DBD-SQLite2
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/*
** A Set structure is used for quick testing to see if a value
** is part of a small set. Sets are used to implement code like
** this:
** x.y IN ('hi','hoo','hum')
*/
typedef struct Set Set;
struct Set {
Hash hash; /* A set is just a hash table */
HashElem *prev; /* Previously accessed hash elemen */
};
/*
** A Keylist is a bunch of keys into a table. The keylist can
** grow without bound. The keylist stores the ROWIDs of database
** records that need to be deleted or updated.
*/
typedef struct Keylist Keylist;
struct Keylist {
int nKey; /* Number of slots in aKey[] */
int nUsed; /* Next unwritten slot in aKey[] */
int nRead; /* Next unread slot in aKey[] */
Keylist *pNext; /* Next block of keys */
int aKey[1]; /* One or more keys. Extra space allocated as needed */
};
/*
** A Context stores the last insert rowid, the last statement change count,
** and the current statement change count (i.e. changes since last statement).
** Elements of Context structure type make up the ContextStack, which is
** updated by the ContextPush and ContextPop opcodes (used by triggers)
*/
typedef struct Context Context;
struct Context {
int lastRowid; /* Last insert rowid (from db->lastRowid) */
int lsChange; /* Last statement change count (from db->lsChange) */
int csChange; /* Current statement change count (from db->csChange) */
};
/*
** An instance of the virtual machine. This structure contains the complete
** state of the virtual machine.
**
** The "sqlite_vm" structure pointer that is returned by sqlite_compile()
** is really a pointer to an instance of this structure.
*/
struct Vdbe {
sqlite *db; /* The whole database */
Vdbe *pPrev,*pNext; /* Linked list of VDBEs with the same Vdbe.db */
FILE *trace; /* Write an execution trace here, if not NULL */
int nOp; /* Number of instructions in the program */
int nOpAlloc; /* Number of slots allocated for aOp[] */
Op *aOp; /* Space to hold the virtual machine's program */
int nLabel; /* Number of labels used */
int nLabelAlloc; /* Number of slots allocated in aLabel[] */
int *aLabel; /* Space to hold the labels */
Mem *aStack; /* The operand stack, except string values */
Mem *pTos; /* Top entry in the operand stack */
char **zArgv; /* Text values used by the callback */
char **azColName; /* Becomes the 4th parameter to callbacks */
int nCursor; /* Number of slots in aCsr[] */
Cursor *aCsr; /* One element of this array for each open cursor */
Sorter *pSort; /* A linked list of objects to be sorted */
FILE *pFile; /* At most one open file handler */
int nField; /* Number of file fields */
char **azField; /* Data for each file field */
int nVar; /* Number of entries in azVariable[] */
char **azVar; /* Values for the OP_Variable opcode */
int *anVar; /* Length of each value in azVariable[] */
u8 *abVar; /* TRUE if azVariable[i] needs to be sqliteFree()ed */
char *zLine; /* A single line from the input file */
int nLineAlloc; /* Number of spaces allocated for zLine */
int magic; /* Magic number for sanity checking */
int nMem; /* Number of memory locations currently allocated */
Mem *aMem; /* The memory locations */
Agg agg; /* Aggregate information */
int nSet; /* Number of sets allocated */
Set *aSet; /* An array of sets */
int nCallback; /* Number of callbacks invoked so far */
Keylist *pList; /* A list of ROWIDs */
int keylistStackDepth; /* The size of the "keylist" stack */
Keylist **keylistStack; /* The stack used by opcodes ListPush & ListPop */
int contextStackDepth; /* The size of the "context" stack */
Context *contextStack; /* Stack used by opcodes ContextPush & ContextPop*/
int pc; /* The program counter */
int rc; /* Value to return */
unsigned uniqueCnt; /* Used by OP_MakeRecord when P2!=0 */
int errorAction; /* Recovery action to do in case of an error */
int undoTransOnError; /* If error, either ROLLBACK or COMMIT */
int inTempTrans; /* True if temp database is transactioned */
int returnStack[100]; /* Return address stack for OP_Gosub & OP_Return */
int returnDepth; /* Next unused element in returnStack[] */
int nResColumn; /* Number of columns in one row of the result set */
char **azResColumn; /* Values for one row of result */
int popStack; /* Pop the stack this much on entry to VdbeExec() */
char *zErrMsg; /* Error message written here */
u8 explain; /* True if EXPLAIN present on SQL command */
};
/*
** The following are allowed values for Vdbe.magic
*/
#define VDBE_MAGIC_INIT 0x26bceaa5 /* Building a VDBE program */
#define VDBE_MAGIC_RUN 0xbdf20da3 /* VDBE is ready to execute */
#define VDBE_MAGIC_HALT 0x519c2973 /* VDBE has completed execution */
#define VDBE_MAGIC_DEAD 0xb606c3c8 /* The VDBE has been deallocated */
/*
** Function prototypes
*/
void sqliteVdbeCleanupCursor(Cursor*);
void sqliteVdbeSorterReset(Vdbe*);
void sqliteVdbeAggReset(Agg*);
void sqliteVdbeKeylistFree(Keylist*);
void sqliteVdbePopStack(Vdbe*,int);
int sqliteVdbeCursorMoveto(Cursor*);
int sqliteVdbeByteSwap(int);
#if !defined(NDEBUG) || defined(VDBE_PROFILE)
void sqliteVdbePrintOp(FILE*, int, Op*);
#endif
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