App-Physics-ParticleMotion
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plane_vec2_y = 0
plane_vec2_z = 0.928477
# You may omit this option. If you don't, however, all 3D data will be written
# to the specified file for further processing. (For example with
# tk-motion-img.pl.)
# output_file = ex1.dat
# This section contains any number of constants that may be used in the
# formulas that define the differential equations. The section should
# exist, but it may be empty.
[constants]
k = 1
m = 1
# This section defines the movement of the first particle (p1).
[p1]
# This is the differential equation of the first coordinate of the
# first particle. It is of the form
# (d^2/dt^2) x1 = yourformula
# "yourformula" may be any string that is correctly parsed by the
# Math::Symbolic parser. It may contain the constants specified above
# and any of the following variables:
# x1 is the first (hence "x") coordinate of the first particle (hence "x1").
# x2 is the x-coordinate of the second particle if it exists, and so on.
# y3 therefore represents the second coordinate of the third particle whereas
# z8 is the third coordinate of the eigth particle.
# Note that this example simulation only has two dimensions and hence
# "z8" doesn't exist.
# vx1 is the x-component of the velocity of the first particle.
# Therefore, vy3 represents the y-component of the velocity of the
# third particle. You get the general idea...
# All formulas may be correlated with other differential equations.
# That means, "funcx" of the first particle may contain y2 and the
# like. (Provided the dimensions and the particles exist.)
#
# Our example is a simple oszillator
funcx = - k/m * x1*(x1^2)^0.5
# Diff. eq. for the second coordinate of the first particle
# We want a 1-dimensional oszillator, so we set this to zero.
funcy = 0
# Initial values for the coordinates and velocity of the first particle.
lib/App/Physics/ParticleMotion.pm view on Meta::CPAN
plane_vec2_x = 0.371391
plane_vec2_y = 0
plane_vec2_z = 0.928477
# You may omit this option. If you don't, however, all 3D data will be written
# to the specified file for further processing. (For example with
# tk-motion-img.pl.)
# output_file = ex1.dat
# This section contains any number of constants that may be used in the
# formulas that define the differential equations. The section should
# exist, but it may be empty.
[constants]
k = 1
m = 1
# This section defines the movement of the first particle (p1).
[p1]
# This is the differential equation of the first coordinate of the
# first particle. It is of the form
# (d^2/dt^2) x1 = yourformula
# "yourformula" may be any string that is correctly parsed by the
# Math::Symbolic parser. It may contain the constants specified above
# and any of the following variables:
# x1 is the first (hence "x") coordinate of the first particle (hence "x1").
# x2 is the x-coordinate of the second particle if it exists, and so on.
# y3 therefore represents the second coordinate of the third particle whereas
# z8 is the third coordinate of the eigth particle.
# Note that this example simulation only has two dimensions and hence
# "z8" doesn't exist.
# vx1 is the x-component of the velocity of the first particle.
# Therefore, vy3 represents the y-component of the velocity of the
# third particle. You get the general idea...
# All formulas may be correlated with other differential equations.
# That means, "funcx" of the first particle may contain y2 and the
# like. (Provided the dimensions and the particles exist.)
#
# Our example is a simple oszillator
funcx = - k/m * x1*(x1^2)^0.5
# Diff. eq. for the second coordinate of the first particle
# We want a 1-dimensional oszillator, so we set this to zero.
funcy = 0
lib/App/Physics/ParticleMotion.pm view on Meta::CPAN
object to replace the old one or the name of a file to read from.
=head2 run
Runs the application. Can't be called more than once.
=head1 SEE ALSO
New versions of this module can be found on http://steffen-mueller.net or CPAN.
L<Math::Symbolic> implements the formula parser, compiler and evaluator.
(See also L<Math::Symbolic::Parser> and L<Math::Symbolic::Compiler>.)
L<Config::Tiny> implements the configuration reader.
L<Tk> in conjunction with L<Tk::Cloth> offer the GUI.
L<Math::RungeKutta> implements the integrator.
L<Math::Project3D> projects the 3D data onto a viewing plane.
( run in 0.327 second using v1.01-cache-2.11-cpan-3cd7ad12f66 )