Acme-MITHALDU-BleedingOpenGL

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			case ConfigureNotify:
				EXTEND(sp,3);
				PUSHs(sv_2mortal(newSViv(event.type)));
				PUSHs(sv_2mortal(newSViv(event.xconfigure.width)));
				PUSHs(sv_2mortal(newSViv(event.xconfigure.height)));				
				break;
			case KeyPress:
			case KeyRelease:
				EXTEND(sp,2);
				PUSHs(sv_2mortal(newSViv(event.type)));
				XLookupString(&event.xkey,buf,sizeof(buf),&ks,0);
				buf[0]=(char)ks;buf[1]='\0';
				PUSHs(sv_2mortal(newSVpv(buf,1)));
				break;
			case ButtonPress:
			case ButtonRelease:
				EXTEND(sp,7);
				PUSHs(sv_2mortal(newSViv(event.type)));
				PUSHs(sv_2mortal(newSViv(event.xbutton.button)));
				PUSHs(sv_2mortal(newSViv(event.xbutton.x)));
				PUSHs(sv_2mortal(newSViv(event.xbutton.y)));
				PUSHs(sv_2mortal(newSViv(event.xbutton.x_root)));
				PUSHs(sv_2mortal(newSViv(event.xbutton.y_root)));
				PUSHs(sv_2mortal(newSViv(event.xbutton.state)));
				break;
			case MotionNotify:
				EXTEND(sp,4);
				PUSHs(sv_2mortal(newSViv(event.type)));
				PUSHs(sv_2mortal(newSViv(event.xmotion.state)));
				PUSHs(sv_2mortal(newSViv(event.xmotion.x)));
				PUSHs(sv_2mortal(newSViv(event.xmotion.y)));
				break;
			case Expose:
			default:
				EXTEND(sp,1);
				PUSHs(sv_2mortal(newSViv(event.type)));
				break;
		}
	}

#// glpXQueryPointer([$winID[, $display]]);
void
glpXQueryPointer(w=win,d=dpy)
	void *	d
	GLXDrawable	w
	PPCODE:
	{
		int x,y,rx,ry;
		Window r,c;
		unsigned int m;
		XQueryPointer(d,w,&r,&c,&rx,&ry,&x,&y,&m);
		EXTEND(sp,3);
		PUSHs(sv_2mortal(newSViv(x)));
		PUSHs(sv_2mortal(newSViv(y)));
		PUSHs(sv_2mortal(newSViv(m)));
	}

#endif /* defined HAVE_GLpc */


#// glpSetDebug(flag);
void
glpSetDebug(flag)
        int flag
        CODE:
        {
        debug = flag;
        }


#//# glpReadTex($file);
void
glpReadTex(file)
	char *	file
	CODE:
	{
		GLsizei w,h;
		int d,i;
		char buf[250];
		unsigned char *image;
		FILE *fp;
		char *ret;

		fp=fopen(file,"r");

		if(!fp)	croak("couldn't open file %s",file);

		ret = fgets(buf,250,fp);		/* P3 */

		if (buf[0] != 'P' || buf[1] != '3')
			croak("Format is not P3 in file %s",file);

		ret = fgets(buf,250,fp);

		while (buf[0] == '#' && fgets(buf,250,fp));	/* Empty */

		if (2 != sscanf(buf,"%d%d",&w,&h))
			croak("couldn't read image size from file %s",file);
		if (1 != fscanf(fp,"%d",&d))
			croak("couldn't read image depth from file %s",file);
		if(d != 255)
			croak("image depth != 255 in file %s unsupported",file);
		if(w>10000 || h>10000)
			croak("suspicious size w=%d d=%d in file %s", w, d, file);

		New(1431, image, w*h*3, unsigned char);

		for(i=0;i<w*h*3;i++) {
			int v;

			if (1 != fscanf(fp,"%d",&v)) {
				Safefree(image);
				croak("Error reading number #%d of %d from file %s", i, w*h*3,file);
			}

			image[i]=(unsigned char) v;
		}

		fclose(fp);

		glTexImage2D(GL_TEXTURE_2D, 0, 3, w,h, 
			0, GL_RGB, GL_UNSIGNED_BYTE,image);
	}

#//# glpHasGLUT();
int
glpHasGLUT()



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