Alien-Web-ExtJS-V3

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share/src/dd/DDCore.js  view on Meta::CPAN

     * This is supposed to happen at each level through the inheritance chain.  So
     * a DDProxy implentation will execute apply config on DDProxy, DD, and
     * DragDrop in order to get all of the parameters that are available in
     * each object.
     * @method applyConfig
     */
    applyConfig: function() {

        // configurable properties:
        //    padding, isTarget, maintainOffset, primaryButtonOnly
        this.padding           = this.config.padding || [0, 0, 0, 0];
        this.isTarget          = (this.config.isTarget !== false);
        this.maintainOffset    = (this.config.maintainOffset);
        this.primaryButtonOnly = (this.config.primaryButtonOnly !== false);

    },

    /**
     * Executed when the linked element is available
     * @method handleOnAvailable
     * @private
     */
    handleOnAvailable: function() {
        this.available = true;
        this.resetConstraints();
        this.onAvailable();
    },

     /**
     * Configures the padding for the target zone in px.  Effectively expands
     * (or reduces) the virtual object size for targeting calculations.
     * Supports css-style shorthand; if only one parameter is passed, all sides
     * will have that padding, and if only two are passed, the top and bottom
     * will have the first param, the left and right the second.
     * @method setPadding
     * @param {int} iTop    Top pad
     * @param {int} iRight  Right pad
     * @param {int} iBot    Bot pad
     * @param {int} iLeft   Left pad
     */
    setPadding: function(iTop, iRight, iBot, iLeft) {
        // this.padding = [iLeft, iRight, iTop, iBot];
        if (!iRight && 0 !== iRight) {
            this.padding = [iTop, iTop, iTop, iTop];
        } else if (!iBot && 0 !== iBot) {
            this.padding = [iTop, iRight, iTop, iRight];
        } else {
            this.padding = [iTop, iRight, iBot, iLeft];
        }
    },

    /**
     * Stores the initial placement of the linked element.
     * @method setInitPosition
     * @param {int} diffX   the X offset, default 0
     * @param {int} diffY   the Y offset, default 0
     */
    setInitPosition: function(diffX, diffY) {
        var el = this.getEl();

        if (!this.DDM.verifyEl(el)) {
            return;
        }

        var dx = diffX || 0;
        var dy = diffY || 0;

        var p = Dom.getXY( el );

        this.initPageX = p[0] - dx;
        this.initPageY = p[1] - dy;

        this.lastPageX = p[0];
        this.lastPageY = p[1];

        this.setStartPosition(p);
    },

    /**
     * Sets the start position of the element.  This is set when the obj
     * is initialized, the reset when a drag is started.
     * @method setStartPosition
     * @param pos current position (from previous lookup)
     * @private
     */
    setStartPosition: function(pos) {
        var p = pos || Dom.getXY( this.getEl() );
        this.deltaSetXY = null;

        this.startPageX = p[0];
        this.startPageY = p[1];
    },

    /**
     * Add this instance to a group of related drag/drop objects.  All
     * instances belong to at least one group, and can belong to as many
     * groups as needed.
     * @method addToGroup
     * @param sGroup {string} the name of the group
     */
    addToGroup: function(sGroup) {
        this.groups[sGroup] = true;
        this.DDM.regDragDrop(this, sGroup);
    },

    /**
     * Remove's this instance from the supplied interaction group
     * @method removeFromGroup
     * @param {string}  sGroup  The group to drop
     */
    removeFromGroup: function(sGroup) {
        if (this.groups[sGroup]) {
            delete this.groups[sGroup];
        }

        this.DDM.removeDDFromGroup(this, sGroup);
    },

    /**
     * Allows you to specify that an element other than the linked element
     * will be moved with the cursor during a drag

share/src/dd/DDCore.js  view on Meta::CPAN

            if (! this.dragCurrent) {
                return;
            }

            clearTimeout(this.clickTimeout);

            if (this.dragThreshMet) {
                this.fireEvents(e, true);
            } else {
            }

            this.stopDrag(e);

            this.stopEvent(e);
        },

        /**
         * Utility to stop event propagation and event default, if these
         * features are turned on.
         * @method stopEvent
         * @param {Event} e the event as returned by this.getEvent()
         */
        stopEvent: function(e){
            if(this.stopPropagation) {
                e.stopPropagation();
            }

            if (this.preventDefault) {
                e.preventDefault();
            }
        },

        /**
         * Internal function to clean up event handlers after the drag
         * operation is complete
         * @method stopDrag
         * @param {Event} e the event
         * @private
         */
        stopDrag: function(e) {
            // Fire the drag end event for the item that was dragged
            if (this.dragCurrent) {
                if (this.dragThreshMet) {
                    this.dragCurrent.b4EndDrag(e);
                    this.dragCurrent.endDrag(e);
                }

                this.dragCurrent.onMouseUp(e);
            }

            this.dragCurrent = null;
            this.dragOvers = {};
        },

        /**
         * Internal function to handle the mousemove event.  Will be invoked
         * from the context of the html element.
         *
         * @TODO figure out what we can do about mouse events lost when the
         * user drags objects beyond the window boundary.  Currently we can
         * detect this in internet explorer by verifying that the mouse is
         * down during the mousemove event.  Firefox doesn't give us the
         * button state on the mousemove event.
         * @method handleMouseMove
         * @param {Event} e the event
         * @private
         */
        handleMouseMove: function(e) {
            if (! this.dragCurrent) {
                return true;
            }
            // var button = e.which || e.button;

            // check for IE mouseup outside of page boundary
            if (Ext.isIE && (e.button !== 0 && e.button !== 1 && e.button !== 2)) {
                this.stopEvent(e);
                return this.handleMouseUp(e);
            }

            if (!this.dragThreshMet) {
                var diffX = Math.abs(this.startX - e.getPageX());
                var diffY = Math.abs(this.startY - e.getPageY());
                if (diffX > this.clickPixelThresh ||
                            diffY > this.clickPixelThresh) {
                    this.startDrag(this.startX, this.startY);
                }
            }

            if (this.dragThreshMet) {
                this.dragCurrent.b4Drag(e);
                this.dragCurrent.onDrag(e);
                if(!this.dragCurrent.moveOnly){
                    this.fireEvents(e, false);
                }
            }

            this.stopEvent(e);

            return true;
        },

        /**
         * Iterates over all of the DragDrop elements to find ones we are
         * hovering over or dropping on
         * @method fireEvents
         * @param {Event} e the event
         * @param {boolean} isDrop is this a drop op or a mouseover op?
         * @private
         */
        fireEvents: function(e, isDrop) {
            var me = this,
                dragCurrent = me.dragCurrent,
                mousePoint = e.getPoint(),
                overTarget,
                overTargetEl,
                allTargets = [],
                oldOvers  = [],  // cache the previous dragOver array
                outEvts   = [],
                overEvts  = [],
                dropEvts  = [],
                enterEvts = [],

share/src/dd/DDCore.js  view on Meta::CPAN

                        break;
                    // Otherwise the object with the most overlap wins
                    } else {
                        if (!winner ||
                            winner.overlap.getArea() < dd.overlap.getArea()) {
                            winner = dd;
                        }
                    }
                }
            }

            return winner;
        },

        /**
         * Refreshes the cache of the top-left and bottom-right points of the
         * drag and drop objects in the specified group(s).  This is in the
         * format that is stored in the drag and drop instance, so typical
         * usage is:
         * <code>
         * Ext.dd.DragDropMgr.refreshCache(ddinstance.groups);
         * </code>
         * Alternatively:
         * <code>
         * Ext.dd.DragDropMgr.refreshCache({group1:true, group2:true});
         * </code>
         * @TODO this really should be an indexed array.  Alternatively this
         * method could accept both.
         * @method refreshCache
         * @param {Object} groups an associative array of groups to refresh
         */
        refreshCache: function(groups) {
            for (var sGroup in groups) {
                if ("string" != typeof sGroup) {
                    continue;
                }
                for (var i in this.ids[sGroup]) {
                    var oDD = this.ids[sGroup][i];

                    if (this.isTypeOfDD(oDD)) {
                    // if (this.isTypeOfDD(oDD) && oDD.isTarget) {
                        var loc = this.getLocation(oDD);
                        if (loc) {
                            this.locationCache[oDD.id] = loc;
                        } else {
                            delete this.locationCache[oDD.id];
                            // this will unregister the drag and drop object if
                            // the element is not in a usable state
                            // oDD.unreg();
                        }
                    }
                }
            }
        },

        /**
         * This checks to make sure an element exists and is in the DOM.  The
         * main purpose is to handle cases where innerHTML is used to remove
         * drag and drop objects from the DOM.  IE provides an 'unspecified
         * error' when trying to access the offsetParent of such an element
         * @method verifyEl
         * @param {HTMLElement} el the element to check
         * @return {boolean} true if the element looks usable
         */
        verifyEl: function(el) {
            if (el) {
                var parent;
                if(Ext.isIE){
                    try{
                        parent = el.offsetParent;
                    }catch(e){}
                }else{
                    parent = el.offsetParent;
                }
                if (parent) {
                    return true;
                }
            }

            return false;
        },

        /**
         * Returns a Region object containing the drag and drop element's position
         * and size, including the padding configured for it
         * @method getLocation
         * @param {DragDrop} oDD the drag and drop object to get the
         *                       location for
         * @return {Ext.lib.Region} a Region object representing the total area
         *                             the element occupies, including any padding
         *                             the instance is configured for.
         */
        getLocation: function(oDD) {
            if (! this.isTypeOfDD(oDD)) {
                return null;
            }

            var el = oDD.getEl(), pos, x1, x2, y1, y2, t, r, b, l, region;

            try {
                pos= Ext.lib.Dom.getXY(el);
            } catch (e) { }

            if (!pos) {
                return null;
            }

            x1 = pos[0];
            x2 = x1 + el.offsetWidth;
            y1 = pos[1];
            y2 = y1 + el.offsetHeight;

            t = y1 - oDD.padding[0];
            r = x2 + oDD.padding[1];
            b = y2 + oDD.padding[2];
            l = x1 - oDD.padding[3];

            return new Ext.lib.Region( t, r, b, l );
        },

        /**
         * Checks the cursor location to see if it over the target
         * @method isOverTarget
         * @param {Ext.lib.Point} pt The point to evaluate
         * @param {DragDrop} oTarget the DragDrop object we are inspecting



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