Alien-FreeImage
view release on metacpan or search on metacpan
src/Source/LibJPEG/usage.txt view on Meta::CPAN
pages in files cjpeg.1, djpeg.1, jpegtran.1, rdjpgcom.1, wrjpgcom.1.
INTRODUCTION
These programs implement JPEG image encoding, decoding, and transcoding.
JPEG (pronounced "jay-peg") is a standardized compression method for
full-color and gray-scale images.
GENERAL USAGE
We provide two programs, cjpeg to compress an image file into JPEG format,
and djpeg to decompress a JPEG file back into a conventional image format.
On Unix-like systems, you say:
cjpeg [switches] [imagefile] >jpegfile
or
djpeg [switches] [jpegfile] >imagefile
The programs read the specified input file, or standard input if none is
named. They always write to standard output (with trace/error messages to
standard error). These conventions are handy for piping images between
programs.
On most non-Unix systems, you say:
cjpeg [switches] imagefile jpegfile
or
djpeg [switches] jpegfile imagefile
i.e., both the input and output files are named on the command line. This
style is a little more foolproof, and it loses no functionality if you don't
have pipes. (You can get this style on Unix too, if you prefer, by defining
TWO_FILE_COMMANDLINE when you compile the programs; see install.txt.)
You can also say:
cjpeg [switches] -outfile jpegfile imagefile
or
djpeg [switches] -outfile imagefile jpegfile
This syntax works on all systems, so it is useful for scripts.
The currently supported image file formats are: PPM (PBMPLUS color format),
PGM (PBMPLUS gray-scale format), BMP, Targa, and RLE (Utah Raster Toolkit
format). (RLE is supported only if the URT library is available.)
cjpeg recognizes the input image format automatically, with the exception
of some Targa-format files. You have to tell djpeg which format to generate.
JPEG files are in the defacto standard JFIF file format. There are other,
less widely used JPEG-based file formats, but we don't support them.
All switch names may be abbreviated; for example, -grayscale may be written
-gray or -gr. Most of the "basic" switches can be abbreviated to as little as
one letter. Upper and lower case are equivalent (-BMP is the same as -bmp).
British spellings are also accepted (e.g., -greyscale), though for brevity
these are not mentioned below.
CJPEG DETAILS
The basic command line switches for cjpeg are:
-quality N[,...] Scale quantization tables to adjust image quality.
Quality is 0 (worst) to 100 (best); default is 75.
(See below for more info.)
-grayscale Create monochrome JPEG file from color input.
Be sure to use this switch when compressing a grayscale
BMP file, because cjpeg isn't bright enough to notice
whether a BMP file uses only shades of gray. By
saying -grayscale, you'll get a smaller JPEG file that
takes less time to process.
-rgb Create RGB JPEG file.
Using this switch suppresses the conversion from RGB
colorspace input to the default YCbCr JPEG colorspace.
You can use this switch in combination with the
-block N switch (see below) for lossless JPEG coding.
See also the -rgb1 switch below.
-optimize Perform optimization of entropy encoding parameters.
Without this, default encoding parameters are used.
-optimize usually makes the JPEG file a little smaller,
but cjpeg runs somewhat slower and needs much more
memory. Image quality and speed of decompression are
unaffected by -optimize.
-progressive Create progressive JPEG file (see below).
-scale M/N Scale the output image by a factor M/N. Currently
supported scale factors are M/N with all N from 1 to
16, where M is the destination DCT size, which is 8 by
default (see -block N switch below).
-targa Input file is Targa format. Targa files that contain
an "identification" field will not be automatically
recognized by cjpeg; for such files you must specify
-targa to make cjpeg treat the input as Targa format.
For most Targa files, you won't need this switch.
The -quality switch lets you trade off compressed file size against quality of
the reconstructed image: the higher the quality setting, the larger the JPEG
file, and the closer the output image will be to the original input. Normally
you want to use the lowest quality setting (smallest file) that decompresses
into something visually indistinguishable from the original image. For this
purpose the quality setting should be between 50 and 95; the default of 75 is
often about right. If you see defects at -quality 75, then go up 5 or 10
counts at a time until you are happy with the output image. (The optimal
setting will vary from one image to another.)
-quality 100 will generate a quantization table of all 1's, minimizing loss
in the quantization step (but there is still information loss in subsampling,
as well as roundoff error). This setting is mainly of interest for
experimental purposes. Quality values above about 95 are NOT recommended for
normal use; the compressed file size goes up dramatically for hardly any gain
in output image quality.
In the other direction, quality values below 50 will produce very small files
of low image quality. Settings around 5 to 10 might be useful in preparing an
index of a large image library, for example. Try -quality 2 (or so) for some
amusing Cubist effects. (Note: quality values below about 25 generate 2-byte
quantization tables, which are considered optional in the JPEG standard.
cjpeg emits a warning message when you give such a quality value, because some
other JPEG programs may be unable to decode the resulting file. Use -baseline
src/Source/LibJPEG/usage.txt view on Meta::CPAN
Useful for viewing on monochrome displays; also,
djpeg runs noticeably faster in this mode.
-scale M/N Scale the output image by a factor M/N. Currently
supported scale factors are M/N with all M from 1 to
16, where N is the source DCT size, which is 8 for
baseline JPEG. If the /N part is omitted, then M
specifies the DCT scaled size to be applied on the
given input. For baseline JPEG this is equivalent to
M/8 scaling, since the source DCT size for baseline
JPEG is 8. Scaling is handy if the image is larger
than your screen; also, djpeg runs much faster when
scaling down the output.
-bmp Select BMP output format (Windows flavor). 8-bit
colormapped format is emitted if -colors or -grayscale
is specified, or if the JPEG file is gray-scale;
otherwise, 24-bit full-color format is emitted.
-gif Select GIF output format. Since GIF does not support
more than 256 colors, -colors 256 is assumed (unless
you specify a smaller number of colors). If you
specify -fast, the default number of colors is 216.
-os2 Select BMP output format (OS/2 1.x flavor). 8-bit
colormapped format is emitted if -colors or -grayscale
is specified, or if the JPEG file is gray-scale;
otherwise, 24-bit full-color format is emitted.
-pnm Select PBMPLUS (PPM/PGM) output format (this is the
default format). PGM is emitted if the JPEG file is
gray-scale or if -grayscale is specified; otherwise
PPM is emitted.
-rle Select RLE output format. (Requires URT library.)
-targa Select Targa output format. Gray-scale format is
emitted if the JPEG file is gray-scale or if
-grayscale is specified; otherwise, colormapped format
is emitted if -colors is specified; otherwise, 24-bit
full-color format is emitted.
Switches for advanced users:
-dct int Use integer DCT method (default).
-dct fast Use fast integer DCT (less accurate).
-dct float Use floating-point DCT method.
The float method is very slightly more accurate than
the int method, but is much slower unless your machine
has very fast floating-point hardware. Also note that
results of the floating-point method may vary slightly
across machines, while the integer methods should give
the same results everywhere. The fast integer method
is much less accurate than the other two.
-dither fs Use Floyd-Steinberg dithering in color quantization.
-dither ordered Use ordered dithering in color quantization.
-dither none Do not use dithering in color quantization.
By default, Floyd-Steinberg dithering is applied when
quantizing colors; this is slow but usually produces
the best results. Ordered dither is a compromise
between speed and quality; no dithering is fast but
usually looks awful. Note that these switches have
no effect unless color quantization is being done.
Ordered dither is only available in -onepass mode.
-map FILE Quantize to the colors used in the specified image
file. This is useful for producing multiple files
with identical color maps, or for forcing a predefined
set of colors to be used. The FILE must be a GIF
or PPM file. This option overrides -colors and
-onepass.
-nosmooth Don't use high-quality upsampling.
-onepass Use one-pass instead of two-pass color quantization.
The one-pass method is faster and needs less memory,
but it produces a lower-quality image. -onepass is
ignored unless you also say -colors N. Also,
the one-pass method is always used for gray-scale
output (the two-pass method is no improvement then).
-maxmemory N Set limit for amount of memory to use in processing
large images. Value is in thousands of bytes, or
millions of bytes if "M" is attached to the number.
For example, -max 4m selects 4000000 bytes. If more
space is needed, temporary files will be used.
-verbose Enable debug printout. More -v's give more printout.
or -debug Also, version information is printed at startup.
HINTS FOR CJPEG
Color GIF files are not the ideal input for JPEG; JPEG is really intended for
compressing full-color (24-bit) images. In particular, don't try to convert
cartoons, line drawings, and other images that have only a few distinct
colors. GIF works great on these, JPEG does not. If you want to convert a
GIF to JPEG, you should experiment with cjpeg's -quality and -smooth options
to get a satisfactory conversion. -smooth 10 or so is often helpful.
Avoid running an image through a series of JPEG compression/decompression
cycles. Image quality loss will accumulate; after ten or so cycles the image
may be noticeably worse than it was after one cycle. It's best to use a
lossless format while manipulating an image, then convert to JPEG format when
you are ready to file the image away.
The -optimize option to cjpeg is worth using when you are making a "final"
version for posting or archiving. It's also a win when you are using low
quality settings to make very small JPEG files; the percentage improvement
is often a lot more than it is on larger files. (At present, -optimize
mode is always selected when generating progressive JPEG files.)
GIF input files are no longer supported, to avoid the Unisys LZW patent
(now expired).
(Conversion of GIF files to JPEG is usually a bad idea anyway.)
HINTS FOR DJPEG
To get a quick preview of an image, use the -grayscale and/or -scale switches.
"-grayscale -scale 1/8" is the fastest case.
Several options are available that trade off image quality to gain speed.
"-fast" turns on the recommended settings.
"-dct fast" and/or "-nosmooth" gain speed at a small sacrifice in quality.
When producing a color-quantized image, "-onepass -dither ordered" is fast but
much lower quality than the default behavior. "-dither none" may give
acceptable results in two-pass mode, but is seldom tolerable in one-pass mode.
If you are fortunate enough to have very fast floating point hardware,
"-dct float" may be even faster than "-dct fast". But on most machines
"-dct float" is slower than "-dct int"; in this case it is not worth using,
because its theoretical accuracy advantage is too small to be significant
in practice.
Two-pass color quantization requires a good deal of memory; on MS-DOS machines
it may run out of memory even with -maxmemory 0. In that case you can still
decompress, with some loss of image quality, by specifying -onepass for
one-pass quantization.
To avoid the Unisys LZW patent (now expired), djpeg produces uncompressed GIF
files. These are larger than they should be, but are readable by standard GIF
decoders.
HINTS FOR BOTH PROGRAMS
If more space is needed than will fit in the available main memory (as
determined by -maxmemory), temporary files will be used. (MS-DOS versions
will try to get extended or expanded memory first.) The temporary files are
often rather large: in typical cases they occupy three bytes per pixel, for
example 3*800*600 = 1.44Mb for an 800x600 image. If you don't have enough
free disk space, leave out -progressive and -optimize (for cjpeg) or specify
-onepass (for djpeg).
On MS-DOS, the temporary files are created in the directory named by the TMP
or TEMP environment variable, or in the current directory if neither of those
exist. Amiga implementations put the temp files in the directory named by
JPEGTMP:, so be sure to assign JPEGTMP: to a disk partition with adequate free
space.
The default memory usage limit (-maxmemory) is set when the software is
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