XS-libuv
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```
Build documentation as HTML:
```bash
$ make html
```
Build documentation as HTML and live reload it when it changes (this requires
sphinx-autobuild to be installed and is only supported on Unix):
```bash
$ make livehtml
```
Build documentation as man pages:
```bash
$ make man
```
Build documentation as ePub:
```bash
$ make epub
```
NOTE: Windows users need to use make.bat instead of plain 'make'.
Documentation can be browsed online [here](http://docs.libuv.org).
The [tests and benchmarks](https://github.com/libuv/libuv/tree/master/test)
also serve as API specification and usage examples.
### Other resources
* [LXJS 2012 talk](http://www.youtube.com/watch?v=nGn60vDSxQ4)
— High-level introductory talk about libuv.
* [libuv-dox](https://github.com/thlorenz/libuv-dox)
— Documenting types and methods of libuv, mostly by reading uv.h.
* [learnuv](https://github.com/thlorenz/learnuv)
— Learn uv for fun and profit, a self guided workshop to libuv.
These resources are not handled by libuv maintainers and might be out of
date. Please verify it before opening new issues.
## Downloading
libuv can be downloaded either from the
[GitHub repository](https://github.com/libuv/libuv)
or from the [downloads site](http://dist.libuv.org/dist/).
Before verifying the git tags or signature files, importing the relevant keys
is necessary. Key IDs are listed in the
[MAINTAINERS](https://github.com/libuv/libuv/blob/master/MAINTAINERS.md)
file, but are also available as git blob objects for easier use.
Importing a key the usual way:
```bash
$ gpg --keyserver pool.sks-keyservers.net --recv-keys AE9BC059
```
Importing a key from a git blob object:
```bash
$ git show pubkey-saghul | gpg --import
```
### Verifying releases
Git tags are signed with the developer's key, they can be verified as follows:
```bash
$ git verify-tag v1.6.1
```
Starting with libuv 1.7.0, the tarballs stored in the
[downloads site](http://dist.libuv.org/dist/) are signed and an accompanying
signature file sit alongside each. Once both the release tarball and the
signature file are downloaded, the file can be verified as follows:
```bash
$ gpg --verify libuv-1.7.0.tar.gz.sign
```
## Build Instructions
For UNIX-like platforms, including macOS, there are two build methods:
autotools or [CMake][].
For Windows, [CMake][] is the only supported build method and has the
following prerequisites:
<details>
* One of:
* [Visual C++ Build Tools][]
* [Visual Studio 2015 Update 3][], all editions
including the Community edition (remember to select
"Common Tools for Visual C++ 2015" feature during installation).
* [Visual Studio 2017][], any edition (including the Build Tools SKU).
**Required Components:** "MSbuild", "VC++ 2017 v141 toolset" and one of the
Windows SDKs (10 or 8.1).
* Basic Unix tools required for some tests,
[Git for Windows][] includes Git Bash
and tools which can be included in the global `PATH`.
</details>
To build with autotools:
```bash
$ sh autogen.sh
$ ./configure
$ make
$ make check
$ make install
```
To build with [CMake][]:
```bash
$ mkdir -p build
$ (cd build && cmake .. -DBUILD_TESTING=ON) # generate project with tests
$ cmake --build build # add `-j <n>` with cmake >= 3.12
# Run tests:
$ (cd build && ctest -C Debug --output-on-failure)
# Or manually run tests:
$ build/uv_run_tests # shared library build
$ build/uv_run_tests_a # static library build
```
To cross-compile with [CMake][] (unsupported but generally works):
```bash
$ cmake ../.. \
-DCMAKE_SYSTEM_NAME=Windows \
-DCMAKE_SYSTEM_VERSION=6.1 \
-DCMAKE_C_COMPILER=i686-w64-mingw32-gcc
```
( run in 0.939 second using v1.01-cache-2.11-cpan-df04353d9ac )