Alien-FreeImage
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src/Source/LibPNG/example.c view on Meta::CPAN
/* Write the file header information. REQUIRED */
png_write_info(png_ptr, info_ptr);
/* If you want, you can write the info in two steps, in case you need to
* write your private chunk ahead of PLTE:
*
* png_write_info_before_PLTE(write_ptr, write_info_ptr);
* write_my_chunk();
* png_write_info(png_ptr, info_ptr);
*
* However, given the level of known- and unknown-chunk support in 1.2.0
* and up, this should no longer be necessary.
*/
/* Once we write out the header, the compression type on the text
* chunk gets changed to PNG_TEXT_COMPRESSION_NONE_WR or
* PNG_TEXT_COMPRESSION_zTXt_WR, so it doesn't get written out again
* at the end.
*/
/* Set up the transformations you want. Note that these are
* all optional. Only call them if you want them.
*/
/* Invert monochrome pixels */
png_set_invert_mono(png_ptr);
/* Shift the pixels up to a legal bit depth and fill in
* as appropriate to correctly scale the image.
*/
png_set_shift(png_ptr, &sig_bit);
/* Pack pixels into bytes */
png_set_packing(png_ptr);
/* Swap location of alpha bytes from ARGB to RGBA */
png_set_swap_alpha(png_ptr);
/* Get rid of filler (OR ALPHA) bytes, pack XRGB/RGBX/ARGB/RGBA into
* RGB (4 channels -> 3 channels). The second parameter is not used.
*/
png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
/* Flip BGR pixels to RGB */
png_set_bgr(png_ptr);
/* Swap bytes of 16-bit files to most significant byte first */
png_set_swap(png_ptr);
/* Swap bits of 1, 2, 4 bit packed pixel formats */
png_set_packswap(png_ptr);
/* Turn on interlace handling if you are not using png_write_image() */
if (interlacing != 0)
number_passes = png_set_interlace_handling(png_ptr);
else
number_passes = 1;
/* The easiest way to write the image (you may have a different memory
* layout, however, so choose what fits your needs best). You need to
* use the first method if you aren't handling interlacing yourself.
*/
png_uint_32 k, height, width;
/* In this example, "image" is a one-dimensional array of bytes */
png_byte image[height*width*bytes_per_pixel];
png_bytep row_pointers[height];
if (height > PNG_UINT_32_MAX/(sizeof (png_bytep)))
png_error (png_ptr, "Image is too tall to process in memory");
/* Set up pointers into your "image" byte array */
for (k = 0; k < height; k++)
row_pointers[k] = image + k*width*bytes_per_pixel;
/* One of the following output methods is REQUIRED */
#ifdef entire /* Write out the entire image data in one call */
png_write_image(png_ptr, row_pointers);
/* The other way to write the image - deal with interlacing */
#else no_entire /* Write out the image data by one or more scanlines */
/* The number of passes is either 1 for non-interlaced images,
* or 7 for interlaced images.
*/
for (pass = 0; pass < number_passes; pass++)
{
/* Write a few rows at a time. */
png_write_rows(png_ptr, &row_pointers[first_row], number_of_rows);
/* If you are only writing one row at a time, this works */
for (y = 0; y < height; y++)
png_write_rows(png_ptr, &row_pointers[y], 1);
}
#endif no_entire /* Use only one output method */
/* You can write optional chunks like tEXt, zTXt, and tIME at the end
* as well. Shouldn't be necessary in 1.2.0 and up as all the public
* chunks are supported and you can use png_set_unknown_chunks() to
* register unknown chunks into the info structure to be written out.
*/
/* It is REQUIRED to call this to finish writing the rest of the file */
png_write_end(png_ptr, info_ptr);
#endif hilevel
/* If you png_malloced a palette, free it here (don't free info_ptr->palette,
* as recommended in versions 1.0.5m and earlier of this example; if
* libpng mallocs info_ptr->palette, libpng will free it). If you
* allocated it with malloc() instead of png_malloc(), use free() instead
* of png_free().
*/
png_free(png_ptr, palette);
palette = NULL;
/* Similarly, if you png_malloced any data that you passed in with
* png_set_something(), such as a hist or trans array, free it here,
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