Acme-MITHALDU-BleedingOpenGL
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#define GLX_ACCUM_ALPHA_SIZE PGL_ACCUM_ALPHA_SIZE
#define GLX_X_VISUAL_TYPE_EXT PGL_X_VISUAL_TYPE_EXT
#define GLX_TRANSPARENT_TYPE_EXT PGL_TRANSPARENT_TYPE_EXT
#define GLX_TRANSPARENT_INDEX_VALUE_EXT PGL_TRANSPARENT_INDEX_VALUE_EXT
#define GLX_TRANSPARENT_RED_VALUE_EXT PGL_TRANSPARENT_RED_VALUE_EXT
#define GLX_TRANSPARENT_GREEN_VALUE_EXT PGL_TRANSPARENT_GREEN_VALUE_EXT
#define GLX_TRANSPARENT_BLUE_VALUE_EXT PGL_TRANSPARENT_BLUE_VALUE_EXT
#define GLX_TRANSPARENT_ALPHA_VALUE_EXT PGL_TRANSPARENT_ALPHA_VALUE_EXT
typedef HWND Window;
typedef HAB Display;
typedef VISUALCONFIG XVisualInfo; /* Exchange this with config */
typedef HGC GLXContext; /* Exchange this with config */
typedef struct XSetWindowAttributes {
int colormap;
int border_pixel;
long event_mask;
} XSetWindowAttributes; /* Not used! */
typedef long Colormap; /* Not used! */
typedef HWND Drawable; /* Not used! */
typedef HWND GLXDrawable;
typedef int KeySym;
typedef bool Bool;
typedef long Time; /* Not used! */
typedef long Atom; /* Not used! */
typedef long XID; /* Not used! */
/* Input Event Masks. Used as event-mask window attribute and as arguments
to Grab requests. Not to be confused with event names. */
#define NoEventMask 0L
#define KeyPressMask (1L<<0)
#define KeyReleaseMask (1L<<1)
#define ButtonPressMask (1L<<2)
#define ButtonReleaseMask (1L<<3)
#define EnterWindowMask (1L<<4)
#define LeaveWindowMask (1L<<5)
#define PointerMotionMask (1L<<6)
#define PointerMotionHintMask (1L<<7)
#define Button1MotionMask (1L<<8)
#define Button2MotionMask (1L<<9)
#define Button3MotionMask (1L<<10)
#define Button4MotionMask (1L<<11)
#define Button5MotionMask (1L<<12)
#define ButtonMotionMask (1L<<13)
#define KeymapStateMask (1L<<14)
#define ExposureMask (1L<<15)
#define VisibilityChangeMask (1L<<16)
#define StructureNotifyMask (1L<<17)
#define ResizeRedirectMask (1L<<18)
#define SubstructureNotifyMask (1L<<19)
#define SubstructureRedirectMask (1L<<20)
#define FocusChangeMask (1L<<21)
#define PropertyChangeMask (1L<<22)
#define ColormapChangeMask (1L<<23)
#define OwnerGrabButtonMask (1L<<24)
/* Event names. Used in "type" field in XEvent structures. Not to be
confused with event masks above. They start from 2 because 0 and 1
are reserved in the protocol for errors and replies. */
#define KeyPress 2
#define KeyRelease 3
#define ButtonPress 4
#define ButtonRelease 5
#define MotionNotify 6
#define EnterNotify 7
#define LeaveNotify 8
#define FocusIn 9
#define FocusOut 10
#define KeymapNotify 11
#define Expose 12
#define GraphicsExpose 13
#define NoExpose 14
#define VisibilityNotify 15
#define CreateNotify 16
#define DestroyNotify 17
#define UnmapNotify 18
#define MapNotify 19
#define MapRequest 20
#define ReparentNotify 21
#define ConfigureNotify 22
#define ConfigureRequest 23
#define GravityNotify 24
#define ResizeRequest 25
#define CirculateNotify 26
#define CirculateRequest 27
#define PropertyNotify 28
#define SelectionClear 29
#define SelectionRequest 30
#define SelectionNotify 31
#define ColormapNotify 32
#define ClientMessage 33
#define MappingNotify 34
#define LASTEvent 35 /* must be bigger than any event # */
/* Key masks. Used as modifiers to GrabButton and GrabKey, results of QueryPointer,
state in various key-, mouse-, and button-related events. */
#define ShiftMask (1<<0)
#define LockMask (1<<1)
#define ControlMask (1<<2)
#define Mod1Mask (1<<3)
#define Mod2Mask (1<<4)
#define Mod3Mask (1<<5)
#define Mod4Mask (1<<6)
#define Mod5Mask (1<<7)
/* button masks. Used in same manner as Key masks above. Not to be confused
with button names below. */
#define Button1MaskOS2 (1<<8)
#define Button2MaskOS2 (1<<9)
#define Button3MaskOS2 (1<<10)
#define Button4Mask (1<<11)
#define Button5Mask (1<<12)
#define AnyModifier (1<<15) /* used in GrabButton, GrabKey */
typedef struct {
int type;
unsigned long serial; /* # of last request processed by server */
Bool send_event; /* true if this came from a SendEvent request */
Display *display; /* Display the event was read from */
Window requestor;
Atom selection;
Atom target;
Atom property; /* ATOM or None */
Time time;
} XSelectionEvent;
typedef struct {
int type;
unsigned long serial; /* # of last request processed by server */
Bool send_event; /* true if this came from a SendEvent request */
Display *display; /* Display the event was read from */
Window window;
Colormap colormap; /* COLORMAP or None */
#if defined(__cplusplus) || defined(c_plusplus)
Bool c_new; /* C++ */
#else
Bool new;
#endif
int state; /* ColormapInstalled, ColormapUninstalled */
} XColormapEvent;
typedef struct {
int type;
unsigned long serial; /* # of last request processed by server */
Bool send_event; /* true if this came from a SendEvent request */
Display *display; /* Display the event was read from */
Window window;
Atom message_type;
int format;
union {
char b[20];
short s[10];
long l[5];
} data;
} XClientMessageEvent;
typedef struct {
int type;
unsigned long serial; /* # of last request processed by server */
Bool send_event; /* true if this came from a SendEvent request */
Display *display; /* Display the event was read from */
Window window; /* unused */
int request; /* one of MappingModifier, MappingKeyboard,
MappingPointer */
int first_keycode; /* first keycode */
int count; /* defines range of change w. first_keycode*/
} XMappingEvent;
typedef struct {
int type;
Display *display; /* Display the event was read from */
XID resourceid; /* resource id */
unsigned long serial; /* serial number of failed request */
unsigned char error_code; /* error code of failed request */
unsigned char request_code; /* Major op-code of failed request */
unsigned char minor_code; /* Minor op-code of failed request */
} XErrorEvent;
typedef struct {
int type;
unsigned long serial; /* # of last request processed by server */
Bool send_event; /* true if this came from a SendEvent request */
Display *display;/* Display the event was read from */
Window window; /* window on which event was requested in event mask */
} XAnyEvent;
/*
* this union is defined so Xlib can always use the same sized
* event structure internally, to avoid memory fragmentation.
*/
typedef union _XEvent {
int type; /* must not be changed; first element */
XAnyEvent xany;
XKeyEvent xkey;
XButtonEvent xbutton;
XMotionEvent xmotion;
XCrossingEvent xcrossing;
XFocusChangeEvent xfocus;
XExposeEvent xexpose;
XGraphicsExposeEvent xgraphicsexpose;
XNoExposeEvent xnoexpose;
XVisibilityEvent xvisibility;
XCreateWindowEvent xcreatewindow;
XDestroyWindowEvent xdestroywindow;
XUnmapEvent xunmap;
XMapEvent xmap;
XMapRequestEvent xmaprequest;
XReparentEvent xreparent;
XConfigureEvent xconfigure;
XGravityEvent xgravity;
XResizeRequestEvent xresizerequest;
XConfigureRequestEvent xconfigurerequest;
XCirculateEvent xcirculate;
XCirculateRequestEvent xcirculaterequest;
XPropertyEvent xproperty;
XSelectionClearEvent xselectionclear;
XSelectionRequestEvent xselectionrequest;
XSelectionEvent xselection;
XColormapEvent xcolormap;
XClientMessageEvent xclient;
XMappingEvent xmapping;
XErrorEvent xerror;
XKeymapEvent xkeymap;
long pad[24];
} XEvent;
void InitSys(void);
Bool XQueryPointer(
Display* display,
Window w,
Window* root_return,
Window* child_return,
int* root_x_return,
int* root_y_return,
int* win_x_return,
int* win_y_return,
unsigned int* mask_return);
void XNextEvent(Display *d, XEvent *event);
void XLookupString(XKeyEvent *xkey, char *buf, int sizeof_buf, KeySym *ks, int f);
Window MyCreateWindow(Display *d, Window par, int x, int y, int w, int h);
void morphPM();
Window nativeWindowId(Display *, Window);
void glpMoveResizeWindow(int x, int y, unsigned int width, unsigned int height, Window w, Display* display);
void glpMoveWindow(int x, int y, Window w, Display* display);
void glpResizeWindow(unsigned int width, unsigned int height, Window w, Display* display);
extern AV *EventAv;
extern unsigned long LastEventMask; /* XXXX Common for all the windows */
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