DBD-SQLite2

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main.c  view on Meta::CPAN

  sqliteBtreeSetSafetyLevel(db->aDb[iDb].pBt, meta[4]==0 ? 2 : meta[4]);

  /* Read the schema information out of the schema tables
  */
  assert( db->init.busy );
  sqliteSafetyOff(db);

  /* The following SQL will read the schema from the master tables.
  ** The first version works with SQLite file formats 2 or greater.
  ** The second version is for format 1 files.
  **
  ** Beginning with file format 2, the rowid for new table entries
  ** (including entries in sqlite_master) is an increasing integer.
  ** So for file format 2 and later, we can play back sqlite_master
  ** and all the CREATE statements will appear in the right order.
  ** But with file format 1, table entries were random and so we
  ** have to make sure the CREATE TABLEs occur before their corresponding
  ** CREATE INDEXs.  (We don't have to deal with CREATE VIEW or
  ** CREATE TRIGGER in file format 1 because those constructs did
  ** not exist then.) 
  */
  if( db->file_format>=2 ){
    sqliteSetString(&zSql, 
        "SELECT type, name, rootpage, sql, ", zDbNum, " FROM \"",
       db->aDb[iDb].zName, "\".", zMasterName, (char*)0);
  }else{
    sqliteSetString(&zSql, 
        "SELECT type, name, rootpage, sql, ", zDbNum, " FROM \"",
       db->aDb[iDb].zName, "\".", zMasterName, 
       " WHERE type IN ('table', 'index')"
       " ORDER BY CASE type WHEN 'table' THEN 0 ELSE 1 END", (char*)0);
  }
  rc = sqlite_exec(db, zSql, sqliteInitCallback, &initData, 0);

  sqliteFree(zSql);
  sqliteSafetyOn(db);
  sqliteBtreeCloseCursor(curMain);
  if( sqlite_malloc_failed ){
    sqliteSetString(pzErrMsg, "out of memory", (char*)0);
    rc = SQLITE_NOMEM;
    sqliteResetInternalSchema(db, 0);
  }
  if( rc==SQLITE_OK ){
    DbSetProperty(db, iDb, DB_SchemaLoaded);
  }else{
    sqliteResetInternalSchema(db, iDb);
  }
  return rc;
}

/*
** Initialize all database files - the main database file, the file
** used to store temporary tables, and any additional database files
** created using ATTACH statements.  Return a success code.  If an
** error occurs, write an error message into *pzErrMsg.
**
** After the database is initialized, the SQLITE_Initialized
** bit is set in the flags field of the sqlite structure.  An
** attempt is made to initialize the database as soon as it
** is opened.  If that fails (perhaps because another process
** has the sqlite_master table locked) than another attempt
** is made the first time the database is accessed.
*/
int sqliteInit(sqlite *db, char **pzErrMsg){
  int i, rc;
  
  if( db->init.busy ) return SQLITE_OK;
  assert( (db->flags & SQLITE_Initialized)==0 );
  rc = SQLITE_OK;
  db->init.busy = 1;
  for(i=0; rc==SQLITE_OK && i<db->nDb; i++){
    if( DbHasProperty(db, i, DB_SchemaLoaded) || i==1 ) continue;
    rc = sqliteInitOne(db, i, pzErrMsg);
    if( rc ){
      sqliteResetInternalSchema(db, i);
    }
  }

  /* Once all the other databases have been initialised, load the schema
  ** for the TEMP database. This is loaded last, as the TEMP database
  ** schema may contain references to objects in other databases.
  */
  if( rc==SQLITE_OK && db->nDb>1 && !DbHasProperty(db, 1, DB_SchemaLoaded) ){
    rc = sqliteInitOne(db, 1, pzErrMsg);
    if( rc ){
      sqliteResetInternalSchema(db, 1);
    }
  }

  db->init.busy = 0;
  if( rc==SQLITE_OK ){
    db->flags |= SQLITE_Initialized;
    sqliteCommitInternalChanges(db);
  }

  /* If the database is in formats 1 or 2, then upgrade it to
  ** version 3.  This will reconstruct all indices.  If the
  ** upgrade fails for any reason (ex: out of disk space, database
  ** is read only, interrupt received, etc.) then fail the init.
  */
  if( rc==SQLITE_OK && db->file_format<3 ){
    char *zErr = 0;
    InitData initData;
    int meta[SQLITE_N_BTREE_META];

    db->magic = SQLITE_MAGIC_OPEN;
    initData.db = db;
    initData.pzErrMsg = &zErr;
    db->file_format = 3;
    rc = sqlite_exec(db,
      "BEGIN; SELECT name FROM sqlite_master WHERE type='table';",
      upgrade_3_callback,
      &initData,
      &zErr);
    if( rc==SQLITE_OK ){
      sqliteBtreeGetMeta(db->aDb[0].pBt, meta);
      meta[2] = 4;
      sqliteBtreeUpdateMeta(db->aDb[0].pBt, meta);
      sqlite_exec(db, "COMMIT", 0, 0, 0);
    }
    if( rc!=SQLITE_OK ){
      sqliteSetString(pzErrMsg, 
        "unable to upgrade database to the version 2.6 format",
        zErr ? ": " : 0, zErr, (char*)0);
    }
    sqlite_freemem(zErr);
  }

  if( rc!=SQLITE_OK ){
    db->flags &= ~SQLITE_Initialized;
  }
  return rc;
}

/*
** The version of the library
*/
const char rcsid[] = "@(#) \044Id: SQLite version " SQLITE_VERSION " $";
const char sqlite_version[] = SQLITE_VERSION;

/*
** Does the library expect data to be encoded as UTF-8 or iso8859?  The
** following global constant always lets us know.
*/
#ifdef SQLITE_UTF8
const char sqlite_encoding[] = "UTF-8";
#else
const char sqlite_encoding[] = "iso8859";
#endif

/*
** Open a new SQLite database.  Construct an "sqlite" structure to define
** the state of this database and return a pointer to that structure.
**
** An attempt is made to initialize the in-memory data structures that
** hold the database schema.  But if this fails (because the schema file
** is locked) then that step is deferred until the first call to
** sqlite_exec().
*/
sqlite *sqlite_open(const char *zFilename, int mode, char **pzErrMsg){
  sqlite *db;
  int rc, i;

  /* Allocate the sqlite data structure */
  db = sqliteMalloc( sizeof(sqlite) );
  if( pzErrMsg ) *pzErrMsg = 0;
  if( db==0 ) goto no_mem_on_open;
  db->onError = OE_Default;
  db->priorNewRowid = 0;
  db->magic = SQLITE_MAGIC_BUSY;
  db->nDb = 2;
  db->aDb = db->aDbStatic;
  /* db->flags |= SQLITE_ShortColNames; */
  sqliteHashInit(&db->aFunc, SQLITE_HASH_STRING, 1);
  for(i=0; i<db->nDb; i++){
    sqliteHashInit(&db->aDb[i].tblHash, SQLITE_HASH_STRING, 0);
    sqliteHashInit(&db->aDb[i].idxHash, SQLITE_HASH_STRING, 0);
    sqliteHashInit(&db->aDb[i].trigHash, SQLITE_HASH_STRING, 0);
    sqliteHashInit(&db->aDb[i].aFKey, SQLITE_HASH_STRING, 1);
  }
  
  /* Open the backend database driver */
  if( zFilename[0]==':' && strcmp(zFilename,":memory:")==0 ){
    db->temp_store = 2;
  }
  rc = sqliteBtreeFactory(db, zFilename, 0, MAX_PAGES, &db->aDb[0].pBt);
  if( rc!=SQLITE_OK ){
    switch( rc ){
      default: {
        sqliteSetString(pzErrMsg, "unable to open database: ",
           zFilename, (char*)0);
      }
    }
    sqliteFree(db);
    sqliteStrRealloc(pzErrMsg);
    return 0;
  }
  db->aDb[0].zName = "main";
  db->aDb[1].zName = "temp";

  /* Attempt to read the schema */
  sqliteRegisterBuiltinFunctions(db);
  rc = sqliteInit(db, pzErrMsg);
  db->magic = SQLITE_MAGIC_OPEN;
  if( sqlite_malloc_failed ){
    sqlite_close(db);
    goto no_mem_on_open;
  }else if( rc!=SQLITE_OK && rc!=SQLITE_BUSY ){
    sqlite_close(db);
    sqliteStrRealloc(pzErrMsg);
    return 0;
  }else if( pzErrMsg ){
    sqliteFree(*pzErrMsg);
    *pzErrMsg = 0;
  }

  /* Return a pointer to the newly opened database structure */

main.c  view on Meta::CPAN


exec_misuse:
  if( pzErrMsg ){
    *pzErrMsg = 0;
    sqliteSetString(pzErrMsg, sqlite_error_string(SQLITE_MISUSE), (char*)0);
    sqliteStrRealloc(pzErrMsg);
  }
  return SQLITE_MISUSE;
}


/*
** The following routine destroys a virtual machine that is created by
** the sqlite_compile() routine.
**
** The integer returned is an SQLITE_ success/failure code that describes
** the result of executing the virtual machine.  An error message is
** written into memory obtained from malloc and *pzErrMsg is made to
** point to that error if pzErrMsg is not NULL.  The calling routine
** should use sqlite_freemem() to delete the message when it has finished
** with it.
*/
int sqlite_finalize(
  sqlite_vm *pVm,            /* The virtual machine to be destroyed */
  char **pzErrMsg            /* OUT: Write error messages here */
){
  int rc = sqliteVdbeFinalize((Vdbe*)pVm, pzErrMsg);
  sqliteStrRealloc(pzErrMsg);
  return rc;
}

/*
** Terminate the current execution of a virtual machine then
** reset the virtual machine back to its starting state so that it
** can be reused.  Any error message resulting from the prior execution
** is written into *pzErrMsg.  A success code from the prior execution
** is returned.
*/
int sqlite_reset(
  sqlite_vm *pVm,            /* The virtual machine to be destroyed */
  char **pzErrMsg            /* OUT: Write error messages here */
){
  int rc = sqliteVdbeReset((Vdbe*)pVm, pzErrMsg);
  sqliteVdbeMakeReady((Vdbe*)pVm, -1, 0);
  sqliteStrRealloc(pzErrMsg);
  return rc;
}

/*
** Return a static string that describes the kind of error specified in the
** argument.
*/
const char *sqlite_error_string(int rc){
  const char *z;
  switch( rc ){
    case SQLITE_OK:         z = "not an error";                          break;
    case SQLITE_ERROR:      z = "SQL logic error or missing database";   break;
    case SQLITE_INTERNAL:   z = "internal SQLite implementation flaw";   break;
    case SQLITE_PERM:       z = "access permission denied";              break;
    case SQLITE_ABORT:      z = "callback requested query abort";        break;
    case SQLITE_BUSY:       z = "database is locked";                    break;
    case SQLITE_LOCKED:     z = "database table is locked";              break;
    case SQLITE_NOMEM:      z = "out of memory";                         break;
    case SQLITE_READONLY:   z = "attempt to write a readonly database";  break;
    case SQLITE_INTERRUPT:  z = "interrupted";                           break;
    case SQLITE_IOERR:      z = "disk I/O error";                        break;
    case SQLITE_CORRUPT:    z = "database disk image is malformed";      break;
    case SQLITE_NOTFOUND:   z = "table or record not found";             break;
    case SQLITE_FULL:       z = "database is full";                      break;
    case SQLITE_CANTOPEN:   z = "unable to open database file";          break;
    case SQLITE_PROTOCOL:   z = "database locking protocol failure";     break;
    case SQLITE_EMPTY:      z = "table contains no data";                break;
    case SQLITE_SCHEMA:     z = "database schema has changed";           break;
    case SQLITE_TOOBIG:     z = "too much data for one table row";       break;
    case SQLITE_CONSTRAINT: z = "constraint failed";                     break;
    case SQLITE_MISMATCH:   z = "datatype mismatch";                     break;
    case SQLITE_MISUSE:     z = "library routine called out of sequence";break;
    case SQLITE_NOLFS:      z = "kernel lacks large file support";       break;
    case SQLITE_AUTH:       z = "authorization denied";                  break;
    case SQLITE_FORMAT:     z = "auxiliary database format error";       break;
    case SQLITE_RANGE:      z = "bind index out of range";               break;
    case SQLITE_NOTADB:     z = "file is encrypted or is not a database";break;
    default:                z = "unknown error";                         break;
  }
  return z;
}

/*
** This routine implements a busy callback that sleeps and tries
** again until a timeout value is reached.  The timeout value is
** an integer number of milliseconds passed in as the first
** argument.
*/
static int sqliteDefaultBusyCallback(
 void *Timeout,           /* Maximum amount of time to wait */
 const char *NotUsed,     /* The name of the table that is busy */
 int count                /* Number of times table has been busy */
){
#if SQLITE_MIN_SLEEP_MS==1
  static const char delays[] =
     { 1, 2, 5, 10, 15, 20, 25, 25,  25,  50,  50,  50, 100};
  static const short int totals[] =
     { 0, 1, 3,  8, 18, 33, 53, 78, 103, 128, 178, 228, 287};
# define NDELAY (sizeof(delays)/sizeof(delays[0]))
  int timeout = (int)(long)Timeout;
  int delay, prior;

  if( count <= NDELAY ){
    delay = delays[count-1];
    prior = totals[count-1];
  }else{
    delay = delays[NDELAY-1];
    prior = totals[NDELAY-1] + delay*(count-NDELAY-1);
  }
  if( prior + delay > timeout ){
    delay = timeout - prior;
    if( delay<=0 ) return 0;
  }
  sqliteOsSleep(delay);
  return 1;
#else
  int timeout = (int)(long)Timeout;



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