Callback-Frame
view release on metacpan or search on metacpan
my $var = 123;
$callback = sub { $var };
}
print $callback->();
will print 123 even though $var is no longer in scope when the callback
is invoked.
Sometimes people call these anonymous functions that reference variables
in their surrounding lexical scope "closures". Whatever you call them,
they are essential for convenient and efficient asynchronous
programming.
For many applications we really like straightforward callback style. The
goal of Callback::Frame is to simplify the management of dynamic
environments (defined below) while leaving callback style alone.
DESCRIPTION
The problem that this module solves is that although closures preserve
their lexical environment, they don't preserve error handlers or "local"
variables.
IMPORTANT NOTE: All callbacks that may be invoked outside the dynamic
environment of the current frame should be created with "frame" or "fub"
so that the dynamic environment will be correctly re-applied when the
callback is invoked.
The "frame_try" and "frame_catch" subs are equivalent to a call to
"frame" with "code" and "catch" parameters. However, unlike with
"frame", the frame is executed immediately.
"frame_void" takes a single callback argument. This can be useful if you
wish to kick off an unassociated asynchronous action while handling. If
the action is run in void context, there is no way for it to throw an
exception that will affect your request, or to access its local
variables. Note that you probably should install a separate
"frame_catch" in case the unassociated operation throws exceptions.
Libraries that wrap callbacks in frames can use the
"Callback::Frame::is_frame()" function to determine if a given callback
is already wrapped in a frame. It returns true if the callback is
wrapped in a frame and is therefore suitable for use with
"existing_frame". Sometimes libraries like to automatically wrap a
"existing_frame" is also useful for extracting/setting a callback's
local variables.
Although you should never need to, the internal frame stack can be
accessed at $Callback::Frame::top_of_stack. When this variable is
defined, a frame is currently being executed.
NESTING AND STACK-TRACES
Callback::Frame tries to make adding error handling support to an
existing asynchronous application as easy as possible by not forcing you
to pass extra parameters around. It should also make life easier because
as a side effect of adding error checking it also can be made to produce
detailed and useful "stack traces" that track the callback history of
some connection or transaction.
Frames can be nested. When an exception is raised, the most deeply
nested "catch" handler is invoked. If this handler itself throws an
error, the next most deeply nested handler is invoked with the new
exception but the original stack trace. If the last "catch" handler
re-throws the error, the error will be thrown in whatever dynamic
your frames things like "accepted connection from $ip:$port at $time"
and "connecting to $host (timeout = $timeout seconds)".
All frames you omit the name from will be shown as "ANONYMOUS FRAME" in
stack-traces.
Since multiple frames can be created within the same parent frame and
therefore multiple child frames can be active at once, frames aren't
necessarily arranged in terms of a stack. Really, the frame "stack" is
more of a tree data structure (known in lisp as a "spaghetti stack").
This occurs most often when two asynchronous request frames are started
up concurrently while the same frame is in effect. At this point the
"stack" has essentially branched. If you are ever surprised by an
exception handler being called twice, this is probably what is
happening.
"LOCAL" VARIABLES
In the same way that using "frame_catch" or the "catch" parameter to
"frame" preserves the dynamic environment of error handlers, the
"frame_local" function or "local" parameter to "frame" can be used to
preserve the dynamic environment of local variables. Of course, the
lib/Callback/Frame.pm view on Meta::CPAN
my $callback;
{
my $var = 123;
$callback = sub { $var };
}
print $callback->();
will print C<123> even though C<$var> is no longer in scope when the callback is invoked.
Sometimes people call these anonymous functions that reference variables in their surrounding lexical scope "closures". Whatever you call them, they are essential for convenient and efficient asynchronous programming.
For many applications we really like straightforward callback style. The goal of Callback::Frame is to simplify the management of dynamic environments (defined below) while leaving callback style alone.
=head1 DESCRIPTION
The problem that this module solves is that although closures preserve their lexical environment, they don't preserve error handlers or C<local> variables.
Consider the following piece of B<broken> code:
lib/Callback/Frame.pm view on Meta::CPAN
$watcher = AE::io $sock, 0, sub { do_stuff() };
In order for the callback to have its dynamic environment maintained, you just need to change it to this:
$watcher = AE::io $sock, 0, fub { do_stuff() };
B<IMPORTANT NOTE>: All callbacks that may be invoked outside the dynamic environment of the current frame should be created with C<frame> or C<fub> so that the dynamic environment will be correctly re-applied when the callback is invoked.
The C<frame_try> and C<frame_catch> subs are equivalent to a call to C<frame> with C<code> and C<catch> parameters. However, unlike with C<frame>, the frame is executed immediately.
C<frame_void> takes a single callback argument. This can be useful if you wish to kick off an unassociated asynchronous action while handling. If the action is run in void context, there is no way for it to throw an exception that will affect your re...
Libraries that wrap callbacks in frames can use the C<Callback::Frame::is_frame()> function to determine if a given callback is already wrapped in a frame. It returns true if the callback is wrapped in a frame and is therefore suitable for use with C...
if (!Callback::Frame::is_frame($callback)) {
$callback = frame(code => $callback);
}
If you wish to run a coderef inside an existing frame's dynamic environment, when creating a frame you can pass in an existing frame as the C<existing_frame> parameter. When this frame is executed, the C<code> of the frame will be run inside C<existi...
frame(existing_frame => $callback, code => sub {
lib/Callback/Frame.pm view on Meta::CPAN
})->();
C<existing_frame> is also useful for extracting/setting a callback's local variables.
Although you should never need to, the internal frame stack can be accessed at C<$Callback::Frame::top_of_stack>. When this variable is defined, a frame is currently being executed.
=head1 NESTING AND STACK-TRACES
Callback::Frame tries to make adding error handling support to an existing asynchronous application as easy as possible by not forcing you to pass extra parameters around. It should also make life easier because as a side effect of adding error check...
Frames can be nested. When an exception is raised, the most deeply nested C<catch> handler is invoked. If this handler itself throws an error, the next most deeply nested handler is invoked with the new exception but the original stack trace. If the ...
When a C<catch> handler is called, not only is C<$@> set, but also a stack-trace string is passed in as the first argument. All frames will be listed in this stack-trace, starting with the most deeply nested frame.
If you want you can use simple frame names like C<"accepted"> but if you are recording error messages in a log you might find it useful to name your frames things like C<"accepted connection from $ip:$port at $time"> and C<"connecting to $host (timeo...
All frames you omit the name from will be shown as C<"ANONYMOUS FRAME"> in stack-traces.
Since multiple frames can be created within the same parent frame and therefore multiple child frames can be active at once, frames aren't necessarily arranged in terms of a stack. Really, the frame "stack" is more of a tree data structure (known in ...
=head1 "LOCAL" VARIABLES
In the same way that using C<frame_catch> or the C<catch> parameter to C<frame> preserves the dynamic environment of error handlers, the C<frame_local> function or C<local> parameter to C<frame> can be used to preserve the dynamic environment of loca...
Technically, perl's C<local> maintains the dynamic environment of B<bindings>. The distinction between variables and bindings is subtle but important. See, when a lexical binding is created, it is there "forever" -- or at least until it is no longer ...
However, with dynamic variables the same variable accessed in the same part of your code can refer to different bindings at different times. That's why they are called "dynamic" and lexical variables are sometimes called "static".
( run in 0.274 second using v1.01-cache-2.11-cpan-0d8aa00de5b )