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libuv/src/win/tty.c  view on Meta::CPAN

/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to
 * deal in the Software without restriction, including without limitation the
 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 * sell copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#include <assert.h>
#include <io.h>
#include <string.h>
#include <stdlib.h>

#if defined(_MSC_VER) && _MSC_VER < 1600
# include "uv/stdint-msvc2008.h"
#else
# include <stdint.h>
#endif

#ifndef COMMON_LVB_REVERSE_VIDEO
# define COMMON_LVB_REVERSE_VIDEO 0x4000
#endif

#include "uv.h"
#include "internal.h"
#include "handle-inl.h"
#include "stream-inl.h"
#include "req-inl.h"

#ifndef InterlockedOr
# define InterlockedOr _InterlockedOr
#endif

#define UNICODE_REPLACEMENT_CHARACTER (0xfffd)

#define ANSI_NORMAL           0x00
#define ANSI_ESCAPE_SEEN      0x02
#define ANSI_CSI              0x04
#define ANSI_ST_CONTROL       0x08
#define ANSI_IGNORE           0x10
#define ANSI_IN_ARG           0x20
#define ANSI_IN_STRING        0x40
#define ANSI_BACKSLASH_SEEN   0x80

#define MAX_INPUT_BUFFER_LENGTH 8192
#define MAX_CONSOLE_CHAR 8192

#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x0004
#endif

static void uv_tty_capture_initial_style(CONSOLE_SCREEN_BUFFER_INFO* info);
static void uv_tty_update_virtual_window(CONSOLE_SCREEN_BUFFER_INFO* info);
static int uv__cancel_read_console(uv_tty_t* handle);


/* Null uv_buf_t */
static const uv_buf_t uv_null_buf_ = { 0, NULL };

enum uv__read_console_status_e {
  NOT_STARTED,
  IN_PROGRESS,
  TRAP_REQUESTED,
  COMPLETED
};

static volatile LONG uv__read_console_status = NOT_STARTED;
static volatile LONG uv__restore_screen_state;
static CONSOLE_SCREEN_BUFFER_INFO uv__saved_screen_state;


/*
 * The console virtual window.
 *
 * Normally cursor movement in windows is relative to the console screen buffer,
 * e.g. the application is allowed to overwrite the 'history'. This is very
 * inconvenient, it makes absolute cursor movement pretty useless. There is
 * also the concept of 'client rect' which is defined by the actual size of
 * the console window and the scroll position of the screen buffer, but it's
 * very volatile because it changes when the user scrolls.
 *
 * To make cursor movement behave sensibly we define a virtual window to which
 * cursor movement is confined. The virtual window is always as wide as the
 * console screen buffer, but it's height is defined by the size of the
 * console window. The top of the virtual window aligns with the position
 * of the caret when the first stdout/err handle is created, unless that would
 * mean that it would extend beyond the bottom of the screen buffer -  in that
 * that case it's located as far down as possible.
 *
 * When the user writes a long text or many newlines, such that the output
 * reaches beyond the bottom of the virtual window, the virtual window is
 * shifted downwards, but not resized.
 *
 * Since all tty i/o happens on the same console, this window is shared
 * between all stdout/stderr handles.
 */

static int uv_tty_virtual_offset = -1;
static int uv_tty_virtual_height = -1;
static int uv_tty_virtual_width = -1;

/* The console window size
 * We keep this separate from uv_tty_virtual_*. We use those values to only
 * handle signalling SIGWINCH
 */

libuv/src/win/tty.c  view on Meta::CPAN


  /* Convert black text on black background to use white text. */
  if (uv_tty_default_text_attributes == 0)
    uv_tty_default_text_attributes = 7;

  /* Convert Win32 attributes to ANSI colors. */
  uv_tty_default_fg_color = 0;
  uv_tty_default_bg_color = 0;
  uv_tty_default_fg_bright = 0;
  uv_tty_default_bg_bright = 0;
  uv_tty_default_inverse = 0;

  if (uv_tty_default_text_attributes & FOREGROUND_RED)
    uv_tty_default_fg_color |= 1;

  if (uv_tty_default_text_attributes & FOREGROUND_GREEN)
    uv_tty_default_fg_color |= 2;

  if (uv_tty_default_text_attributes & FOREGROUND_BLUE)
    uv_tty_default_fg_color |= 4;

  if (uv_tty_default_text_attributes & BACKGROUND_RED)
    uv_tty_default_bg_color |= 1;

  if (uv_tty_default_text_attributes & BACKGROUND_GREEN)
    uv_tty_default_bg_color |= 2;

  if (uv_tty_default_text_attributes & BACKGROUND_BLUE)
    uv_tty_default_bg_color |= 4;

  if (uv_tty_default_text_attributes & FOREGROUND_INTENSITY)
    uv_tty_default_fg_bright = 1;

  if (uv_tty_default_text_attributes & BACKGROUND_INTENSITY)
    uv_tty_default_bg_bright = 1;

  if (uv_tty_default_text_attributes & COMMON_LVB_REVERSE_VIDEO)
    uv_tty_default_inverse = 1;

  style_captured = 1;
}


int uv_tty_set_mode(uv_tty_t* tty, uv_tty_mode_t mode) {
  DWORD flags;
  unsigned char was_reading;
  uv_alloc_cb alloc_cb;
  uv_read_cb read_cb;
  int err;

  if (!(tty->flags & UV_HANDLE_TTY_READABLE)) {
    return UV_EINVAL;
  }

  if (!!mode == !!(tty->flags & UV_HANDLE_TTY_RAW)) {
    return 0;
  }

  switch (mode) {
    case UV_TTY_MODE_NORMAL:
      flags = ENABLE_ECHO_INPUT | ENABLE_LINE_INPUT | ENABLE_PROCESSED_INPUT;
      break;
    case UV_TTY_MODE_RAW:
      flags = ENABLE_WINDOW_INPUT;
      break;
    case UV_TTY_MODE_IO:
      return UV_ENOTSUP;
    default:
      return UV_EINVAL;
  }

  /* If currently reading, stop, and restart reading. */
  if (tty->flags & UV_HANDLE_READING) {
    was_reading = 1;
    alloc_cb = tty->alloc_cb;
    read_cb = tty->read_cb;
    err = uv_tty_read_stop(tty);
    if (err) {
      return uv_translate_sys_error(err);
    }
  } else {
    was_reading = 0;
    alloc_cb = NULL;
    read_cb = NULL;
  }

  uv_sem_wait(&uv_tty_output_lock);
  if (!SetConsoleMode(tty->handle, flags)) {
    err = uv_translate_sys_error(GetLastError());
    uv_sem_post(&uv_tty_output_lock);
    return err;
  }
  uv_sem_post(&uv_tty_output_lock);

  /* Update flag. */
  tty->flags &= ~UV_HANDLE_TTY_RAW;
  tty->flags |= mode ? UV_HANDLE_TTY_RAW : 0;

  /* If we just stopped reading, restart. */
  if (was_reading) {
    err = uv_tty_read_start(tty, alloc_cb, read_cb);
    if (err) {
      return uv_translate_sys_error(err);
    }
  }

  return 0;
}


int uv_tty_get_winsize(uv_tty_t* tty, int* width, int* height) {
  CONSOLE_SCREEN_BUFFER_INFO info;

  if (!GetConsoleScreenBufferInfo(tty->handle, &info)) {
    return uv_translate_sys_error(GetLastError());
  }

  uv_sem_wait(&uv_tty_output_lock);
  uv_tty_update_virtual_window(&info);
  uv_sem_post(&uv_tty_output_lock);

  *width = uv_tty_virtual_width;
  *height = uv_tty_virtual_height;

  return 0;
}


static void CALLBACK uv_tty_post_raw_read(void* data, BOOLEAN didTimeout) {
  uv_loop_t* loop;
  uv_tty_t* handle;
  uv_req_t* req;

  assert(data);
  assert(!didTimeout);

  req = (uv_req_t*) data;
  handle = (uv_tty_t*) req->data;
  loop = handle->loop;

  UnregisterWait(handle->tty.rd.read_raw_wait);
  handle->tty.rd.read_raw_wait = NULL;

  SET_REQ_SUCCESS(req);
  POST_COMPLETION_FOR_REQ(loop, req);
}


static void uv_tty_queue_read_raw(uv_loop_t* loop, uv_tty_t* handle) {
  uv_read_t* req;
  BOOL r;

  assert(handle->flags & UV_HANDLE_READING);
  assert(!(handle->flags & UV_HANDLE_READ_PENDING));

  assert(handle->handle && handle->handle != INVALID_HANDLE_VALUE);

  handle->tty.rd.read_line_buffer = uv_null_buf_;

  req = &handle->read_req;
  memset(&req->u.io.overlapped, 0, sizeof(req->u.io.overlapped));

  r = RegisterWaitForSingleObject(&handle->tty.rd.read_raw_wait,
                                  handle->handle,
                                  uv_tty_post_raw_read,
                                  (void*) req,
                                  INFINITE,
                                  WT_EXECUTEINWAITTHREAD | WT_EXECUTEONLYONCE);
  if (!r) {
    handle->tty.rd.read_raw_wait = NULL;
    SET_REQ_ERROR(req, GetLastError());
    uv_insert_pending_req(loop, (uv_req_t*)req);
  }

  handle->flags |= UV_HANDLE_READ_PENDING;
  handle->reqs_pending++;
}


static DWORD CALLBACK uv_tty_line_read_thread(void* data) {
  uv_loop_t* loop;
  uv_tty_t* handle;
  uv_req_t* req;
  DWORD bytes, read_bytes;
  WCHAR utf16[MAX_INPUT_BUFFER_LENGTH / 3];
  DWORD chars, read_chars;
  LONG status;
  COORD pos;
  BOOL read_console_success;

  assert(data);

  req = (uv_req_t*) data;
  handle = (uv_tty_t*) req->data;
  loop = handle->loop;

  assert(handle->tty.rd.read_line_buffer.base != NULL);
  assert(handle->tty.rd.read_line_buffer.len > 0);

  /* ReadConsole can't handle big buffers. */
  if (handle->tty.rd.read_line_buffer.len < MAX_INPUT_BUFFER_LENGTH) {
    bytes = handle->tty.rd.read_line_buffer.len;
  } else {
    bytes = MAX_INPUT_BUFFER_LENGTH;
  }

  /* At last, unicode! One utf-16 codeunit never takes more than 3 utf-8
   * codeunits to encode. */
  chars = bytes / 3;

  status = InterlockedExchange(&uv__read_console_status, IN_PROGRESS);
  if (status == TRAP_REQUESTED) {
    SET_REQ_SUCCESS(req);
    req->u.io.overlapped.InternalHigh = 0;
    POST_COMPLETION_FOR_REQ(loop, req);
    return 0;
  }

  read_console_success = ReadConsoleW(handle->handle,
                                      (void*) utf16,
                                      chars,
                                      &read_chars,
                                      NULL);

  if (read_console_success) {
    read_bytes = WideCharToMultiByte(CP_UTF8,
                                     0,
                                     utf16,
                                     read_chars,
                                     handle->tty.rd.read_line_buffer.base,
                                     bytes,
                                     NULL,
                                     NULL);
    SET_REQ_SUCCESS(req);
    req->u.io.overlapped.InternalHigh = read_bytes;
  } else {
    SET_REQ_ERROR(req, GetLastError());
  }

  status = InterlockedExchange(&uv__read_console_status, COMPLETED);

  if (status ==  TRAP_REQUESTED) {
    /* If we canceled the read by sending a VK_RETURN event, restore the
       screen state to undo the visual effect of the VK_RETURN */
    if (read_console_success && InterlockedOr(&uv__restore_screen_state, 0)) {
      HANDLE active_screen_buffer;
      active_screen_buffer = CreateFileA("conout$",
                                         GENERIC_READ | GENERIC_WRITE,
                                         FILE_SHARE_READ | FILE_SHARE_WRITE,
                                         NULL,
                                         OPEN_EXISTING,
                                         FILE_ATTRIBUTE_NORMAL,
                                         NULL);
      if (active_screen_buffer != INVALID_HANDLE_VALUE) {
        pos = uv__saved_screen_state.dwCursorPosition;

        /* If the cursor was at the bottom line of the screen buffer, the
           VK_RETURN would have caused the buffer contents to scroll up by one
           line. The right position to reset the cursor to is therefore one line
           higher */
        if (pos.Y == uv__saved_screen_state.dwSize.Y - 1)
          pos.Y--;

        SetConsoleCursorPosition(active_screen_buffer, pos);

libuv/src/win/tty.c  view on Meta::CPAN

    uv_tty_queue_read(loop, handle);
  }

  DECREASE_PENDING_REQ_COUNT(handle);
}


void uv_process_tty_read_req(uv_loop_t* loop, uv_tty_t* handle,
    uv_req_t* req) {
  assert(handle->type == UV_TTY);
  assert(handle->flags & UV_HANDLE_TTY_READABLE);

  /* If the read_line_buffer member is zero, it must have been an raw read.
   * Otherwise it was a line-buffered read. FIXME: This is quite obscure. Use a
   * flag or something. */
  if (handle->tty.rd.read_line_buffer.len == 0) {
    uv_process_tty_read_raw_req(loop, handle, req);
  } else {
    uv_process_tty_read_line_req(loop, handle, req);
  }
}


int uv_tty_read_start(uv_tty_t* handle, uv_alloc_cb alloc_cb,
    uv_read_cb read_cb) {
  uv_loop_t* loop = handle->loop;

  if (!(handle->flags & UV_HANDLE_TTY_READABLE)) {
    return ERROR_INVALID_PARAMETER;
  }

  handle->flags |= UV_HANDLE_READING;
  INCREASE_ACTIVE_COUNT(loop, handle);
  handle->read_cb = read_cb;
  handle->alloc_cb = alloc_cb;

  /* If reading was stopped and then started again, there could still be a read
   * request pending. */
  if (handle->flags & UV_HANDLE_READ_PENDING) {
    return 0;
  }

  /* Maybe the user stopped reading half-way while processing key events.
   * Short-circuit if this could be the case. */
  if (handle->tty.rd.last_key_len > 0) {
    SET_REQ_SUCCESS(&handle->read_req);
    uv_insert_pending_req(handle->loop, (uv_req_t*) &handle->read_req);
    /* Make sure no attempt is made to insert it again until it's handled. */
    handle->flags |= UV_HANDLE_READ_PENDING;
    handle->reqs_pending++;
    return 0;
  }

  uv_tty_queue_read(loop, handle);

  return 0;
}


int uv_tty_read_stop(uv_tty_t* handle) {
  INPUT_RECORD record;
  DWORD written, err;

  handle->flags &= ~UV_HANDLE_READING;
  DECREASE_ACTIVE_COUNT(handle->loop, handle);

  if (!(handle->flags & UV_HANDLE_READ_PENDING))
    return 0;

  if (handle->flags & UV_HANDLE_TTY_RAW) {
    /* Cancel raw read. Write some bullshit event to force the console wait to
     * return. */
    memset(&record, 0, sizeof record);
    record.EventType = FOCUS_EVENT;
    if (!WriteConsoleInputW(handle->handle, &record, 1, &written)) {
      return GetLastError();
    }
  } else if (!(handle->flags & UV_HANDLE_CANCELLATION_PENDING)) {
    /* Cancel line-buffered read if not already pending */
    err = uv__cancel_read_console(handle);
    if (err)
      return err;

    handle->flags |= UV_HANDLE_CANCELLATION_PENDING;
  }

  return 0;
}

static int uv__cancel_read_console(uv_tty_t* handle) {
  HANDLE active_screen_buffer = INVALID_HANDLE_VALUE;
  INPUT_RECORD record;
  DWORD written;
  DWORD err = 0;
  LONG status;

  assert(!(handle->flags & UV_HANDLE_CANCELLATION_PENDING));

  /* Hold the output lock during the cancellation, to ensure that further
     writes don't interfere with the screen state. It will be the ReadConsole
     thread's responsibility to release the lock. */
  uv_sem_wait(&uv_tty_output_lock);
  status = InterlockedExchange(&uv__read_console_status, TRAP_REQUESTED);
  if (status != IN_PROGRESS) {
    /* Either we have managed to set a trap for the other thread before
       ReadConsole is called, or ReadConsole has returned because the user
       has pressed ENTER. In either case, there is nothing else to do. */
    uv_sem_post(&uv_tty_output_lock);
    return 0;
  }

  /* Save screen state before sending the VK_RETURN event */
  active_screen_buffer = CreateFileA("conout$",
                                     GENERIC_READ | GENERIC_WRITE,
                                     FILE_SHARE_READ | FILE_SHARE_WRITE,
                                     NULL,
                                     OPEN_EXISTING,
                                     FILE_ATTRIBUTE_NORMAL,
                                     NULL);

  if (active_screen_buffer != INVALID_HANDLE_VALUE &&
      GetConsoleScreenBufferInfo(active_screen_buffer,
                                 &uv__saved_screen_state)) {
    InterlockedOr(&uv__restore_screen_state, 1);
  }

  /* Write enter key event to force the console wait to return. */
  record.EventType = KEY_EVENT;
  record.Event.KeyEvent.bKeyDown = TRUE;
  record.Event.KeyEvent.wRepeatCount = 1;
  record.Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
  record.Event.KeyEvent.wVirtualScanCode =
    MapVirtualKeyW(VK_RETURN, MAPVK_VK_TO_VSC);
  record.Event.KeyEvent.uChar.UnicodeChar = L'\r';
  record.Event.KeyEvent.dwControlKeyState = 0;
  if (!WriteConsoleInputW(handle->handle, &record, 1, &written))
    err = GetLastError();

  if (active_screen_buffer != INVALID_HANDLE_VALUE)
    CloseHandle(active_screen_buffer);

  return err;
}


static void uv_tty_update_virtual_window(CONSOLE_SCREEN_BUFFER_INFO* info) {
  uv_tty_virtual_width = info->dwSize.X;
  uv_tty_virtual_height = info->srWindow.Bottom - info->srWindow.Top + 1;

  /* Recompute virtual window offset row. */
  if (uv_tty_virtual_offset == -1) {
    uv_tty_virtual_offset = info->dwCursorPosition.Y;



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