Games-Axmud
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WAITDEAD [ expression ]
Synopsis:
Pauses execution until the character's life status is 'dead'
Notes:
The Status task recognises four states of being for the character:
"alive", "sleep", "passout" and "dead". Whenever the character is not
asleep, passed out or dead, they're considered alive.
The expression is a timeout measured in seconds. If specified, the script
gives up waiting after that period and resumes execution.
WAITDEAD relies on the Status task to supply the character's current life
status. If the Status task is not running, the Axbasic script pauses
pauses briefly and resumes execution on the next task loop.
If the Status task doesn't know about the character's status, it assumes
that the character is alive.
See also the help for WAITALIVE, WAITSLEEP and WAITPASSOUT.
Requires:
If the script is not being run as a task, the WAITDEAD statement is
ignored (and no error message is generated). Execution continues with
the next statement.
Examples:
WAITDEAD
WAITDEAD 100
( run in 1.021 second using v1.01-cache-2.11-cpan-39bf76dae61 )