupt object is queried for the callback function that the
    thread should call to signal the Interrupt object, and this callback is
    then attached to the thread.

    You have to be careful that your new thread is not signalling before the
    signal function was configured, for example by starting the background
    thread only within "_attach".

    That concludes the Perl part.

    The XS part consists of the actual constructor which creates a thread,
    which is not relevant for this example, and two functions, "_c_func",
    which returns the Perl-side callback, and "_attach", which configures
    the signalling functioon that is safe toc all from another thread. For
    simplicity, we will use global variables to store the functions,
    normally you would somehow attach them to $self.

    The "c_func" simply returns the address of a static function and
    arranges for the object pointed to by $self to be passed to it, as an
    integer:

       void
       _c_func (SV *loop)
               PPCODE:

README  view on Meta::CPAN

       static void (*my_sig_func) (void *signal_arg, int value);
       static void *my_sig_arg;

       void
       _attach (SV *loop_, IV sig_func, void *sig_arg)
               CODE:
       {
               my_sig_func = sig_func;
               my_sig_arg  = sig_arg;

               /* now run the thread */
               thread_create (&u->tid, l_run, 0);
       }

    And "l_run" (the background thread) would eventually call the signaling
    function:

       my_sig_func (my_sig_arg, 0);

    You can have a look at EV::Loop::Async for an actual example using
    intra-thread communication, locking and so on.

THE Async::Interrupt CLASS
    $async = new Async::Interrupt key => value...
        Creates a new Async::Interrupt object. You may only use async
        notifications on this object while it exists, so you need to keep a
        reference to it at all times while it is used.

        Optional constructor arguments include (normally you would specify
        at least one of "cb" or "c_cb").

README  view on Meta::CPAN

        Returns the address of a function to call asynchronously. The
        function has the following prototype and needs to be passed the
        specified $signal_arg, which is a "void *" cast to "IV":

           void (*signal_func) (void *signal_arg, int value)

        An example call would look like:

           signal_func (signal_arg, 0);

        The function is safe to call from within signal and thread contexts,
        at any time. The specified "value" is passed to both C and Perl
        callback.

        $value must be in the valid range for a "sig_atomic_t", except 0
        (1..127 is portable).

        If the function is called while the Async::Interrupt object is
        already signaled but before the callbacks are being executed, then
        the stored "value" is either the old or the new one. Due to the
        asynchronous nature of the code, the "value" can even be passed to

README  view on Meta::CPAN

    $async->block
    $async->unblock
        Sometimes you need a "critical section" of code that will not be
        interrupted by an Async::Interrupt. This can be implemented by
        calling "$async->block" before the critical section, and
        "$async->unblock" afterwards.

        Note that there must be exactly one call of "unblock" for every
        previous call to "block" (i.e. calls can nest).

        Since ensuring this in the presence of exceptions and threads is
        usually more difficult than you imagine, I recommend using
        "$async->scoped_block" instead.

    $async->scope_block
        This call "$async->block" and installs a handler that is called when
        the current scope is exited (via an exception, by canceling the Coro
        thread, by calling last/goto etc.).

        This is the recommended (and fastest) way to implement critical
        sections.

    ($block_func, $block_arg) = $async->scope_block_func
        Returns the address of a function that implements the "scope_block"
        functionality.

        It has the following prototype and needs to be passed the specified
        $block_arg, which is a "void *" cast to "IV":

ecb.h  view on Meta::CPAN

  #define ECB_EXTERN_C_BEG ECB_EXTERN_C {
  #define ECB_EXTERN_C_END }
#else
  #define ECB_EXTERN_C extern
  #define ECB_EXTERN_C_BEG
  #define ECB_EXTERN_C_END
#endif

/*****************************************************************************/

/* ECB_NO_THREADS - ecb is not used by multiple threads, ever */
/* ECB_NO_SMP     - ecb might be used in multiple threads, but only on a single cpu */

#if ECB_NO_THREADS
  #define ECB_NO_SMP 1
#endif

#if ECB_NO_SMP
  #define ECB_MEMORY_FENCE do { } while (0)
#endif

/* http://www-01.ibm.com/support/knowledgecenter/SSGH3R_13.1.0/com.ibm.xlcpp131.aix.doc/compiler_ref/compiler_builtins.html */

ecb.h  view on Meta::CPAN

      #define ECB_MEMORY_FENCE         __asm__ __volatile__ ("tb1 0,%%r0,128" : : : "memory")
    #elif defined __sh__
      #define ECB_MEMORY_FENCE         __asm__ __volatile__ (""         : : : "memory")
    #endif
  #endif
#endif

#ifndef ECB_MEMORY_FENCE
  #if ECB_GCC_VERSION(4,7)
    /* see comment below (stdatomic.h) about the C11 memory model. */
    #define ECB_MEMORY_FENCE         __atomic_thread_fence (__ATOMIC_SEQ_CST)
    #define ECB_MEMORY_FENCE_ACQUIRE __atomic_thread_fence (__ATOMIC_ACQUIRE)
    #define ECB_MEMORY_FENCE_RELEASE __atomic_thread_fence (__ATOMIC_RELEASE)
    #define ECB_MEMORY_FENCE_RELAXED __atomic_thread_fence (__ATOMIC_RELAXED)

  #elif ECB_CLANG_EXTENSION(c_atomic)
    /* see comment below (stdatomic.h) about the C11 memory model. */
    #define ECB_MEMORY_FENCE         __c11_atomic_thread_fence (__ATOMIC_SEQ_CST)
    #define ECB_MEMORY_FENCE_ACQUIRE __c11_atomic_thread_fence (__ATOMIC_ACQUIRE)
    #define ECB_MEMORY_FENCE_RELEASE __c11_atomic_thread_fence (__ATOMIC_RELEASE)
    #define ECB_MEMORY_FENCE_RELAXED __c11_atomic_thread_fence (__ATOMIC_RELAXED)

  #elif ECB_GCC_VERSION(4,4) || defined __INTEL_COMPILER || defined __clang__
    #define ECB_MEMORY_FENCE         __sync_synchronize ()
  #elif _MSC_VER >= 1500 /* VC++ 2008 */
    /* apparently, microsoft broke all the memory barrier stuff in Visual Studio 2008... */
    #pragma intrinsic(_ReadBarrier,_WriteBarrier,_ReadWriteBarrier)
    #define ECB_MEMORY_FENCE         _ReadWriteBarrier (); MemoryBarrier()
    #define ECB_MEMORY_FENCE_ACQUIRE _ReadWriteBarrier (); MemoryBarrier() /* according to msdn, _ReadBarrier is not a load fence */
    #define ECB_MEMORY_FENCE_RELEASE _WriteBarrier (); MemoryBarrier()
  #elif _MSC_VER >= 1400 /* VC++ 2005 */

ecb.h  view on Meta::CPAN

  #elif __xlC__
    #define ECB_MEMORY_FENCE         __sync ()
  #endif
#endif

#ifndef ECB_MEMORY_FENCE
  #if ECB_C11 && !defined __STDC_NO_ATOMICS__
    /* we assume that these memory fences work on all variables/all memory accesses, */
    /* not just C11 atomics and atomic accesses */
    #include <stdatomic.h>
    #define ECB_MEMORY_FENCE         atomic_thread_fence (memory_order_seq_cst)
    #define ECB_MEMORY_FENCE_ACQUIRE atomic_thread_fence (memory_order_acquire)
    #define ECB_MEMORY_FENCE_RELEASE atomic_thread_fence (memory_order_release)
  #endif
#endif

#ifndef ECB_MEMORY_FENCE
  #if !ECB_AVOID_PTHREADS
    /*
     * if you get undefined symbol references to pthread_mutex_lock,
     * or failure to find pthread.h, then you should implement
     * the ECB_MEMORY_FENCE operations for your cpu/compiler
     * OR provide pthread.h and link against the posix thread library
     * of your system.
     */
    #include <pthread.h>
    #define ECB_NEEDS_PTHREADS 1
    #define ECB_MEMORY_FENCE_NEEDS_PTHREADS 1

    static pthread_mutex_t ecb_mf_lock = PTHREAD_MUTEX_INITIALIZER;
    #define ECB_MEMORY_FENCE do { pthread_mutex_lock (&ecb_mf_lock); pthread_mutex_unlock (&ecb_mf_lock); } while (0)
  #endif
#endif

#if !defined ECB_MEMORY_FENCE_ACQUIRE && defined ECB_MEMORY_FENCE
  #define ECB_MEMORY_FENCE_ACQUIRE ECB_MEMORY_FENCE
#endif

#if !defined ECB_MEMORY_FENCE_RELEASE && defined ECB_MEMORY_FENCE
  #define ECB_MEMORY_FENCE_RELEASE ECB_MEMORY_FENCE
#endif

schmorp.h  view on Meta::CPAN

  if (epp->fd [1] != epp->fd [0])
    close (epp->fd [1]);

  epp->len = 0;
}

static void
s_epipe_signal (s_epipe *epp)
{
#ifdef _WIN32
  /* perl overrides send with a function that crashes in other threads.
   * unfortunately, it overrides it with an argument-less macro, so
   * there is no way to force usage of the real send function.
   * incompetent windows programmers - is this redundant?
   */
  DWORD dummy;
  WriteFile (S_TO_HANDLE (epp->fd [1]), (LPCVOID)&dummy, 1, &dummy, 0);
#else
  static uint64_t counter = 1;
  /* some modules accept fd's from outside, support eventfd here */
  if (write (epp->fd [1], &counter, epp->len) < 0



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