Deliantra

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Deliantra/Data.pm  view on Meta::CPAN

	'Str',
	{
	  desc => 'This value determines how much the weight of items is reduced in percent, when put inside the container. <reduce weight %> 0 means no reduction, <reduce weight %> 100 means items are weightless inside. Most default values are in the range...
	  name => 'reduce weight %',
	  type => 'int'
	}
      ],
      [
	'is_cauldron',
	{
	  desc => 'If set, the container can be used as alchemy-cauldron. The player can put ingredients inside, close it, cast alchemy and if his formulae is true, he\'ll get what he longed for.',
	  name => 'alchemy cauldron',
	  type => 'bool'
	}
      ],
      [
	'unique',
	{
	  desc => 'Unique items exist only one time on a server. If the item is taken, lost or destroyed - it\'s gone for good. All contents of a unique container are unique as well.',
	  name => 'unique item',
	  type => 'bool'

res/types.xml  view on Meta::CPAN

  </attribute>
  <attribute arch="Str" editor="reduce weight %" type="int">
    This value determines how much the weight of items is reduced in
    percent, when put inside the container. &lt;reduce weight %&gt; 0 means no
    reduction, &lt;reduce weight %&gt; 100 means items are weightless inside.
    Most default values are in the range of ten.
  </attribute>
  <attribute arch="is_cauldron" editor="alchemy cauldron" type="bool">
    If set, the container can be used as alchemy-cauldron.
    The player can put ingredients inside, close it, cast alchemy
    and if his formulae is true, he'll get what he longed for.
  </attribute>
  <attribute arch="unique" editor="unique item" type="bool">
    Unique items exist only one time on a server. If the item
    is taken, lost or destroyed - it's gone for good.
    All contents of a unique container are unique as well.
  </attribute>
  <attribute arch="startequip" editor="godgiven item" type="bool">
    A godgiven item vanishes as soon as the player
    drops it to the ground.
  </attribute>



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