Game-HexDescribe
view release on metacpan or search on metacpan
lib/Game/HexDescribe.pm view on Meta::CPAN
;trees village
1,There is a saw mill and some log cabins, here.
</pre>
<p>
Here's another example. I wanted to provide different tables for
âwhite mountainâ and âlight grey mountainâ. Just look at the example:
<p>
<img alt="A screenshot of the map" style="width: 100%"
src="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAABZEAAANpCAYAAAB6pneIAAAABmJLR0QA/wD/AP+gvaeTAAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4gMMFToXJrnvZAAAIABJREFUeNrsnXlYlNe9xz8ywzbMMCMgm6yCKEZwiAtKRDHGJU3dYmLaxkS8t0mXEIX0tmmuNmKXm8XbiE3ubRrbqza7WVySmKi...
<p>
The mountains in the bottom left corner at (01.09) and (01.10) just feel
different. I guess you could say that the two swamps in (05.07) and (06.08) also
feel different. In that case you might opt to provide different tables for âgrey
swampâ and âdark-grey swampâ. Up to you!
<p>
As far as I am concerned, however, I recommend to start with the following
tables:
( run in 0.580 second using v1.01-cache-2.11-cpan-49f99fa48dc )