Alien-FreeImage

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src/Source/LibPNG/pngpriv.h  view on Meta::CPAN

#if defined(PNG_PREFIX) && !defined(PNGPREFIX_H)
#  include "pngprefix.h"
#endif

#ifdef PNG_USER_CONFIG
#  include "pngusr.h"
   /* These should have been defined in pngusr.h */
#  ifndef PNG_USER_PRIVATEBUILD
#    define PNG_USER_PRIVATEBUILD "Custom libpng build"
#  endif
#  ifndef PNG_USER_DLLFNAME_POSTFIX
#    define PNG_USER_DLLFNAME_POSTFIX "Cb"
#  endif
#endif

/* Compile time options.
 * =====================
 * In a multi-arch build the compiler may compile the code several times for the
 * same object module, producing different binaries for different architectures.
 * When this happens configure-time setting of the target host options cannot be
 * done and this interferes with the handling of the ARM NEON optimizations, and
 * possibly other similar optimizations.  Put additional tests here; in general
 * this is needed when the same option can be changed at both compile time and
 * run time depending on the target OS (i.e. iOS vs Android.)
 *
 * NOTE: symbol prefixing does not pass $(CFLAGS) to the preprocessor, because
 * this is not possible with certain compilers (Oracle SUN OS CC), as a result
 * it is necessary to ensure that all extern functions that *might* be used
 * regardless of $(CFLAGS) get declared in this file.  The test on __ARM_NEON__
 * below is one example of this behavior because it is controlled by the
 * presence or not of -mfpu=neon on the GCC command line, it is possible to do
 * this in $(CC), e.g. "CC=gcc -mfpu=neon", but people who build libpng rarely
 * do this.
 */
#ifndef PNG_ARM_NEON_OPT
   /* ARM NEON optimizations are being controlled by the compiler settings,
    * typically the target FPU.  If the FPU has been set to NEON (-mfpu=neon
    * with GCC) then the compiler will define __ARM_NEON__ and we can rely
    * unconditionally on NEON instructions not crashing, otherwise we must
    * disable use of NEON instructions.
    *
    * NOTE: at present these optimizations depend on 'ALIGNED_MEMORY', so they
    * can only be turned on automatically if that is supported too.  If
    * PNG_ARM_NEON_OPT is set in CPPFLAGS (to >0) then arm/arm_init.c will fail
    * to compile with an appropriate #error if ALIGNED_MEMORY has been turned
    * off.
    *
    * Note that gcc-4.9 defines __ARM_NEON instead of __ARM_NEON__, so we
    * check both variants.
    */
#  if (defined(__ARM_NEON__) || defined(__ARM_NEON)) && \
   defined(PNG_ALIGNED_MEMORY_SUPPORTED)
#     define PNG_ARM_NEON_OPT 2
#  else
#     define PNG_ARM_NEON_OPT 0
#  endif
#endif

#if PNG_ARM_NEON_OPT > 0
   /* NEON optimizations are to be at least considered by libpng, so enable the
    * callbacks to do this.
    */
#  define PNG_FILTER_OPTIMIZATIONS png_init_filter_functions_neon

   /* By default the 'intrinsics' code in arm/filter_neon_intrinsics.c is used
    * if possible - if __ARM_NEON__ is set and the compiler version is not known
    * to be broken.  This is controlled by PNG_ARM_NEON_IMPLEMENTATION which can
    * be:
    *
    *    1  The intrinsics code (the default with __ARM_NEON__)
    *    2  The hand coded assembler (the default without __ARM_NEON__)
    *
    * It is possible to set PNG_ARM_NEON_IMPLEMENTATION in CPPFLAGS, however
    * this is *NOT* supported and may cease to work even after a minor revision
    * to libpng.  It *is* valid to do this for testing purposes, e.g. speed
    * testing or a new compiler, but the results should be communicated to the
    * libpng implementation list for incorporation in the next minor release.
    */
#  ifndef PNG_ARM_NEON_IMPLEMENTATION
#     if defined(__ARM_NEON__) || defined(__ARM_NEON)
#        if defined(__clang__)
            /* At present it is unknown by the libpng developers which versions
             * of clang support the intrinsics, however some or perhaps all
             * versions do not work with the assembler so this may be
             * irrelevant, so just use the default (do nothing here.)
             */
#        elif defined(__GNUC__)
            /* GCC 4.5.4 NEON support is known to be broken.  4.6.3 is known to
             * work, so if this *is* GCC, or G++, look for a version >4.5
             */
#           if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 6)
#              define PNG_ARM_NEON_IMPLEMENTATION 2
#           endif /* no GNUC support */
#        endif /* __GNUC__ */
#     else /* !defined __ARM_NEON__ */
         /* The 'intrinsics' code simply won't compile without this -mfpu=neon:
          */
#        define PNG_ARM_NEON_IMPLEMENTATION 2
#     endif /* __ARM_NEON__ */
#  endif /* !PNG_ARM_NEON_IMPLEMENTATION */

#  ifndef PNG_ARM_NEON_IMPLEMENTATION
      /* Use the intrinsics code by default. */
#     define PNG_ARM_NEON_IMPLEMENTATION 1
#  endif
#endif /* PNG_ARM_NEON_OPT > 0 */

/* Is this a build of a DLL where compilation of the object modules requires
 * different preprocessor settings to those required for a simple library?  If
 * so PNG_BUILD_DLL must be set.
 *
 * If libpng is used inside a DLL but that DLL does not export the libpng APIs
 * PNG_BUILD_DLL must not be set.  To avoid the code below kicking in build a
 * static library of libpng then link the DLL against that.
 */
#ifndef PNG_BUILD_DLL
#  ifdef DLL_EXPORT
      /* This is set by libtool when files are compiled for a DLL; libtool
       * always compiles twice, even on systems where it isn't necessary.  Set
       * PNG_BUILD_DLL in case it is necessary:
       */

src/Source/LibPNG/pngpriv.h  view on Meta::CPAN

   defined(PNG_FLOATING_ARITHMETIC_SUPPORTED))
PNG_INTERNAL_FUNCTION(png_fixed_point,png_fixed,(png_const_structrp png_ptr,
   double fp, png_const_charp text),PNG_EMPTY);
#endif

/* Check the user version string for compatibility, returns false if the version
 * numbers aren't compatible.
 */
PNG_INTERNAL_FUNCTION(int,png_user_version_check,(png_structrp png_ptr,
   png_const_charp user_png_ver),PNG_EMPTY);

/* Internal base allocator - no messages, NULL on failure to allocate.  This
 * does, however, call the application provided allocator and that could call
 * png_error (although that would be a bug in the application implementation.)
 */
PNG_INTERNAL_FUNCTION(png_voidp,png_malloc_base,(png_const_structrp png_ptr,
   png_alloc_size_t size),PNG_ALLOCATED);

#if defined(PNG_TEXT_SUPPORTED) || defined(PNG_sPLT_SUPPORTED) ||\
   defined(PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED)
/* Internal array allocator, outputs no error or warning messages on failure,
 * just returns NULL.  
 */
PNG_INTERNAL_FUNCTION(png_voidp,png_malloc_array,(png_const_structrp png_ptr,
   int nelements, size_t element_size),PNG_ALLOCATED);

/* The same but an existing array is extended by add_elements.  This function
 * also memsets the new elements to 0 and copies the old elements.  The old
 * array is not freed or altered.
 */
PNG_INTERNAL_FUNCTION(png_voidp,png_realloc_array,(png_const_structrp png_ptr,
   png_const_voidp array, int old_elements, int add_elements,
   size_t element_size),PNG_ALLOCATED);
#endif /* text, sPLT or unknown chunks */

/* Magic to create a struct when there is no struct to call the user supplied
 * memory allocators.  Because error handling has not been set up the memory
 * handlers can't safely call png_error, but this is an obscure and undocumented
 * restriction so libpng has to assume that the 'free' handler, at least, might
 * call png_error.
 */
PNG_INTERNAL_FUNCTION(png_structp,png_create_png_struct,
   (png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
    png_error_ptr warn_fn, png_voidp mem_ptr, png_malloc_ptr malloc_fn,
    png_free_ptr free_fn),PNG_ALLOCATED);

/* Free memory from internal libpng struct */
PNG_INTERNAL_FUNCTION(void,png_destroy_png_struct,(png_structrp png_ptr),
   PNG_EMPTY);

/* Free an allocated jmp_buf (always succeeds) */
PNG_INTERNAL_FUNCTION(void,png_free_jmpbuf,(png_structrp png_ptr),PNG_EMPTY);

/* Function to allocate memory for zlib.  PNGAPI is disallowed. */
PNG_INTERNAL_FUNCTION(voidpf,png_zalloc,(voidpf png_ptr, uInt items, uInt size),
   PNG_ALLOCATED);

/* Function to free memory for zlib.  PNGAPI is disallowed. */
PNG_INTERNAL_FUNCTION(void,png_zfree,(voidpf png_ptr, voidpf ptr),PNG_EMPTY);

/* Next four functions are used internally as callbacks.  PNGCBAPI is required
 * but not PNG_EXPORT.  PNGAPI added at libpng version 1.2.3, changed to
 * PNGCBAPI at 1.5.0
 */

PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_read_data,(png_structp png_ptr,
    png_bytep data, png_size_t length),PNG_EMPTY);

#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_push_fill_buffer,(png_structp png_ptr,
    png_bytep buffer, png_size_t length),PNG_EMPTY);
#endif

PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_write_data,(png_structp png_ptr,
    png_bytep data, png_size_t length),PNG_EMPTY);

#ifdef PNG_WRITE_FLUSH_SUPPORTED
#  ifdef PNG_STDIO_SUPPORTED
PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_flush,(png_structp png_ptr),
   PNG_EMPTY);
#  endif
#endif

/* Reset the CRC variable */
PNG_INTERNAL_FUNCTION(void,png_reset_crc,(png_structrp png_ptr),PNG_EMPTY);

/* Write the "data" buffer to whatever output you are using */
PNG_INTERNAL_FUNCTION(void,png_write_data,(png_structrp png_ptr,
    png_const_bytep data, png_size_t length),PNG_EMPTY);

/* Read and check the PNG file signature */
PNG_INTERNAL_FUNCTION(void,png_read_sig,(png_structrp png_ptr,
   png_inforp info_ptr),PNG_EMPTY);

/* Read the chunk header (length + type name) */
PNG_INTERNAL_FUNCTION(png_uint_32,png_read_chunk_header,(png_structrp png_ptr),
   PNG_EMPTY);

/* Read data from whatever input you are using into the "data" buffer */
PNG_INTERNAL_FUNCTION(void,png_read_data,(png_structrp png_ptr, png_bytep data,
    png_size_t length),PNG_EMPTY);

/* Read bytes into buf, and update png_ptr->crc */
PNG_INTERNAL_FUNCTION(void,png_crc_read,(png_structrp png_ptr, png_bytep buf,
    png_uint_32 length),PNG_EMPTY);

/* Read "skip" bytes, read the file crc, and (optionally) verify png_ptr->crc */
PNG_INTERNAL_FUNCTION(int,png_crc_finish,(png_structrp png_ptr,
   png_uint_32 skip),PNG_EMPTY);

/* Read the CRC from the file and compare it to the libpng calculated CRC */
PNG_INTERNAL_FUNCTION(int,png_crc_error,(png_structrp png_ptr),PNG_EMPTY);

/* Calculate the CRC over a section of data.  Note that we are only
 * passing a maximum of 64K on systems that have this as a memory limit,
 * since this is the maximum buffer size we can specify.
 */
PNG_INTERNAL_FUNCTION(void,png_calculate_crc,(png_structrp png_ptr,
   png_const_bytep ptr, png_size_t length),PNG_EMPTY);

#ifdef PNG_WRITE_FLUSH_SUPPORTED



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