Alien-FreeImage
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src/Source/LibPNG/pngpriv.h view on Meta::CPAN
#if defined(PNG_PREFIX) && !defined(PNGPREFIX_H)
# include "pngprefix.h"
#endif
#ifdef PNG_USER_CONFIG
# include "pngusr.h"
/* These should have been defined in pngusr.h */
# ifndef PNG_USER_PRIVATEBUILD
# define PNG_USER_PRIVATEBUILD "Custom libpng build"
# endif
# ifndef PNG_USER_DLLFNAME_POSTFIX
# define PNG_USER_DLLFNAME_POSTFIX "Cb"
# endif
#endif
/* Compile time options.
* =====================
* In a multi-arch build the compiler may compile the code several times for the
* same object module, producing different binaries for different architectures.
* When this happens configure-time setting of the target host options cannot be
* done and this interferes with the handling of the ARM NEON optimizations, and
* possibly other similar optimizations. Put additional tests here; in general
* this is needed when the same option can be changed at both compile time and
* run time depending on the target OS (i.e. iOS vs Android.)
*
* NOTE: symbol prefixing does not pass $(CFLAGS) to the preprocessor, because
* this is not possible with certain compilers (Oracle SUN OS CC), as a result
* it is necessary to ensure that all extern functions that *might* be used
* regardless of $(CFLAGS) get declared in this file. The test on __ARM_NEON__
* below is one example of this behavior because it is controlled by the
* presence or not of -mfpu=neon on the GCC command line, it is possible to do
* this in $(CC), e.g. "CC=gcc -mfpu=neon", but people who build libpng rarely
* do this.
*/
#ifndef PNG_ARM_NEON_OPT
/* ARM NEON optimizations are being controlled by the compiler settings,
* typically the target FPU. If the FPU has been set to NEON (-mfpu=neon
* with GCC) then the compiler will define __ARM_NEON__ and we can rely
* unconditionally on NEON instructions not crashing, otherwise we must
* disable use of NEON instructions.
*
* NOTE: at present these optimizations depend on 'ALIGNED_MEMORY', so they
* can only be turned on automatically if that is supported too. If
* PNG_ARM_NEON_OPT is set in CPPFLAGS (to >0) then arm/arm_init.c will fail
* to compile with an appropriate #error if ALIGNED_MEMORY has been turned
* off.
*
* Note that gcc-4.9 defines __ARM_NEON instead of __ARM_NEON__, so we
* check both variants.
*/
# if (defined(__ARM_NEON__) || defined(__ARM_NEON)) && \
defined(PNG_ALIGNED_MEMORY_SUPPORTED)
# define PNG_ARM_NEON_OPT 2
# else
# define PNG_ARM_NEON_OPT 0
# endif
#endif
#if PNG_ARM_NEON_OPT > 0
/* NEON optimizations are to be at least considered by libpng, so enable the
* callbacks to do this.
*/
# define PNG_FILTER_OPTIMIZATIONS png_init_filter_functions_neon
/* By default the 'intrinsics' code in arm/filter_neon_intrinsics.c is used
* if possible - if __ARM_NEON__ is set and the compiler version is not known
* to be broken. This is controlled by PNG_ARM_NEON_IMPLEMENTATION which can
* be:
*
* 1 The intrinsics code (the default with __ARM_NEON__)
* 2 The hand coded assembler (the default without __ARM_NEON__)
*
* It is possible to set PNG_ARM_NEON_IMPLEMENTATION in CPPFLAGS, however
* this is *NOT* supported and may cease to work even after a minor revision
* to libpng. It *is* valid to do this for testing purposes, e.g. speed
* testing or a new compiler, but the results should be communicated to the
* libpng implementation list for incorporation in the next minor release.
*/
# ifndef PNG_ARM_NEON_IMPLEMENTATION
# if defined(__ARM_NEON__) || defined(__ARM_NEON)
# if defined(__clang__)
/* At present it is unknown by the libpng developers which versions
* of clang support the intrinsics, however some or perhaps all
* versions do not work with the assembler so this may be
* irrelevant, so just use the default (do nothing here.)
*/
# elif defined(__GNUC__)
/* GCC 4.5.4 NEON support is known to be broken. 4.6.3 is known to
* work, so if this *is* GCC, or G++, look for a version >4.5
*/
# if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 6)
# define PNG_ARM_NEON_IMPLEMENTATION 2
# endif /* no GNUC support */
# endif /* __GNUC__ */
# else /* !defined __ARM_NEON__ */
/* The 'intrinsics' code simply won't compile without this -mfpu=neon:
*/
# define PNG_ARM_NEON_IMPLEMENTATION 2
# endif /* __ARM_NEON__ */
# endif /* !PNG_ARM_NEON_IMPLEMENTATION */
# ifndef PNG_ARM_NEON_IMPLEMENTATION
/* Use the intrinsics code by default. */
# define PNG_ARM_NEON_IMPLEMENTATION 1
# endif
#endif /* PNG_ARM_NEON_OPT > 0 */
/* Is this a build of a DLL where compilation of the object modules requires
* different preprocessor settings to those required for a simple library? If
* so PNG_BUILD_DLL must be set.
*
* If libpng is used inside a DLL but that DLL does not export the libpng APIs
* PNG_BUILD_DLL must not be set. To avoid the code below kicking in build a
* static library of libpng then link the DLL against that.
*/
#ifndef PNG_BUILD_DLL
# ifdef DLL_EXPORT
/* This is set by libtool when files are compiled for a DLL; libtool
* always compiles twice, even on systems where it isn't necessary. Set
* PNG_BUILD_DLL in case it is necessary:
*/
src/Source/LibPNG/pngpriv.h view on Meta::CPAN
defined(PNG_FLOATING_ARITHMETIC_SUPPORTED))
PNG_INTERNAL_FUNCTION(png_fixed_point,png_fixed,(png_const_structrp png_ptr,
double fp, png_const_charp text),PNG_EMPTY);
#endif
/* Check the user version string for compatibility, returns false if the version
* numbers aren't compatible.
*/
PNG_INTERNAL_FUNCTION(int,png_user_version_check,(png_structrp png_ptr,
png_const_charp user_png_ver),PNG_EMPTY);
/* Internal base allocator - no messages, NULL on failure to allocate. This
* does, however, call the application provided allocator and that could call
* png_error (although that would be a bug in the application implementation.)
*/
PNG_INTERNAL_FUNCTION(png_voidp,png_malloc_base,(png_const_structrp png_ptr,
png_alloc_size_t size),PNG_ALLOCATED);
#if defined(PNG_TEXT_SUPPORTED) || defined(PNG_sPLT_SUPPORTED) ||\
defined(PNG_STORE_UNKNOWN_CHUNKS_SUPPORTED)
/* Internal array allocator, outputs no error or warning messages on failure,
* just returns NULL.
*/
PNG_INTERNAL_FUNCTION(png_voidp,png_malloc_array,(png_const_structrp png_ptr,
int nelements, size_t element_size),PNG_ALLOCATED);
/* The same but an existing array is extended by add_elements. This function
* also memsets the new elements to 0 and copies the old elements. The old
* array is not freed or altered.
*/
PNG_INTERNAL_FUNCTION(png_voidp,png_realloc_array,(png_const_structrp png_ptr,
png_const_voidp array, int old_elements, int add_elements,
size_t element_size),PNG_ALLOCATED);
#endif /* text, sPLT or unknown chunks */
/* Magic to create a struct when there is no struct to call the user supplied
* memory allocators. Because error handling has not been set up the memory
* handlers can't safely call png_error, but this is an obscure and undocumented
* restriction so libpng has to assume that the 'free' handler, at least, might
* call png_error.
*/
PNG_INTERNAL_FUNCTION(png_structp,png_create_png_struct,
(png_const_charp user_png_ver, png_voidp error_ptr, png_error_ptr error_fn,
png_error_ptr warn_fn, png_voidp mem_ptr, png_malloc_ptr malloc_fn,
png_free_ptr free_fn),PNG_ALLOCATED);
/* Free memory from internal libpng struct */
PNG_INTERNAL_FUNCTION(void,png_destroy_png_struct,(png_structrp png_ptr),
PNG_EMPTY);
/* Free an allocated jmp_buf (always succeeds) */
PNG_INTERNAL_FUNCTION(void,png_free_jmpbuf,(png_structrp png_ptr),PNG_EMPTY);
/* Function to allocate memory for zlib. PNGAPI is disallowed. */
PNG_INTERNAL_FUNCTION(voidpf,png_zalloc,(voidpf png_ptr, uInt items, uInt size),
PNG_ALLOCATED);
/* Function to free memory for zlib. PNGAPI is disallowed. */
PNG_INTERNAL_FUNCTION(void,png_zfree,(voidpf png_ptr, voidpf ptr),PNG_EMPTY);
/* Next four functions are used internally as callbacks. PNGCBAPI is required
* but not PNG_EXPORT. PNGAPI added at libpng version 1.2.3, changed to
* PNGCBAPI at 1.5.0
*/
PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_read_data,(png_structp png_ptr,
png_bytep data, png_size_t length),PNG_EMPTY);
#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_push_fill_buffer,(png_structp png_ptr,
png_bytep buffer, png_size_t length),PNG_EMPTY);
#endif
PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_write_data,(png_structp png_ptr,
png_bytep data, png_size_t length),PNG_EMPTY);
#ifdef PNG_WRITE_FLUSH_SUPPORTED
# ifdef PNG_STDIO_SUPPORTED
PNG_INTERNAL_FUNCTION(void PNGCBAPI,png_default_flush,(png_structp png_ptr),
PNG_EMPTY);
# endif
#endif
/* Reset the CRC variable */
PNG_INTERNAL_FUNCTION(void,png_reset_crc,(png_structrp png_ptr),PNG_EMPTY);
/* Write the "data" buffer to whatever output you are using */
PNG_INTERNAL_FUNCTION(void,png_write_data,(png_structrp png_ptr,
png_const_bytep data, png_size_t length),PNG_EMPTY);
/* Read and check the PNG file signature */
PNG_INTERNAL_FUNCTION(void,png_read_sig,(png_structrp png_ptr,
png_inforp info_ptr),PNG_EMPTY);
/* Read the chunk header (length + type name) */
PNG_INTERNAL_FUNCTION(png_uint_32,png_read_chunk_header,(png_structrp png_ptr),
PNG_EMPTY);
/* Read data from whatever input you are using into the "data" buffer */
PNG_INTERNAL_FUNCTION(void,png_read_data,(png_structrp png_ptr, png_bytep data,
png_size_t length),PNG_EMPTY);
/* Read bytes into buf, and update png_ptr->crc */
PNG_INTERNAL_FUNCTION(void,png_crc_read,(png_structrp png_ptr, png_bytep buf,
png_uint_32 length),PNG_EMPTY);
/* Read "skip" bytes, read the file crc, and (optionally) verify png_ptr->crc */
PNG_INTERNAL_FUNCTION(int,png_crc_finish,(png_structrp png_ptr,
png_uint_32 skip),PNG_EMPTY);
/* Read the CRC from the file and compare it to the libpng calculated CRC */
PNG_INTERNAL_FUNCTION(int,png_crc_error,(png_structrp png_ptr),PNG_EMPTY);
/* Calculate the CRC over a section of data. Note that we are only
* passing a maximum of 64K on systems that have this as a memory limit,
* since this is the maximum buffer size we can specify.
*/
PNG_INTERNAL_FUNCTION(void,png_calculate_crc,(png_structrp png_ptr,
png_const_bytep ptr, png_size_t length),PNG_EMPTY);
#ifdef PNG_WRITE_FLUSH_SUPPORTED
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