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share/js/core/require-2.3.5.js view on Meta::CPAN
/** vim: et:ts=4:sw=4:sts=4
* @license RequireJS 2.3.5 Copyright jQuery Foundation and other contributors.
* Released under MIT license, https://github.com/requirejs/requirejs/blob/master/LICENSE
*/
//Not using strict: uneven strict support in browsers, #392, and causes
//problems with requirejs.exec()/transpiler plugins that may not be strict.
/*jslint regexp: true, nomen: true, sloppy: true */
/*global window, navigator, document, importScripts, setTimeout, opera */
var requirejs, require, define;
(function (global, setTimeout) {
var req, s, head, baseElement, dataMain, src,
interactiveScript, currentlyAddingScript, mainScript, subPath,
version = '2.3.5',
commentRegExp = /\/\*[\s\S]*?\*\/|([^:"'=]|^)\/\/.*$/mg,
cjsRequireRegExp = /[^.]\s*require\s*\(\s*["']([^'"\s]+)["']\s*\)/g,
jsSuffixRegExp = /\.js$/,
currDirRegExp = /^\.\//,
op = Object.prototype,
ostring = op.toString,
hasOwn = op.hasOwnProperty,
isBrowser = !!(typeof window !== 'undefined' && typeof navigator !== 'undefined' && window.document),
isWebWorker = !isBrowser && typeof importScripts !== 'undefined',
//PS3 indicates loaded and complete, but need to wait for complete
//specifically. Sequence is 'loading', 'loaded', execution,
// then 'complete'. The UA check is unfortunate, but not sure how
//to feature test w/o causing perf issues.
readyRegExp = isBrowser && navigator.platform === 'PLAYSTATION 3' ?
/^complete$/ : /^(complete|loaded)$/,
defContextName = '_',
//Oh the tragedy, detecting opera. See the usage of isOpera for reason.
isOpera = typeof opera !== 'undefined' && opera.toString() === '[object Opera]',
contexts = {},
cfg = {},
globalDefQueue = [],
useInteractive = false;
//Could match something like ')//comment', do not lose the prefix to comment.
function commentReplace(match, singlePrefix) {
return singlePrefix || '';
}
function isFunction(it) {
return ostring.call(it) === '[object Function]';
}
function isArray(it) {
return ostring.call(it) === '[object Array]';
}
/**
* Helper function for iterating over an array. If the func returns
* a true value, it will break out of the loop.
*/
function each(ary, func) {
if (ary) {
var i;
for (i = 0; i < ary.length; i += 1) {
if (ary[i] && func(ary[i], i, ary)) {
break;
}
}
}
}
/**
* Helper function for iterating over an array backwards. If the func
* returns a true value, it will break out of the loop.
*/
function eachReverse(ary, func) {
if (ary) {
share/js/core/require-2.3.5.js view on Meta::CPAN
function defaultOnError(err) {
throw err;
}
//Allow getting a global that is expressed in
//dot notation, like 'a.b.c'.
function getGlobal(value) {
if (!value) {
return value;
}
var g = global;
each(value.split('.'), function (part) {
g = g[part];
});
return g;
}
/**
* Constructs an error with a pointer to an URL with more information.
* @param {String} id the error ID that maps to an ID on a web page.
* @param {String} message human readable error.
* @param {Error} [err] the original error, if there is one.
*
* @returns {Error}
*/
function makeError(id, msg, err, requireModules) {
var e = new Error(msg + '\nhttp://requirejs.org/docs/errors.html#' + id);
e.requireType = id;
e.requireModules = requireModules;
if (err) {
e.originalError = err;
}
return e;
}
if (typeof define !== 'undefined') {
//If a define is already in play via another AMD loader,
//do not overwrite.
return;
}
if (typeof requirejs !== 'undefined') {
if (isFunction(requirejs)) {
//Do not overwrite an existing requirejs instance.
return;
}
cfg = requirejs;
requirejs = undefined;
}
//Allow for a require config object
if (typeof require !== 'undefined' && !isFunction(require)) {
//assume it is a config object.
cfg = require;
require = undefined;
}
function newContext(contextName) {
var inCheckLoaded, Module, context, handlers,
checkLoadedTimeoutId,
config = {
//Defaults. Do not set a default for map
//config to speed up normalize(), which
//will run faster if there is no default.
waitSeconds: 7,
baseUrl: './',
paths: {},
bundles: {},
pkgs: {},
shim: {},
config: {}
},
registry = {},
//registry of just enabled modules, to speed
//cycle breaking code when lots of modules
//are registered, but not activated.
enabledRegistry = {},
undefEvents = {},
defQueue = [],
defined = {},
urlFetched = {},
bundlesMap = {},
requireCounter = 1,
unnormalizedCounter = 1;
/**
* Trims the . and .. from an array of path segments.
* It will keep a leading path segment if a .. will become
* the first path segment, to help with module name lookups,
* which act like paths, but can be remapped. But the end result,
* all paths that use this function should look normalized.
* NOTE: this method MODIFIES the input array.
* @param {Array} ary the array of path segments.
*/
function trimDots(ary) {
var i, part;
for (i = 0; i < ary.length; i++) {
part = ary[i];
if (part === '.') {
ary.splice(i, 1);
i -= 1;
} else if (part === '..') {
// If at the start, or previous value is still ..,
// keep them so that when converted to a path it may
// still work when converted to a path, even though
// as an ID it is less than ideal. In larger point
// releases, may be better to just kick out an error.
if (i === 0 || (i === 1 && ary[2] === '..') || ary[i - 1] === '..') {
continue;
} else if (i > 0) {
ary.splice(i - 1, 2);
i -= 2;
}
}
}
}
/**
* Given a relative module name, like ./something, normalize it to
* a real name that can be mapped to a path.
share/js/core/require-2.3.5.js view on Meta::CPAN
//Figure out the state of all the modules.
eachProp(enabledRegistry, function (mod) {
var map = mod.map,
modId = map.id;
//Skip things that are not enabled or in error state.
if (!mod.enabled) {
return;
}
if (!map.isDefine) {
reqCalls.push(mod);
}
if (!mod.error) {
//If the module should be executed, and it has not
//been inited and time is up, remember it.
if (!mod.inited && expired) {
if (hasPathFallback(modId)) {
usingPathFallback = true;
stillLoading = true;
} else {
noLoads.push(modId);
removeScript(modId);
}
} else if (!mod.inited && mod.fetched && map.isDefine) {
stillLoading = true;
if (!map.prefix) {
//No reason to keep looking for unfinished
//loading. If the only stillLoading is a
//plugin resource though, keep going,
//because it may be that a plugin resource
//is waiting on a non-plugin cycle.
return (needCycleCheck = false);
}
}
}
});
if (expired && noLoads.length) {
//If wait time expired, throw error of unloaded modules.
err = makeError('timeout', 'Load timeout for modules: ' + noLoads, null, noLoads);
err.contextName = context.contextName;
return onError(err);
}
//Not expired, check for a cycle.
if (needCycleCheck) {
each(reqCalls, function (mod) {
breakCycle(mod, {}, {});
});
}
//If still waiting on loads, and the waiting load is something
//other than a plugin resource, or there are still outstanding
//scripts, then just try back later.
if ((!expired || usingPathFallback) && stillLoading) {
//Something is still waiting to load. Wait for it, but only
//if a timeout is not already in effect.
if ((isBrowser || isWebWorker) && !checkLoadedTimeoutId) {
checkLoadedTimeoutId = setTimeout(function () {
checkLoadedTimeoutId = 0;
checkLoaded();
}, 50);
}
}
inCheckLoaded = false;
}
Module = function (map) {
this.events = getOwn(undefEvents, map.id) || {};
this.map = map;
this.shim = getOwn(config.shim, map.id);
this.depExports = [];
this.depMaps = [];
this.depMatched = [];
this.pluginMaps = {};
this.depCount = 0;
/* this.exports this.factory
this.depMaps = [],
this.enabled, this.fetched
*/
};
Module.prototype = {
init: function (depMaps, factory, errback, options) {
options = options || {};
//Do not do more inits if already done. Can happen if there
//are multiple define calls for the same module. That is not
//a normal, common case, but it is also not unexpected.
if (this.inited) {
return;
}
this.factory = factory;
if (errback) {
//Register for errors on this module.
this.on('error', errback);
} else if (this.events.error) {
//If no errback already, but there are error listeners
//on this module, set up an errback to pass to the deps.
errback = bind(this, function (err) {
this.emit('error', err);
});
}
//Do a copy of the dependency array, so that
//source inputs are not modified. For example
//"shim" deps are passed in here directly, and
//doing a direct modification of the depMaps array
//would affect that config.
this.depMaps = depMaps && depMaps.slice(0);
this.errback = errback;
//Indicate this module has be initialized
this.inited = true;
share/js/core/require-2.3.5.js view on Meta::CPAN
* Main entry point.
*
* If the only argument to require is a string, then the module that
* is represented by that string is fetched for the appropriate context.
*
* If the first argument is an array, then it will be treated as an array
* of dependency string names to fetch. An optional function callback can
* be specified to execute when all of those dependencies are available.
*
* Make a local req variable to help Caja compliance (it assumes things
* on a require that are not standardized), and to give a short
* name for minification/local scope use.
*/
req = requirejs = function (deps, callback, errback, optional) {
//Find the right context, use default
var context, config,
contextName = defContextName;
// Determine if have config object in the call.
if (!isArray(deps) && typeof deps !== 'string') {
// deps is a config object
config = deps;
if (isArray(callback)) {
// Adjust args if there are dependencies
deps = callback;
callback = errback;
errback = optional;
} else {
deps = [];
}
}
if (config && config.context) {
contextName = config.context;
}
context = getOwn(contexts, contextName);
if (!context) {
context = contexts[contextName] = req.s.newContext(contextName);
}
if (config) {
context.configure(config);
}
return context.require(deps, callback, errback);
};
/**
* Support require.config() to make it easier to cooperate with other
* AMD loaders on globally agreed names.
*/
req.config = function (config) {
return req(config);
};
/**
* Execute something after the current tick
* of the event loop. Override for other envs
* that have a better solution than setTimeout.
* @param {Function} fn function to execute later.
*/
req.nextTick = typeof setTimeout !== 'undefined' ? function (fn) {
setTimeout(fn, 4);
} : function (fn) { fn(); };
/**
* Export require as a global, but only if it does not already exist.
*/
if (!require) {
require = req;
}
req.version = version;
//Used to filter out dependencies that are already paths.
req.jsExtRegExp = /^\/|:|\?|\.js$/;
req.isBrowser = isBrowser;
s = req.s = {
contexts: contexts,
newContext: newContext
};
//Create default context.
req({});
//Exports some context-sensitive methods on global require.
each([
'toUrl',
'undef',
'defined',
'specified'
], function (prop) {
//Reference from contexts instead of early binding to default context,
//so that during builds, the latest instance of the default context
//with its config gets used.
req[prop] = function () {
var ctx = contexts[defContextName];
return ctx.require[prop].apply(ctx, arguments);
};
});
if (isBrowser) {
head = s.head = document.getElementsByTagName('head')[0];
//If BASE tag is in play, using appendChild is a problem for IE6.
//When that browser dies, this can be removed. Details in this jQuery bug:
//http://dev.jquery.com/ticket/2709
baseElement = document.getElementsByTagName('base')[0];
if (baseElement) {
head = s.head = baseElement.parentNode;
}
}
/**
* Any errors that require explicitly generates will be passed to this
* function. Intercept/override it if you want custom error handling.
* @param {Error} err the error object.
*/
req.onError = defaultOnError;
/**
* Creates the node for the load command. Only used in browser envs.
*/
req.createNode = function (config, moduleName, url) {
share/js/core/require-2.3.5.js view on Meta::CPAN
//Note the test for "[native code" with no closing brace, see:
//https://github.com/requirejs/requirejs/issues/273
!(node.attachEvent.toString && node.attachEvent.toString().indexOf('[native code') < 0) &&
!isOpera) {
//Probably IE. IE (at least 6-8) do not fire
//script onload right after executing the script, so
//we cannot tie the anonymous define call to a name.
//However, IE reports the script as being in 'interactive'
//readyState at the time of the define call.
useInteractive = true;
node.attachEvent('onreadystatechange', context.onScriptLoad);
//It would be great to add an error handler here to catch
//404s in IE9+. However, onreadystatechange will fire before
//the error handler, so that does not help. If addEventListener
//is used, then IE will fire error before load, but we cannot
//use that pathway given the connect.microsoft.com issue
//mentioned above about not doing the 'script execute,
//then fire the script load event listener before execute
//next script' that other browsers do.
//Best hope: IE10 fixes the issues,
//and then destroys all installs of IE 6-9.
//node.attachEvent('onerror', context.onScriptError);
} else {
node.addEventListener('load', context.onScriptLoad, false);
node.addEventListener('error', context.onScriptError, false);
}
node.src = url;
//Calling onNodeCreated after all properties on the node have been
//set, but before it is placed in the DOM.
if (config.onNodeCreated) {
config.onNodeCreated(node, config, moduleName, url);
}
//For some cache cases in IE 6-8, the script executes before the end
//of the appendChild execution, so to tie an anonymous define
//call to the module name (which is stored on the node), hold on
//to a reference to this node, but clear after the DOM insertion.
currentlyAddingScript = node;
if (baseElement) {
head.insertBefore(node, baseElement);
} else {
head.appendChild(node);
}
currentlyAddingScript = null;
return node;
} else if (isWebWorker) {
try {
//In a web worker, use importScripts. This is not a very
//efficient use of importScripts, importScripts will block until
//its script is downloaded and evaluated. However, if web workers
//are in play, the expectation is that a build has been done so
//that only one script needs to be loaded anyway. This may need
//to be reevaluated if other use cases become common.
// Post a task to the event loop to work around a bug in WebKit
// where the worker gets garbage-collected after calling
// importScripts(): https://webkit.org/b/153317
setTimeout(function() {}, 0);
importScripts(url);
//Account for anonymous modules
context.completeLoad(moduleName);
} catch (e) {
context.onError(makeError('importscripts',
'importScripts failed for ' +
moduleName + ' at ' + url,
e,
[moduleName]));
}
}
};
function getInteractiveScript() {
if (interactiveScript && interactiveScript.readyState === 'interactive') {
return interactiveScript;
}
eachReverse(scripts(), function (script) {
if (script.readyState === 'interactive') {
return (interactiveScript = script);
}
});
return interactiveScript;
}
//Look for a data-main script attribute, which could also adjust the baseUrl.
if (isBrowser && !cfg.skipDataMain) {
//Figure out baseUrl. Get it from the script tag with require.js in it.
eachReverse(scripts(), function (script) {
//Set the 'head' where we can append children by
//using the script's parent.
if (!head) {
head = script.parentNode;
}
//Look for a data-main attribute to set main script for the page
//to load. If it is there, the path to data main becomes the
//baseUrl, if it is not already set.
dataMain = script.getAttribute('data-main');
if (dataMain) {
//Preserve dataMain in case it is a path (i.e. contains '?')
mainScript = dataMain;
//Set final baseUrl if there is not already an explicit one,
//but only do so if the data-main value is not a loader plugin
//module ID.
if (!cfg.baseUrl && mainScript.indexOf('!') === -1) {
//Pull off the directory of data-main for use as the
//baseUrl.
src = mainScript.split('/');
mainScript = src.pop();
subPath = src.length ? src.join('/') + '/' : './';
cfg.baseUrl = subPath;
}
//Strip off any trailing .js since mainScript is now
//like a module name.
share/js/core/require-2.3.5.js view on Meta::CPAN
if (callback.length) {
callback
.toString()
.replace(commentRegExp, commentReplace)
.replace(cjsRequireRegExp, function (match, dep) {
deps.push(dep);
});
//May be a CommonJS thing even without require calls, but still
//could use exports, and module. Avoid doing exports and module
//work though if it just needs require.
//REQUIRES the function to expect the CommonJS variables in the
//order listed below.
deps = (callback.length === 1 ? ['require'] : ['require', 'exports', 'module']).concat(deps);
}
}
//If in IE 6-8 and hit an anonymous define() call, do the interactive
//work.
if (useInteractive) {
node = currentlyAddingScript || getInteractiveScript();
if (node) {
if (!name) {
name = node.getAttribute('data-requiremodule');
}
context = contexts[node.getAttribute('data-requirecontext')];
}
}
//Always save off evaluating the def call until the script onload handler.
//This allows multiple modules to be in a file without prematurely
//tracing dependencies, and allows for anonymous module support,
//where the module name is not known until the script onload event
//occurs. If no context, use the global queue, and get it processed
//in the onscript load callback.
if (context) {
context.defQueue.push([name, deps, callback]);
context.defQueueMap[name] = true;
} else {
globalDefQueue.push([name, deps, callback]);
}
};
define.amd = {
jQuery: true
};
/**
* Executes the text. Normally just uses eval, but can be modified
* to use a better, environment-specific call. Only used for transpiling
* loader plugins, not for plain JS modules.
* @param {String} text the text to execute/evaluate.
*/
req.exec = function (text) {
/*jslint evil: true */
return eval(text);
};
//Set up with config info.
req(cfg);
}(this, (typeof setTimeout === 'undefined' ? undefined : setTimeout)));
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