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* Copyright (c) 2011, Duane Merrill. All rights reserved.
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/**
* \file
* The cub::WarpReduce class provides [<em>collective</em>](index.html#sec0) methods for computing a parallel reduction of items partitioned across a CUDA thread warp.
*/
#pragma once
#include "specializations/warp_reduce_shfl.cuh"
#include "specializations/warp_reduce_smem.cuh"
#include "../thread/thread_operators.cuh"
#include "../util_arch.cuh"
#include "../util_type.cuh"
#include "../util_namespace.cuh"
/// Optional outer namespace(s)
CUB_NS_PREFIX
/// CUB namespace
namespace cub {
/**
* \addtogroup WarpModule
* @{
*/
/**
* \brief The WarpReduce class provides [<em>collective</em>](index.html#sec0) methods for computing a parallel reduction of items partitioned across a CUDA thread warp. 
*
* \tparam T The reduction input/output element type
* \tparam LOGICAL_WARP_THREADS <b>[optional]</b> The number of threads per "logical" warp (may be less than the number of hardware warp threads). Default is the warp size of the targeted CUDA compute-capability (e.g., 32 threads for SM20).
* \tparam PTX_ARCH <b>[optional]</b> \ptxversion
*
* \par Overview
* - A <a href="http://en.wikipedia.org/wiki/Reduce_(higher-order_function)"><em>reduction</em></a> (or <em>fold</em>)
* uses a binary combining operator to compute a single aggregate from a list of input elements.
* - Supports "logical" warps smaller than the physical warp size (e.g., logical warps of 8 threads)
* - The number of entrant threads must be an multiple of \p LOGICAL_WARP_THREADS
*
* \par Performance Considerations
* - Uses special instructions when applicable (e.g., warp \p SHFL instructions)
* - Uses synchronization-free communication between warp lanes when applicable
* - Incurs zero bank conflicts for most types
* - Computation is slightly more efficient (i.e., having lower instruction overhead) for:
* - Summation (<b><em>vs.</em></b> generic reduction)
* - The architecture's warp size is a whole multiple of \p LOGICAL_WARP_THREADS
*
* \par Simple Examples
* \warpcollective{WarpReduce}
* \par
* The code snippet below illustrates four concurrent warp sum reductions within a block of
* 128 threads (one per each of the 32-thread warps).
* \par
* \code
* #include <cub/cub.cuh>
*
* __global__ void ExampleKernel(...)
* {
* // Specialize WarpReduce for type int
* typedef cub::WarpReduce<int> WarpReduce;
*
* // Allocate WarpReduce shared memory for 4 warps
* __shared__ typename WarpReduce::TempStorage temp_storage[4];
*
* // Obtain one input item per thread
* int thread_data = ...
*
* // Return the warp-wide sums to each lane0 (threads 0, 32, 64, and 96)
* int warp_id = threadIdx.x / 32;
* int aggregate = WarpReduce(temp_storage[warp_id]).Sum(thread_data);
*
* \endcode
* \par
* Suppose the set of input \p thread_data across the block of threads is <tt>{0, 1, 2, 3, ..., 127}</tt>.
* The corresponding output \p aggregate in threads 0, 32, 64, and 96 will \p 496, \p 1520,
* \p 2544, and \p 3568, respectively (and is undefined in other threads).
*
* \par
* The code snippet below illustrates a single warp sum reduction within a block of
* 128 threads.
* \par
* \code
* #include <cub/cub.cuh>
*
* __global__ void ExampleKernel(...)
* {
* // Specialize WarpReduce for type int
* typedef cub::WarpReduce<int> WarpReduce;
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