Algorithm-BreakOverlappingRectangles

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ppport.h  view on Meta::CPAN


#ifndef UV_MAX
#  define UV_MAX                         PERL_ULONG_MAX
#endif

#      ifdef LONGSIZE
#ifndef IVSIZE
#  define IVSIZE                         LONGSIZE
#endif

#      endif
#    endif
#  endif
#ifndef IVSIZE
#  define IVSIZE                         8
#endif

#ifndef PERL_QUAD_MIN
#  define PERL_QUAD_MIN                  IV_MIN
#endif

#ifndef PERL_QUAD_MAX
#  define PERL_QUAD_MAX                  IV_MAX
#endif

#ifndef PERL_UQUAD_MIN
#  define PERL_UQUAD_MIN                 UV_MIN
#endif

#ifndef PERL_UQUAD_MAX
#  define PERL_UQUAD_MAX                 UV_MAX
#endif

#else
#ifndef IVTYPE
#  define IVTYPE                         long
#endif

#ifndef IV_MIN
#  define IV_MIN                         PERL_LONG_MIN
#endif

#ifndef IV_MAX
#  define IV_MAX                         PERL_LONG_MAX
#endif

#ifndef UV_MIN
#  define UV_MIN                         PERL_ULONG_MIN
#endif

#ifndef UV_MAX
#  define UV_MAX                         PERL_ULONG_MAX
#endif

#endif

#ifndef IVSIZE
#  ifdef LONGSIZE
#    define IVSIZE LONGSIZE
#  else
#    define IVSIZE 4 /* A bold guess, but the best we can make. */
#  endif
#endif
#ifndef UVTYPE
#  define UVTYPE                         unsigned IVTYPE
#endif

#ifndef UVSIZE
#  define UVSIZE                         IVSIZE
#endif
#ifndef sv_setuv
#  define sv_setuv(sv, uv)               \
               STMT_START {                         \
                 UV TeMpUv = uv;                    \
                 if (TeMpUv <= IV_MAX)              \
                   sv_setiv(sv, TeMpUv);            \
                 else                               \
                   sv_setnv(sv, (double)TeMpUv);    \
               } STMT_END
#endif
#ifndef newSVuv
#  define newSVuv(uv)                    ((uv) <= IV_MAX ? newSViv((IV)uv) : newSVnv((NV)uv))
#endif
#ifndef sv_2uv
#  define sv_2uv(sv)                     ((PL_Sv = (sv)), (UV) (SvNOK(PL_Sv) ? SvNV(PL_Sv) : sv_2nv(PL_Sv)))
#endif

#ifndef SvUVX
#  define SvUVX(sv)                      ((UV)SvIVX(sv))
#endif

#ifndef SvUVXx
#  define SvUVXx(sv)                     SvUVX(sv)
#endif

#ifndef SvUV
#  define SvUV(sv)                       (SvIOK(sv) ? SvUVX(sv) : sv_2uv(sv))
#endif

#ifndef SvUVx
#  define SvUVx(sv)                      ((PL_Sv = (sv)), SvUV(PL_Sv))
#endif

/* Hint: sv_uv
 * Always use the SvUVx() macro instead of sv_uv().
 */
#ifndef sv_uv
#  define sv_uv(sv)                      SvUVx(sv)
#endif
#ifndef XST_mUV
#  define XST_mUV(i,v)                   (ST(i) = sv_2mortal(newSVuv(v))  )
#endif

#ifndef XSRETURN_UV
#  define XSRETURN_UV(v)                 STMT_START { XST_mUV(0,v);  XSRETURN(1); } STMT_END
#endif
#ifndef PUSHu
#  define PUSHu(u)                       STMT_START { sv_setuv(TARG, (UV)(u)); PUSHTARG;  } STMT_END
#endif

#ifndef XPUSHu



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