Audio-Play-MPG123
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mpg123/buffer.c view on Meta::CPAN
/* Interfaces to writer process */
extern void buffer_sig(int signal, int block);
void buffer_ignore_lowmem(void)
{
#ifndef NOXFERMEM
if(buffermem->wakeme[XF_READER])
xfermem_putcmd(buffermem->fd[XF_WRITER], XF_CMD_WAKEUP);
#endif
}
void buffer_end(void)
{
#ifndef NOXFERMEM
xfermem_putcmd(buffermem->fd[XF_WRITER], XF_CMD_TERMINATE);
#endif
}
void buffer_resync(void)
{
buffer_sig(SIGINT, TRUE);
}
void buffer_reset(void)
{
buffer_sig(SIGUSR1, TRUE);
}
void buffer_start(void)
{
buffer_sig(SIGCONT, FALSE);
}
void buffer_stop(void)
{
buffer_sig(SIGSTOP, FALSE);
}
extern int buffer_pid;
void buffer_sig(int signal, int block)
{
#ifndef NOXFERMEM
kill(buffer_pid, signal);
if (!buffermem || !block)
return;
if(xfermem_block(XF_WRITER, buffermem) != XF_CMD_WAKEUP)
perror("Could not resync/reset buffers");
#endif
return;
}
#ifndef NOXFERMEM
void buffer_loop(struct audio_info_struct *ai, sigset_t *oldsigset)
{
int bytes;
int my_fd = buffermem->fd[XF_READER];
txfermem *xf = buffermem;
int done = FALSE;
catchsignal (SIGINT, catch_interrupt);
catchsignal (SIGUSR1, catch_usr1);
sigprocmask (SIG_SETMASK, oldsigset, NULL);
if (param.outmode == DECODE_AUDIO) {
if (audio_open(ai) < 0) {
perror("audio");
exit(1);
}
}
for (;;) {
if (intflag) {
intflag = FALSE;
if (param.outmode == DECODE_AUDIO)
audio_queueflush (ai);
xf->readindex = xf->freeindex;
if (xf->wakeme[XF_WRITER])
xfermem_putcmd(my_fd, XF_CMD_WAKEUP);
}
if (usr1flag) {
usr1flag = FALSE;
/* close and re-open in order to flush
* the device's internal buffer before
* changing the sample rate. [OF]
*/
/* writer must block when sending SIGUSR1
* or we will lose all data processed
* in the meantime! [dk]
*/
xf->readindex = xf->freeindex;
/* We've nailed down the new starting location -
* writer is now safe to go on. [dk]
*/
if (xf->wakeme[XF_WRITER])
xfermem_putcmd(my_fd, XF_CMD_WAKEUP);
if (param.outmode == DECODE_AUDIO) {
audio_close (ai);
ai->rate = xf->buf[0];
ai->channels = xf->buf[1];
ai->format = xf->buf[2];
if (audio_open(ai) < 0) {
sleep(1);
/* give em a 2. try */
if (audio_open(ai) < 0) {
perror("audio");
exit(1);
}
}
}
}
if ( (bytes = xfermem_get_usedspace(xf)) < outburst ) {
/* if we got a buffer underrun we first
* fill 1/8 of the buffer before continue/start
* playing */
preload = xf->size>>3;
if(preload < outburst)
preload = outburst;
}
if(bytes < preload) {
int cmd;
if (done && !bytes) {
break;
}
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