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- Although exporting symbols by ordinal is a little faster, it
is risky. Any single glitch in the maintenance or use of the
DEF file that contains the ordinals can result in incompatible
builds and frustrating crashes. Simply put, the benefits of
exporting symbols by ordinal do not justify the risks.
Technically, it should be possible to maintain ordinals in
the DEF file, and still export the symbols by name. Ordinals
exist in every DLL, and even if the dynamic linking performed
at the DLL startup is searching for names, ordinals serve as
hints, for a faster name lookup. However, if the DEF file
contains ordinals, the Microsoft linker automatically builds
an implib that will cause the executables linked to it to use
those ordinals, and not the names. It is interesting to
notice that the GNU linker for Win32 does not suffer from this
problem.
It is possible to avoid the DEF file if the exported symbols
are accompanied by a "__declspec(dllexport)" attribute in the
source files. You can do this in zlib by predefining the
ZLIB_DLL macro.
6. I see that the ZLIB1.DLL functions use the "C" (CDECL) calling
convention. Why not use the STDCALL convention?
STDCALL is the standard convention in Win32, and I need it in
my Visual Basic project!
(For readability, we use CDECL to refer to the convention
triggered by the "__cdecl" keyword, STDCALL to refer to
the convention triggered by "__stdcall", and FASTCALL to
refer to the convention triggered by "__fastcall".)
- Most of the native Windows API functions (without varargs) use
indeed the WINAPI convention (which translates to STDCALL in
Win32), but the standard C functions use CDECL. If a user
application is intrinsically tied to the Windows API (e.g.
it calls native Windows API functions such as CreateFile()),
sometimes it makes sense to decorate its own functions with
WINAPI. But if ANSI C or POSIX portability is a goal (e.g.
it calls standard C functions such as fopen()), it is not a
sound decision to request the inclusion of <windows.h>, or to
use non-ANSI constructs, for the sole purpose to make the user
functions STDCALL-able.
The functionality offered by zlib is not in the category of
"Windows functionality", but is more like "C functionality".
Technically, STDCALL is not bad; in fact, it is slightly
faster than CDECL, and it works with variable-argument
functions, just like CDECL. It is unfortunate that, in spite
of using STDCALL in the Windows API, it is not the default
convention used by the C compilers that run under Windows.
The roots of the problem reside deep inside the unsafety of
the K&R-style function prototypes, where the argument types
are not specified; but that is another story for another day.
The remaining fact is that CDECL is the default convention.
Even if an explicit convention is hard-coded into the function
prototypes inside C headers, problems may appear. The
necessity to expose the convention in users' callbacks is one
of these problems.
The calling convention issues are also important when using
zlib in other programming languages. Some of them, like Ada
(GNAT) and Fortran (GNU G77), have C bindings implemented
initially on Unix, and relying on the C calling convention.
On the other hand, the pre- .NET versions of Microsoft Visual
Basic require STDCALL, while Borland Delphi prefers, although
it does not require, FASTCALL.
In fairness to all possible uses of zlib outside the C
programming language, we choose the default "C" convention.
Anyone interested in different bindings or conventions is
encouraged to maintain specialized projects. The "contrib/"
directory from the zlib distribution already holds a couple
of foreign bindings, such as Ada, C++, and Delphi.
7. I need a DLL for my Visual Basic project. What can I do?
- Define the ZLIB_WINAPI macro before including "zlib.h", when
building both the DLL and the user application (except that
you don't need to define anything when using the DLL in Visual
Basic). The ZLIB_WINAPI macro will switch on the WINAPI
(STDCALL) convention. The name of this DLL must be different
than the official ZLIB1.DLL.
Gilles Vollant has contributed a build named ZLIBWAPI.DLL,
with the ZLIB_WINAPI macro turned on, and with the minizip
functionality built in. For more information, please read
the notes inside "contrib/vstudio/readme.txt", found in the
zlib distribution.
8. I need to use zlib in my Microsoft .NET project. What can I
do?
- Henrik Ravn has contributed a .NET wrapper around zlib. Look
into contrib/dotzlib/, inside the zlib distribution.
9. If my application uses ZLIB1.DLL, should I link it to
MSVCRT.DLL? Why?
- It is not required, but it is recommended to link your
application to MSVCRT.DLL, if it uses ZLIB1.DLL.
The executables (.EXE, .DLL, etc.) that are involved in the
same process and are using the C run-time library (i.e. they
are calling standard C functions), must link to the same
library. There are several libraries in the Win32 system:
CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc.
Since ZLIB1.DLL is linked to MSVCRT.DLL, the executables that
depend on it should also be linked to MSVCRT.DLL.
10. Why are you saying that ZLIB1.DLL and my application should
be linked to the same C run-time (CRT) library? I linked my
application and my DLLs to different C libraries (e.g. my
application to a static library, and my DLLs to MSVCRT.DLL),
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