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src/Source/ZLib/zlib.h  view on Meta::CPAN

#define ZLIB_VERNUM 0x1280
#define ZLIB_VER_MAJOR 1
#define ZLIB_VER_MINOR 2
#define ZLIB_VER_REVISION 8
#define ZLIB_VER_SUBREVISION 0

/*
    The 'zlib' compression library provides in-memory compression and
  decompression functions, including integrity checks of the uncompressed data.
  This version of the library supports only one compression method (deflation)
  but other algorithms will be added later and will have the same stream
  interface.

    Compression can be done in a single step if the buffers are large enough,
  or can be done by repeated calls of the compression function.  In the latter
  case, the application must provide more input and/or consume the output
  (providing more output space) before each call.

    The compressed data format used by default by the in-memory functions is
  the zlib format, which is a zlib wrapper documented in RFC 1950, wrapped
  around a deflate stream, which is itself documented in RFC 1951.

    The library also supports reading and writing files in gzip (.gz) format
  with an interface similar to that of stdio using the functions that start
  with "gz".  The gzip format is different from the zlib format.  gzip is a
  gzip wrapper, documented in RFC 1952, wrapped around a deflate stream.

    This library can optionally read and write gzip streams in memory as well.

    The zlib format was designed to be compact and fast for use in memory
  and on communications channels.  The gzip format was designed for single-
  file compression on file systems, has a larger header than zlib to maintain
  directory information, and uses a different, slower check method than zlib.

    The library does not install any signal handler.  The decoder checks
  the consistency of the compressed data, so the library should never crash
  even in case of corrupted input.
*/

typedef voidpf (*alloc_func) OF((voidpf opaque, uInt items, uInt size));
typedef void   (*free_func)  OF((voidpf opaque, voidpf address));

struct internal_state;

typedef struct z_stream_s {
    z_const Bytef *next_in;     /* next input byte */
    uInt     avail_in;  /* number of bytes available at next_in */
    uLong    total_in;  /* total number of input bytes read so far */

    Bytef    *next_out; /* next output byte should be put there */
    uInt     avail_out; /* remaining free space at next_out */
    uLong    total_out; /* total number of bytes output so far */

    z_const char *msg;  /* last error message, NULL if no error */
    struct internal_state FAR *state; /* not visible by applications */

    alloc_func zalloc;  /* used to allocate the internal state */
    free_func  zfree;   /* used to free the internal state */
    voidpf     opaque;  /* private data object passed to zalloc and zfree */

    int     data_type;  /* best guess about the data type: binary or text */
    uLong   adler;      /* adler32 value of the uncompressed data */
    uLong   reserved;   /* reserved for future use */
} z_stream;

typedef z_stream FAR *z_streamp;

/*
     gzip header information passed to and from zlib routines.  See RFC 1952
  for more details on the meanings of these fields.
*/
typedef struct gz_header_s {
    int     text;       /* true if compressed data believed to be text */
    uLong   time;       /* modification time */
    int     xflags;     /* extra flags (not used when writing a gzip file) */
    int     os;         /* operating system */
    Bytef   *extra;     /* pointer to extra field or Z_NULL if none */
    uInt    extra_len;  /* extra field length (valid if extra != Z_NULL) */
    uInt    extra_max;  /* space at extra (only when reading header) */
    Bytef   *name;      /* pointer to zero-terminated file name or Z_NULL */
    uInt    name_max;   /* space at name (only when reading header) */
    Bytef   *comment;   /* pointer to zero-terminated comment or Z_NULL */
    uInt    comm_max;   /* space at comment (only when reading header) */
    int     hcrc;       /* true if there was or will be a header crc */
    int     done;       /* true when done reading gzip header (not used
                           when writing a gzip file) */
} gz_header;

typedef gz_header FAR *gz_headerp;

/*
     The application must update next_in and avail_in when avail_in has dropped
   to zero.  It must update next_out and avail_out when avail_out has dropped
   to zero.  The application must initialize zalloc, zfree and opaque before
   calling the init function.  All other fields are set by the compression
   library and must not be updated by the application.

     The opaque value provided by the application will be passed as the first
   parameter for calls of zalloc and zfree.  This can be useful for custom
   memory management.  The compression library attaches no meaning to the
   opaque value.

     zalloc must return Z_NULL if there is not enough memory for the object.
   If zlib is used in a multi-threaded application, zalloc and zfree must be
   thread safe.

     On 16-bit systems, the functions zalloc and zfree must be able to allocate
   exactly 65536 bytes, but will not be required to allocate more than this if
   the symbol MAXSEG_64K is defined (see zconf.h).  WARNING: On MSDOS, pointers
   returned by zalloc for objects of exactly 65536 bytes *must* have their
   offset normalized to zero.  The default allocation function provided by this
   library ensures this (see zutil.c).  To reduce memory requirements and avoid
   any allocation of 64K objects, at the expense of compression ratio, compile
   the library with -DMAX_WBITS=14 (see zconf.h).

     The fields total_in and total_out can be used for statistics or progress
   reports.  After compression, total_in holds the total size of the
   uncompressed data and may be saved for use in the decompressor (particularly
   if the decompressor wants to decompress everything in a single step).
*/

src/Source/ZLib/zlib.h  view on Meta::CPAN

  decide how much data to accumulate before producing output, in order to
  maximize compression.

    If the parameter flush is set to Z_SYNC_FLUSH, all pending output is
  flushed to the output buffer and the output is aligned on a byte boundary, so
  that the decompressor can get all input data available so far.  (In
  particular avail_in is zero after the call if enough output space has been
  provided before the call.) Flushing may degrade compression for some
  compression algorithms and so it should be used only when necessary.  This
  completes the current deflate block and follows it with an empty stored block
  that is three bits plus filler bits to the next byte, followed by four bytes
  (00 00 ff ff).

    If flush is set to Z_PARTIAL_FLUSH, all pending output is flushed to the
  output buffer, but the output is not aligned to a byte boundary.  All of the
  input data so far will be available to the decompressor, as for Z_SYNC_FLUSH.
  This completes the current deflate block and follows it with an empty fixed
  codes block that is 10 bits long.  This assures that enough bytes are output
  in order for the decompressor to finish the block before the empty fixed code
  block.

    If flush is set to Z_BLOCK, a deflate block is completed and emitted, as
  for Z_SYNC_FLUSH, but the output is not aligned on a byte boundary, and up to
  seven bits of the current block are held to be written as the next byte after
  the next deflate block is completed.  In this case, the decompressor may not
  be provided enough bits at this point in order to complete decompression of
  the data provided so far to the compressor.  It may need to wait for the next
  block to be emitted.  This is for advanced applications that need to control
  the emission of deflate blocks.

    If flush is set to Z_FULL_FLUSH, all output is flushed as with
  Z_SYNC_FLUSH, and the compression state is reset so that decompression can
  restart from this point if previous compressed data has been damaged or if
  random access is desired.  Using Z_FULL_FLUSH too often can seriously degrade
  compression.

    If deflate returns with avail_out == 0, this function must be called again
  with the same value of the flush parameter and more output space (updated
  avail_out), until the flush is complete (deflate returns with non-zero
  avail_out).  In the case of a Z_FULL_FLUSH or Z_SYNC_FLUSH, make sure that
  avail_out is greater than six to avoid repeated flush markers due to
  avail_out == 0 on return.

    If the parameter flush is set to Z_FINISH, pending input is processed,
  pending output is flushed and deflate returns with Z_STREAM_END if there was
  enough output space; if deflate returns with Z_OK, this function must be
  called again with Z_FINISH and more output space (updated avail_out) but no
  more input data, until it returns with Z_STREAM_END or an error.  After
  deflate has returned Z_STREAM_END, the only possible operations on the stream
  are deflateReset or deflateEnd.

    Z_FINISH can be used immediately after deflateInit if all the compression
  is to be done in a single step.  In this case, avail_out must be at least the
  value returned by deflateBound (see below).  Then deflate is guaranteed to
  return Z_STREAM_END.  If not enough output space is provided, deflate will
  not return Z_STREAM_END, and it must be called again as described above.

    deflate() sets strm->adler to the adler32 checksum of all input read
  so far (that is, total_in bytes).

    deflate() may update strm->data_type if it can make a good guess about
  the input data type (Z_BINARY or Z_TEXT).  In doubt, the data is considered
  binary.  This field is only for information purposes and does not affect the
  compression algorithm in any manner.

    deflate() returns Z_OK if some progress has been made (more input
  processed or more output produced), Z_STREAM_END if all input has been
  consumed and all output has been produced (only when flush is set to
  Z_FINISH), Z_STREAM_ERROR if the stream state was inconsistent (for example
  if next_in or next_out was Z_NULL), Z_BUF_ERROR if no progress is possible
  (for example avail_in or avail_out was zero).  Note that Z_BUF_ERROR is not
  fatal, and deflate() can be called again with more input and more output
  space to continue compressing.
*/


ZEXTERN int ZEXPORT deflateEnd OF((z_streamp strm));
/*
     All dynamically allocated data structures for this stream are freed.
   This function discards any unprocessed input and does not flush any pending
   output.

     deflateEnd returns Z_OK if success, Z_STREAM_ERROR if the
   stream state was inconsistent, Z_DATA_ERROR if the stream was freed
   prematurely (some input or output was discarded).  In the error case, msg
   may be set but then points to a static string (which must not be
   deallocated).
*/


/*
ZEXTERN int ZEXPORT inflateInit OF((z_streamp strm));

     Initializes the internal stream state for decompression.  The fields
   next_in, avail_in, zalloc, zfree and opaque must be initialized before by
   the caller.  If next_in is not Z_NULL and avail_in is large enough (the
   exact value depends on the compression method), inflateInit determines the
   compression method from the zlib header and allocates all data structures
   accordingly; otherwise the allocation will be deferred to the first call of
   inflate.  If zalloc and zfree are set to Z_NULL, inflateInit updates them to
   use default allocation functions.

     inflateInit returns Z_OK if success, Z_MEM_ERROR if there was not enough
   memory, Z_VERSION_ERROR if the zlib library version is incompatible with the
   version assumed by the caller, or Z_STREAM_ERROR if the parameters are
   invalid, such as a null pointer to the structure.  msg is set to null if
   there is no error message.  inflateInit does not perform any decompression
   apart from possibly reading the zlib header if present: actual decompression
   will be done by inflate().  (So next_in and avail_in may be modified, but
   next_out and avail_out are unused and unchanged.) The current implementation
   of inflateInit() does not process any header information -- that is deferred
   until inflate() is called.
*/


ZEXTERN int ZEXPORT inflate OF((z_streamp strm, int flush));
/*
    inflate decompresses as much data as possible, and stops when the input
  buffer becomes empty or the output buffer becomes full.  It may introduce
  some output latency (reading input without producing any output) except when
  forced to flush.



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