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xgboost/cub/cub/block/block_discontinuity.cuh  view on Meta::CPAN

 * 
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 ******************************************************************************/

/**
 * \file
 * The cub::BlockDiscontinuity class provides [<em>collective</em>](index.html#sec0) methods for flagging discontinuities within an ordered set of items partitioned across a CUDA thread block.
 */

#pragma once

#include "../util_type.cuh"
#include "../util_ptx.cuh"
#include "../util_namespace.cuh"

/// Optional outer namespace(s)
CUB_NS_PREFIX

/// CUB namespace
namespace cub {

/**
 * \brief The BlockDiscontinuity class provides [<em>collective</em>](index.html#sec0) methods for flagging discontinuities within an ordered set of items partitioned across a CUDA thread block. ![](discont_logo.png)
 * \ingroup BlockModule
 *
 * \tparam T                The data type to be flagged.
 * \tparam BLOCK_DIM_X      The thread block length in threads along the X dimension
 * \tparam BLOCK_DIM_Y      <b>[optional]</b> The thread block length in threads along the Y dimension (default: 1)
 * \tparam BLOCK_DIM_Z      <b>[optional]</b> The thread block length in threads along the Z dimension (default: 1)
 * \tparam PTX_ARCH         <b>[optional]</b> \ptxversion
 *
 * \par Overview
 * - A set of "head flags" (or "tail flags") is often used to indicate corresponding items
 *   that differ from their predecessors (or successors).  For example, head flags are convenient
 *   for demarcating disjoint data segments as part of a segmented scan or reduction.
 * - \blocked
 *
 * \par Performance Considerations
 * - \granularity
 *
 * \par A Simple Example
 * \blockcollective{BlockDiscontinuity}
 * \par
 * The code snippet below illustrates the head flagging of 512 integer items that
 * are partitioned in a [<em>blocked arrangement</em>](index.html#sec5sec3) across 128 threads
 * where each thread owns 4 consecutive items.
 * \par
 * \code
 * #include <cub/cub.cuh>   // or equivalently <cub/block/block_discontinuity.cuh>
 *
 * __global__ void ExampleKernel(...)
 * {
 *     // Specialize BlockDiscontinuity for a 1D block of 128 threads on type int
 *     typedef cub::BlockDiscontinuity<int, 128> BlockDiscontinuity;
 *
 *     // Allocate shared memory for BlockDiscontinuity
 *     __shared__ typename BlockDiscontinuity::TempStorage temp_storage;
 *
 *     // Obtain a segment of consecutive items that are blocked across threads
 *     int thread_data[4];
 *     ...
 *
 *     // Collectively compute head flags for discontinuities in the segment
 *     int head_flags[4];
 *     BlockDiscontinuity(temp_storage).FlagHeads(head_flags, thread_data, cub::Inequality());
 *
 * \endcode
 * \par
 * Suppose the set of input \p thread_data across the block of threads is
 * <tt>{ [0,0,1,1], [1,1,1,1], [2,3,3,3], [3,4,4,4], ... }</tt>.
 * The corresponding output \p head_flags in those threads will be
 * <tt>{ [1,0,1,0], [0,0,0,0], [1,1,0,0], [0,1,0,0], ... }</tt>.
 *
 * \par Performance Considerations
 * - Incurs zero bank conflicts for most types
 *
 */
template <
    typename    T,
    int         BLOCK_DIM_X,
    int         BLOCK_DIM_Y     = 1,
    int         BLOCK_DIM_Z     = 1,
    int         PTX_ARCH        = CUB_PTX_ARCH>
class BlockDiscontinuity
{
private:

    /******************************************************************************
     * Constants and type definitions
     ******************************************************************************/

    /// Constants
    enum
    {
        /// The thread block size in threads
        BLOCK_THREADS = BLOCK_DIM_X * BLOCK_DIM_Y * BLOCK_DIM_Z,
    };


    /// Shared memory storage layout type (last element from each thread's input)
    struct _TempStorage
    {
        T first_items[BLOCK_THREADS];
        T last_items[BLOCK_THREADS];
    };


    /******************************************************************************
     * Utility methods
     ******************************************************************************/

xgboost/cub/cub/block/block_discontinuity.cuh  view on Meta::CPAN

            preds[0] = temp_storage.last_items[linear_tid - 1];
            head_flags[0] = ApplyOp<FlagOp>::FlagT(flag_op, preds[0], input[0], linear_tid * ITEMS_PER_THREAD);
        }

        // Set head_flags for remaining items
        Iterate<1, ITEMS_PER_THREAD>::FlagHeads(linear_tid, head_flags, input, preds, flag_op);
    }

    template <
        int             ITEMS_PER_THREAD,
        typename        FlagT,
        typename        FlagOp>
    __device__ __forceinline__ void FlagHeads(
        FlagT           (&head_flags)[ITEMS_PER_THREAD],    ///< [out] Calling thread's discontinuity head_flags
        T               (&input)[ITEMS_PER_THREAD],         ///< [in] Calling thread's input items
        T               (&preds)[ITEMS_PER_THREAD],         ///< [out] Calling thread's predecessor items
        FlagOp          flag_op,                            ///< [in] Binary boolean flag predicate
        T               tile_predecessor_item)              ///< [in] <b>[<em>thread</em><sub>0</sub> only]</b> Item with which to compare the first tile item (<tt>input<sub>0</sub></tt> from <em>thread</em><sub>0</sub>).
    {
        // Share last item
        temp_storage.last_items[linear_tid] = input[ITEMS_PER_THREAD - 1];

        CTA_SYNC();

        // Set flag for first thread-item
        preds[0] = (linear_tid == 0) ?
            tile_predecessor_item :              // First thread
            temp_storage.last_items[linear_tid - 1];

        head_flags[0] = ApplyOp<FlagOp>::FlagT(flag_op, preds[0], input[0], linear_tid * ITEMS_PER_THREAD);

        // Set head_flags for remaining items
        Iterate<1, ITEMS_PER_THREAD>::FlagHeads(linear_tid, head_flags, input, preds, flag_op);
    }

#endif // DOXYGEN_SHOULD_SKIP_THIS


    /**
     * \brief Sets head flags indicating discontinuities between items partitioned across the thread block, for which the first item has no reference and is always flagged.
     *
     * \par
     * - The flag <tt>head_flags<sub><em>i</em></sub></tt> is set for item
     *   <tt>input<sub><em>i</em></sub></tt> when
     *   <tt>flag_op(</tt><em>previous-item</em><tt>, input<sub><em>i</em></sub>)</tt>
     *   returns \p true (where <em>previous-item</em> is either the preceding item
     *   in the same thread or the last item in the previous thread).
     * - For <em>thread</em><sub>0</sub>, item <tt>input<sub>0</sub></tt> is always flagged.
     * - \blocked
     * - \granularity
     * - \smemreuse
     *
     * \par Snippet
     * The code snippet below illustrates the head-flagging of 512 integer items that
     * are partitioned in a [<em>blocked arrangement</em>](index.html#sec5sec3) across 128 threads
     * where each thread owns 4 consecutive items.
     * \par
     * \code
     * #include <cub/cub.cuh>   // or equivalently <cub/block/block_discontinuity.cuh>
     *
     * __global__ void ExampleKernel(...)
     * {
     *     // Specialize BlockDiscontinuity for a 1D block of 128 threads on type int
     *     typedef cub::BlockDiscontinuity<int, 128> BlockDiscontinuity;
     *
     *     // Allocate shared memory for BlockDiscontinuity
     *     __shared__ typename BlockDiscontinuity::TempStorage temp_storage;
     *
     *     // Obtain a segment of consecutive items that are blocked across threads
     *     int thread_data[4];
     *     ...
     *
     *     // Collectively compute head flags for discontinuities in the segment
     *     int head_flags[4];
     *     BlockDiscontinuity(temp_storage).FlagHeads(head_flags, thread_data, cub::Inequality());
     *
     * \endcode
     * \par
     * Suppose the set of input \p thread_data across the block of threads is
     * <tt>{ [0,0,1,1], [1,1,1,1], [2,3,3,3], [3,4,4,4], ... }</tt>.
     * The corresponding output \p head_flags in those threads will be
     * <tt>{ [1,0,1,0], [0,0,0,0], [1,1,0,0], [0,1,0,0], ... }</tt>.
     *
     * \tparam ITEMS_PER_THREAD     <b>[inferred]</b> The number of consecutive items partitioned onto each thread.
     * \tparam FlagT                <b>[inferred]</b> The flag type (must be an integer type)
     * \tparam FlagOp               <b>[inferred]</b> Binary predicate functor type having member <tt>T operator()(const T &a, const T &b)</tt> or member <tt>T operator()(const T &a, const T &b, unsigned int b_index)</tt>, and returning \p true if a ...
     */
    template <
        int             ITEMS_PER_THREAD,
        typename        FlagT,
        typename        FlagOp>
    __device__ __forceinline__ void FlagHeads(
        FlagT           (&head_flags)[ITEMS_PER_THREAD],    ///< [out] Calling thread's discontinuity head_flags
        T               (&input)[ITEMS_PER_THREAD],         ///< [in] Calling thread's input items
        FlagOp          flag_op)                            ///< [in] Binary boolean flag predicate
    {
        T preds[ITEMS_PER_THREAD];
        FlagHeads(head_flags, input, preds, flag_op);
    }


    /**
     * \brief Sets head flags indicating discontinuities between items partitioned across the thread block.
     *
     * \par
     * - The flag <tt>head_flags<sub><em>i</em></sub></tt> is set for item
     *   <tt>input<sub><em>i</em></sub></tt> when
     *   <tt>flag_op(</tt><em>previous-item</em><tt>, input<sub><em>i</em></sub>)</tt>
     *   returns \p true (where <em>previous-item</em> is either the preceding item
     *   in the same thread or the last item in the previous thread).
     * - For <em>thread</em><sub>0</sub>, item <tt>input<sub>0</sub></tt> is compared
     *   against \p tile_predecessor_item.
     * - \blocked
     * - \granularity
     * - \smemreuse
     *
     * \par Snippet
     * The code snippet below illustrates the head-flagging of 512 integer items that
     * are partitioned in a [<em>blocked arrangement</em>](index.html#sec5sec3) across 128 threads
     * where each thread owns 4 consecutive items.
     * \par
     * \code
     * #include <cub/cub.cuh>   // or equivalently <cub/block/block_discontinuity.cuh>
     *
     * __global__ void ExampleKernel(...)
     * {
     *     // Specialize BlockDiscontinuity for a 1D block of 128 threads on type int
     *     typedef cub::BlockDiscontinuity<int, 128> BlockDiscontinuity;
     *
     *     // Allocate shared memory for BlockDiscontinuity
     *     __shared__ typename BlockDiscontinuity::TempStorage temp_storage;
     *
     *     // Obtain a segment of consecutive items that are blocked across threads
     *     int thread_data[4];
     *     ...
     *
     *     // Have thread0 obtain the predecessor item for the entire tile
     *     int tile_predecessor_item;
     *     if (threadIdx.x == 0) tile_predecessor_item == ...
     *
     *     // Collectively compute head flags for discontinuities in the segment
     *     int head_flags[4];
     *     BlockDiscontinuity(temp_storage).FlagHeads(
     *         head_flags, thread_data, cub::Inequality(), tile_predecessor_item);
     *
     * \endcode
     * \par
     * Suppose the set of input \p thread_data across the block of threads is
     * <tt>{ [0,0,1,1], [1,1,1,1], [2,3,3,3], [3,4,4,4], ... }</tt>,
     * and that \p tile_predecessor_item is \p 0.  The corresponding output \p head_flags in those threads will be
     * <tt>{ [0,0,1,0], [0,0,0,0], [1,1,0,0], [0,1,0,0], ... }</tt>.
     *
     * \tparam ITEMS_PER_THREAD     <b>[inferred]</b> The number of consecutive items partitioned onto each thread.
     * \tparam FlagT                <b>[inferred]</b> The flag type (must be an integer type)
     * \tparam FlagOp               <b>[inferred]</b> Binary predicate functor type having member <tt>T operator()(const T &a, const T &b)</tt> or member <tt>T operator()(const T &a, const T &b, unsigned int b_index)</tt>, and returning \p true if a ...
     */
    template <
        int             ITEMS_PER_THREAD,
        typename        FlagT,
        typename        FlagOp>
    __device__ __forceinline__ void FlagHeads(
        FlagT           (&head_flags)[ITEMS_PER_THREAD],    ///< [out] Calling thread's discontinuity head_flags
        T               (&input)[ITEMS_PER_THREAD],         ///< [in] Calling thread's input items
        FlagOp          flag_op,                            ///< [in] Binary boolean flag predicate
        T               tile_predecessor_item)              ///< [in] <b>[<em>thread</em><sub>0</sub> only]</b> Item with which to compare the first tile item (<tt>input<sub>0</sub></tt> from <em>thread</em><sub>0</sub>).
    {
        T preds[ITEMS_PER_THREAD];
        FlagHeads(head_flags, input, preds, flag_op, tile_predecessor_item);
    }



    //@}  end member group
    /******************************************************************//**
     * \name Tail flag operations
     *********************************************************************/
    //@{


    /**
     * \brief Sets tail flags indicating discontinuities between items partitioned across the thread block, for which the last item has no reference and is always flagged.
     *
     * \par
     * - The flag <tt>tail_flags<sub><em>i</em></sub></tt> is set for item
     *   <tt>input<sub><em>i</em></sub></tt> when
     *   <tt>flag_op(input<sub><em>i</em></sub>, </tt><em>next-item</em><tt>)</tt>
     *   returns \p true (where <em>next-item</em> is either the next item
     *   in the same thread or the first item in the next thread).
     * - For <em>thread</em><sub><em>BLOCK_THREADS</em>-1</sub>, item
     *   <tt>input</tt><sub><em>ITEMS_PER_THREAD</em>-1</sub> is always flagged.
     * - \blocked
     * - \granularity
     * - \smemreuse
     *
     * \par Snippet
     * The code snippet below illustrates the tail-flagging of 512 integer items that
     * are partitioned in a [<em>blocked arrangement</em>](index.html#sec5sec3) across 128 threads
     * where each thread owns 4 consecutive items.
     * \par
     * \code
     * #include <cub/cub.cuh>   // or equivalently <cub/block/block_discontinuity.cuh>
     *
     * __global__ void ExampleKernel(...)
     * {
     *     // Specialize BlockDiscontinuity for a 1D block of 128 threads on type int
     *     typedef cub::BlockDiscontinuity<int, 128> BlockDiscontinuity;
     *
     *     // Allocate shared memory for BlockDiscontinuity
     *     __shared__ typename BlockDiscontinuity::TempStorage temp_storage;
     *
     *     // Obtain a segment of consecutive items that are blocked across threads
     *     int thread_data[4];
     *     ...
     *
     *     // Collectively compute tail flags for discontinuities in the segment
     *     int tail_flags[4];
     *     BlockDiscontinuity(temp_storage).FlagTails(tail_flags, thread_data, cub::Inequality());
     *
     * \endcode
     * \par
     * Suppose the set of input \p thread_data across the block of threads is
     * <tt>{ [0,0,1,1], [1,1,1,1], [2,3,3,3], ..., [124,125,125,125] }</tt>.
     * The corresponding output \p tail_flags in those threads will be
     * <tt>{ [0,1,0,0], [0,0,0,1], [1,0,0,...], ..., [1,0,0,1] }</tt>.
     *
     * \tparam ITEMS_PER_THREAD     <b>[inferred]</b> The number of consecutive items partitioned onto each thread.
     * \tparam FlagT                <b>[inferred]</b> The flag type (must be an integer type)
     * \tparam FlagOp               <b>[inferred]</b> Binary predicate functor type having member <tt>T operator()(const T &a, const T &b)</tt> or member <tt>T operator()(const T &a, const T &b, unsigned int b_index)</tt>, and returning \p true if a ...
     */
    template <
        int             ITEMS_PER_THREAD,
        typename        FlagT,
        typename        FlagOp>
    __device__ __forceinline__ void FlagTails(
        FlagT           (&tail_flags)[ITEMS_PER_THREAD],    ///< [out] Calling thread's discontinuity tail_flags
        T               (&input)[ITEMS_PER_THREAD],         ///< [in] Calling thread's input items
        FlagOp          flag_op)                            ///< [in] Binary boolean flag predicate
    {
        // Share first item
        temp_storage.first_items[linear_tid] = input[0];

        CTA_SYNC();

        // Set flag for last thread-item
        tail_flags[ITEMS_PER_THREAD - 1] = (linear_tid == BLOCK_THREADS - 1) ?
            1 :                             // Last thread
            ApplyOp<FlagOp>::FlagT(
                flag_op,
                input[ITEMS_PER_THREAD - 1],
                temp_storage.first_items[linear_tid + 1],
                (linear_tid * ITEMS_PER_THREAD) + ITEMS_PER_THREAD);

        // Set tail_flags for remaining items
        Iterate<0, ITEMS_PER_THREAD - 1>::FlagTails(linear_tid, tail_flags, input, flag_op);
    }


    /**
     * \brief Sets tail flags indicating discontinuities between items partitioned across the thread block.
     *
     * \par
     * - The flag <tt>tail_flags<sub><em>i</em></sub></tt> is set for item
     *   <tt>input<sub><em>i</em></sub></tt> when
     *   <tt>flag_op(input<sub><em>i</em></sub>, </tt><em>next-item</em><tt>)</tt>
     *   returns \p true (where <em>next-item</em> is either the next item
     *   in the same thread or the first item in the next thread).
     * - For <em>thread</em><sub><em>BLOCK_THREADS</em>-1</sub>, item
     *   <tt>input</tt><sub><em>ITEMS_PER_THREAD</em>-1</sub> is compared
     *   against \p tile_successor_item.
     * - \blocked
     * - \granularity
     * - \smemreuse
     *
     * \par Snippet
     * The code snippet below illustrates the tail-flagging of 512 integer items that
     * are partitioned in a [<em>blocked arrangement</em>](index.html#sec5sec3) across 128 threads
     * where each thread owns 4 consecutive items.
     * \par
     * \code
     * #include <cub/cub.cuh>   // or equivalently <cub/block/block_discontinuity.cuh>
     *
     * __global__ void ExampleKernel(...)
     * {
     *     // Specialize BlockDiscontinuity for a 1D block of 128 threads on type int
     *     typedef cub::BlockDiscontinuity<int, 128> BlockDiscontinuity;
     *
     *     // Allocate shared memory for BlockDiscontinuity
     *     __shared__ typename BlockDiscontinuity::TempStorage temp_storage;
     *
     *     // Obtain a segment of consecutive items that are blocked across threads
     *     int thread_data[4];
     *     ...
     *
     *     // Have thread127 obtain the successor item for the entire tile
     *     int tile_successor_item;
     *     if (threadIdx.x == 127) tile_successor_item == ...
     *
     *     // Collectively compute tail flags for discontinuities in the segment
     *     int tail_flags[4];
     *     BlockDiscontinuity(temp_storage).FlagTails(
     *         tail_flags, thread_data, cub::Inequality(), tile_successor_item);
     *
     * \endcode
     * \par
     * Suppose the set of input \p thread_data across the block of threads is
     * <tt>{ [0,0,1,1], [1,1,1,1], [2,3,3,3], ..., [124,125,125,125] }</tt>
     * and that \p tile_successor_item is \p 125.  The corresponding output \p tail_flags in those threads will be
     * <tt>{ [0,1,0,0], [0,0,0,1], [1,0,0,...], ..., [1,0,0,0] }</tt>.
     *
     * \tparam ITEMS_PER_THREAD     <b>[inferred]</b> The number of consecutive items partitioned onto each thread.
     * \tparam FlagT                <b>[inferred]</b> The flag type (must be an integer type)
     * \tparam FlagOp               <b>[inferred]</b> Binary predicate functor type having member <tt>T operator()(const T &a, const T &b)</tt> or member <tt>T operator()(const T &a, const T &b, unsigned int b_index)</tt>, and returning \p true if a ...
     */
    template <
        int             ITEMS_PER_THREAD,
        typename        FlagT,
        typename        FlagOp>
    __device__ __forceinline__ void FlagTails(
        FlagT           (&tail_flags)[ITEMS_PER_THREAD],    ///< [out] Calling thread's discontinuity tail_flags
        T               (&input)[ITEMS_PER_THREAD],         ///< [in] Calling thread's input items
        FlagOp          flag_op,                            ///< [in] Binary boolean flag predicate
        T               tile_successor_item)                ///< [in] <b>[<em>thread</em><sub><tt>BLOCK_THREADS</tt>-1</sub> only]</b> Item with which to compare the last tile item (<tt>input</tt><sub><em>ITEMS_PER_THREAD</em>-1</sub> from <em>thread...
    {
        // Share first item
        temp_storage.first_items[linear_tid] = input[0];

        CTA_SYNC();

        // Set flag for last thread-item
        T successor_item = (linear_tid == BLOCK_THREADS - 1) ?
            tile_successor_item :              // Last thread
            temp_storage.first_items[linear_tid + 1];

        tail_flags[ITEMS_PER_THREAD - 1] = ApplyOp<FlagOp>::FlagT(
            flag_op,
            input[ITEMS_PER_THREAD - 1],
            successor_item,
            (linear_tid * ITEMS_PER_THREAD) + ITEMS_PER_THREAD);

        // Set tail_flags for remaining items
        Iterate<0, ITEMS_PER_THREAD - 1>::FlagTails(linear_tid, tail_flags, input, flag_op);
    }


    //@}  end member group
    /******************************************************************//**
     * \name Head & tail flag operations
     *********************************************************************/
    //@{


    /**
     * \brief Sets both head and tail flags indicating discontinuities between items partitioned across the thread block.
     *
     * \par
     * - The flag <tt>head_flags<sub><em>i</em></sub></tt> is set for item
     *   <tt>input<sub><em>i</em></sub></tt> when
     *   <tt>flag_op(</tt><em>previous-item</em><tt>, input<sub><em>i</em></sub>)</tt>
     *   returns \p true (where <em>previous-item</em> is either the preceding item
     *   in the same thread or the last item in the previous thread).
     * - For <em>thread</em><sub>0</sub>, item <tt>input<sub>0</sub></tt> is always flagged.
     * - The flag <tt>tail_flags<sub><em>i</em></sub></tt> is set for item
     *   <tt>input<sub><em>i</em></sub></tt> when
     *   <tt>flag_op(input<sub><em>i</em></sub>, </tt><em>next-item</em><tt>)</tt>
     *   returns \p true (where <em>next-item</em> is either the next item
     *   in the same thread or the first item in the next thread).
     * - For <em>thread</em><sub><em>BLOCK_THREADS</em>-1</sub>, item
     *   <tt>input</tt><sub><em>ITEMS_PER_THREAD</em>-1</sub> is always flagged.
     * - \blocked
     * - \granularity
     * - \smemreuse
     *
     * \par Snippet
     * The code snippet below illustrates the head- and tail-flagging of 512 integer items that
     * are partitioned in a [<em>blocked arrangement</em>](index.html#sec5sec3) across 128 threads
     * where each thread owns 4 consecutive items.
     * \par
     * \code
     * #include <cub/cub.cuh>   // or equivalently <cub/block/block_discontinuity.cuh>
     *
     * __global__ void ExampleKernel(...)
     * {
     *     // Specialize BlockDiscontinuity for a 1D block of 128 threads on type int
     *     typedef cub::BlockDiscontinuity<int, 128> BlockDiscontinuity;
     *
     *     // Allocate shared memory for BlockDiscontinuity
     *     __shared__ typename BlockDiscontinuity::TempStorage temp_storage;
     *
     *     // Obtain a segment of consecutive items that are blocked across threads
     *     int thread_data[4];
     *     ...
     *
     *     // Collectively compute head and flags for discontinuities in the segment
     *     int head_flags[4];
     *     int tail_flags[4];
     *     BlockDiscontinuity(temp_storage).FlagTails(
     *         head_flags, tail_flags, thread_data, cub::Inequality());
     *
     * \endcode
     * \par
     * Suppose the set of input \p thread_data across the block of threads is
     * <tt>{ [0,0,1,1], [1,1,1,1], [2,3,3,3], ..., [124,125,125,125] }</tt>
     * and that the tile_successor_item is \p 125.  The corresponding output \p head_flags
     * in those threads will be <tt>{ [1,0,1,0], [0,0,0,0], [1,1,0,0], [0,1,0,0], ... }</tt>.
     * and the corresponding output \p tail_flags in those threads will be
     * <tt>{ [0,1,0,0], [0,0,0,1], [1,0,0,...], ..., [1,0,0,1] }</tt>.
     *
     * \tparam ITEMS_PER_THREAD     <b>[inferred]</b> The number of consecutive items partitioned onto each thread.
     * \tparam FlagT                <b>[inferred]</b> The flag type (must be an integer type)
     * \tparam FlagOp               <b>[inferred]</b> Binary predicate functor type having member <tt>T operator()(const T &a, const T &b)</tt> or member <tt>T operator()(const T &a, const T &b, unsigned int b_index)</tt>, and returning \p true if a ...
     */
    template <
        int             ITEMS_PER_THREAD,
        typename        FlagT,
        typename        FlagOp>
    __device__ __forceinline__ void FlagHeadsAndTails(
        FlagT           (&head_flags)[ITEMS_PER_THREAD],    ///< [out] Calling thread's discontinuity head_flags
        FlagT           (&tail_flags)[ITEMS_PER_THREAD],    ///< [out] Calling thread's discontinuity tail_flags
        T               (&input)[ITEMS_PER_THREAD],         ///< [in] Calling thread's input items
        FlagOp          flag_op)                            ///< [in] Binary boolean flag predicate
    {
        // Share first and last items
        temp_storage.first_items[linear_tid] = input[0];
        temp_storage.last_items[linear_tid] = input[ITEMS_PER_THREAD - 1];

        CTA_SYNC();

        T preds[ITEMS_PER_THREAD];

        // Set flag for first thread-item
        preds[0] = temp_storage.last_items[linear_tid - 1];
        if (linear_tid == 0)
        {
            head_flags[0] = 1;
        }
        else
        {
            head_flags[0] = ApplyOp<FlagOp>::FlagT(
                flag_op,
                preds[0],
                input[0],
                linear_tid * ITEMS_PER_THREAD);
        }


        // Set flag for last thread-item
        tail_flags[ITEMS_PER_THREAD - 1] = (linear_tid == BLOCK_THREADS - 1) ?
            1 :                             // Last thread
            ApplyOp<FlagOp>::FlagT(
                flag_op,
                input[ITEMS_PER_THREAD - 1],
                temp_storage.first_items[linear_tid + 1],
                (linear_tid * ITEMS_PER_THREAD) + ITEMS_PER_THREAD);

        // Set head_flags for remaining items
        Iterate<1, ITEMS_PER_THREAD>::FlagHeads(linear_tid, head_flags, input, preds, flag_op);

        // Set tail_flags for remaining items
        Iterate<0, ITEMS_PER_THREAD - 1>::FlagTails(linear_tid, tail_flags, input, flag_op);
    }


    /**
     * \brief Sets both head and tail flags indicating discontinuities between items partitioned across the thread block.
     *
     * \par
     * - The flag <tt>head_flags<sub><em>i</em></sub></tt> is set for item
     *   <tt>input<sub><em>i</em></sub></tt> when
     *   <tt>flag_op(</tt><em>previous-item</em><tt>, input<sub><em>i</em></sub>)</tt>
     *   returns \p true (where <em>previous-item</em> is either the preceding item
     *   in the same thread or the last item in the previous thread).
     * - For <em>thread</em><sub>0</sub>, item <tt>input<sub>0</sub></tt> is always flagged.
     * - The flag <tt>tail_flags<sub><em>i</em></sub></tt> is set for item
     *   <tt>input<sub><em>i</em></sub></tt> when
     *   <tt>flag_op(input<sub><em>i</em></sub>, </tt><em>next-item</em><tt>)</tt>
     *   returns \p true (where <em>next-item</em> is either the next item
     *   in the same thread or the first item in the next thread).
     * - For <em>thread</em><sub><em>BLOCK_THREADS</em>-1</sub>, item
     *   <tt>input</tt><sub><em>ITEMS_PER_THREAD</em>-1</sub> is compared
     *   against \p tile_predecessor_item.
     * - \blocked
     * - \granularity
     * - \smemreuse
     *
     * \par Snippet
     * The code snippet below illustrates the head- and tail-flagging of 512 integer items that
     * are partitioned in a [<em>blocked arrangement</em>](index.html#sec5sec3) across 128 threads
     * where each thread owns 4 consecutive items.
     * \par
     * \code
     * #include <cub/cub.cuh>   // or equivalently <cub/block/block_discontinuity.cuh>
     *
     * __global__ void ExampleKernel(...)
     * {
     *     // Specialize BlockDiscontinuity for a 1D block of 128 threads on type int
     *     typedef cub::BlockDiscontinuity<int, 128> BlockDiscontinuity;
     *
     *     // Allocate shared memory for BlockDiscontinuity
     *     __shared__ typename BlockDiscontinuity::TempStorage temp_storage;
     *
     *     // Obtain a segment of consecutive items that are blocked across threads
     *     int thread_data[4];
     *     ...
     *
     *     // Have thread127 obtain the successor item for the entire tile
     *     int tile_successor_item;
     *     if (threadIdx.x == 127) tile_successor_item == ...
     *
     *     // Collectively compute head and flags for discontinuities in the segment
     *     int head_flags[4];
     *     int tail_flags[4];
     *     BlockDiscontinuity(temp_storage).FlagTails(
     *         head_flags, tail_flags, tile_successor_item, thread_data, cub::Inequality());
     *
     * \endcode
     * \par
     * Suppose the set of input \p thread_data across the block of threads is
     * <tt>{ [0,0,1,1], [1,1,1,1], [2,3,3,3], ..., [124,125,125,125] }</tt>
     * and that the tile_successor_item is \p 125.  The corresponding output \p head_flags
     * in those threads will be <tt>{ [1,0,1,0], [0,0,0,0], [1,1,0,0], [0,1,0,0], ... }</tt>.
     * and the corresponding output \p tail_flags in those threads will be
     * <tt>{ [0,1,0,0], [0,0,0,1], [1,0,0,...], ..., [1,0,0,0] }</tt>.
     *
     * \tparam ITEMS_PER_THREAD     <b>[inferred]</b> The number of consecutive items partitioned onto each thread.
     * \tparam FlagT                <b>[inferred]</b> The flag type (must be an integer type)
     * \tparam FlagOp               <b>[inferred]</b> Binary predicate functor type having member <tt>T operator()(const T &a, const T &b)</tt> or member <tt>T operator()(const T &a, const T &b, unsigned int b_index)</tt>, and returning \p true if a ...
     */
    template <
        int             ITEMS_PER_THREAD,
        typename        FlagT,
        typename        FlagOp>
    __device__ __forceinline__ void FlagHeadsAndTails(
        FlagT           (&head_flags)[ITEMS_PER_THREAD],    ///< [out] Calling thread's discontinuity head_flags
        FlagT           (&tail_flags)[ITEMS_PER_THREAD],    ///< [out] Calling thread's discontinuity tail_flags
        T               tile_successor_item,                ///< [in] <b>[<em>thread</em><sub><tt>BLOCK_THREADS</tt>-1</sub> only]</b> Item with which to compare the last tile item (<tt>input</tt><sub><em>ITEMS_PER_THREAD</em>-1</sub> from <em>thread...
        T               (&input)[ITEMS_PER_THREAD],         ///< [in] Calling thread's input items
        FlagOp          flag_op)                            ///< [in] Binary boolean flag predicate
    {
        // Share first and last items
        temp_storage.first_items[linear_tid] = input[0];
        temp_storage.last_items[linear_tid] = input[ITEMS_PER_THREAD - 1];

        CTA_SYNC();

        T preds[ITEMS_PER_THREAD];

        // Set flag for first thread-item
        if (linear_tid == 0)
        {
            head_flags[0] = 1;
        }
        else
        {
            preds[0] = temp_storage.last_items[linear_tid - 1];
            head_flags[0] = ApplyOp<FlagOp>::FlagT(
                flag_op,
                preds[0],
                input[0],
                linear_tid * ITEMS_PER_THREAD);
        }

        // Set flag for last thread-item
        T successor_item = (linear_tid == BLOCK_THREADS - 1) ?
            tile_successor_item :              // Last thread
            temp_storage.first_items[linear_tid + 1];

        tail_flags[ITEMS_PER_THREAD - 1] = ApplyOp<FlagOp>::FlagT(
            flag_op,
            input[ITEMS_PER_THREAD - 1],
            successor_item,
            (linear_tid * ITEMS_PER_THREAD) + ITEMS_PER_THREAD);

        // Set head_flags for remaining items
        Iterate<1, ITEMS_PER_THREAD>::FlagHeads(linear_tid, head_flags, input, preds, flag_op);

        // Set tail_flags for remaining items
        Iterate<0, ITEMS_PER_THREAD - 1>::FlagTails(linear_tid, tail_flags, input, flag_op);
    }


    /**
     * \brief Sets both head and tail flags indicating discontinuities between items partitioned across the thread block.
     *
     * \par
     * - The flag <tt>head_flags<sub><em>i</em></sub></tt> is set for item
     *   <tt>input<sub><em>i</em></sub></tt> when
     *   <tt>flag_op(</tt><em>previous-item</em><tt>, input<sub><em>i</em></sub>)</tt>
     *   returns \p true (where <em>previous-item</em> is either the preceding item
     *   in the same thread or the last item in the previous thread).
     * - For <em>thread</em><sub>0</sub>, item <tt>input<sub>0</sub></tt> is compared
     *   against \p tile_predecessor_item.
     * - The flag <tt>tail_flags<sub><em>i</em></sub></tt> is set for item
     *   <tt>input<sub><em>i</em></sub></tt> when
     *   <tt>flag_op(input<sub><em>i</em></sub>, </tt><em>next-item</em><tt>)</tt>
     *   returns \p true (where <em>next-item</em> is either the next item
     *   in the same thread or the first item in the next thread).
     * - For <em>thread</em><sub><em>BLOCK_THREADS</em>-1</sub>, item
     *   <tt>input</tt><sub><em>ITEMS_PER_THREAD</em>-1</sub> is always flagged.
     * - \blocked
     * - \granularity
     * - \smemreuse
     *
     * \par Snippet
     * The code snippet below illustrates the head- and tail-flagging of 512 integer items that
     * are partitioned in a [<em>blocked arrangement</em>](index.html#sec5sec3) across 128 threads
     * where each thread owns 4 consecutive items.
     * \par
     * \code
     * #include <cub/cub.cuh>   // or equivalently <cub/block/block_discontinuity.cuh>
     *
     * __global__ void ExampleKernel(...)
     * {
     *     // Specialize BlockDiscontinuity for a 1D block of 128 threads on type int
     *     typedef cub::BlockDiscontinuity<int, 128> BlockDiscontinuity;
     *
     *     // Allocate shared memory for BlockDiscontinuity
     *     __shared__ typename BlockDiscontinuity::TempStorage temp_storage;
     *
     *     // Obtain a segment of consecutive items that are blocked across threads
     *     int thread_data[4];
     *     ...
     *
     *     // Have thread0 obtain the predecessor item for the entire tile
     *     int tile_predecessor_item;
     *     if (threadIdx.x == 0) tile_predecessor_item == ...
     *
     *     // Have thread127 obtain the successor item for the entire tile
     *     int tile_successor_item;
     *     if (threadIdx.x == 127) tile_successor_item == ...
     *
     *     // Collectively compute head and flags for discontinuities in the segment
     *     int head_flags[4];
     *     int tail_flags[4];
     *     BlockDiscontinuity(temp_storage).FlagTails(
     *         head_flags, tile_predecessor_item, tail_flags, tile_successor_item,
     *         thread_data, cub::Inequality());
     *
     * \endcode
     * \par
     * Suppose the set of input \p thread_data across the block of threads is
     * <tt>{ [0,0,1,1], [1,1,1,1], [2,3,3,3], ..., [124,125,125,125] }</tt>,
     * that the \p tile_predecessor_item is \p 0, and that the
     * \p tile_successor_item is \p 125.  The corresponding output \p head_flags
     * in those threads will be <tt>{ [0,0,1,0], [0,0,0,0], [1,1,0,0], [0,1,0,0], ... }</tt>.
     * and the corresponding output \p tail_flags in those threads will be
     * <tt>{ [0,1,0,0], [0,0,0,1], [1,0,0,...], ..., [1,0,0,1] }</tt>.
     *
     * \tparam ITEMS_PER_THREAD     <b>[inferred]</b> The number of consecutive items partitioned onto each thread.
     * \tparam FlagT                <b>[inferred]</b> The flag type (must be an integer type)
     * \tparam FlagOp               <b>[inferred]</b> Binary predicate functor type having member <tt>T operator()(const T &a, const T &b)</tt> or member <tt>T operator()(const T &a, const T &b, unsigned int b_index)</tt>, and returning \p true if a ...
     */
    template <
        int             ITEMS_PER_THREAD,
        typename        FlagT,
        typename        FlagOp>
    __device__ __forceinline__ void FlagHeadsAndTails(
        FlagT           (&head_flags)[ITEMS_PER_THREAD],    ///< [out] Calling thread's discontinuity head_flags
        T               tile_predecessor_item,              ///< [in] <b>[<em>thread</em><sub>0</sub> only]</b> Item with which to compare the first tile item (<tt>input<sub>0</sub></tt> from <em>thread</em><sub>0</sub>).
        FlagT           (&tail_flags)[ITEMS_PER_THREAD],    ///< [out] Calling thread's discontinuity tail_flags
        T               (&input)[ITEMS_PER_THREAD],         ///< [in] Calling thread's input items
        FlagOp          flag_op)                            ///< [in] Binary boolean flag predicate
    {
        // Share first and last items
        temp_storage.first_items[linear_tid] = input[0];
        temp_storage.last_items[linear_tid] = input[ITEMS_PER_THREAD - 1];

        CTA_SYNC();

        T preds[ITEMS_PER_THREAD];

        // Set flag for first thread-item
        preds[0] = (linear_tid == 0) ?
            tile_predecessor_item :              // First thread
            temp_storage.last_items[linear_tid - 1];

        head_flags[0] = ApplyOp<FlagOp>::FlagT(
            flag_op,
            preds[0],
            input[0],
            linear_tid * ITEMS_PER_THREAD);

        // Set flag for last thread-item
        tail_flags[ITEMS_PER_THREAD - 1] = (linear_tid == BLOCK_THREADS - 1) ?
            1 :                             // Last thread
            ApplyOp<FlagOp>::FlagT(
                flag_op,
                input[ITEMS_PER_THREAD - 1],
                temp_storage.first_items[linear_tid + 1],
                (linear_tid * ITEMS_PER_THREAD) + ITEMS_PER_THREAD);

        // Set head_flags for remaining items
        Iterate<1, ITEMS_PER_THREAD>::FlagHeads(linear_tid, head_flags, input, preds, flag_op);

        // Set tail_flags for remaining items
        Iterate<0, ITEMS_PER_THREAD - 1>::FlagTails(linear_tid, tail_flags, input, flag_op);
    }


    /**
     * \brief Sets both head and tail flags indicating discontinuities between items partitioned across the thread block.
     *
     * \par
     * - The flag <tt>head_flags<sub><em>i</em></sub></tt> is set for item
     *   <tt>input<sub><em>i</em></sub></tt> when
     *   <tt>flag_op(</tt><em>previous-item</em><tt>, input<sub><em>i</em></sub>)</tt>
     *   returns \p true (where <em>previous-item</em> is either the preceding item
     *   in the same thread or the last item in the previous thread).
     * - For <em>thread</em><sub>0</sub>, item <tt>input<sub>0</sub></tt> is compared
     *   against \p tile_predecessor_item.
     * - The flag <tt>tail_flags<sub><em>i</em></sub></tt> is set for item
     *   <tt>input<sub><em>i</em></sub></tt> when
     *   <tt>flag_op(input<sub><em>i</em></sub>, </tt><em>next-item</em><tt>)</tt>
     *   returns \p true (where <em>next-item</em> is either the next item
     *   in the same thread or the first item in the next thread).
     * - For <em>thread</em><sub><em>BLOCK_THREADS</em>-1</sub>, item
     *   <tt>input</tt><sub><em>ITEMS_PER_THREAD</em>-1</sub> is compared
     *   against \p tile_successor_item.
     * - \blocked
     * - \granularity
     * - \smemreuse
     *
     * \par Snippet
     * The code snippet below illustrates the head- and tail-flagging of 512 integer items that
     * are partitioned in a [<em>blocked arrangement</em>](index.html#sec5sec3) across 128 threads
     * where each thread owns 4 consecutive items.
     * \par
     * \code
     * #include <cub/cub.cuh>   // or equivalently <cub/block/block_discontinuity.cuh>
     *
     * __global__ void ExampleKernel(...)
     * {
     *     // Specialize BlockDiscontinuity for a 1D block of 128 threads on type int
     *     typedef cub::BlockDiscontinuity<int, 128> BlockDiscontinuity;
     *
     *     // Allocate shared memory for BlockDiscontinuity
     *     __shared__ typename BlockDiscontinuity::TempStorage temp_storage;
     *
     *     // Obtain a segment of consecutive items that are blocked across threads
     *     int thread_data[4];
     *     ...
     *
     *     // Have thread0 obtain the predecessor item for the entire tile
     *     int tile_predecessor_item;
     *     if (threadIdx.x == 0) tile_predecessor_item == ...
     *
     *     // Have thread127 obtain the successor item for the entire tile
     *     int tile_successor_item;
     *     if (threadIdx.x == 127) tile_successor_item == ...
     *
     *     // Collectively compute head and flags for discontinuities in the segment
     *     int head_flags[4];
     *     int tail_flags[4];
     *     BlockDiscontinuity(temp_storage).FlagTails(
     *         head_flags, tile_predecessor_item, tail_flags, tile_successor_item,
     *         thread_data, cub::Inequality());
     *
     * \endcode
     * \par
     * Suppose the set of input \p thread_data across the block of threads is
     * <tt>{ [0,0,1,1], [1,1,1,1], [2,3,3,3], ..., [124,125,125,125] }</tt>,
     * that the \p tile_predecessor_item is \p 0, and that the
     * \p tile_successor_item is \p 125.  The corresponding output \p head_flags
     * in those threads will be <tt>{ [0,0,1,0], [0,0,0,0], [1,1,0,0], [0,1,0,0], ... }</tt>.
     * and the corresponding output \p tail_flags in those threads will be
     * <tt>{ [0,1,0,0], [0,0,0,1], [1,0,0,...], ..., [1,0,0,0] }</tt>.
     *
     * \tparam ITEMS_PER_THREAD     <b>[inferred]</b> The number of consecutive items partitioned onto each thread.
     * \tparam FlagT                <b>[inferred]</b> The flag type (must be an integer type)
     * \tparam FlagOp               <b>[inferred]</b> Binary predicate functor type having member <tt>T operator()(const T &a, const T &b)</tt> or member <tt>T operator()(const T &a, const T &b, unsigned int b_index)</tt>, and returning \p true if a ...
     */
    template <
        int             ITEMS_PER_THREAD,
        typename        FlagT,
        typename        FlagOp>
    __device__ __forceinline__ void FlagHeadsAndTails(
        FlagT           (&head_flags)[ITEMS_PER_THREAD],    ///< [out] Calling thread's discontinuity head_flags
        T               tile_predecessor_item,              ///< [in] <b>[<em>thread</em><sub>0</sub> only]</b> Item with which to compare the first tile item (<tt>input<sub>0</sub></tt> from <em>thread</em><sub>0</sub>).
        FlagT           (&tail_flags)[ITEMS_PER_THREAD],    ///< [out] Calling thread's discontinuity tail_flags
        T               tile_successor_item,                ///< [in] <b>[<em>thread</em><sub><tt>BLOCK_THREADS</tt>-1</sub> only]</b> Item with which to compare the last tile item (<tt>input</tt><sub><em>ITEMS_PER_THREAD</em>-1</sub> from <em>thread...
        T               (&input)[ITEMS_PER_THREAD],         ///< [in] Calling thread's input items
        FlagOp          flag_op)                            ///< [in] Binary boolean flag predicate
    {
        // Share first and last items
        temp_storage.first_items[linear_tid] = input[0];
        temp_storage.last_items[linear_tid] = input[ITEMS_PER_THREAD - 1];

        CTA_SYNC();

        T preds[ITEMS_PER_THREAD];



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