Data-Pool-Shared

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pool.h  view on Meta::CPAN

#define POOL_VAR_STR  4

#define POOL_ALIGN8(x) (((x) + 7) & ~(uint64_t)7)

/* ================================================================
 * Header (128 bytes = 2 cache lines)
 * ================================================================ */

typedef struct {
    /* ---- Cache line 0 (0-63): immutable after create ---- */
    uint32_t magic;          /* 0 */
    uint32_t version;        /* 4 */
    uint32_t elem_size;      /* 8 */
    uint32_t variant_id;     /* 12 */
    uint64_t capacity;       /* 16: number of slots */
    uint64_t total_size;     /* 24: total mmap size */
    uint64_t data_off;       /* 32: offset to slot data */
    uint64_t bitmap_off;     /* 40: offset to allocation bitmap */
    uint64_t owners_off;     /* 48: offset to per-slot owner PIDs */
    uint8_t  _pad0[8];       /* 56-63 */

    /* ---- Cache line 1 (64-127): mutable state ---- */
    uint32_t used;           /* 64: allocated count (futex word) */
    uint32_t waiters;        /* 68: blocked on alloc */
    uint8_t  _pad1[8];       /* 72-79 */
    uint64_t stat_allocs;    /* 80 */
    uint64_t stat_frees;     /* 88 */
    uint64_t stat_waits;     /* 96 */
    uint64_t stat_timeouts;  /* 104 */
    uint64_t stat_recoveries;/* 112 */
    uint8_t  _pad2[8];       /* 120-127 */
} PoolHeader;

#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L
_Static_assert(sizeof(PoolHeader) == 128, "PoolHeader must be 128 bytes");
#endif

/* ================================================================
 * Process-local handle
 * ================================================================ */

typedef struct {
    PoolHeader *hdr;
    uint64_t   *bitmap;
    uint32_t   *owners;
    uint8_t    *data;
    size_t      mmap_size;
    uint32_t    bitmap_words;
    uint64_t    capacity;    /* cached-at-attach geometry (peer may corrupt hdr->capacity) */
    uint32_t    elem_size;   /* cached-at-attach geometry (peer may corrupt hdr->elem_size) */
    char       *path;
    int         notify_fd;
    int         backing_fd;
    uint32_t    scan_hint;
} PoolHandle;

/* ================================================================
 * Utility
 * ================================================================ */

/* A zombie (dead but not yet reaped) still answers kill(pid,0) as alive, so a
 * process that crashed while holding the lock and lingers unreaped would never
 * be recovered.  Treat /proc/<pid>/stat state 'Z' as dead.  Linux-only (as is
 * this module); if /proc is unreadable we fall back to "alive" (safe: we never
 * force-recover a possibly-live holder). */
static inline int pool_pid_is_zombie(uint32_t pid) {
    char path[32], buf[256];
    snprintf(path, sizeof(path), "/proc/%u/stat", (unsigned)pid);
    int fd = open(path, O_RDONLY | O_CLOEXEC);
    if (fd < 0) return 0;
    ssize_t n = read(fd, buf, sizeof(buf) - 1);
    close(fd);
    if (n <= 0) return 0;
    buf[n] = '\0';
    /* "pid (comm) state ..."; comm may contain ')', so scan to the last one. */
    char *rp = strrchr(buf, ')');
    if (!rp || rp + 2 >= buf + n) return 0;   /* need ") X" within the bytes read */
    return rp[1] == ' ' && rp[2] == 'Z';
}
static inline int pool_pid_alive(uint32_t pid) {
    if (pid == 0) return 1; /* no owner recorded, assume alive */
    if (kill((pid_t)pid, 0) == -1 && errno == ESRCH) return 0; /* definitely dead */
    return !pool_pid_is_zombie(pid); /* kill() also succeeds for a zombie -> treat as dead */
}

static inline void pool_make_deadline(double timeout, struct timespec *deadline) {
    clock_gettime(CLOCK_MONOTONIC, deadline);
    if (!(timeout < 1e9)) timeout = 1e9; /* clamp Inf/NaN/huge: avoid UB (time_t) cast -> instant spurious timeout */
    deadline->tv_sec += (time_t)timeout;
    deadline->tv_nsec += (long)((timeout - (double)(time_t)timeout) * 1e9);
    if (deadline->tv_nsec >= 1000000000L) {
        deadline->tv_sec++;
        deadline->tv_nsec -= 1000000000L;
    }
}

static inline int pool_remaining_time(const struct timespec *deadline,
                                       struct timespec *remaining) {
    struct timespec now;
    clock_gettime(CLOCK_MONOTONIC, &now);
    remaining->tv_sec = deadline->tv_sec - now.tv_sec;
    remaining->tv_nsec = deadline->tv_nsec - now.tv_nsec;
    if (remaining->tv_nsec < 0) {
        remaining->tv_sec--;
        remaining->tv_nsec += 1000000000L;
    }
    return remaining->tv_sec >= 0;
}

/* ================================================================
 * Slot access
 * ================================================================ */

static inline uint8_t *pool_slot_ptr(PoolHandle *h, uint64_t slot) {
    return h->data + slot * h->elem_size;
}

static inline int pool_is_allocated(PoolHandle *h, uint64_t slot) {
    uint32_t widx = (uint32_t)(slot / 64);
    int bit = (int)(slot % 64);
    uint64_t word = __atomic_load_n(&h->bitmap[widx], __ATOMIC_RELAXED);
    return (word >> bit) & 1;
}

/* ================================================================
 * Allocation (lock-free bitmap scan + CAS)
 * ================================================================ */

static inline int64_t pool_try_alloc(PoolHandle *h) {
    uint32_t nwords = h->bitmap_words;
    uint64_t cap = h->capacity;
    uint32_t start = h->scan_hint;
    uint32_t mypid = (uint32_t)getpid();

    for (uint32_t i = 0; i < nwords; i++) {
        uint32_t widx = (start + i) % nwords;
        uint64_t word = __atomic_load_n(&h->bitmap[widx], __ATOMIC_RELAXED);

        while (word != ~(uint64_t)0) {
            int bit = __builtin_ctzll(~word);
            uint64_t slot = (uint64_t)widx * 64 + bit;

pool.h  view on Meta::CPAN

    if (timeout == 0) {
        for (uint32_t i = 0; i < count; i++) {
            int64_t slot = pool_try_alloc(h);
            if (slot < 0) {
                if (i > 0) pool_free_n(h, out, i);
                return 0;
            }
            out[i] = (uint64_t)slot;
        }
        return 1;
    }

    /* count > capacity can never be satisfied: fail fast rather than grab the
     * whole pool and block forever. */
    if ((uint64_t)count > h->hdr->capacity) return 0;

    PoolHeader *hdr = h->hdr;
    struct timespec deadline, remaining;
    int has_deadline = (timeout > 0);
    if (has_deadline) pool_make_deadline(timeout, &deadline);

    /* All-or-nothing with retry, releasing any partial claim BEFORE waiting:
     * holding it across the wait let two over-demanding alloc_n callers deadlock. */
    uint32_t backoff = 0;
    for (;;) {
        uint32_t got = 0;
        for (; got < count; got++) {
            int64_t s = pool_try_alloc(h);
            if (s < 0) break;
            out[got] = (uint64_t)s;
        }
        if (got == count) return 1;
        if (got > 0) pool_free_n(h, out, got);   /* don't hold across the wait */

        if (has_deadline && !pool_remaining_time(&deadline, &remaining)) {
            __atomic_add_fetch(&hdr->stat_timeouts, 1, __ATOMIC_RELAXED);
            return 0;
        }
        /* Jittered (pid-seeded) backoff desyncs competing alloc_n callers,
         * breaking the symmetric grab/release livelock. */
        {
            long us = (long)(((getpid() & 0x7u) + backoff) % 40u) * 25 + 25;  /* 25..1000 us */
            if (backoff < 40) backoff++;
            struct timespec bt = { 0, us * 1000L };
            nanosleep(&bt, NULL);
        }
    }
}

/* ================================================================
 * Stale recovery -- CAS owner to narrow race window
 * ================================================================ */

static inline uint32_t pool_recover_stale(PoolHandle *h) {
    uint32_t recovered = 0;
    uint64_t cap = h->capacity;

    for (uint64_t slot = 0; slot < cap; slot++) {
        if (!pool_is_allocated(h, slot)) continue;
        uint32_t owner = __atomic_load_n(&h->owners[slot], __ATOMIC_ACQUIRE);
        if (owner == 0 || pool_pid_alive(owner)) continue;

        /* CAS owner from dead PID to 0 -- if it fails, slot was
         * re-allocated or already recovered by another process */
        if (!__atomic_compare_exchange_n(&h->owners[slot], &owner, 0,
                0, __ATOMIC_ACQ_REL, __ATOMIC_RELAXED))
            continue;

        /* We now own the right to free this slot's bitmap bit.
         *
         * Race window: between our owner-CAS and the bitmap-CAS below,
         * the bitmap word can transition via concurrent allocators (or,
         * with API misuse, a free+alloc cycle on the same bit). The bit
         * may be reset by an allocator before our CAS reaches it, or our
         * CAS may clear a bit a fresh allocator has just claimed.
         *
         * Mitigation: pre-CAS owner check (narrows window) + post-CAS
         * recovery accounting (always decrement used, since our CAS
         * succeeded against an "expected = bit set" state -- that bit is
         * gone from popcount). If post-CAS observes an owner already
         * stored, an allocator's CAS landed inside our window; we restore
         * the bit so their slot stays claimed. Their own used++ pairs
         * with our used-- to keep the counter in sync with popcount. */
        uint32_t widx = (uint32_t)(slot / 64);
        int bit = (int)(slot % 64);
        uint64_t mask = (uint64_t)1 << bit;

        for (;;) {
            uint64_t word = __atomic_load_n(&h->bitmap[widx], __ATOMIC_RELAXED);
            if (!(word & mask)) break;

            /* Pre-CAS: if a new allocator already populated owner, abort */
            if (__atomic_load_n(&h->owners[slot], __ATOMIC_ACQUIRE) != 0)
                break;

            uint64_t new_word = word & ~mask;
            if (__atomic_compare_exchange_n(&h->bitmap[widx], &word, new_word,
                    1, __ATOMIC_RELEASE, __ATOMIC_RELAXED)) {
                /* Post-CAS: if owner is now non-zero, a live allocator's
                 * CAS landed inside our window. Restore the bit so their
                 * claim stays valid; their used++ already happened. */
                if (__atomic_load_n(&h->owners[slot], __ATOMIC_ACQUIRE) != 0)
                    __atomic_or_fetch(&h->bitmap[widx], mask, __ATOMIC_RELEASE);
                /* Account for the stale slot's bit we just cleared. Use a
                 * saturating decrement: if a prior allocator was killed
                 * between owner-store and used++, used may already reflect
                 * fewer "real" allocations than popcount suggests, and a
                 * plain sub would underflow on subsequent recoveries. */
                uint32_t cur = __atomic_load_n(&h->hdr->used, __ATOMIC_RELAXED);
                while (cur > 0 && !__atomic_compare_exchange_n(&h->hdr->used,
                            &cur, cur - 1, 1, __ATOMIC_RELEASE, __ATOMIC_RELAXED))
                    ; /* CAS failed: cur reloaded with current value; retry */
                __atomic_add_fetch(&h->hdr->stat_frees, 1, __ATOMIC_RELAXED);
                /* StoreLoad barrier: see pool_free_slot. */
                __atomic_thread_fence(__ATOMIC_SEQ_CST);
                if (__atomic_load_n(&h->hdr->waiters, __ATOMIC_RELAXED) > 0)
                    syscall(SYS_futex, &h->hdr->used, FUTEX_WAKE, 1, NULL, NULL, 0);
                recovered++;
                break;
            }
        }



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