Acme-MITHALDU-BleedingOpenGL
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struct PGLUtess {
GLUtesselator * triangulator;
#ifdef GLU_VERSION_1_2
SV * begin_callback;
SV * edgeFlag_callback;
SV * vertex_callback;
SV * end_callback;
SV * error_callback;
SV * combine_callback;
#endif
bool do_colors;
bool do_normals;
bool use_vertex_data;
GLdouble * vertex_data; /* used during non-GLU_TESS_VERTEX_DATA */
SV * polygon_data;
AV * vertex_datas;
AV * tess_datas;
};
typedef struct PGLUtess PGLUtess;
#define delete_vertex_datas() \
if (tess->vertex_datas) { \
AV * vds = tess->vertex_datas; \
SV** svp; \
I32 i; \
for (i=0; i<=av_len(vds); i++) { \
svp = av_fetch(vds, i, FALSE); \
free(INT2PTR(GLdouble*, SvIV(*svp))); \
} \
SvREFCNT_dec(tess->vertex_datas); \
tess->vertex_datas = 0; \
}
#define delete_tess_datas() \
if (tess->tess_datas) { \
AV * tds = tess->tess_datas; \
SV** svp; \
I32 i; \
for (i=0; i<=av_len(tds); i++) { \
svp = av_fetch(tds, i, FALSE); \
free(INT2PTR(PGLUtess*, SvIV(*svp))); \
} \
SvREFCNT_dec(tess->tess_datas); \
tess->tess_datas = 0; \
}
#define delete_polygon_data() \
if (tess->polygon_data) { \
SvREFCNT_dec(tess->polygon_data); \
tess->polygon_data = 0; \
}
#ifdef GLU_VERSION_1_2
/* Begin a named callback handler */
#define begin_tess_marshaller(name, type, params, croak_msg, default_handler) \
void CALLBACK _s_marshal_glu_t_callback_ ## name params \
{ \
dSP; \
int i; int j = 3; \
PGLUtess * t = (PGLUtess*)gl_polygon_data; \
SV * handler = t-> type ## _callback; \
if (!handler) croak(croak_msg); \
if (! SvROK(handler)) { /* default */ \
default_handler; \
return; \
} \
PUSHMARK(sp);
/* End a gluTess callback handler */
#define end_tess_marshaller() \
PUTBACK; \
perl_call_sv(handler, G_DISCARD); \
}
/* Declare gluTess BEGIN */
begin_tess_marshaller(begin, begin, (GLenum type, void * gl_polygon_data), "Missing tess callback for begin", glBegin(type))
XPUSHs(sv_2mortal(newSViv(type)));
end_tess_marshaller()
/* Declare gluTess BEGIN_DATA */
begin_tess_marshaller(begin_data, begin, (GLenum type, void * gl_polygon_data), "Missing tess callback for begin_data", glBegin(type))
XPUSHs(sv_2mortal(newSViv(type)));
if (t->polygon_data) XPUSHs((SV*)t->polygon_data);
end_tess_marshaller()
/* Declare gluTess END */
begin_tess_marshaller(end, end, (void * gl_polygon_data), "Missing tess callback for end", glEnd())
end_tess_marshaller()
/* Declare gluTess END_DATA */
begin_tess_marshaller(end_data, end, (void * gl_polygon_data), "Missing tess callback for end_data", glEnd())
if (t->polygon_data) XPUSHs((SV*)t->polygon_data);
end_tess_marshaller()
/* Declare gluTess EDGEFLAG */
begin_tess_marshaller(edgeFlag, edgeFlag, (GLboolean flag, void * gl_polygon_data), "Missing tess callback for edgeFlag", glEdgeFlag(flag))
XPUSHs(sv_2mortal(newSViv(flag)));
end_tess_marshaller()
/* Declare gluTess EDGEFLAG_DATA */
begin_tess_marshaller(edgeFlag_data, edgeFlag, (GLboolean flag, void * gl_polygon_data), "Missing tess callback for edgeFlag_data", glEdgeFlag(flag))
XPUSHs(sv_2mortal(newSViv(flag)));
if (t->polygon_data) XPUSHs((SV*)t->polygon_data);
end_tess_marshaller()
/* Declare gluTess VERTEX */
begin_tess_marshaller(vertex, vertex, (void * gl_polygon_data), "Missing tess callback for vertex", \
GLdouble * vd = t->vertex_data; \
if (t->do_colors) { \
glColor4f(vd[j], vd[j+1], vd[j+2], vd[j+3]); \
j += 4; \
} \
if (t->do_normals) glNormal3f(vd[j], vd[j+1], vd[j+2]); \
glVertex3f(vd[0], vd[1], vd[2]); \
)
{
GLdouble * vd = (GLdouble*) t->vertex_data;
for (i = 0; i < 3; i++)
XPUSHs(sv_2mortal(newSVnv(vd[i])));
if (t->do_colors) {
int J = j + 4;
for ( ; j < J; j++)
XPUSHs(sv_2mortal(newSVnv(vd[j])));
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XPUSHs(sv_2mortal(newSViv(errno_)));
end_tess_marshaller()
/* Declare gluTess ERROR_DATA */
begin_tess_marshaller(error_data, error, (GLenum errno_, void * gl_polygon_data), "Missing tess callback for error_data", \
warn("Tesselation error: %s", gluErrorString(errno_)); \
)
XPUSHs(sv_2mortal(newSViv(errno_)));
if (t->polygon_data) XPUSHs((SV*)t->polygon_data);
end_tess_marshaller()
/* Declare gluTess COMBINE AND COMBINE_DATA */
void CALLBACK _s_marshal_glu_t_callback_combine (GLdouble coords[3], void * vertex_data[4],
GLfloat weight[4], void ** out_data,
void * gl_polygon_data)
{
SV * handler;
AV * vds;
SV * item;
I32 n;
int i, j = 3;
dSP;
GLdouble *vd[4];
PGLUtess *t = (PGLUtess*)gl_polygon_data;
bool has_data = FALSE;
int size = 3 + (t->do_colors ? 4 : 0) + (t->do_normals ? 3 : 0);
GLdouble *vertex = malloc(sizeof(GLdouble) * size);
if (vertex == NULL) croak("Couldn't allocate combination vertex during tesselation");
vds = t->vertex_datas;
if (!vds) croak("Missing vertex data storage");
av_push(vds, newSViv(PTR2IV(vertex)));
handler = t->combine_callback;
if (!handler) croak("Missing tess callback for combine_data");
if (t->use_vertex_data) {
PGLUtess * opaque = malloc(sizeof(PGLUtess));
if (!opaque) croak("Couldn't allocate storage for vertex opaque data");
opaque->triangulator = t->triangulator;
opaque->vertex_datas = t->vertex_datas;
opaque->vertex_callback = t->vertex_callback;
opaque->combine_callback = t->combine_callback;
opaque->vertex_data = vertex;
opaque->polygon_data = &PL_sv_undef;
opaque->use_vertex_data = TRUE;
opaque->do_colors = t->do_colors;
opaque->do_normals = t->do_normals;
if (! t->tess_datas) t->tess_datas = newAV();
av_push(t->tess_datas, newSViv(PTR2IV(opaque)));
*out_data = opaque;
for (i = 0; i < 4; i++) {
PGLUtess* ot = (PGLUtess*)vertex_data[i];
vd[i] = (GLdouble*)ot->vertex_data;
}
} else {
*out_data = vertex;
for (i = 0; i < 4; i++)
vd[i] = (GLdouble*)vertex_data[i];
}
if (! SvROK(handler)) { /* default */
vertex[0] = coords[0];
vertex[1] = coords[1];
vertex[2] = coords[2];
if (t->do_colors) {
int J = j + 4;
for ( ; j < J; j++) {
vertex[j] = 0;
for (i = 0; i < 4; i++)
if (weight[i]) vertex[j] += weight[i] * vd[i][j];
}
}
if (t->do_normals) {
int J = j + 3;
for ( ; j < J; j++) {
vertex[j] = 0;
for (i = 0; i < 4; i++)
if (weight[i]) vertex[j] += weight[i] * vd[i][j];
}
}
} else {
PUSHMARK(sp);
for (i = 0; i < 3; i++)
XPUSHs(sv_2mortal(newSVnv(coords[i])));
for (i = 0; i < 4; i++) {
AV* vec = (AV*)sv_2mortal((SV*)newAV());
XPUSHs(newRV_inc((SV*)vec));
for (j = 0 ; j < 3; j++)
av_push(vec, sv_2mortal(newSVnv(weight[i] ? vd[i][j] : 0)));
if (t->do_colors) {
int J = j + 4;
for ( ; j < J; j++)
av_push(vec, sv_2mortal(newSVnv(weight[i] ? vd[i][j] : 0)));
}
if (t->do_normals) {
int J = j + 3;
for ( ; j < J; j++)
av_push(vec, sv_2mortal(newSVnv(weight[i] ? vd[i][j] : 0)));
}
if (t->use_vertex_data) {
PGLUtess* ot = (PGLUtess*)vertex_data[i];
av_push(vec, ot->polygon_data ? ot->polygon_data : &PL_sv_undef);
}
}
for (i = 0; i < 4; i++)
XPUSHs(sv_2mortal(newSVnv(weight[i])));
XPUSHs(t->polygon_data ? t->polygon_data : &PL_sv_undef); /* would be nice to have the option to only do this on COMBINE_DATA */
PUTBACK;
n = perl_call_sv(handler, G_ARRAY);
SPAGAIN;
if (t->do_colors) {
if (t->do_normals) {
if (n == 11 && t->use_vertex_data) has_data = TRUE;
else if (n != 10) {
if (t->use_vertex_data) croak("Callback expects (x,y,z, r,g,b,a, nx,ny,nz [,polygon_data])");
else croak("Callback expects (x,y,z, r,g,b,a, nx,ny,nz)");
}
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