Boost-Geometry-Utils
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src/boost/detail/utf8_codecvt_facet.ipp view on Meta::CPAN
std::codecvt_base::result utf8_codecvt_facet::do_in(
std::mbstate_t& /*state*/,
const char * from,
const char * from_end,
const char * & from_next,
wchar_t * to,
wchar_t * to_end,
wchar_t * & to_next
) const {
// Basic algorithm: The first octet determines how many
// octets total make up the UCS-4 character. The remaining
// "continuing octets" all begin with "10". To convert, subtract
// the amount that specifies the number of octets from the first
// octet. Subtract 0x80 (1000 0000) from each continuing octet,
// then mash the whole lot together. Note that each continuing
// octet only uses 6 bits as unique values, so only shift by
// multiples of 6 to combine.
while (from != from_end && to != to_end) {
// Error checking on the first octet
if (invalid_leading_octet(*from)){
from_next = from;
to_next = to;
return std::codecvt_base::error;
}
// The first octet is adjusted by a value dependent upon
// the number of "continuing octets" encoding the character
const int cont_octet_count = get_cont_octet_count(*from);
const wchar_t octet1_modifier_table[] = {
0x00, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc
};
// The unsigned char conversion is necessary in case char is
// signed (I learned this the hard way)
wchar_t ucs_result =
(unsigned char)(*from++) - octet1_modifier_table[cont_octet_count];
// Invariants :
// 1) At the start of the loop, 'i' continuing characters have been
// processed
// 2) *from points to the next continuing character to be processed.
int i = 0;
while(i != cont_octet_count && from != from_end) {
// Error checking on continuing characters
if (invalid_continuing_octet(*from)) {
from_next = from;
to_next = to;
return std::codecvt_base::error;
}
ucs_result *= (1 << 6);
// each continuing character has an extra (10xxxxxx)b attached to
// it that must be removed.
ucs_result += (unsigned char)(*from++) - 0x80;
++i;
}
// If the buffer ends with an incomplete unicode character...
if (from == from_end && i != cont_octet_count) {
// rewind "from" to before the current character translation
from_next = from - (i+1);
to_next = to;
return std::codecvt_base::partial;
}
*to++ = ucs_result;
}
from_next = from;
to_next = to;
// Were we done converting or did we run out of destination space?
if(from == from_end) return std::codecvt_base::ok;
else return std::codecvt_base::partial;
}
std::codecvt_base::result utf8_codecvt_facet::do_out(
std::mbstate_t& /*state*/,
const wchar_t * from,
const wchar_t * from_end,
const wchar_t * & from_next,
char * to,
char * to_end,
char * & to_next
) const
{
// RG - consider merging this table with the other one
const wchar_t octet1_modifier_table[] = {
0x00, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc
};
wchar_t max_wchar = (std::numeric_limits<wchar_t>::max)();
while (from != from_end && to != to_end) {
// Check for invalid UCS-4 character
if (*from > max_wchar) {
from_next = from;
to_next = to;
return std::codecvt_base::error;
}
int cont_octet_count = get_cont_octet_out_count(*from);
// RG - comment this formula better
int shift_exponent = (cont_octet_count) * 6;
// Process the first character
*to++ = static_cast<char>(octet1_modifier_table[cont_octet_count] +
(unsigned char)(*from / (1 << shift_exponent)));
// Process the continuation characters
// Invariants: At the start of the loop:
// 1) 'i' continuing octets have been generated
// 2) '*to' points to the next location to place an octet
// 3) shift_exponent is 6 more than needed for the next octet
int i = 0;
while (i != cont_octet_count && to != to_end) {
shift_exponent -= 6;
*to++ = static_cast<char>(0x80 + ((*from / (1 << shift_exponent)) % (1 << 6)));
++i;
( run in 0.666 second using v1.01-cache-2.11-cpan-39bf76dae61 )