App-RPi-EnvUI
view release on metacpan or search on metacpan
public/js/flot.js view on Meta::CPAN
var legend = $('<div class="legend">' + table.replace('style="', 'style="position:absolute;' + pos +';') + '</div>').appendTo(placeholder);
if (options.legend.backgroundOpacity != 0.0) {
// put in the transparent background
// separately to avoid blended labels and
// label boxes
var c = options.legend.backgroundColor;
if (c == null) {
c = options.grid.backgroundColor;
if (c && typeof c == "string")
c = $.color.parse(c);
else
c = $.color.extract(legend, 'background-color');
c.a = 1;
c = c.toString();
}
var div = legend.children();
$('<div style="position:absolute;width:' + div.width() + 'px;height:' + div.height() + 'px;' + pos +'background-color:' + c + ';"> </div>').prependTo(legend).css('opacity', options.legend.backgroundOpacity);
}
}
}
// interactive features
var highlights = [],
redrawTimeout = null;
// returns the data item the mouse is over, or null if none is found
function findNearbyItem(mouseX, mouseY, seriesFilter) {
var maxDistance = options.grid.mouseActiveRadius,
smallestDistance = maxDistance * maxDistance + 1,
item = null, foundPoint = false, i, j, ps;
for (i = series.length - 1; i >= 0; --i) {
if (!seriesFilter(series[i]))
continue;
var s = series[i],
axisx = s.xaxis,
axisy = s.yaxis,
points = s.datapoints.points,
mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster
my = axisy.c2p(mouseY),
maxx = maxDistance / axisx.scale,
maxy = maxDistance / axisy.scale;
ps = s.datapoints.pointsize;
// with inverse transforms, we can't use the maxx/maxy
// optimization, sadly
if (axisx.options.inverseTransform)
maxx = Number.MAX_VALUE;
if (axisy.options.inverseTransform)
maxy = Number.MAX_VALUE;
if (s.lines.show || s.points.show) {
for (j = 0; j < points.length; j += ps) {
var x = points[j], y = points[j + 1];
if (x == null)
continue;
// For points and lines, the cursor must be within a
// certain distance to the data point
if (x - mx > maxx || x - mx < -maxx ||
y - my > maxy || y - my < -maxy)
continue;
// We have to calculate distances in pixels, not in
// data units, because the scales of the axes may be different
var dx = Math.abs(axisx.p2c(x) - mouseX),
dy = Math.abs(axisy.p2c(y) - mouseY),
dist = dx * dx + dy * dy; // we save the sqrt
// use <= to ensure last point takes precedence
// (last generally means on top of)
if (dist < smallestDistance) {
smallestDistance = dist;
item = [i, j / ps];
}
}
}
if (s.bars.show && !item) { // no other point can be nearby
var barLeft, barRight;
switch (s.bars.align) {
case "left":
barLeft = 0;
break;
case "right":
barLeft = -s.bars.barWidth;
break;
default:
barLeft = -s.bars.barWidth / 2;
}
barRight = barLeft + s.bars.barWidth;
for (j = 0; j < points.length; j += ps) {
var x = points[j], y = points[j + 1], b = points[j + 2];
if (x == null)
continue;
// for a bar graph, the cursor must be inside the bar
if (series[i].bars.horizontal ?
(mx <= Math.max(b, x) && mx >= Math.min(b, x) &&
my >= y + barLeft && my <= y + barRight) :
(mx >= x + barLeft && mx <= x + barRight &&
my >= Math.min(b, y) && my <= Math.max(b, y)))
item = [i, j / ps];
}
}
}
if (item) {
i = item[0];
j = item[1];
ps = series[i].datapoints.pointsize;
return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps),
dataIndex: j,
series: series[i],
seriesIndex: i };
}
return null;
}
function onMouseMove(e) {
if (options.grid.hoverable)
triggerClickHoverEvent("plothover", e,
function (s) { return s["hoverable"] != false; });
}
function onMouseLeave(e) {
if (options.grid.hoverable)
triggerClickHoverEvent("plothover", e,
function (s) { return false; });
}
function onClick(e) {
triggerClickHoverEvent("plotclick", e,
function (s) { return s["clickable"] != false; });
}
// trigger click or hover event (they send the same parameters
// so we share their code)
function triggerClickHoverEvent(eventname, event, seriesFilter) {
var offset = eventHolder.offset(),
canvasX = event.pageX - offset.left - plotOffset.left,
canvasY = event.pageY - offset.top - plotOffset.top,
pos = canvasToAxisCoords({ left: canvasX, top: canvasY });
pos.pageX = event.pageX;
pos.pageY = event.pageY;
var item = findNearbyItem(canvasX, canvasY, seriesFilter);
if (item) {
// fill in mouse pos for any listeners out there
item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left, 10);
item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top, 10);
}
( run in 1.087 second using v1.01-cache-2.11-cpan-39bf76dae61 )