Audio-Play-MPG123

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mpg123/buffer.c  view on Meta::CPAN

/* Interfaces to writer process */

extern void buffer_sig(int signal, int block);

void buffer_ignore_lowmem(void)
{
#ifndef NOXFERMEM
	if(buffermem->wakeme[XF_READER])
		xfermem_putcmd(buffermem->fd[XF_WRITER], XF_CMD_WAKEUP);
#endif
}

void buffer_end(void)
{
#ifndef NOXFERMEM
	xfermem_putcmd(buffermem->fd[XF_WRITER], XF_CMD_TERMINATE);
#endif
}

void buffer_resync(void)
{
	buffer_sig(SIGINT, TRUE);
}

void buffer_reset(void)
{
	buffer_sig(SIGUSR1, TRUE);
}

void buffer_start(void)
{
	buffer_sig(SIGCONT, FALSE);
}

void buffer_stop(void)
{
	buffer_sig(SIGSTOP, FALSE);
}

extern int buffer_pid;

void buffer_sig(int signal, int block)
{
	
#ifndef NOXFERMEM
	
	kill(buffer_pid, signal);
	
	if (!buffermem || !block)
		return;

	if(xfermem_block(XF_WRITER, buffermem) != XF_CMD_WAKEUP) 
		perror("Could not resync/reset buffers");
#endif
	
	return;
}

#ifndef NOXFERMEM

void buffer_loop(struct audio_info_struct *ai, sigset_t *oldsigset)
{
	int bytes;
	int my_fd = buffermem->fd[XF_READER];
	txfermem *xf = buffermem;
	int done = FALSE;

	catchsignal (SIGINT, catch_interrupt);
	catchsignal (SIGUSR1, catch_usr1);
	sigprocmask (SIG_SETMASK, oldsigset, NULL);
	if (param.outmode == DECODE_AUDIO) {
		if (audio_open(ai) < 0) {
			perror("audio");
			exit(1);
		}
	}

	for (;;) {
		if (intflag) {
			intflag = FALSE;
			if (param.outmode == DECODE_AUDIO)
				audio_queueflush (ai);
			xf->readindex = xf->freeindex;
			if (xf->wakeme[XF_WRITER])
				xfermem_putcmd(my_fd, XF_CMD_WAKEUP);
		}
		if (usr1flag) {
			usr1flag = FALSE;
			/*   close and re-open in order to flush
			 *   the device's internal buffer before
			 *   changing the sample rate.   [OF]
			 */
			/* writer must block when sending SIGUSR1
			 * or we will lose all data processed 
			 * in the meantime! [dk]
			 */
			xf->readindex = xf->freeindex;
			/* We've nailed down the new starting location -
			 * writer is now safe to go on. [dk]
			 */
			if (xf->wakeme[XF_WRITER])
				xfermem_putcmd(my_fd, XF_CMD_WAKEUP);
			if (param.outmode == DECODE_AUDIO) {
				audio_close (ai);
				ai->rate = xf->buf[0]; 
				ai->channels = xf->buf[1]; 
				ai->format = xf->buf[2];
				if (audio_open(ai) < 0) {
					sleep(1);
					/* give em a 2. try */
					if (audio_open(ai) < 0) {
						perror("audio");
						exit(1);
					}
				}
			}
		}
		if ( (bytes = xfermem_get_usedspace(xf)) < outburst ) {
			/* if we got a buffer underrun we first
			 * fill 1/8 of the buffer before continue/start
			 * playing */
			preload = xf->size>>3;
			if(preload < outburst)
				preload = outburst;
		}
		if(bytes < preload) {
			int cmd;
			if (done && !bytes) { 
				break;
			}



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