GuacLite

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share/public/guaclite.js  view on Meta::CPAN

    this.moveTo = function(layer, x, y) {
        scheduleTask(function __display_moveTo() {
            layer.moveTo(x, y);
        });
    };

    /**
     * Add the specified line to the current path.
     * 
     * @param {Guacamole.Layer} layer The layer to draw upon.
     * @param {Number} x The X coordinate of the endpoint of the line to draw.
     * @param {Number} y The Y coordinate of the endpoint of the line to draw.
     */
    this.lineTo = function(layer, x, y) {
        scheduleTask(function __display_lineTo() {
            layer.lineTo(x, y);
        });
    };

    /**
     * Add the specified arc to the current path.
     * 

share/public/guaclite.js  view on Meta::CPAN

    };

    /**
     * Starts a new path at the specified point.
     * 
     * @param {Guacamole.Layer} layer The layer to draw upon.
     * @param {Number} cp1x The X coordinate of the first control point.
     * @param {Number} cp1y The Y coordinate of the first control point.
     * @param {Number} cp2x The X coordinate of the second control point.
     * @param {Number} cp2y The Y coordinate of the second control point.
     * @param {Number} x The X coordinate of the endpoint of the curve.
     * @param {Number} y The Y coordinate of the endpoint of the curve.
     */
    this.curveTo = function(layer, cp1x, cp1y, cp2x, cp2y, x, y) {
        scheduleTask(function __display_curveTo() {
            layer.curveTo(cp1x, cp1y, cp2x, cp2y, x, y);
        });
    };

    /**
     * Closes the current path by connecting the end point with the start
     * point (if any) with a straight line.

share/public/guaclite.js  view on Meta::CPAN

        }
        
        if (layer.autosize) fitRect(x, y, 0, 0);
        context.moveTo(x, y);

    };

    /**
     * Add the specified line to the current path.
     * 
     * @param {Number} x The X coordinate of the endpoint of the line to draw.
     * @param {Number} y The Y coordinate of the endpoint of the line to draw.
     */
    this.lineTo = function(x, y) {
        
        // Start a new path if current path is closed
        if (pathClosed) {
            context.beginPath();
            pathClosed = false;
        }
        
        if (layer.autosize) fitRect(x, y, 0, 0);

share/public/guaclite.js  view on Meta::CPAN

        
    };

    /**
     * Starts a new path at the specified point.
     * 
     * @param {Number} cp1x The X coordinate of the first control point.
     * @param {Number} cp1y The Y coordinate of the first control point.
     * @param {Number} cp2x The X coordinate of the second control point.
     * @param {Number} cp2y The Y coordinate of the second control point.
     * @param {Number} x The X coordinate of the endpoint of the curve.
     * @param {Number} y The Y coordinate of the endpoint of the curve.
     */
    this.curveTo = function(cp1x, cp1y, cp2x, cp2y, x, y) {
        
        // Start a new path if current path is closed
        if (pathClosed) {
            context.beginPath();
            pathClosed = false;
        }
        
        if (layer.autosize) fitRect(x, y, 0, 0);

share/public/guaclite.js  view on Meta::CPAN

            }

            reset_timeout();

            // Get UUID from response
            tunnel.setUUID(connect_xmlhttprequest.responseText);

            // Mark as open
            tunnel.setState(Guacamole.Tunnel.State.OPEN);

            // Ping tunnel endpoint regularly to test connection stability
            pingInterval = setInterval(function sendPing() {
                tunnel.sendMessage("nop");
            }, PING_FREQUENCY);

            // Start reading data
            handleResponse(makeRequest());

        };

        connect_xmlhttprequest.open("POST", TUNNEL_CONNECT, true);

share/public/guaclite.js  view on Meta::CPAN


        // Mark the tunnel as connecting
        tunnel.setState(Guacamole.Tunnel.State.CONNECTING);

        // Connect socket
        socket = new WebSocket(tunnelURL + "?" + data, "guacamole");

        socket.onopen = function(event) {
            reset_timeout();

            // Ping tunnel endpoint regularly to test connection stability
            pingInterval = setInterval(function sendPing() {
                tunnel.sendMessage(Guacamole.Tunnel.INTERNAL_DATA_OPCODE,
                    "ping", new Date().getTime());
            }, PING_FREQUENCY);

        };

        socket.onclose = function(event) {

            // Pull status code directly from closure reason provided by Guacamole



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