Alien-FreeImage

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src/Source/LibJPEG/jmorecfg.h  view on Meta::CPAN

 * specific header files that you want to include together with these files.
 * Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
 */

#ifdef HAVE_BOOLEAN
#ifndef FALSE			/* in case these macros already exist */
#define FALSE	0		/* values of boolean */
#endif
#ifndef TRUE
#define TRUE	1
#endif
#else
typedef enum { FALSE = 0, TRUE = 1 } boolean;
#endif


/*
 * The remaining options affect code selection within the JPEG library,
 * but they don't need to be visible to most applications using the library.
 * To minimize application namespace pollution, the symbols won't be
 * defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
 */

#ifdef JPEG_INTERNALS
#define JPEG_INTERNAL_OPTIONS
#endif

#ifdef JPEG_INTERNAL_OPTIONS


/*
 * These defines indicate whether to include various optional functions.
 * Undefining some of these symbols will produce a smaller but less capable
 * library.  Note that you can leave certain source files out of the
 * compilation/linking process if you've #undef'd the corresponding symbols.
 * (You may HAVE to do that if your compiler doesn't like null source files.)
 */

/* Capability options common to encoder and decoder: */

#define DCT_ISLOW_SUPPORTED	/* slow but accurate integer algorithm */
#define DCT_IFAST_SUPPORTED	/* faster, less accurate integer method */
#define DCT_FLOAT_SUPPORTED	/* floating-point: accurate, fast on fast HW */

/* Encoder capability options: */

#define C_ARITH_CODING_SUPPORTED    /* Arithmetic coding back end? */
#define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
#define C_PROGRESSIVE_SUPPORTED	    /* Progressive JPEG? (Requires MULTISCAN)*/
#define DCT_SCALING_SUPPORTED	    /* Input rescaling via DCT? (Requires DCT_ISLOW)*/
#define ENTROPY_OPT_SUPPORTED	    /* Optimization of entropy coding parms? */
/* Note: if you selected more than 8-bit data precision, it is dangerous to
 * turn off ENTROPY_OPT_SUPPORTED.  The standard Huffman tables are only
 * good for 8-bit precision, so arithmetic coding is recommended for higher
 * precision.  The Huffman encoder normally uses entropy optimization to
 * compute usable tables for higher precision.  Otherwise, you'll have to
 * supply different default Huffman tables.
 * The exact same statements apply for progressive JPEG: the default tables
 * don't work for progressive mode.  (This may get fixed, however.)
 */
#define INPUT_SMOOTHING_SUPPORTED   /* Input image smoothing option? */

/* Decoder capability options: */

#define D_ARITH_CODING_SUPPORTED    /* Arithmetic coding back end? */
#define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
#define D_PROGRESSIVE_SUPPORTED	    /* Progressive JPEG? (Requires MULTISCAN)*/
#define IDCT_SCALING_SUPPORTED	    /* Output rescaling via IDCT? (Requires DCT_ISLOW)*/
#define SAVE_MARKERS_SUPPORTED	    /* jpeg_save_markers() needed? */
#define BLOCK_SMOOTHING_SUPPORTED   /* Block smoothing? (Progressive only) */
#undef  UPSAMPLE_SCALING_SUPPORTED  /* Output rescaling at upsample stage? */
#define UPSAMPLE_MERGING_SUPPORTED  /* Fast path for sloppy upsampling? */
#define QUANT_1PASS_SUPPORTED	    /* 1-pass color quantization? */
#define QUANT_2PASS_SUPPORTED	    /* 2-pass color quantization? */

/* more capability options later, no doubt */


/*
 * Ordering of RGB data in scanlines passed to or from the application.
 * If your application wants to deal with data in the order B,G,R, just
 * change these macros.  You can also deal with formats such as R,G,B,X
 * (one extra byte per pixel) by changing RGB_PIXELSIZE.  Note that changing
 * the offsets will also change the order in which colormap data is organized.
 * RESTRICTIONS:
 * 1. The sample applications cjpeg,djpeg do NOT support modified RGB formats.
 * 2. The color quantizer modules will not behave desirably if RGB_PIXELSIZE
 *    is not 3 (they don't understand about dummy color components!).  So you
 *    can't use color quantization if you change that value.
 */

#define RGB_RED		0	/* Offset of Red in an RGB scanline element */
#define RGB_GREEN	1	/* Offset of Green */
#define RGB_BLUE	2	/* Offset of Blue */
#define RGB_PIXELSIZE	3	/* JSAMPLEs per RGB scanline element */


/* Definitions for speed-related optimizations. */


/* If your compiler supports inline functions, define INLINE
 * as the inline keyword; otherwise define it as empty.
 */

#ifndef INLINE
#ifdef __GNUC__			/* for instance, GNU C knows about inline */
#define INLINE __inline__
#endif
#ifndef INLINE
#define INLINE			/* default is to define it as empty */
#endif
#endif


/* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
 * two 16-bit shorts is faster than multiplying two ints.  Define MULTIPLIER
 * as short on such a machine.  MULTIPLIER must be at least 16 bits wide.
 */

#ifndef MULTIPLIER
#define MULTIPLIER  int		/* type for fastest integer multiply */



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