AI-PSO

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Revision history for Perl extension AI::PSO.

0.86  Tue Nov 21 20:41:23 2006
    - updated documentation
    - added support for original RE & JK algorithm
    - abstracted initialization function

0.85  Wed Nov 15 22:30:47 2006
    - corrected the fitness function in the test
    - added perceptron c++ code that I wrote a long time ago ;)
    - added an example (pso_ann.pl) for training a simple feed-forward neural network
    - updated POD

0.82  Sat Nov 11 22:20:31 2006
    - fixed POD to correctly 'use AI::PSO'

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MPL-1.1.txt  view on Meta::CPAN


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lib/AI/PSO.pm  view on Meta::CPAN

my $deltaMax       = 'null';           # This is the maximum scalar position change value when searching

#-#-# my 'how much do I trust myself verses my neighbors' parameters #-#-#
my $meWeight   = 'null';               # 'individuality' weighting constant (higher weight (than group) means trust individual more, neighbors less)
my $meMin      = 'null';               # 'individuality' minimum random weight (this should really be between 0, 1)
my $meMax      = 'null';               # 'individuality' maximum random weight (this should really be between 0, 1)
my $themWeight = 'null';               # 'social' weighting constant (higher weight (than individual) means trust group more, self less)
my $themMin    = 'null';               # 'social' minimum random weight (this should really be between 0, 1)
my $themMax    = 'null';               # 'social' maximum random weight (this should really be between 0, 1)

my $psoRandomRange = 'null';           # PSO::.86 new variable to support original unmodified algorithm
my $useModifiedAlgorithm = 'null';

#-#-# user/debug parameters #-#-#
my $verbose    = 0;                    # This one defaults for obvious reasons...

#NOTE: $meWeight and $themWeight should really add up to a constant value.  
#      Swarm Intelligence defines a 'pso random range' constant and then computes two random numbers
#      within this range by first getting a random number and then subtracting it from the range.
#      e.g. 
#           $randomRange = 4.0

lib/AI/PSO.pm  view on Meta::CPAN

#
sub save_solution(@) {
	@solution = @_;
}


#
# compute_fitness
# - computes the fitness of a particle by using the user-specified fitness function
# 
# NOTE: I originally had a 'fitness cache' so that particles that stumbled upon the same
#       position wouldn't have to recalculate their fitness (which is often expensive).
#       However, this may be undesirable behavior for the user (if you come across the same position
#       then you may be settling in on a local maxima so you might want to randomize things and
#       keep searching.  For this reason, I'm leaving the cache out.  It would be trivial
#       for users to implement their own cache since they are passed the same array of values.
#
sub compute_fitness(@) {
    my (@values) = @_;
    my $return_fitness = 0;

lib/AI/PSO.pm  view on Meta::CPAN

      meWeight       => 2.0,   # 'individuality' weighting constant (higher means more individuality)
      meMin          => 0.0,   # 'individuality' minimum random weight
      meMax          => 1.0,   # 'individuality' maximum random weight
      themWeight     => 2.0,   # 'social' weighting constant (higher means trust group more)
      themMin        => 0.0,   # 'social' minimum random weight 
      themMax        => 1.0,   # 'social' maximum random weight
      exitFitness    => 0.9,   # minimum fitness to achieve before exiting
      verbose        => 0,     # 0 prints solution
                               # 1 prints (Y|N):particle:fitness at each iteration
                               # 2 dumps each particle (+1)
      psoRandomRange => 4.0,   # setting this enables the original PSO algorithm and
                               # also subsequently ignores the  me*/them* parameters
  );


  sub custom_fitness_function(@input) {	
        # this is a callback function.  
        # @input will be passed to this, you do not need to worry about setting it...
        # ... do something with @input which is an array of floats
        # return a value in [0,1] with 0 being the worst and 1 being the best
  }

lib/AI/PSO.pm  view on Meta::CPAN

  fitness.  If it does not meet the exit criteria then it gets 
  information from neighboring particles about how well they are doing.  
  If a neighboring particle is doing better, then the current particle 
  tries to move closer to its neighbor by adjusting its position.  As 
  mentioned, the velocity controls how quickly a particle changes 
  location in the problem hyperspace.  There are also some stochastic 
  weights involved in the positional updates so that each particle is 
  truly independent and can take its own search path while still 
  incorporating good information from other particles.  In this 
  particluar perl module, the user is able to choose from two 
  implementations of the algorithm.  One is the original implementation 
  from I<Swarm Intelligence> which requires the definition of a 
  'random range' to which the two stochastic weights are required to 
  sum.  The other implementation allows the user to define the weighting
  of how much a particle follows its own path versus following its 
  peers.  In both cases there is an element of randomness.

  Solution convergence is quite fast once one particle becomes close to 
  a local maxima.  Having more particles active means there is more of 
  a chance that you will not be stuck in a local maxima.  Often times 
  different neighborhoods (when not configured in a global neighborhood 



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