Boost-Geometry-Utils

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src/boost/math/special_functions/next.hpp  view on Meta::CPAN

template <class T>
inline T float_prior(const T& val)
{
   return float_prior(val, policies::policy<>());
}

template <class T, class Policy>
inline T nextafter(const T& val, const T& direction, const Policy& pol)
{
   return val < direction ? boost::math::float_next(val, pol) : val == direction ? val : boost::math::float_prior(val, pol);
}

template <class T>
inline T nextafter(const T& val, const T& direction)
{
   return nextafter(val, direction, policies::policy<>());
}

template <class T, class Policy>
T float_distance(const T& a, const T& b, const Policy& pol)
{
   BOOST_MATH_STD_USING
   //
   // Error handling:
   //
   static const char* function = "float_distance<%1%>(%1%, %1%)";
   if(!(boost::math::isfinite)(a))
      return policies::raise_domain_error<T>(
         function,
         "Argument a must be finite, but got %1%", a, pol);
   if(!(boost::math::isfinite)(b))
      return policies::raise_domain_error<T>(
         function,
         "Argument b must be finite, but got %1%", b, pol);
   //
   // Special cases:
   //
   if(a > b)
      return -float_distance(b, a, pol);
   if(a == b)
      return 0;
   if(a == 0)
      return 1 + fabs(float_distance(static_cast<T>((b < 0) ? -detail::get_smallest_value<T>() : detail::get_smallest_value<T>()), b, pol));
   if(b == 0)
      return 1 + fabs(float_distance(static_cast<T>((a < 0) ? -detail::get_smallest_value<T>() : detail::get_smallest_value<T>()), a, pol));
   if(boost::math::sign(a) != boost::math::sign(b))
      return 2 + fabs(float_distance(static_cast<T>((b < 0) ? -detail::get_smallest_value<T>() : detail::get_smallest_value<T>()), b, pol))
         + fabs(float_distance(static_cast<T>((a < 0) ? -detail::get_smallest_value<T>() : detail::get_smallest_value<T>()), a, pol));
   //
   // By the time we get here, both a and b must have the same sign, we want
   // b > a and both postive for the following logic:
   //
   if(a < 0)
      return float_distance(static_cast<T>(-b), static_cast<T>(-a), pol);

   BOOST_ASSERT(a >= 0);
   BOOST_ASSERT(b >= a);

   int expon;
   //
   // Note that if a is a denorm then the usual formula fails
   // because we actually have fewer than tools::digits<T>()
   // significant bits in the representation:
   //
   frexp(((boost::math::fpclassify)(a) == FP_SUBNORMAL) ? tools::min_value<T>() : a, &expon);
   T upper = ldexp(T(1), expon);
   T result = 0;
   expon = tools::digits<T>() - expon;
   //
   // If b is greater than upper, then we *must* split the calculation
   // as the size of the ULP changes with each order of magnitude change:
   //
   if(b > upper)
   {
      result = float_distance(upper, b);
   }
   //
   // Use compensated double-double addition to avoid rounding 
   // errors in the subtraction:
   //
   T mb, x, y, z;
   if(((boost::math::fpclassify)(a) == FP_SUBNORMAL) || (b - a < tools::min_value<T>()))
   {
      //
      // Special case - either one end of the range is a denormal, or else the difference is.
      // The regular code will fail if we're using the SSE2 registers on Intel and either
      // the FTZ or DAZ flags are set.
      //
      T a2 = ldexp(a, tools::digits<T>());
      T b2 = ldexp(b, tools::digits<T>());
      mb = -(std::min)(T(ldexp(upper, tools::digits<T>())), b2);
      x = a2 + mb;
      z = x - a2;
      y = (a2 - (x - z)) + (mb - z);

      expon -= tools::digits<T>();
   }
   else
   {
      mb = -(std::min)(upper, b);
      x = a + mb;
      z = x - a;
      y = (a - (x - z)) + (mb - z);
   }
   if(x < 0)
   {
      x = -x;
      y = -y;
   }
   result += ldexp(x, expon) + ldexp(y, expon);
   //
   // Result must be an integer:
   //
   BOOST_ASSERT(result == floor(result));
   return result;
}

template <class T>
T float_distance(const T& a, const T& b)
{
   return boost::math::float_distance(a, b, policies::policy<>());



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