Memcached-libmemcached

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src/libmemcached/libmemcachedprotocol-0.0/binary.h  view on Meta::CPAN

            struct {
                uint16_t size;
                uint8_t  reserved;
                uint8_t  flags;
                uint32_t max_results;
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 4];
    } protocol_binary_request_rangeop;

    typedef protocol_binary_request_rangeop protocol_binary_request_rget;
    typedef protocol_binary_request_rangeop protocol_binary_request_rset;
    typedef protocol_binary_request_rangeop protocol_binary_request_rsetq;
    typedef protocol_binary_request_rangeop protocol_binary_request_rappend;
    typedef protocol_binary_request_rangeop protocol_binary_request_rappendq;
    typedef protocol_binary_request_rangeop protocol_binary_request_rprepend;
    typedef protocol_binary_request_rangeop protocol_binary_request_rprependq;
    typedef protocol_binary_request_rangeop protocol_binary_request_rdelete;
    typedef protocol_binary_request_rangeop protocol_binary_request_rdeleteq;
    typedef protocol_binary_request_rangeop protocol_binary_request_rincr;
    typedef protocol_binary_request_rangeop protocol_binary_request_rincrq;
    typedef protocol_binary_request_rangeop protocol_binary_request_rdecr;
    typedef protocol_binary_request_rangeop protocol_binary_request_rdecrq;


    /**
     * Definition of tap commands
     * See To be written
     *
     */

    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                /**
                 * flags is a bitmask used to set properties for the
                 * the connection. Please In order to be forward compatible
                 * you should set all undefined bits to 0.
                 *
                 * If the bit require extra userdata, it will be stored
                 * in the user-data field of the body (passed to the engine
                 * as enginespeciffic). That means that when you parse the
                 * flags and the engine-specific data, you have to work your
                 * way from bit 0 and upwards to find the correct offset for
                 * the data.
                 *
                 */
                uint32_t flags;

                /**
                 * Backfill age
                 *
                 * By using this flag you can limit the amount of data being
                 * transmitted. If you don't specify a backfill age, the
                 * server will transmit everything it contains.
                 *
                 * The first 8 bytes in the engine specific data contains
                 * the oldest entry (from epoc) you're interested in.
                 * Specifying a time in the future (for the server you are
                 * connecting to), will cause it to start streaming current
                 * changes.
                 */
#define TAP_CONNECT_FLAG_BACKFILL 0x01
                /**
                 * Dump will cause the server to send the data stored on the
                 * server, but disconnect when the keys stored in the server
                 * are transmitted.
                 */
#define TAP_CONNECT_FLAG_DUMP 0x02
                /**
                 * The body contains a list of 16 bits words in network byte
                 * order specifying the vbucket ids to monitor. The first 16
                 * bit word contains the number of buckets. The number of 0
                 * means "all buckets"
                 */
#define TAP_CONNECT_FLAG_LIST_VBUCKETS 0x04
                /**
                 * The responsibility of the vbuckets is to be transferred
                 * over to the caller when all items are transferred.
                 */
#define TAP_CONNECT_FLAG_TAKEOVER_VBUCKETS 0x08
                /**
                 * The tap consumer supports ack'ing of tap messages
                 */
#define TAP_CONNECT_SUPPORT_ACK 0x10
                /**
                 * The tap consumer would prefer to just get the keys
                 * back. If the engine supports this it will set
                 * the TAP_FLAG_NO_VALUE flag in each of the
                 * tap packets returned.
                 */
#define TAP_CONNECT_REQUEST_KEYS_ONLY 0x20
                /**
                 * The body contains a list of (vbucket_id, last_checkpoint_id)
                 * pairs. This provides the checkpoint support in TAP streams.
                 * The last checkpoint id represents the last checkpoint that
                 * was successfully persisted.
                 */
#define TAP_CONNECT_CHECKPOINT 0x40
                /**
                 * The tap consumer is a registered tap client, which means that
                 * the tap server will maintain its checkpoint cursor permanently.
                 */
#define TAP_CONNECT_REGISTERED_CLIENT 0x80
            } body;
        } message;
        uint8_t bytes[sizeof(protocol_binary_request_header) + 4];
    } protocol_binary_request_tap_connect;

    typedef union {
        struct {
            protocol_binary_request_header header;
            struct {
                struct {
                    uint16_t enginespecific_length;
                    /*
                     * The flag section support the following flags
                     */
                    /**
                     * Request that the consumer send a response packet



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