App-EventStreamr
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/**
* @ngdoc overview
* @name ui.bootstrap.carousel
*
* @description
* AngularJS version of an image carousel.
*
*/
angular.module('ui.bootstrap.carousel', ['ui.bootstrap.transition'])
.controller('CarouselController', ['$scope', '$timeout', '$transition', '$q', function ($scope, $timeout, $transition, $q) {
var self = this,
slides = self.slides = [],
currentIndex = -1,
currentTimeout, isPlaying;
self.currentSlide = null;
/* direction: "prev" or "next" */
self.select = function(nextSlide, direction) {
var nextIndex = slides.indexOf(nextSlide);
//Decide direction if it's not given
if (direction === undefined) {
direction = nextIndex > currentIndex ? "next" : "prev";
}
if (nextSlide && nextSlide !== self.currentSlide) {
if ($scope.$currentTransition) {
$scope.$currentTransition.cancel();
//Timeout so ng-class in template has time to fix classes for finished slide
$timeout(goNext);
} else {
goNext();
}
}
function goNext() {
//If we have a slide to transition from and we have a transition type and we're allowed, go
if (self.currentSlide && angular.isString(direction) && !$scope.noTransition && nextSlide.$element) {
//We shouldn't do class manip in here, but it's the same weird thing bootstrap does. need to fix sometime
nextSlide.$element.addClass(direction);
var reflow = nextSlide.$element[0].offsetWidth; //force reflow
//Set all other slides to stop doing their stuff for the new transition
angular.forEach(slides, function(slide) {
angular.extend(slide, {direction: '', entering: false, leaving: false, active: false});
});
angular.extend(nextSlide, {direction: direction, active: true, entering: true});
angular.extend(self.currentSlide||{}, {direction: direction, leaving: true});
$scope.$currentTransition = $transition(nextSlide.$element, {});
//We have to create new pointers inside a closure since next & current will change
(function(next,current) {
$scope.$currentTransition.then(
function(){ transitionDone(next, current); },
function(){ transitionDone(next, current); }
);
}(nextSlide, self.currentSlide));
} else {
transitionDone(nextSlide, self.currentSlide);
}
self.currentSlide = nextSlide;
currentIndex = nextIndex;
//every time you change slides, reset the timer
restartTimer();
}
function transitionDone(next, current) {
angular.extend(next, {direction: '', active: true, leaving: false, entering: false});
angular.extend(current||{}, {direction: '', active: false, leaving: false, entering: false});
$scope.$currentTransition = null;
}
};
/* Allow outside people to call indexOf on slides array */
self.indexOfSlide = function(slide) {
return slides.indexOf(slide);
};
$scope.next = function() {
var newIndex = (currentIndex + 1) % slides.length;
//Prevent this user-triggered transition from occurring if there is already one in progress
if (!$scope.$currentTransition) {
return self.select(slides[newIndex], 'next');
}
};
$scope.prev = function() {
var newIndex = currentIndex - 1 < 0 ? slides.length - 1 : currentIndex - 1;
//Prevent this user-triggered transition from occurring if there is already one in progress
if (!$scope.$currentTransition) {
return self.select(slides[newIndex], 'prev');
}
};
$scope.select = function(slide) {
self.select(slide);
};
$scope.isActive = function(slide) {
return self.currentSlide === slide;
};
$scope.slides = function() {
return slides;
};
$scope.$watch('interval', restartTimer);
function restartTimer() {
if (currentTimeout) {
$timeout.cancel(currentTimeout);
}
function go() {
if (isPlaying) {
$scope.next();
restartTimer();
} else {
$scope.pause();
}
}
var interval = +$scope.interval;
if (!isNaN(interval) && interval>=0) {
currentTimeout = $timeout(go, interval);
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