Crypt-Argon2
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src/encoding.c view on Meta::CPAN
* Convert character c to the corresponding 6-bit value. If character c
* is not a Base64 character, then 0xFF (255) is returned.
*/
static unsigned b64_char_to_byte(int c) {
unsigned x;
x = (GE(c, 'A') & LE(c, 'Z') & (c - 'A')) |
(GE(c, 'a') & LE(c, 'z') & (c - ('a' - 26))) |
(GE(c, '0') & LE(c, '9') & (c - ('0' - 52))) | (EQ(c, '+') & 62) |
(EQ(c, '/') & 63);
return x | (EQ(x, 0) & (EQ(c, 'A') ^ 0xFF));
}
/*
* Convert some bytes to Base64. 'dst_len' is the length (in characters)
* of the output buffer 'dst'; if that buffer is not large enough to
* receive the result (including the terminating 0), then (size_t)-1
* is returned. Otherwise, the zero-terminated Base64 string is written
* in the buffer, and the output length (counted WITHOUT the terminating
* zero) is returned.
*/
static size_t to_base64(char *dst, size_t dst_len, const void *src,
size_t src_len) {
size_t olen;
const unsigned char *buf;
unsigned acc, acc_len;
olen = (src_len / 3) << 2;
switch (src_len % 3) {
case 2:
olen++;
/* fall through */
case 1:
olen += 2;
break;
}
if (dst_len <= olen) {
return (size_t)-1;
}
acc = 0;
acc_len = 0;
buf = (const unsigned char *)src;
while (src_len-- > 0) {
acc = (acc << 8) + (*buf++);
acc_len += 8;
while (acc_len >= 6) {
acc_len -= 6;
*dst++ = (char)b64_byte_to_char((acc >> acc_len) & 0x3F);
}
}
if (acc_len > 0) {
*dst++ = (char)b64_byte_to_char((acc << (6 - acc_len)) & 0x3F);
}
*dst++ = 0;
return olen;
}
/*
* Decode Base64 chars into bytes. The '*dst_len' value must initially
* contain the length of the output buffer '*dst'; when the decoding
* ends, the actual number of decoded bytes is written back in
* '*dst_len'.
*
* Decoding stops when a non-Base64 character is encountered, or when
* the output buffer capacity is exceeded. If an error occurred (output
* buffer is too small, invalid last characters leading to unprocessed
* buffered bits), then NULL is returned; otherwise, the returned value
* points to the first non-Base64 character in the source stream, which
* may be the terminating zero.
*/
static const char *from_base64(void *dst, size_t *dst_len, const char *src) {
size_t len;
unsigned char *buf;
unsigned acc, acc_len;
buf = (unsigned char *)dst;
len = 0;
acc = 0;
acc_len = 0;
for (;;) {
unsigned d;
d = b64_char_to_byte(*src);
if (d == 0xFF) {
break;
}
src++;
acc = (acc << 6) + d;
acc_len += 6;
if (acc_len >= 8) {
acc_len -= 8;
if ((len++) >= *dst_len) {
return NULL;
}
*buf++ = (acc >> acc_len) & 0xFF;
}
}
/*
* If the input length is equal to 1 modulo 4 (which is
* invalid), then there will remain 6 unprocessed bits;
* otherwise, only 0, 2 or 4 bits are buffered. The buffered
* bits must also all be zero.
*/
if (acc_len > 4 || (acc & (((unsigned)1 << acc_len) - 1)) != 0) {
return NULL;
}
*dst_len = len;
return src;
}
/*
* Decode decimal integer from 'str'; the value is written in '*v'.
* Returned value is a pointer to the next non-decimal character in the
* string. If there is no digit at all, or the value encoding is not
* minimal (extra leading zeros), or the value does not fit in an
* 'unsigned long', then NULL is returned.
*/
static const char *decode_decimal(const char *str, unsigned long *v) {
const char *orig;
unsigned long acc;
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