Games-Lacuna-Task
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lib/Games/Lacuna/Task/Action/Archaeology.pm view on Meta::CPAN
my $total_glyphs = sum(values %{$all_glyphs});
my $max_glyphs = max(values %{$all_glyphs});
my $timestamp = time();
# Get archaeology ministry
my $archaeology_ministry = $self->find_building($planet_stats->{id},'Archaeology');
return
unless defined $archaeology_ministry;
# Check archaeology is busy
if (defined $archaeology_ministry->{work}) {
my $work_end = parse_date($archaeology_ministry->{work}{end});
if ($work_end > $timestamp) {
return;
}
}
my $archaeology_ministry_object = $self->build_object($archaeology_ministry);
# Get searchable ores
lib/Games/Lacuna/Task/Action/StationPlanBuilder.pm view on Meta::CPAN
my $timestamp = time();
# Get space station lab
my $spacestaion_lab = $self->find_building($planet_home->{id},'SSLA');
return $self->log('error','Could not find space station labs')
unless $spacestaion_lab;
if (defined $spacestaion_lab->{work}) {
my $work_end = parse_date($spacestaion_lab->{work}{end});
if ($work_end > $timestamp) {
return $self->log('info','Space station lab is busy until %s',format_date($work_end))
}
}
my $spacestaion_lab_object = $self->build_object($spacestaion_lab);
# Get plans on planet
my $planet_plans = $self->get_plans_stored($planet_home->{id});
# Get plans on space station
my ($space_station,$space_station_plans,$space_station_modules);
lib/Games/Lacuna/Task/Action/StationPlanBuilder.pm view on Meta::CPAN
my $total_plans = _merge_plan_hash($planet_plans,$space_station_plans,$space_station_modules);
# Get space station lab details
my $spacestaion_lab_data = $self->request(
object => $spacestaion_lab_object,
method => 'view',
);
if (defined $spacestaion_lab_data->{building}{work}) {
my $work_end = parse_date($spacestaion_lab->{building}{work}{end});
return $self->log('info','Space station lab is busy until %s %s',format_date($work_end))
}
# Get max level
my $max_level = min(
$spacestaion_lab_data->{building}{level},
max(map { keys %{$_} } values %{$total_plans}) + 1
);
PLAN_LEVEL:
foreach my $level (1..$max_level) {
lib/Games/Lacuna/Task/Action/WasteRecycle.pm view on Meta::CPAN
foreach my $resource (@RESOURCES_RECYCLEABLE) {
$resources{$resource}[2] = ($resources{$resource}[1] / $total_resources_coeficient);
}
# Loop all recycling buildings
foreach my $recycling_building (@recycling_buildings) {
last
if $waste_disposeable <= 0;
# Check recycling is busy
if (defined $recycling_building->{work}) {
my $work_end = parse_date($recycling_building->{work}{end});
if ($work_end > $timestamp) {
next;
}
}
my $recycling_object = $self->build_object($recycling_building);
my $recycling_data = $self->request(
object => $recycling_object,
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