Alien-uv
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libuv/src/win/handle-inl.h view on Meta::CPAN
uv__active_handle_add((uv_handle_t*) (handle)); \
\
(handle)->flags |= UV_HANDLE_CLOSING; \
(handle)->flags &= ~UV_HANDLE_ACTIVE; \
} while (0)
#define uv__handle_close(handle) \
do { \
QUEUE_REMOVE(&(handle)->handle_queue); \
uv__active_handle_rm((uv_handle_t*) (handle)); \
\
(handle)->flags |= UV_HANDLE_CLOSED; \
\
if ((handle)->close_cb) \
(handle)->close_cb((uv_handle_t*) (handle)); \
} while (0)
INLINE static void uv_want_endgame(uv_loop_t* loop, uv_handle_t* handle) {
if (!(handle->flags & UV_HANDLE_ENDGAME_QUEUED)) {
handle->flags |= UV_HANDLE_ENDGAME_QUEUED;
handle->endgame_next = loop->endgame_handles;
loop->endgame_handles = handle;
}
}
INLINE static void uv_process_endgames(uv_loop_t* loop) {
uv_handle_t* handle;
while (loop->endgame_handles) {
handle = loop->endgame_handles;
loop->endgame_handles = handle->endgame_next;
handle->flags &= ~UV_HANDLE_ENDGAME_QUEUED;
switch (handle->type) {
case UV_TCP:
uv_tcp_endgame(loop, (uv_tcp_t*) handle);
break;
case UV_NAMED_PIPE:
uv_pipe_endgame(loop, (uv_pipe_t*) handle);
break;
case UV_TTY:
uv_tty_endgame(loop, (uv_tty_t*) handle);
break;
case UV_UDP:
uv_udp_endgame(loop, (uv_udp_t*) handle);
break;
case UV_POLL:
uv_poll_endgame(loop, (uv_poll_t*) handle);
break;
case UV_TIMER:
uv__timer_close((uv_timer_t*) handle);
uv__handle_close(handle);
break;
case UV_PREPARE:
case UV_CHECK:
case UV_IDLE:
uv_loop_watcher_endgame(loop, handle);
break;
case UV_ASYNC:
uv_async_endgame(loop, (uv_async_t*) handle);
break;
case UV_SIGNAL:
uv_signal_endgame(loop, (uv_signal_t*) handle);
break;
case UV_PROCESS:
uv_process_endgame(loop, (uv_process_t*) handle);
break;
case UV_FS_EVENT:
uv_fs_event_endgame(loop, (uv_fs_event_t*) handle);
break;
case UV_FS_POLL:
uv__fs_poll_endgame(loop, (uv_fs_poll_t*) handle);
break;
default:
assert(0);
break;
}
}
}
INLINE static HANDLE uv__get_osfhandle(int fd)
{
/* _get_osfhandle() raises an assert in debug builds if the FD is invalid.
* But it also correctly checks the FD and returns INVALID_HANDLE_VALUE for
* invalid FDs in release builds (or if you let the assert continue). So this
* wrapper function disables asserts when calling _get_osfhandle. */
HANDLE handle;
UV_BEGIN_DISABLE_CRT_ASSERT();
handle = (HANDLE) _get_osfhandle(fd);
UV_END_DISABLE_CRT_ASSERT();
return handle;
}
#endif /* UV_WIN_HANDLE_INL_H_ */
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