Games-SolarConflict
view release on metacpan or search on metacpan
MANIFEST
META.json
META.yml
Makefile.PL
README
bin/solar-conflict.pl
lib/Games/SolarConflict.pm
lib/Games/SolarConflict/ComputerPlayer.pm
lib/Games/SolarConflict/Controller/GameOver.pm
lib/Games/SolarConflict/Controller/MainGame.pm
lib/Games/SolarConflict/Controller/MainMenu.pm
lib/Games/SolarConflict/HumanPlayer.pm
lib/Games/SolarConflict/Roles/Controller.pm
lib/Games/SolarConflict/Roles/Drawable.pm
lib/Games/SolarConflict/Roles/Explosive.pm
lib/Games/SolarConflict/Roles/Physical.pm
lib/Games/SolarConflict/Roles/Player.pm
lib/Games/SolarConflict/Spaceship.pm
lib/Games/SolarConflict/Sprite/Rotatable.pm
lib/Games/SolarConflict/Sun.pm
lib/Games/SolarConflict/Torpedo.pm
lib/Games/SolarConflict.pm view on Meta::CPAN
use FindBin qw($Bin);
use Path::Class qw(dir);
use File::ShareDir qw(dist_dir);
use Games::SolarConflict::Sprite::Rotatable;
use Games::SolarConflict::Sun;
use Games::SolarConflict::Spaceship;
use Games::SolarConflict::Torpedo;
use Games::SolarConflict::HumanPlayer;
use Games::SolarConflict::ComputerPlayer;
use Games::SolarConflict::Controller::MainMenu;
use Games::SolarConflict::Controller::MainGame;
use Games::SolarConflict::Controller::GameOver;
has app => (
is => 'ro',
isa => 'SDLx::App',
required => 1,
handles => [qw( run )],
);
lib/Games/SolarConflict.pm view on Meta::CPAN
isa => 'HashRef',
lazy => 1,
builder => '_build_controllers',
);
sub _build_controllers {
my ($self) = @_;
return {
main_menu => sub {
return Games::SolarConflict::Controller::MainMenu->new(@_);
},
main_game => sub {
return Games::SolarConflict::Controller::MainGame->new(@_);
},
game_over => sub {
return Games::SolarConflict::Controller::GameOver->new(@_);
},
};
}
lib/Games/SolarConflict/Controller/MainMenu.pm view on Meta::CPAN
package Games::SolarConflict::Controller::MainMenu;
{
$Games::SolarConflict::Controller::MainMenu::VERSION = '0.000001';
}
# ABSTRACT: Main menu controller
use strict;
use warnings;
use Mouse;
use SDL::Event;
use SDL::Events;
use SDLx::Text;
lib/Games/SolarConflict/Controller/MainMenu.pm view on Meta::CPAN
no Mouse;
1;
=pod
=head1 NAME
Games::SolarConflict::Controller::MainMenu - Main menu controller
=head1 VERSION
version 0.000001
=for Pod::Coverage handle_event handle_show
=head1 SEE ALSO
=over 4
t/00-load.t view on Meta::CPAN
use strict;
use warnings;
use Test::More;
BEGIN {
my @modules = qw(
Games::SolarConflict
Games::SolarConflict::ComputerPlayer
Games::SolarConflict::Controller::GameOver
Games::SolarConflict::Controller::MainGame
Games::SolarConflict::Controller::MainMenu
Games::SolarConflict::HumanPlayer
Games::SolarConflict::Roles::Controller
Games::SolarConflict::Roles::Drawable
Games::SolarConflict::Roles::Explosive
Games::SolarConflict::Roles::Physical
Games::SolarConflict::Roles::Player
Games::SolarConflict::Spaceship
Games::SolarConflict::Sprite::Rotatable
Games::SolarConflict::Sun
Games::SolarConflict::Torpedo
( run in 0.987 second using v1.01-cache-2.11-cpan-49f99fa48dc )