AquariumHive

 view release on metacpan or  search on metacpan

share/root/socket.io-0.9.16.js  view on Meta::CPAN

    }
  };

  /**
   * Generates the correct `XMLHttpRequest` for regular and cross domain requests.
   *
   * @param {Boolean} [xdomain] Create a request that can be used cross domain.
   * @returns {XMLHttpRequest|false} If we can create a XMLHttpRequest.
   * @api private
   */

  util.request = function (xdomain) {

    if (xdomain && 'undefined' != typeof XDomainRequest && !util.ua.hasCORS) {
      return new XDomainRequest();
    }

    if ('undefined' != typeof XMLHttpRequest && (!xdomain || util.ua.hasCORS)) {
      return new XMLHttpRequest();
    }

    if (!xdomain) {
      try {
        return new window[(['Active'].concat('Object').join('X'))]('Microsoft.XMLHTTP');
      } catch(e) { }
    }

    return null;
  };

  /**
   * XHR based transport constructor.
   *
   * @constructor
   * @api public
   */

  /**
   * Change the internal pageLoaded value.
   */

  if ('undefined' != typeof window) {
    util.load(function () {
      pageLoaded = true;
    });
  }

  /**
   * Defers a function to ensure a spinner is not displayed by the browser
   *
   * @param {Function} fn
   * @api public
   */

  util.defer = function (fn) {
    if (!util.ua.webkit || 'undefined' != typeof importScripts) {
      return fn();
    }

    util.load(function () {
      setTimeout(fn, 100);
    });
  };

  /**
   * Merges two objects.
   *
   * @api public
   */

  util.merge = function merge (target, additional, deep, lastseen) {
    var seen = lastseen || []
      , depth = typeof deep == 'undefined' ? 2 : deep
      , prop;

    for (prop in additional) {
      if (additional.hasOwnProperty(prop) && util.indexOf(seen, prop) < 0) {
        if (typeof target[prop] !== 'object' || !depth) {
          target[prop] = additional[prop];
          seen.push(additional[prop]);
        } else {
          util.merge(target[prop], additional[prop], depth - 1, seen);
        }
      }
    }

    return target;
  };

  /**
   * Merges prototypes from objects
   *
   * @api public
   */

  util.mixin = function (ctor, ctor2) {
    util.merge(ctor.prototype, ctor2.prototype);
  };

  /**
   * Shortcut for prototypical and static inheritance.
   *
   * @api private
   */

  util.inherit = function (ctor, ctor2) {
    function f() {};
    f.prototype = ctor2.prototype;
    ctor.prototype = new f;
  };

  /**
   * Checks if the given object is an Array.
   *
   *     io.util.isArray([]); // true
   *     io.util.isArray({}); // false
   *
   * @param Object obj
   * @api public
   */

share/root/socket.io-0.9.16.js  view on Meta::CPAN

    }
  };

})(
    'undefined' != typeof io ? io : module.exports
  , 'undefined' != typeof io ? io : module.parent.exports
);
/**
 * socket.io
 * Copyright(c) 2011 LearnBoost <dev@learnboost.com>
 * MIT Licensed
 */

(function (exports, io) {

  /**
   * Expose constructor.
   */

  exports.Transport = Transport;

  /**
   * This is the transport template for all supported transport methods.
   *
   * @constructor
   * @api public
   */

  function Transport (socket, sessid) {
    this.socket = socket;
    this.sessid = sessid;
  };

  /**
   * Apply EventEmitter mixin.
   */

  io.util.mixin(Transport, io.EventEmitter);


  /**
   * Indicates whether heartbeats is enabled for this transport
   *
   * @api private
   */

  Transport.prototype.heartbeats = function () {
    return true;
  };

  /**
   * Handles the response from the server. When a new response is received
   * it will automatically update the timeout, decode the message and
   * forwards the response to the onMessage function for further processing.
   *
   * @param {String} data Response from the server.
   * @api private
   */

  Transport.prototype.onData = function (data) {
    this.clearCloseTimeout();

    // If the connection in currently open (or in a reopening state) reset the close
    // timeout since we have just received data. This check is necessary so
    // that we don't reset the timeout on an explicitly disconnected connection.
    if (this.socket.connected || this.socket.connecting || this.socket.reconnecting) {
      this.setCloseTimeout();
    }

    if (data !== '') {
      // todo: we should only do decodePayload for xhr transports
      var msgs = io.parser.decodePayload(data);

      if (msgs && msgs.length) {
        for (var i = 0, l = msgs.length; i < l; i++) {
          this.onPacket(msgs[i]);
        }
      }
    }

    return this;
  };

  /**
   * Handles packets.
   *
   * @api private
   */

  Transport.prototype.onPacket = function (packet) {
    this.socket.setHeartbeatTimeout();

    if (packet.type == 'heartbeat') {
      return this.onHeartbeat();
    }

    if (packet.type == 'connect' && packet.endpoint == '') {
      this.onConnect();
    }

    if (packet.type == 'error' && packet.advice == 'reconnect') {
      this.isOpen = false;
    }

    this.socket.onPacket(packet);

    return this;
  };

  /**
   * Sets close timeout
   *
   * @api private
   */

  Transport.prototype.setCloseTimeout = function () {
    if (!this.closeTimeout) {
      var self = this;

      this.closeTimeout = setTimeout(function () {
        self.onDisconnect();
      }, this.socket.closeTimeout);
    }
  };

  /**
   * Called when transport disconnects.
   *
   * @api private
   */

  Transport.prototype.onDisconnect = function () {
    if (this.isOpen) this.close();
    this.clearTimeouts();
    this.socket.onDisconnect();
    return this;
  };

  /**
   * Called when transport connects
   *
   * @api private
   */

  Transport.prototype.onConnect = function () {
    this.socket.onConnect();
    return this;
  };

  /**
   * Clears close timeout
   *
   * @api private
   */

  Transport.prototype.clearCloseTimeout = function () {
    if (this.closeTimeout) {
      clearTimeout(this.closeTimeout);
      this.closeTimeout = null;
    }
  };

  /**
   * Clear timeouts
   *
   * @api private
   */

  Transport.prototype.clearTimeouts = function () {
    this.clearCloseTimeout();

    if (this.reopenTimeout) {
      clearTimeout(this.reopenTimeout);
    }
  };

  /**
   * Sends a packet
   *
   * @param {Object} packet object.
   * @api private
   */

  Transport.prototype.packet = function (packet) {
    this.send(io.parser.encodePacket(packet));
  };

  /**
   * Send the received heartbeat message back to server. So the server
   * knows we are still connected.
   *
   * @param {String} heartbeat Heartbeat response from the server.
   * @api private
   */

  Transport.prototype.onHeartbeat = function (heartbeat) {
    this.packet({ type: 'heartbeat' });
  };

  /**
   * Called when the transport opens.
   *
   * @api private
   */

  Transport.prototype.onOpen = function () {
    this.isOpen = true;
    this.clearCloseTimeout();
    this.socket.onOpen();
  };

  /**
   * Notifies the base when the connection with the Socket.IO server
   * has been disconnected.
   *
   * @api private
   */

  Transport.prototype.onClose = function () {
    var self = this;

    /* FIXME: reopen delay causing a infinit loop
    this.reopenTimeout = setTimeout(function () {
      self.open();
    }, this.socket.options['reopen delay']);*/

    this.isOpen = false;
    this.socket.onClose();
    this.onDisconnect();
  };

  /**
   * Generates a connection url based on the Socket.IO URL Protocol.
   * See <https://github.com/learnboost/socket.io-node/> for more details.
   *
   * @returns {String} Connection url
   * @api private
   */

  Transport.prototype.prepareUrl = function () {
    var options = this.socket.options;

    return this.scheme() + '://'
      + options.host + ':' + options.port + '/'
      + options.resource + '/' + io.protocol
      + '/' + this.name + '/' + this.sessid;
  };

  /**
   * Checks if the transport is ready to start a connection.
   *
   * @param {Socket} socket The socket instance that needs a transport
   * @param {Function} fn The callback
   * @api private
   */

  Transport.prototype.ready = function (socket, fn) {
    fn.call(this);
  };
})(
    'undefined' != typeof io ? io : module.exports
  , 'undefined' != typeof io ? io : module.parent.exports
);
/**
 * socket.io
 * Copyright(c) 2011 LearnBoost <dev@learnboost.com>
 * MIT Licensed
 */

(function (exports, io, global) {

  /**
   * Expose constructor.
   */

  exports.Socket = Socket;

  /**
   * Create a new `Socket.IO client` which can establish a persistent
   * connection with a Socket.IO enabled server.
   *
   * @api public
   */

share/root/socket.io-0.9.16.js  view on Meta::CPAN

      xhr.open('GET', url, true);
      if (this.isXDomain()) {
        xhr.withCredentials = true;
      }
      xhr.onreadystatechange = function () {
        if (xhr.readyState == 4) {
          xhr.onreadystatechange = empty;

          if (xhr.status == 200) {
            complete(xhr.responseText);
          } else if (xhr.status == 403) {
            self.onError(xhr.responseText);
          } else {
            self.connecting = false;            
            !self.reconnecting && self.onError(xhr.responseText);
          }
        }
      };
      xhr.send(null);
    }
  };

  /**
   * Find an available transport based on the options supplied in the constructor.
   *
   * @api private
   */

  Socket.prototype.getTransport = function (override) {
    var transports = override || this.transports, match;

    for (var i = 0, transport; transport = transports[i]; i++) {
      if (io.Transport[transport]
        && io.Transport[transport].check(this)
        && (!this.isXDomain() || io.Transport[transport].xdomainCheck(this))) {
        return new io.Transport[transport](this, this.sessionid);
      }
    }

    return null;
  };

  /**
   * Connects to the server.
   *
   * @param {Function} [fn] Callback.
   * @returns {io.Socket}
   * @api public
   */

  Socket.prototype.connect = function (fn) {
    if (this.connecting) {
      return this;
    }

    var self = this;
    self.connecting = true;
    
    this.handshake(function (sid, heartbeat, close, transports) {
      self.sessionid = sid;
      self.closeTimeout = close * 1000;
      self.heartbeatTimeout = heartbeat * 1000;
      if(!self.transports)
          self.transports = self.origTransports = (transports ? io.util.intersect(
              transports.split(',')
            , self.options.transports
          ) : self.options.transports);

      self.setHeartbeatTimeout();

      function connect (transports){
        if (self.transport) self.transport.clearTimeouts();

        self.transport = self.getTransport(transports);
        if (!self.transport) return self.publish('connect_failed');

        // once the transport is ready
        self.transport.ready(self, function () {
          self.connecting = true;
          self.publish('connecting', self.transport.name);
          self.transport.open();

          if (self.options['connect timeout']) {
            self.connectTimeoutTimer = setTimeout(function () {
              if (!self.connected) {
                self.connecting = false;

                if (self.options['try multiple transports']) {
                  var remaining = self.transports;

                  while (remaining.length > 0 && remaining.splice(0,1)[0] !=
                         self.transport.name) {}

                    if (remaining.length){
                      connect(remaining);
                    } else {
                      self.publish('connect_failed');
                    }
                }
              }
            }, self.options['connect timeout']);
          }
        });
      }

      connect(self.transports);

      self.once('connect', function (){
        clearTimeout(self.connectTimeoutTimer);

        fn && typeof fn == 'function' && fn();
      });
    });

    return this;
  };

  /**
   * Clears and sets a new heartbeat timeout using the value given by the
   * server during the handshake.
   *
   * @api private
   */

  Socket.prototype.setHeartbeatTimeout = function () {
    clearTimeout(this.heartbeatTimeoutTimer);
    if(this.transport && !this.transport.heartbeats()) return;

    var self = this;
    this.heartbeatTimeoutTimer = setTimeout(function () {
      self.transport.onClose();
    }, this.heartbeatTimeout);
  };

  /**
   * Sends a message.
   *
   * @param {Object} data packet.
   * @returns {io.Socket}
   * @api public
   */

  Socket.prototype.packet = function (data) {
    if (this.connected && !this.doBuffer) {
      this.transport.packet(data);
    } else {
      this.buffer.push(data);
    }

    return this;
  };

  /**
   * Sets buffer state
   *
   * @api private
   */

  Socket.prototype.setBuffer = function (v) {
    this.doBuffer = v;

    if (!v && this.connected && this.buffer.length) {
      if (!this.options['manualFlush']) {
        this.flushBuffer();
      }
    }
  };

  /**
   * Flushes the buffer data over the wire.
   * To be invoked manually when 'manualFlush' is set to true.
   *
   * @api public
   */

  Socket.prototype.flushBuffer = function() {
    this.transport.payload(this.buffer);
    this.buffer = [];
  };
  

  /**
   * Disconnect the established connect.
   *
   * @returns {io.Socket}
   * @api public
   */

  Socket.prototype.disconnect = function () {
    if (this.connected || this.connecting) {
      if (this.open) {
        this.of('').packet({ type: 'disconnect' });

share/root/socket.io-0.9.16.js  view on Meta::CPAN

    xhr.open('GET', uri, false);
    xhr.send(null);

    // handle disconnection immediately
    this.onDisconnect('booted');
  };

  /**
   * Check if we need to use cross domain enabled transports. Cross domain would
   * be a different port or different domain name.
   *
   * @returns {Boolean}
   * @api private
   */

  Socket.prototype.isXDomain = function () {

    var port = global.location.port ||
      ('https:' == global.location.protocol ? 443 : 80);

    return this.options.host !== global.location.hostname 
      || this.options.port != port;
  };

  /**
   * Called upon handshake.
   *
   * @api private
   */

  Socket.prototype.onConnect = function () {
    if (!this.connected) {
      this.connected = true;
      this.connecting = false;
      if (!this.doBuffer) {
        // make sure to flush the buffer
        this.setBuffer(false);
      }
      this.emit('connect');
    }
  };

  /**
   * Called when the transport opens
   *
   * @api private
   */

  Socket.prototype.onOpen = function () {
    this.open = true;
  };

  /**
   * Called when the transport closes.
   *
   * @api private
   */

  Socket.prototype.onClose = function () {
    this.open = false;
    clearTimeout(this.heartbeatTimeoutTimer);
  };

  /**
   * Called when the transport first opens a connection
   *
   * @param text
   */

  Socket.prototype.onPacket = function (packet) {
    this.of(packet.endpoint).onPacket(packet);
  };

  /**
   * Handles an error.
   *
   * @api private
   */

  Socket.prototype.onError = function (err) {
    if (err && err.advice) {
      if (err.advice === 'reconnect' && (this.connected || this.connecting)) {
        this.disconnect();
        if (this.options.reconnect) {
          this.reconnect();
        }
      }
    }

    this.publish('error', err && err.reason ? err.reason : err);
  };

  /**
   * Called when the transport disconnects.
   *
   * @api private
   */

  Socket.prototype.onDisconnect = function (reason) {
    var wasConnected = this.connected
      , wasConnecting = this.connecting;

    this.connected = false;
    this.connecting = false;
    this.open = false;

    if (wasConnected || wasConnecting) {
      this.transport.close();
      this.transport.clearTimeouts();
      if (wasConnected) {
        this.publish('disconnect', reason);

        if ('booted' != reason && this.options.reconnect && !this.reconnecting) {
          this.reconnect();
        }
      }
    }
  };

  /**
   * Called upon reconnection.
   *
   * @api private
   */

  Socket.prototype.reconnect = function () {
    this.reconnecting = true;
    this.reconnectionAttempts = 0;
    this.reconnectionDelay = this.options['reconnection delay'];

    var self = this
      , maxAttempts = this.options['max reconnection attempts']
      , tryMultiple = this.options['try multiple transports']
      , limit = this.options['reconnection limit'];

    function reset () {
      if (self.connected) {
        for (var i in self.namespaces) {
          if (self.namespaces.hasOwnProperty(i) && '' !== i) {
              self.namespaces[i].packet({ type: 'connect' });
          }
        }
        self.publish('reconnect', self.transport.name, self.reconnectionAttempts);
      }

      clearTimeout(self.reconnectionTimer);

      self.removeListener('connect_failed', maybeReconnect);
      self.removeListener('connect', maybeReconnect);

      self.reconnecting = false;

      delete self.reconnectionAttempts;
      delete self.reconnectionDelay;
      delete self.reconnectionTimer;
      delete self.redoTransports;

      self.options['try multiple transports'] = tryMultiple;
    };

    function maybeReconnect () {
      if (!self.reconnecting) {
        return;
      }

      if (self.connected) {
        return reset();
      };

      if (self.connecting && self.reconnecting) {
        return self.reconnectionTimer = setTimeout(maybeReconnect, 1000);
      }

      if (self.reconnectionAttempts++ >= maxAttempts) {
        if (!self.redoTransports) {
          self.on('connect_failed', maybeReconnect);
          self.options['try multiple transports'] = true;
          self.transports = self.origTransports;
          self.transport = self.getTransport();
          self.redoTransports = true;
          self.connect();
        } else {
          self.publish('reconnect_failed');
          reset();
        }
      } else {
        if (self.reconnectionDelay < limit) {
          self.reconnectionDelay *= 2; // exponential back off
        }

        self.connect();
        self.publish('reconnecting', self.reconnectionDelay, self.reconnectionAttempts);
        self.reconnectionTimer = setTimeout(maybeReconnect, self.reconnectionDelay);
      }
    };

    this.options['try multiple transports'] = false;
    this.reconnectionTimer = setTimeout(maybeReconnect, this.reconnectionDelay);

    this.on('connect', maybeReconnect);
  };

})(
    'undefined' != typeof io ? io : module.exports
  , 'undefined' != typeof io ? io : module.parent.exports
  , this
);
/**
 * socket.io
 * Copyright(c) 2011 LearnBoost <dev@learnboost.com>
 * MIT Licensed
 */

(function (exports, io) {

  /**
   * Expose constructor.
   */

  exports.SocketNamespace = SocketNamespace;

  /**
   * Socket namespace constructor.
   *
   * @constructor
   * @api public
   */

  function SocketNamespace (socket, name) {
    this.socket = socket;
    this.name = name || '';
    this.flags = {};
    this.json = new Flag(this, 'json');
    this.ackPackets = 0;
    this.acks = {};
  };

  /**
   * Apply EventEmitter mixin.
   */

  io.util.mixin(SocketNamespace, io.EventEmitter);

  /**
   * Copies emit since we override it
   *
   * @api private
   */

  SocketNamespace.prototype.$emit = io.EventEmitter.prototype.emit;

  /**
   * Creates a new namespace, by proxying the request to the socket. This
   * allows us to use the synax as we do on the server.
   *
   * @api public
   */

share/root/socket.io-0.9.16.js  view on Meta::CPAN

   * Inherits from Transport.
   */

  io.util.inherit(WS, io.Transport);

  /**
   * Transport name
   *
   * @api public
   */

  WS.prototype.name = 'websocket';

  /**
   * Initializes a new `WebSocket` connection with the Socket.IO server. We attach
   * all the appropriate listeners to handle the responses from the server.
   *
   * @returns {Transport}
   * @api public
   */

  WS.prototype.open = function () {
    var query = io.util.query(this.socket.options.query)
      , self = this
      , Socket


    if (!Socket) {
      Socket = global.MozWebSocket || global.WebSocket;
    }

    this.websocket = new Socket(this.prepareUrl() + query);

    this.websocket.onopen = function () {
      self.onOpen();
      self.socket.setBuffer(false);
    };
    this.websocket.onmessage = function (ev) {
      self.onData(ev.data);
    };
    this.websocket.onclose = function () {
      self.onClose();
      self.socket.setBuffer(true);
    };
    this.websocket.onerror = function (e) {
      self.onError(e);
    };

    return this;
  };

  /**
   * Send a message to the Socket.IO server. The message will automatically be
   * encoded in the correct message format.
   *
   * @returns {Transport}
   * @api public
   */

  // Do to a bug in the current IDevices browser, we need to wrap the send in a 
  // setTimeout, when they resume from sleeping the browser will crash if 
  // we don't allow the browser time to detect the socket has been closed
  if (io.util.ua.iDevice) {
    WS.prototype.send = function (data) {
      var self = this;
      setTimeout(function() {
         self.websocket.send(data);
      },0);
      return this;
    };
  } else {
    WS.prototype.send = function (data) {
      this.websocket.send(data);
      return this;
    };
  }

  /**
   * Payload
   *
   * @api private
   */

  WS.prototype.payload = function (arr) {
    for (var i = 0, l = arr.length; i < l; i++) {
      this.packet(arr[i]);
    }
    return this;
  };

  /**
   * Disconnect the established `WebSocket` connection.
   *
   * @returns {Transport}
   * @api public
   */

  WS.prototype.close = function () {
    this.websocket.close();
    return this;
  };

  /**
   * Handle the errors that `WebSocket` might be giving when we
   * are attempting to connect or send messages.
   *
   * @param {Error} e The error.
   * @api private
   */

  WS.prototype.onError = function (e) {
    this.socket.onError(e);
  };

  /**
   * Returns the appropriate scheme for the URI generation.
   *
   * @api private
   */
  WS.prototype.scheme = function () {
    return this.socket.options.secure ? 'wss' : 'ws';
  };

  /**
   * Checks if the browser has support for native `WebSockets` and that
   * it's not the polyfill created for the FlashSocket transport.

share/root/socket.io-0.9.16.js  view on Meta::CPAN

   */

  io.transports.push('websocket');

})(
    'undefined' != typeof io ? io.Transport : module.exports
  , 'undefined' != typeof io ? io : module.parent.exports
  , this
);

/**
 * socket.io
 * Copyright(c) 2011 LearnBoost <dev@learnboost.com>
 * MIT Licensed
 */

(function (exports, io, global) {

  /**
   * Expose constructor.
   *
   * @api public
   */

  exports.XHR = XHR;

  /**
   * XHR constructor
   *
   * @costructor
   * @api public
   */

  function XHR (socket) {
    if (!socket) return;

    io.Transport.apply(this, arguments);
    this.sendBuffer = [];
  };

  /**
   * Inherits from Transport.
   */

  io.util.inherit(XHR, io.Transport);

  /**
   * Establish a connection
   *
   * @returns {Transport}
   * @api public
   */

  XHR.prototype.open = function () {
    this.socket.setBuffer(false);
    this.onOpen();
    this.get();

    // we need to make sure the request succeeds since we have no indication
    // whether the request opened or not until it succeeded.
    this.setCloseTimeout();

    return this;
  };

  /**
   * Check if we need to send data to the Socket.IO server, if we have data in our
   * buffer we encode it and forward it to the `post` method.
   *
   * @api private
   */

  XHR.prototype.payload = function (payload) {
    var msgs = [];

    for (var i = 0, l = payload.length; i < l; i++) {
      msgs.push(io.parser.encodePacket(payload[i]));
    }

    this.send(io.parser.encodePayload(msgs));
  };

  /**
   * Send data to the Socket.IO server.
   *
   * @param data The message
   * @returns {Transport}
   * @api public
   */

  XHR.prototype.send = function (data) {
    this.post(data);
    return this;
  };

  /**
   * Posts a encoded message to the Socket.IO server.
   *
   * @param {String} data A encoded message.
   * @api private
   */

  function empty () { };

  XHR.prototype.post = function (data) {
    var self = this;
    this.socket.setBuffer(true);

    function stateChange () {
      if (this.readyState == 4) {
        this.onreadystatechange = empty;
        self.posting = false;

        if (this.status == 200){
          self.socket.setBuffer(false);
        } else {
          self.onClose();
        }
      }
    }

share/root/socket.io-0.9.16.js  view on Meta::CPAN

      iframe.id = self.iframeId;

      self.form.appendChild(iframe);
      self.iframe = iframe;
    };

    initIframe();

    // we temporarily stringify until we figure out how to prevent
    // browsers from turning `\n` into `\r\n` in form inputs
    this.area.value = io.JSON.stringify(data);

    try {
      this.form.submit();
    } catch(e) {}

    if (this.iframe.attachEvent) {
      iframe.onreadystatechange = function () {
        if (self.iframe.readyState == 'complete') {
          complete();
        }
      };
    } else {
      this.iframe.onload = complete;
    }

    this.socket.setBuffer(true);
  };

  /**
   * Creates a new JSONP poll that can be used to listen
   * for messages from the Socket.IO server.
   *
   * @api private
   */

  JSONPPolling.prototype.get = function () {
    var self = this
      , script = document.createElement('script')
      , query = io.util.query(
             this.socket.options.query
          , 't='+ (+new Date) + '&i=' + this.index
        );

    if (this.script) {
      this.script.parentNode.removeChild(this.script);
      this.script = null;
    }

    script.async = true;
    script.src = this.prepareUrl() + query;
    script.onerror = function () {
      self.onClose();
    };

    var insertAt = document.getElementsByTagName('script')[0];
    insertAt.parentNode.insertBefore(script, insertAt);
    this.script = script;

    if (indicator) {
      setTimeout(function () {
        var iframe = document.createElement('iframe');
        document.body.appendChild(iframe);
        document.body.removeChild(iframe);
      }, 100);
    }
  };

  /**
   * Callback function for the incoming message stream from the Socket.IO server.
   *
   * @param {String} data The message
   * @api private
   */

  JSONPPolling.prototype._ = function (msg) {
    this.onData(msg);
    if (this.isOpen) {
      this.get();
    }
    return this;
  };

  /**
   * The indicator hack only works after onload
   *
   * @param {Socket} socket The socket instance that needs a transport
   * @param {Function} fn The callback
   * @api private
   */

  JSONPPolling.prototype.ready = function (socket, fn) {
    var self = this;
    if (!indicator) return fn.call(this);

    io.util.load(function () {
      fn.call(self);
    });
  };

  /**
   * Checks if browser supports this transport.
   *
   * @return {Boolean}
   * @api public
   */

  JSONPPolling.check = function () {
    return 'document' in global;
  };

  /**
   * Check if cross domain requests are supported
   *
   * @returns {Boolean}
   * @api public
   */

  JSONPPolling.xdomainCheck = function () {
    return true;
  };



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