Boost-Geometry-Utils
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src/boost/math/special_functions/next.hpp view on Meta::CPAN
template <class T>
inline T float_prior(const T& val)
{
return float_prior(val, policies::policy<>());
}
template <class T, class Policy>
inline T nextafter(const T& val, const T& direction, const Policy& pol)
{
return val < direction ? boost::math::float_next(val, pol) : val == direction ? val : boost::math::float_prior(val, pol);
}
template <class T>
inline T nextafter(const T& val, const T& direction)
{
return nextafter(val, direction, policies::policy<>());
}
template <class T, class Policy>
T float_distance(const T& a, const T& b, const Policy& pol)
{
BOOST_MATH_STD_USING
//
// Error handling:
//
static const char* function = "float_distance<%1%>(%1%, %1%)";
if(!(boost::math::isfinite)(a))
return policies::raise_domain_error<T>(
function,
"Argument a must be finite, but got %1%", a, pol);
if(!(boost::math::isfinite)(b))
return policies::raise_domain_error<T>(
function,
"Argument b must be finite, but got %1%", b, pol);
//
// Special cases:
//
if(a > b)
return -float_distance(b, a, pol);
if(a == b)
return 0;
if(a == 0)
return 1 + fabs(float_distance(static_cast<T>((b < 0) ? -detail::get_smallest_value<T>() : detail::get_smallest_value<T>()), b, pol));
if(b == 0)
return 1 + fabs(float_distance(static_cast<T>((a < 0) ? -detail::get_smallest_value<T>() : detail::get_smallest_value<T>()), a, pol));
if(boost::math::sign(a) != boost::math::sign(b))
return 2 + fabs(float_distance(static_cast<T>((b < 0) ? -detail::get_smallest_value<T>() : detail::get_smallest_value<T>()), b, pol))
+ fabs(float_distance(static_cast<T>((a < 0) ? -detail::get_smallest_value<T>() : detail::get_smallest_value<T>()), a, pol));
//
// By the time we get here, both a and b must have the same sign, we want
// b > a and both postive for the following logic:
//
if(a < 0)
return float_distance(static_cast<T>(-b), static_cast<T>(-a), pol);
BOOST_ASSERT(a >= 0);
BOOST_ASSERT(b >= a);
int expon;
//
// Note that if a is a denorm then the usual formula fails
// because we actually have fewer than tools::digits<T>()
// significant bits in the representation:
//
frexp(((boost::math::fpclassify)(a) == FP_SUBNORMAL) ? tools::min_value<T>() : a, &expon);
T upper = ldexp(T(1), expon);
T result = 0;
expon = tools::digits<T>() - expon;
//
// If b is greater than upper, then we *must* split the calculation
// as the size of the ULP changes with each order of magnitude change:
//
if(b > upper)
{
result = float_distance(upper, b);
}
//
// Use compensated double-double addition to avoid rounding
// errors in the subtraction:
//
T mb, x, y, z;
if(((boost::math::fpclassify)(a) == FP_SUBNORMAL) || (b - a < tools::min_value<T>()))
{
//
// Special case - either one end of the range is a denormal, or else the difference is.
// The regular code will fail if we're using the SSE2 registers on Intel and either
// the FTZ or DAZ flags are set.
//
T a2 = ldexp(a, tools::digits<T>());
T b2 = ldexp(b, tools::digits<T>());
mb = -(std::min)(T(ldexp(upper, tools::digits<T>())), b2);
x = a2 + mb;
z = x - a2;
y = (a2 - (x - z)) + (mb - z);
expon -= tools::digits<T>();
}
else
{
mb = -(std::min)(upper, b);
x = a + mb;
z = x - a;
y = (a - (x - z)) + (mb - z);
}
if(x < 0)
{
x = -x;
y = -y;
}
result += ldexp(x, expon) + ldexp(y, expon);
//
// Result must be an integer:
//
BOOST_ASSERT(result == floor(result));
return result;
}
template <class T>
T float_distance(const T& a, const T& b)
{
return boost::math::float_distance(a, b, policies::policy<>());
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