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uiSpinner.height( uiSpinner.height() );
}
// disable spinner if element was already disabled
if ( this.options.disabled ) {
this.disable();
}
},
_keydown: function( event ) {
var options = this.options,
keyCode = $.ui.keyCode;
switch ( event.keyCode ) {
case keyCode.UP:
this._repeat( null, 1, event );
return true;
case keyCode.DOWN:
this._repeat( null, -1, event );
return true;
case keyCode.PAGE_UP:
this._repeat( null, options.page, event );
return true;
case keyCode.PAGE_DOWN:
this._repeat( null, -options.page, event );
return true;
}
return false;
},
_uiSpinnerHtml: function() {
return "<span class='ui-spinner ui-widget ui-widget-content ui-corner-all'></span>";
},
_buttonHtml: function() {
return "" +
"<a class='ui-spinner-button ui-spinner-up ui-corner-tr'>" +
"<span class='ui-icon " + this.options.icons.up + "'>▲</span>" +
"</a>" +
"<a class='ui-spinner-button ui-spinner-down ui-corner-br'>" +
"<span class='ui-icon " + this.options.icons.down + "'>▼</span>" +
"</a>";
},
_start: function( event ) {
if ( !this.spinning && this._trigger( "start", event ) === false ) {
return false;
}
if ( !this.counter ) {
this.counter = 1;
}
this.spinning = true;
return true;
},
_repeat: function( i, steps, event ) {
i = i || 500;
clearTimeout( this.timer );
this.timer = this._delay(function() {
this._repeat( 40, steps, event );
}, i );
this._spin( steps * this.options.step, event );
},
_spin: function( step, event ) {
var value = this.value() || 0;
if ( !this.counter ) {
this.counter = 1;
}
value = this._adjustValue( value + step * this._increment( this.counter ) );
if ( !this.spinning || this._trigger( "spin", event, { value: value } ) !== false) {
this._value( value );
this.counter++;
}
},
_increment: function( i ) {
var incremental = this.options.incremental;
if ( incremental ) {
return $.isFunction( incremental ) ?
incremental( i ) :
Math.floor( i*i*i/50000 - i*i/500 + 17*i/200 + 1 );
}
return 1;
},
_precision: function() {
var precision = this._precisionOf( this.options.step );
if ( this.options.min !== null ) {
precision = Math.max( precision, this._precisionOf( this.options.min ) );
}
return precision;
},
_precisionOf: function( num ) {
var str = num.toString(),
decimal = str.indexOf( "." );
return decimal === -1 ? 0 : str.length - decimal - 1;
},
_adjustValue: function( value ) {
var base, aboveMin,
options = this.options;
// make sure we're at a valid step
// - find out where we are relative to the base (min or 0)
base = options.min !== null ? options.min : 0;
aboveMin = value - base;
// - round to the nearest step
aboveMin = Math.round(aboveMin / options.step) * options.step;
// - rounding is based on 0, so adjust back to our base
value = base + aboveMin;
// fix precision from bad JS floating point math
value = parseFloat( value.toFixed( this._precision() ) );
// clamp the value
if ( options.max !== null && value > options.max) {
return options.max;
}
if ( options.min !== null && value < options.min ) {
return options.min;
}
return value;
},
_stop: function( event ) {
if ( !this.spinning ) {
return;
}
clearTimeout( this.timer );
clearTimeout( this.mousewheelTimer );
this.counter = 0;
this.spinning = false;
this._trigger( "stop", event );
},
_setOption: function( key, value ) {
if ( key === "culture" || key === "numberFormat" ) {
var prevValue = this._parse( this.element.val() );
this.options[ key ] = value;
this.element.val( this._format( prevValue ) );
return;
}
if ( key === "max" || key === "min" || key === "step" ) {
if ( typeof value === "string" ) {
value = this._parse( value );
}
}
this._super( key, value );
if ( key === "disabled" ) {
if ( value ) {
this.element.prop( "disabled", true );
this.buttons.button( "disable" );
} else {
this.element.prop( "disabled", false );
this.buttons.button( "enable" );
}
}
},
_setOptions: modifier(function( options ) {
this._super( options );
this._value( this.element.val() );
}),
_parse: function( val ) {
if ( typeof val === "string" && val !== "" ) {
val = window.Globalize && this.options.numberFormat ?
Globalize.parseFloat( val, 10, this.options.culture ) : +val;
}
return val === "" || isNaN( val ) ? null : val;
},
_format: function( value ) {
if ( value === "" ) {
return "";
}
return window.Globalize && this.options.numberFormat ?
Globalize.format( value, this.options.numberFormat, this.options.culture ) :
value;
},
_refresh: function() {
this.element.attr({
"aria-valuemin": this.options.min,
"aria-valuemax": this.options.max,
// TODO: what should we do with values that can't be parsed?
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