Alien-XGBoost
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xgboost/cub/cub/block/block_store.cuh view on Meta::CPAN
* - \p ITEMS_PER_THREAD is odd
* - The \p OutputIteratorT is not a simple pointer type
* - The block output offset is not quadword-aligned
* - The data type \p T is not a built-in primitive or CUDA vector type (e.g., \p short, \p int2, \p double, \p float2, etc.)
*/
BLOCK_STORE_VECTORIZE,
/**
* \par Overview
* A [<em>blocked arrangement</em>](index.html#sec5sec3) is locally
* transposed and then efficiently written to memory as a [<em>striped arrangement</em>](index.html#sec5sec3).
*
* \par Performance Considerations
* - The utilization of memory transactions (coalescing) remains high regardless
* of items written per thread.
* - The local reordering incurs slightly longer latencies and throughput than the
* direct cub::BLOCK_STORE_DIRECT and cub::BLOCK_STORE_VECTORIZE alternatives.
*/
BLOCK_STORE_TRANSPOSE,
/**
* \par Overview
* A [<em>blocked arrangement</em>](index.html#sec5sec3) is locally
* transposed and then efficiently written to memory as a
* [<em>warp-striped arrangement</em>](index.html#sec5sec3)
*
* \par Usage Considerations
* - BLOCK_THREADS must be a multiple of WARP_THREADS
*
* \par Performance Considerations
* - The utilization of memory transactions (coalescing) remains high regardless
* of items written per thread.
* - The local reordering incurs slightly longer latencies and throughput than the
* direct cub::BLOCK_STORE_DIRECT and cub::BLOCK_STORE_VECTORIZE alternatives.
*/
BLOCK_STORE_WARP_TRANSPOSE,
/**
* \par Overview
* A [<em>blocked arrangement</em>](index.html#sec5sec3) is locally
* transposed and then efficiently written to memory as a
* [<em>warp-striped arrangement</em>](index.html#sec5sec3)
* To reduce the shared memory requirement, only one warp's worth of shared
* memory is provisioned and is subsequently time-sliced among warps.
*
* \par Usage Considerations
* - BLOCK_THREADS must be a multiple of WARP_THREADS
*
* \par Performance Considerations
* - The utilization of memory transactions (coalescing) remains high regardless
* of items written per thread.
* - Provisions less shared memory temporary storage, but incurs larger
* latencies than the BLOCK_STORE_WARP_TRANSPOSE alternative.
*/
BLOCK_STORE_WARP_TRANSPOSE_TIMESLICED,
};
/**
* \brief The BlockStore class provides [<em>collective</em>](index.html#sec0) data movement methods for writing a [<em>blocked arrangement</em>](index.html#sec5sec3) of items partitioned across a CUDA thread block to a linear segment of memory. ![]...
* \ingroup BlockModule
* \ingroup UtilIo
*
* \tparam T The type of data to be written.
* \tparam BLOCK_DIM_X The thread block length in threads along the X dimension
* \tparam ITEMS_PER_THREAD The number of consecutive items partitioned onto each thread.
* \tparam ALGORITHM <b>[optional]</b> cub::BlockStoreAlgorithm tuning policy enumeration. default: cub::BLOCK_STORE_DIRECT.
* \tparam WARP_TIME_SLICING <b>[optional]</b> Whether or not only one warp's worth of shared memory should be allocated and time-sliced among block-warps during any load-related data transpositions (versus each warp having its own storage). (defa...
* \tparam BLOCK_DIM_Y <b>[optional]</b> The thread block length in threads along the Y dimension (default: 1)
* \tparam BLOCK_DIM_Z <b>[optional]</b> The thread block length in threads along the Z dimension (default: 1)
* \tparam PTX_ARCH <b>[optional]</b> \ptxversion
*
* \par Overview
* - The BlockStore class provides a single data movement abstraction that can be specialized
* to implement different cub::BlockStoreAlgorithm strategies. This facilitates different
* performance policies for different architectures, data types, granularity sizes, etc.
* - BlockStore can be optionally specialized by different data movement strategies:
* -# <b>cub::BLOCK_STORE_DIRECT</b>. A [<em>blocked arrangement</em>](index.html#sec5sec3) of data is written
* directly to memory. [More...](\ref cub::BlockStoreAlgorithm)
* -# <b>cub::BLOCK_STORE_VECTORIZE</b>. A [<em>blocked arrangement</em>](index.html#sec5sec3)
* of data is written directly to memory using CUDA's built-in vectorized stores as a
* coalescing optimization. [More...](\ref cub::BlockStoreAlgorithm)
* -# <b>cub::BLOCK_STORE_TRANSPOSE</b>. A [<em>blocked arrangement</em>](index.html#sec5sec3)
* is locally transposed into a [<em>striped arrangement</em>](index.html#sec5sec3) which is
* then written to memory. [More...](\ref cub::BlockStoreAlgorithm)
* -# <b>cub::BLOCK_STORE_WARP_TRANSPOSE</b>. A [<em>blocked arrangement</em>](index.html#sec5sec3)
* is locally transposed into a [<em>warp-striped arrangement</em>](index.html#sec5sec3) which is
* then written to memory. [More...](\ref cub::BlockStoreAlgorithm)
* - \rowmajor
*
* \par A Simple Example
* \blockcollective{BlockStore}
* \par
* The code snippet below illustrates the storing of a "blocked" arrangement
* of 512 integers across 128 threads (where each thread owns 4 consecutive items)
* into a linear segment of memory. The store is specialized for \p BLOCK_STORE_WARP_TRANSPOSE,
* meaning items are locally reordered among threads so that memory references will be
* efficiently coalesced using a warp-striped access pattern.
* \par
* \code
* #include <cub/cub.cuh> // or equivalently <cub/block/block_store.cuh>
*
* __global__ void ExampleKernel(int *d_data, ...)
* {
* // Specialize BlockStore for a 1D block of 128 threads owning 4 integer items each
* typedef cub::BlockStore<int, 128, 4, BLOCK_STORE_WARP_TRANSPOSE> BlockStore;
*
* // Allocate shared memory for BlockStore
* __shared__ typename BlockStore::TempStorage temp_storage;
*
* // Obtain a segment of consecutive items that are blocked across threads
* int thread_data[4];
* ...
*
* // Store items to linear memory
* int thread_data[4];
* BlockStore(temp_storage).Store(d_data, thread_data);
*
* \endcode
* \par
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