DBD-SQLite2

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vdbeaux.c  view on Meta::CPAN

}

/*
** Reset an Agg structure.  Delete all its contents. 
**
** For installable aggregate functions, if the step function has been
** called, make sure the finalizer function has also been called.  The
** finalizer might need to free memory that was allocated as part of its
** private context.  If the finalizer has not been called yet, call it
** now.
*/
void sqliteVdbeAggReset(Agg *pAgg){
  int i;
  HashElem *p;
  for(p = sqliteHashFirst(&pAgg->hash); p; p = sqliteHashNext(p)){
    AggElem *pElem = sqliteHashData(p);
    assert( pAgg->apFunc!=0 );
    for(i=0; i<pAgg->nMem; i++){
      Mem *pMem = &pElem->aMem[i];
      if( pAgg->apFunc[i] && (pMem->flags & MEM_AggCtx)!=0 ){
        sqlite_func ctx;
        ctx.pFunc = pAgg->apFunc[i];
        ctx.s.flags = MEM_Null;
        ctx.pAgg = pMem->z;
        ctx.cnt = pMem->i;
        ctx.isStep = 0;
        ctx.isError = 0;
        (*pAgg->apFunc[i]->xFinalize)(&ctx);
        if( pMem->z!=0 && pMem->z!=pMem->zShort ){
          sqliteFree(pMem->z);
        }
        if( ctx.s.flags & MEM_Dyn ){
          sqliteFree(ctx.s.z);
        }
      }else if( pMem->flags & MEM_Dyn ){
        sqliteFree(pMem->z);
      }
    }
    sqliteFree(pElem);
  }
  sqliteHashClear(&pAgg->hash);
  sqliteFree(pAgg->apFunc);
  pAgg->apFunc = 0;
  pAgg->pCurrent = 0;
  pAgg->pSearch = 0;
  pAgg->nMem = 0;
}

/*
** Delete a keylist
*/
void sqliteVdbeKeylistFree(Keylist *p){
  while( p ){
    Keylist *pNext = p->pNext;
    sqliteFree(p);
    p = pNext;
  }
}

/*
** Close a cursor and release all the resources that cursor happens
** to hold.
*/
void sqliteVdbeCleanupCursor(Cursor *pCx){
  if( pCx->pCursor ){
    sqliteBtreeCloseCursor(pCx->pCursor);
  }
  if( pCx->pBt ){
    sqliteBtreeClose(pCx->pBt);
  }
  sqliteFree(pCx->pData);
  memset(pCx, 0, sizeof(Cursor));
}

/*
** Close all cursors
*/
static void closeAllCursors(Vdbe *p){
  int i;
  for(i=0; i<p->nCursor; i++){
    sqliteVdbeCleanupCursor(&p->aCsr[i]);
  }
  sqliteFree(p->aCsr);
  p->aCsr = 0;
  p->nCursor = 0;
}

/*
** Clean up the VM after execution.
**
** This routine will automatically close any cursors, lists, and/or
** sorters that were left open.  It also deletes the values of
** variables in the azVariable[] array.
*/
static void Cleanup(Vdbe *p){
  int i;
  if( p->aStack ){
    Mem *pTos = p->pTos;
    while( pTos>=p->aStack ){
      if( pTos->flags & MEM_Dyn ){
        sqliteFree(pTos->z);
      }
      pTos--;
    }
    p->pTos = pTos;
  }
  closeAllCursors(p);
  if( p->aMem ){
    for(i=0; i<p->nMem; i++){
      if( p->aMem[i].flags & MEM_Dyn ){
        sqliteFree(p->aMem[i].z);
      }
    }
  }
  sqliteFree(p->aMem);
  p->aMem = 0;
  p->nMem = 0;
  if( p->pList ){
    sqliteVdbeKeylistFree(p->pList);
    p->pList = 0;
  }
  sqliteVdbeSorterReset(p);
  if( p->pFile ){
    if( p->pFile!=stdin ) fclose(p->pFile);
    p->pFile = 0;
  }
  if( p->azField ){
    sqliteFree(p->azField);
    p->azField = 0;
  }
  p->nField = 0;
  if( p->zLine ){
    sqliteFree(p->zLine);
    p->zLine = 0;
  }
  p->nLineAlloc = 0;
  sqliteVdbeAggReset(&p->agg);
  if( p->aSet ){
    for(i=0; i<p->nSet; i++){
      sqliteHashClear(&p->aSet[i].hash);
    }
  }
  sqliteFree(p->aSet);
  p->aSet = 0;
  p->nSet = 0;
  if( p->keylistStack ){
    int ii;
    for(ii = 0; ii < p->keylistStackDepth; ii++){
      sqliteVdbeKeylistFree(p->keylistStack[ii]);
    }
    sqliteFree(p->keylistStack);

vdbeaux.c  view on Meta::CPAN

  int i;
  if( p==0 ) return;
  Cleanup(p);
  if( p->pPrev ){
    p->pPrev->pNext = p->pNext;
  }else{
    assert( p->db->pVdbe==p );
    p->db->pVdbe = p->pNext;
  }
  if( p->pNext ){
    p->pNext->pPrev = p->pPrev;
  }
  p->pPrev = p->pNext = 0;
  if( p->nOpAlloc==0 ){
    p->aOp = 0;
    p->nOp = 0;
  }
  for(i=0; i<p->nOp; i++){
    if( p->aOp[i].p3type==P3_DYNAMIC ){
      sqliteFree(p->aOp[i].p3);
    }
  }
  for(i=0; i<p->nVar; i++){
    if( p->abVar[i] ) sqliteFree(p->azVar[i]);
  }
  sqliteFree(p->aOp);
  sqliteFree(p->aLabel);
  sqliteFree(p->aStack);
  p->magic = VDBE_MAGIC_DEAD;
  sqliteFree(p);
}

/*
** Convert an integer in between the native integer format and
** the bigEndian format used as the record number for tables.
**
** The bigEndian format (most significant byte first) is used for
** record numbers so that records will sort into the correct order
** even though memcmp() is used to compare the keys.  On machines
** whose native integer format is little endian (ex: i486) the
** order of bytes is reversed.  On native big-endian machines
** (ex: Alpha, Sparc, Motorola) the byte order is the same.
**
** This function is its own inverse.  In other words
**
**         X == byteSwap(byteSwap(X))
*/
int sqliteVdbeByteSwap(int x){
  union {
     char zBuf[sizeof(int)];
     int i;
  } ux;
  ux.zBuf[3] = x&0xff;
  ux.zBuf[2] = (x>>8)&0xff;
  ux.zBuf[1] = (x>>16)&0xff;
  ux.zBuf[0] = (x>>24)&0xff;
  return ux.i;
}

/*
** If a MoveTo operation is pending on the given cursor, then do that
** MoveTo now.  Return an error code.  If no MoveTo is pending, this
** routine does nothing and returns SQLITE_OK.
*/
int sqliteVdbeCursorMoveto(Cursor *p){
  if( p->deferredMoveto ){
    int res;
    extern int sqlite_search_count;
    sqliteBtreeMoveto(p->pCursor, (char*)&p->movetoTarget, sizeof(int), &res);
    p->lastRecno = keyToInt(p->movetoTarget);
    p->recnoIsValid = res==0;
    if( res<0 ){
      sqliteBtreeNext(p->pCursor, &res);
    }
    sqlite_search_count++;
    p->deferredMoveto = 0;
  }
  return SQLITE_OK;
}



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