Game-CharacterSheetGenerator
view release on metacpan or search on metacpan
#!/usr/bin/env perl
# Copyright (C) 2015-2022 Alex Schroeder <alex@gnu.org>
# This program is free software: you can redistribute it and/or modify it under
# the terms of the GNU General Public License as published by the Free Software
# Foundation, either version 3 of the License, or (at your option) any later
# version.
#
# This program is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
# FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License along with
# this program. If not, see <http://www.gnu.org/licenses/>.
use Modern::Perl;
use Test::More;
use Test::Mojo;
my $t = Test::Mojo->new('Game::CharacterSheetGenerator');
$t->app->log->level('warn');
$t->get_ok('/show')
->status_is(200)
->text_is('text#str' => 'str');
is($t->tx->res->dom->at('svg')->attr('sodipodi:docname'),
"Charactersheet.svg",
'the correct SVG file was loaded');
$t->get_ok('/show?charsheet=Charakterblatt.svg')
->status_is(200)
->text_is('text#str' => 'str');
is($t->tx->res->dom->at('svg')->attr('sodipodi:docname'),
"Charakterblatt.svg",
'the correct SVG file was loaded');
done_testing();
( run in 1.766 second using v1.01-cache-2.11-cpan-98e64b0badf )