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_.reduce = _.foldl = _.inject = function(obj, iterator, memo, context) {
var initial = arguments.length > 2;
if (obj == null) obj = [];
if (nativeReduce && obj.reduce === nativeReduce) {
if (context) iterator = _.bind(iterator, context);
return initial ? obj.reduce(iterator, memo) : obj.reduce(iterator);
}
each(obj, function(value, index, list) {
if (!initial) {
memo = value;
initial = true;
} else {
memo = iterator.call(context, memo, value, index, list);
}
});
if (!initial) throw new TypeError(reduceError);
return memo;
};
// The right-associative version of reduce, also known as `foldr`.
// Delegates to **ECMAScript 5**'s native `reduceRight` if available.
_.reduceRight = _.foldr = function(obj, iterator, memo, context) {
var initial = arguments.length > 2;
if (obj == null) obj = [];
if (nativeReduceRight && obj.reduceRight === nativeReduceRight) {
if (context) iterator = _.bind(iterator, context);
return initial ? obj.reduceRight(iterator, memo) : obj.reduceRight(iterator);
}
var length = obj.length;
if (length !== +length) {
var keys = _.keys(obj);
length = keys.length;
}
each(obj, function(value, index, list) {
index = keys ? keys[--length] : --length;
if (!initial) {
memo = obj[index];
initial = true;
} else {
memo = iterator.call(context, memo, obj[index], index, list);
}
});
if (!initial) throw new TypeError(reduceError);
return memo;
};
// Return the first value which passes a truth test. Aliased as `detect`.
_.find = _.detect = function(obj, iterator, context) {
var result;
any(obj, function(value, index, list) {
if (iterator.call(context, value, index, list)) {
result = value;
return true;
}
});
return result;
};
// Return all the elements that pass a truth test.
// Delegates to **ECMAScript 5**'s native `filter` if available.
// Aliased as `select`.
_.filter = _.select = function(obj, iterator, context) {
var results = [];
if (obj == null) return results;
if (nativeFilter && obj.filter === nativeFilter) return obj.filter(iterator, context);
each(obj, function(value, index, list) {
if (iterator.call(context, value, index, list)) results[results.length] = value;
});
return results;
};
// Return all the elements for which a truth test fails.
_.reject = function(obj, iterator, context) {
return _.filter(obj, function(value, index, list) {
return !iterator.call(context, value, index, list);
}, context);
};
// Determine whether all of the elements match a truth test.
// Delegates to **ECMAScript 5**'s native `every` if available.
// Aliased as `all`.
_.every = _.all = function(obj, iterator, context) {
iterator || (iterator = _.identity);
var result = true;
if (obj == null) return result;
if (nativeEvery && obj.every === nativeEvery) return obj.every(iterator, context);
each(obj, function(value, index, list) {
if (!(result = result && iterator.call(context, value, index, list))) return breaker;
});
return !!result;
};
// Determine if at least one element in the object matches a truth test.
// Delegates to **ECMAScript 5**'s native `some` if available.
// Aliased as `any`.
var any = _.some = _.any = function(obj, iterator, context) {
iterator || (iterator = _.identity);
var result = false;
if (obj == null) return result;
if (nativeSome && obj.some === nativeSome) return obj.some(iterator, context);
each(obj, function(value, index, list) {
if (result || (result = iterator.call(context, value, index, list))) return breaker;
});
return !!result;
};
// Determine if the array or object contains a given value (using `===`).
// Aliased as `include`.
_.contains = _.include = function(obj, target) {
if (obj == null) return false;
if (nativeIndexOf && obj.indexOf === nativeIndexOf) return obj.indexOf(target) != -1;
return any(obj, function(value) {
return value === target;
});
};
// Invoke a method (with arguments) on every item in a collection.
_.invoke = function(obj, method) {
var args = slice.call(arguments, 2);
var isFunc = _.isFunction(method);
return _.map(obj, function(value) {
return (isFunc ? method : value[method]).apply(value, args);
});
};
// Convenience version of a common use case of `map`: fetching a property.
_.pluck = function(obj, key) {
return _.map(obj, function(value){ return value[key]; });
};
// Convenience version of a common use case of `filter`: selecting only objects
// containing specific `key:value` pairs.
_.where = function(obj, attrs, first) {
if (_.isEmpty(attrs)) return first ? null : [];
return _[first ? 'find' : 'filter'](obj, function(value) {
for (var key in attrs) {
if (attrs[key] !== value[key]) return false;
}
return true;
});
};
// Convenience version of a common use case of `find`: getting the first object
// containing specific `key:value` pairs.
_.findWhere = function(obj, attrs) {
return _.where(obj, attrs, true);
};
// Return the maximum element or (element-based computation).
// Can't optimize arrays of integers longer than 65,535 elements.
// See: https://bugs.webkit.org/show_bug.cgi?id=80797
_.max = function(obj, iterator, context) {
if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
return Math.max.apply(Math, obj);
}
if (!iterator && _.isEmpty(obj)) return -Infinity;
var result = {computed : -Infinity, value: -Infinity};
each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
computed >= result.computed && (result = {value : value, computed : computed});
});
return result.value;
};
// Return the minimum element (or element-based computation).
_.min = function(obj, iterator, context) {
if (!iterator && _.isArray(obj) && obj[0] === +obj[0] && obj.length < 65535) {
return Math.min.apply(Math, obj);
}
if (!iterator && _.isEmpty(obj)) return Infinity;
var result = {computed : Infinity, value: Infinity};
each(obj, function(value, index, list) {
var computed = iterator ? iterator.call(context, value, index, list) : value;
computed < result.computed && (result = {value : value, computed : computed});
});
return result.value;
};
// Shuffle an array.
_.shuffle = function(obj) {
var rand;
var index = 0;
var shuffled = [];
each(obj, function(value) {
rand = _.random(index++);
shuffled[index - 1] = shuffled[rand];
shuffled[rand] = value;
});
return shuffled;
};
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