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return getXY(el);
};
return Y.Dom.batch(el, f, Y.Dom, true);
},
/**
* Gets the current X position of an element based on page coordinates. The element must be part of the DOM tree to have page coordinates (display:none or elements not appended return false).
* @method getX
* @param {String | HTMLElement | Array} el Accepts a string to use as an ID, an actual DOM reference, or an Array of IDs and/or HTMLElements
* @return {Number | Array} The X position of the element(s)
*/
getX: function(el) {
var f = function(el) {
return Y.Dom.getXY(el)[0];
};
return Y.Dom.batch(el, f, Y.Dom, true);
},
/**
* Gets the current Y position of an element based on page coordinates. Element must be part of the DOM tree to have page coordinates (display:none or elements not appended return false).
* @method getY
* @param {String | HTMLElement | Array} el Accepts a string to use as an ID, an actual DOM reference, or an Array of IDs and/or HTMLElements
* @return {Number | Array} The Y position of the element(s)
*/
getY: function(el) {
var f = function(el) {
return Y.Dom.getXY(el)[1];
};
return Y.Dom.batch(el, f, Y.Dom, true);
},
/**
* Set the position of an html element in page coordinates, regardless of how the element is positioned.
* The element(s) must be part of the DOM tree to have page coordinates (display:none or elements not appended return false).
* @method setXY
* @param {String | HTMLElement | Array} el Accepts a string to use as an ID, an actual DOM reference, or an Array of IDs and/or HTMLElements
* @param {Array} pos Contains X & Y values for new position (coordinates are page-based)
* @param {Boolean} noRetry By default we try and set the position a second time if the first fails
*/
setXY: function(el, pos, noRetry) {
var f = function(el) {
var style_pos = this.getStyle(el, 'position');
if (style_pos == 'static') { // default to relative
this.setStyle(el, 'position', 'relative');
style_pos = 'relative';
}
var pageXY = this.getXY(el);
if (pageXY === false) { // has to be part of doc to have pageXY
return false;
}
var delta = [ // assuming pixels; if not we will have to retry
parseInt( this.getStyle(el, 'left'), 10 ),
parseInt( this.getStyle(el, 'top'), 10 )
];
if ( isNaN(delta[0]) ) {// in case of 'auto'
delta[0] = (style_pos == 'relative') ? 0 : el.offsetLeft;
}
if ( isNaN(delta[1]) ) { // in case of 'auto'
delta[1] = (style_pos == 'relative') ? 0 : el.offsetTop;
}
if (pos[0] !== null) { el.style.left = pos[0] - pageXY[0] + delta[0] + 'px'; }
if (pos[1] !== null) { el.style.top = pos[1] - pageXY[1] + delta[1] + 'px'; }
if (!noRetry) {
var newXY = this.getXY(el);
// if retry is true, try one more time if we miss
if ( (pos[0] !== null && newXY[0] != pos[0]) ||
(pos[1] !== null && newXY[1] != pos[1]) ) {
this.setXY(el, pos, true);
}
}
};
Y.Dom.batch(el, f, Y.Dom, true);
},
/**
* Set the X position of an html element in page coordinates, regardless of how the element is positioned.
* The element must be part of the DOM tree to have page coordinates (display:none or elements not appended return false).
* @method setX
* @param {String | HTMLElement | Array} el Accepts a string to use as an ID, an actual DOM reference, or an Array of IDs and/or HTMLElements.
* @param {Int} x The value to use as the X coordinate for the element(s).
*/
setX: function(el, x) {
Y.Dom.setXY(el, [x, null]);
},
/**
* Set the Y position of an html element in page coordinates, regardless of how the element is positioned.
* The element must be part of the DOM tree to have page coordinates (display:none or elements not appended return false).
* @method setY
* @param {String | HTMLElement | Array} el Accepts a string to use as an ID, an actual DOM reference, or an Array of IDs and/or HTMLElements.
* @param {Int} x To use as the Y coordinate for the element(s).
*/
setY: function(el, y) {
Y.Dom.setXY(el, [null, y]);
},
/**
* Returns the region position of the given element.
* The element must be part of the DOM tree to have a region (display:none or elements not appended return false).
* @method getRegion
* @param {String | HTMLElement | Array} el Accepts a string to use as an ID, an actual DOM reference, or an Array of IDs and/or HTMLElements.
* @return {Region | Array} A Region or array of Region instances containing "top, left, bottom, right" member data.
*/
getRegion: function(el) {
var f = function(el) {
if ( (el.parentNode === null || el.offsetParent === null ||
this.getStyle(el, 'display') == 'none') && el != document.body) {
return false;
}
var region = Y.Region.getRegion(el);
return region;
};
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