App-EventStreamr

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share/status/app/lib/angular/angular.js  view on Meta::CPAN

        };
        fn.exp = text;
        fn.parts = parts;
        return fn;
      }
    }


    /**
     * @ngdoc method
     * @name ng.$interpolate#startSymbol
     * @methodOf ng.$interpolate
     * @description
     * Symbol to denote the start of expression in the interpolated string. Defaults to `{{`.
     *
     * Use {@link ng.$interpolateProvider#startSymbol $interpolateProvider#startSymbol} to change
     * the symbol.
     *
     * @returns {string} start symbol.
     */
    $interpolate.startSymbol = function() {
      return startSymbol;
    };


    /**
     * @ngdoc method
     * @name ng.$interpolate#endSymbol
     * @methodOf ng.$interpolate
     * @description
     * Symbol to denote the end of expression in the interpolated string. Defaults to `}}`.
     *
     * Use {@link ng.$interpolateProvider#endSymbol $interpolateProvider#endSymbol} to change
     * the symbol.
     *
     * @returns {string} start symbol.
     */
    $interpolate.endSymbol = function() {
      return endSymbol;
    };

    return $interpolate;
  }];
}

function $IntervalProvider() {
  this.$get = ['$rootScope', '$window', '$q',
       function($rootScope,   $window,   $q) {
    var intervals = {};


     /**
      * @ngdoc function
      * @name ng.$interval
      *
      * @description
      * Angular's wrapper for `window.setInterval`. The `fn` function is executed every `delay`
      * milliseconds.
      *
      * The return value of registering an interval function is a promise. This promise will be
      * notified upon each tick of the interval, and will be resolved after `count` iterations, or
      * run indefinitely if `count` is not defined. The value of the notification will be the
      * number of iterations that have run.
      * To cancel an interval, call `$interval.cancel(promise)`.
      *
      * In tests you can use {@link ngMock.$interval#methods_flush `$interval.flush(millis)`} to
      * move forward by `millis` milliseconds and trigger any functions scheduled to run in that
      * time.
      * 
      * <div class="alert alert-warning">
      * **Note**: Intervals created by this service must be explicitly destroyed when you are finished
      * with them.  In particular they are not automatically destroyed when a controller's scope or a
      * directive's element are destroyed.
      * You should take this into consideration and make sure to always cancel the interval at the
      * appropriate moment.  See the example below for more details on how and when to do this.
      * </div>
      *
      * @param {function()} fn A function that should be called repeatedly.
      * @param {number} delay Number of milliseconds between each function call.
      * @param {number=} [count=0] Number of times to repeat. If not set, or 0, will repeat
      *   indefinitely.
      * @param {boolean=} [invokeApply=true] If set to `false` skips model dirty checking, otherwise
      *   will invoke `fn` within the {@link ng.$rootScope.Scope#methods_$apply $apply} block.
      * @returns {promise} A promise which will be notified on each iteration.
      *
      * @example
      <doc:example module="time">
        <doc:source>
          <script>
            function Ctrl2($scope,$interval) {
              $scope.format = 'M/d/yy h:mm:ss a';
              $scope.blood_1 = 100;
              $scope.blood_2 = 120;

              var stop;
              $scope.fight = function() {
                // Don't start a new fight if we are already fighting
                if ( angular.isDefined(stop) ) return;

                stop = $interval(function() {
                  if ($scope.blood_1 > 0 && $scope.blood_2 > 0) {
                      $scope.blood_1 = $scope.blood_1 - 3;
                      $scope.blood_2 = $scope.blood_2 - 4;
                  } else {
                      $scope.stopFight();
                  }
                }, 100);
              };

              $scope.stopFight = function() {
                if (angular.isDefined(stop)) {
                  $interval.cancel(stop);
                  stop = undefined;
                }
              };

              $scope.resetFight = function() {
                $scope.blood_1 = 100;
                $scope.blood_2 = 120;
              }

              $scope.$on('$destroy', function() {
                // Make sure that the interval is destroyed too

share/status/app/lib/angular/angular.js  view on Meta::CPAN

        if (results.hasOwnProperty(key)) return;
        deferred.reject(reason);
      });
    });

    if (counter === 0) {
      deferred.resolve(results);
    }

    return deferred.promise;
  }

  return {
    defer: defer,
    reject: reject,
    when: when,
    all: all
  };
}

/**
 * DESIGN NOTES
 *
 * The design decisions behind the scope are heavily favored for speed and memory consumption.
 *
 * The typical use of scope is to watch the expressions, which most of the time return the same
 * value as last time so we optimize the operation.
 *
 * Closures construction is expensive in terms of speed as well as memory:
 *   - No closures, instead use prototypical inheritance for API
 *   - Internal state needs to be stored on scope directly, which means that private state is
 *     exposed as $$____ properties
 *
 * Loop operations are optimized by using while(count--) { ... }
 *   - this means that in order to keep the same order of execution as addition we have to add
 *     items to the array at the beginning (shift) instead of at the end (push)
 *
 * Child scopes are created and removed often
 *   - Using an array would be slow since inserts in middle are expensive so we use linked list
 *
 * There are few watches then a lot of observers. This is why you don't want the observer to be
 * implemented in the same way as watch. Watch requires return of initialization function which
 * are expensive to construct.
 */


/**
 * @ngdoc object
 * @name ng.$rootScopeProvider
 * @description
 *
 * Provider for the $rootScope service.
 */

/**
 * @ngdoc function
 * @name ng.$rootScopeProvider#digestTtl
 * @methodOf ng.$rootScopeProvider
 * @description
 *
 * Sets the number of `$digest` iterations the scope should attempt to execute before giving up and
 * assuming that the model is unstable.
 *
 * The current default is 10 iterations.
 *
 * In complex applications it's possible that the dependencies between `$watch`s will result in
 * several digest iterations. However if an application needs more than the default 10 digest
 * iterations for its model to stabilize then you should investigate what is causing the model to
 * continuously change during the digest.
 *
 * Increasing the TTL could have performance implications, so you should not change it without
 * proper justification.
 *
 * @param {number} limit The number of digest iterations.
 */


/**
 * @ngdoc object
 * @name ng.$rootScope
 * @description
 *
 * Every application has a single root {@link ng.$rootScope.Scope scope}.
 * All other scopes are descendant scopes of the root scope. Scopes provide separation
 * between the model and the view, via a mechanism for watching the model for changes.
 * They also provide an event emission/broadcast and subscription facility. See the
 * {@link guide/scope developer guide on scopes}.
 */
function $RootScopeProvider(){
  var TTL = 10;
  var $rootScopeMinErr = minErr('$rootScope');
  var lastDirtyWatch = null;

  this.digestTtl = function(value) {
    if (arguments.length) {
      TTL = value;
    }
    return TTL;
  };

  this.$get = ['$injector', '$exceptionHandler', '$parse', '$browser',
      function( $injector,   $exceptionHandler,   $parse,   $browser) {

    /**
     * @ngdoc function
     * @name ng.$rootScope.Scope
     *
     * @description
     * A root scope can be retrieved using the {@link ng.$rootScope $rootScope} key from the
     * {@link AUTO.$injector $injector}. Child scopes are created using the
     * {@link ng.$rootScope.Scope#methods_$new $new()} method. (Most scopes are created automatically when
     * compiled HTML template is executed.)
     *
     * Here is a simple scope snippet to show how you can interact with the scope.
     * <pre>
     * <file src="./test/ng/rootScopeSpec.js" tag="docs1" />
     * </pre>
     *
     * # Inheritance
     * A scope can inherit from a parent scope, as in this example:
     * <pre>
         var parent = $rootScope;
         var child = parent.$new();

         parent.salutation = "Hello";
         child.name = "World";
         expect(child.salutation).toEqual('Hello');

         child.salutation = "Welcome";
         expect(child.salutation).toEqual('Welcome');
         expect(parent.salutation).toEqual('Hello');
     * </pre>
     *
     *

share/status/app/lib/angular/angular.js  view on Meta::CPAN

                oldValue[i] = newValue[i];
              }
            }
          } else {
            if (oldValue !== internalObject) {
              // we are transitioning from something which was not an object into object.
              oldValue = internalObject = {};
              oldLength = 0;
              changeDetected++;
            }
            // copy the items to oldValue and look for changes.
            newLength = 0;
            for (key in newValue) {
              if (newValue.hasOwnProperty(key)) {
                newLength++;
                if (oldValue.hasOwnProperty(key)) {
                  if (oldValue[key] !== newValue[key]) {
                    changeDetected++;
                    oldValue[key] = newValue[key];
                  }
                } else {
                  oldLength++;
                  oldValue[key] = newValue[key];
                  changeDetected++;
                }
              }
            }
            if (oldLength > newLength) {
              // we used to have more keys, need to find them and destroy them.
              changeDetected++;
              for(key in oldValue) {
                if (oldValue.hasOwnProperty(key) && !newValue.hasOwnProperty(key)) {
                  oldLength--;
                  delete oldValue[key];
                }
              }
            }
          }
          return changeDetected;
        }

        function $watchCollectionAction() {
          listener(newValue, oldValue, self);
        }

        return this.$watch($watchCollectionWatch, $watchCollectionAction);
      },

      /**
       * @ngdoc function
       * @name ng.$rootScope.Scope#$digest
       * @methodOf ng.$rootScope.Scope
       * @function
       *
       * @description
       * Processes all of the {@link ng.$rootScope.Scope#methods_$watch watchers} of the current scope and
       * its children. Because a {@link ng.$rootScope.Scope#methods_$watch watcher}'s listener can change
       * the model, the `$digest()` keeps calling the {@link ng.$rootScope.Scope#methods_$watch watchers}
       * until no more listeners are firing. This means that it is possible to get into an infinite
       * loop. This function will throw `'Maximum iteration limit exceeded.'` if the number of
       * iterations exceeds 10.
       *
       * Usually, you don't call `$digest()` directly in
       * {@link ng.directive:ngController controllers} or in
       * {@link ng.$compileProvider#methods_directive directives}.
       * Instead, you should call {@link ng.$rootScope.Scope#methods_$apply $apply()} (typically from within
       * a {@link ng.$compileProvider#methods_directive directives}), which will force a `$digest()`.
       *
       * If you want to be notified whenever `$digest()` is called,
       * you can register a `watchExpression` function with
       * {@link ng.$rootScope.Scope#methods_$watch $watch()} with no `listener`.
       *
       * In unit tests, you may need to call `$digest()` to simulate the scope life cycle.
       *
       * # Example
       * <pre>
           var scope = ...;
           scope.name = 'misko';
           scope.counter = 0;

           expect(scope.counter).toEqual(0);
           scope.$watch('name', function(newValue, oldValue) {
             scope.counter = scope.counter + 1;
           });
           expect(scope.counter).toEqual(0);

           scope.$digest();
           // no variable change
           expect(scope.counter).toEqual(0);

           scope.name = 'adam';
           scope.$digest();
           expect(scope.counter).toEqual(1);
       * </pre>
       *
       */
      $digest: function() {
        var watch, value, last,
            watchers,
            asyncQueue = this.$$asyncQueue,
            postDigestQueue = this.$$postDigestQueue,
            length,
            dirty, ttl = TTL,
            next, current, target = this,
            watchLog = [],
            logIdx, logMsg, asyncTask;

        beginPhase('$digest');

        lastDirtyWatch = null;

        do { // "while dirty" loop
          dirty = false;
          current = target;

          while(asyncQueue.length) {
            try {
              asyncTask = asyncQueue.shift();
              asyncTask.scope.$eval(asyncTask.expression);
            } catch (e) {
              clearPhase();

share/status/app/lib/angular/angular.js  view on Meta::CPAN


          traverseScopesLoop:
          do { // "traverse the scopes" loop
            if ((watchers = current.$$watchers)) {
              // process our watches
              length = watchers.length;
              while (length--) {
                try {
                  watch = watchers[length];
                  // Most common watches are on primitives, in which case we can short
                  // circuit it with === operator, only when === fails do we use .equals
                  if (watch) {
                    if ((value = watch.get(current)) !== (last = watch.last) &&
                        !(watch.eq
                            ? equals(value, last)
                            : (typeof value == 'number' && typeof last == 'number'
                               && isNaN(value) && isNaN(last)))) {
                      dirty = true;
                      lastDirtyWatch = watch;
                      watch.last = watch.eq ? copy(value) : value;
                      watch.fn(value, ((last === initWatchVal) ? value : last), current);
                      if (ttl < 5) {
                        logIdx = 4 - ttl;
                        if (!watchLog[logIdx]) watchLog[logIdx] = [];
                        logMsg = (isFunction(watch.exp))
                            ? 'fn: ' + (watch.exp.name || watch.exp.toString())
                            : watch.exp;
                        logMsg += '; newVal: ' + toJson(value) + '; oldVal: ' + toJson(last);
                        watchLog[logIdx].push(logMsg);
                      }
                    } else if (watch === lastDirtyWatch) {
                      // If the most recently dirty watcher is now clean, short circuit since the remaining watchers
                      // have already been tested.
                      dirty = false;
                      break traverseScopesLoop;
                    }
                  }
                } catch (e) {
                  clearPhase();
                  $exceptionHandler(e);
                }
              }
            }

            // Insanity Warning: scope depth-first traversal
            // yes, this code is a bit crazy, but it works and we have tests to prove it!
            // this piece should be kept in sync with the traversal in $broadcast
            if (!(next = (current.$$childHead ||
                (current !== target && current.$$nextSibling)))) {
              while(current !== target && !(next = current.$$nextSibling)) {
                current = current.$parent;
              }
            }
          } while ((current = next));

          // `break traverseScopesLoop;` takes us to here

          if(dirty && !(ttl--)) {
            clearPhase();
            throw $rootScopeMinErr('infdig',
                '{0} $digest() iterations reached. Aborting!\n' +
                'Watchers fired in the last 5 iterations: {1}',
                TTL, toJson(watchLog));
          }

        } while (dirty || asyncQueue.length);

        clearPhase();

        while(postDigestQueue.length) {
          try {
            postDigestQueue.shift()();
          } catch (e) {
            $exceptionHandler(e);
          }
        }
      },


      /**
       * @ngdoc event
       * @name ng.$rootScope.Scope#$destroy
       * @eventOf ng.$rootScope.Scope
       * @eventType broadcast on scope being destroyed
       *
       * @description
       * Broadcasted when a scope and its children are being destroyed.
       *
       * Note that, in AngularJS, there is also a `$destroy` jQuery event, which can be used to
       * clean up DOM bindings before an element is removed from the DOM.
       */

      /**
       * @ngdoc function
       * @name ng.$rootScope.Scope#$destroy
       * @methodOf ng.$rootScope.Scope
       * @function
       *
       * @description
       * Removes the current scope (and all of its children) from the parent scope. Removal implies
       * that calls to {@link ng.$rootScope.Scope#methods_$digest $digest()} will no longer
       * propagate to the current scope and its children. Removal also implies that the current
       * scope is eligible for garbage collection.
       *
       * The `$destroy()` is usually used by directives such as
       * {@link ng.directive:ngRepeat ngRepeat} for managing the
       * unrolling of the loop.
       *
       * Just before a scope is destroyed, a `$destroy` event is broadcasted on this scope.
       * Application code can register a `$destroy` event handler that will give it a chance to
       * perform any necessary cleanup.
       *
       * Note that, in AngularJS, there is also a `$destroy` jQuery event, which can be used to
       * clean up DOM bindings before an element is removed from the DOM.
       */
      $destroy: function() {
        // we can't destroy the root scope or a scope that has been already destroyed
        if (this.$$destroyed) return;
        var parent = this.$parent;

        this.$broadcast('$destroy');
        this.$$destroyed = true;



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