Alien-uv
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`uv_handle_t` is the base type for all libuv handle types.
Structures are aligned so that any libuv handle can be cast to `uv_handle_t`.
All API functions defined here work with any handle type.
Libuv handles are not movable. Pointers to handle structures passed to
functions must remain valid for the duration of the requested operation. Take
care when using stack allocated handles.
Data types
----------
.. c:type:: uv_handle_t
The base libuv handle type.
.. c:type:: uv_handle_type
The kind of the libuv handle.
::
typedef enum {
UV_UNKNOWN_HANDLE = 0,
UV_ASYNC,
UV_CHECK,
UV_FS_EVENT,
UV_FS_POLL,
UV_HANDLE,
UV_IDLE,
UV_NAMED_PIPE,
UV_POLL,
UV_PREPARE,
UV_PROCESS,
UV_STREAM,
UV_TCP,
UV_TIMER,
UV_TTY,
UV_UDP,
UV_SIGNAL,
UV_FILE,
UV_HANDLE_TYPE_MAX
} uv_handle_type;
.. c:type:: uv_any_handle
Union of all handle types.
.. c:type:: void (*uv_alloc_cb)(uv_handle_t* handle, size_t suggested_size, uv_buf_t* buf)
Type definition for callback passed to :c:func:`uv_read_start` and
:c:func:`uv_udp_recv_start`. The user must allocate memory and fill the supplied
:c:type:`uv_buf_t` structure. If NULL is assigned as the buffer's base or 0 as its length,
a ``UV_ENOBUFS`` error will be triggered in the :c:type:`uv_udp_recv_cb` or the
:c:type:`uv_read_cb` callback.
A suggested size (65536 at the moment in most cases) is provided, but it's just an indication,
not related in any way to the pending data to be read. The user is free to allocate the amount
of memory they decide.
As an example, applications with custom allocation schemes such as using freelists, allocation
pools or slab based allocators may decide to use a different size which matches the memory
chunks they already have.
Example:
::
static void my_alloc_cb(uv_handle_t* handle, size_t suggested_size, uv_buf_t* buf) {
buf->base = malloc(suggested_size);
buf->len = suggested_size;
}
.. c:type:: void (*uv_close_cb)(uv_handle_t* handle)
Type definition for callback passed to :c:func:`uv_close`.
Public members
^^^^^^^^^^^^^^
.. c:member:: uv_loop_t* uv_handle_t.loop
Pointer to the :c:type:`uv_loop_t` where the handle is running on. Readonly.
.. c:member:: uv_handle_type uv_handle_t.type
The :c:type:`uv_handle_type`, indicating the type of the underlying handle. Readonly.
.. c:member:: void* uv_handle_t.data
Space for user-defined arbitrary data. libuv does not use this field.
API
---
.. c:function:: UV_HANDLE_TYPE_MAP(iter_macro)
Macro that expands to a series of invocations of `iter_macro` for
each of the handle types. `iter_macro` is invoked with two
arguments: the name of the `uv_handle_type` element without the
`UV_` prefix, and the name of the corresponding structure type
without the `uv_` prefix and `_t` suffix.
.. c:function:: int uv_is_active(const uv_handle_t* handle)
Returns non-zero if the handle is active, zero if it's inactive. What
"active" means depends on the type of handle:
- A uv_async_t handle is always active and cannot be deactivated, except
by closing it with uv_close().
- A uv_pipe_t, uv_tcp_t, uv_udp_t, etc. handle - basically any handle that
deals with i/o - is active when it is doing something that involves i/o,
like reading, writing, connecting, accepting new connections, etc.
- A uv_check_t, uv_idle_t, uv_timer_t, etc. handle is active when it has
been started with a call to uv_check_start(), uv_idle_start(), etc.
Rule of thumb: if a handle of type `uv_foo_t` has a `uv_foo_start()`
function, then it's active from the moment that function is called.
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